View Full Version : Corner missing on UI
Bigcountry23
03-28-2022, 06:23 PM
I'm working on a UI modification, and I'm almost where I want it, but for some reason a few of the windows are missing the top left corner.
https://ibb.co/f9Zqj9t
I have a very similar one that has all the pieces and parts, but the spell icons on the cast bar are wrong.
https://ibb.co/YjRj3Qj
Bigcountry23
03-28-2022, 06:59 PM
Nevermind, I've found that even the one that some of the spell icons were right on, the rest are wonky.
Shawk
03-28-2022, 08:39 PM
Change the <DrawTemplate> should be at the bottom of each xml under <Screen item="BuffWindow"> for example.
Should see something like <DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
If you go into your EQUI_Templates you should see the name of the DrawTemplate in there under <WindowDrawTemplate item="WDT_RoundedNoTitle"> for example. Whatever is under:
<Border>
<TopLeft>A_RoundedFrameTopLeft</TopLeft>
This A_RoundedFrameTopLeft for example is that location. So you can go into that A_RoundedFrameTopLeft in your EQUI_Animations.xml and check to make sure its working, check the image it is references etc.
If that doesn't work try changine <Style_Titlebar>true</Style_Titlebar> to false. The titlebar is also a style associated with the DrawTemplate so you can change that within the EQUI_Templates in the same way.
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