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View Full Version : Melee Bros: Where are you bound? What are the best bind spots?


touchtonedialing
02-19-2022, 02:51 PM
Just curious where everyone is bound and if its worth paying for a locket to get some place like PoM.

Thanks!

Jimjam
02-19-2022, 07:42 PM
Rivervale is pretty good for war/rog as there is lots of druid traffic passing through to assist with CRs, lots of things to restock while dead/in town/waiting for rez, lots of guards to disarm spears for pp. Guild trainers too. Can fish clan runny eye for alloy masks and crowns.

I quite like neriak too - it is close to commons and dungeons to take you from teens to 60.

Chloroform
02-19-2022, 08:25 PM
back on live i picked qyenos which now i can see was really a bad idea. i chose North freeport for all my melee toons. Close to EC where you can get a lot of help with CRs n stuff.

GardylooGubbins
02-21-2022, 11:28 AM
West Freeport right now. Quick run to EC or WC for ports.

kvoe1
03-02-2022, 09:54 AM
I've been bound at the dock in Iceclad now for a while. If I die in a non velious zone without a res I can always hop on boat and get to commons.

Bardp1999
03-10-2022, 07:34 PM
Skyshrine I found to be a good location for a bind on my monk (until I got ToV bind)

Alphablue
03-10-2022, 07:52 PM
I've been bound at my character's spawn point for 60 levels and I ain't changin' now.

Croco
03-11-2022, 06:01 AM
I've been bound at my character's spawn point for 60 levels and I ain't changin' now.

Tell me you never raid without telling me you never raid.

Maliant
03-11-2022, 06:43 AM
Paid 35k for PoM bind and was one of the best purchases I made on P99. Made over 500k in a few weeks grinding puppets. Was sad when I had to change my bind to ToV :(

Alphablue
03-11-2022, 09:04 AM
Tell me you never raid without telling me you never raid.

Every week <3

Croco
03-11-2022, 02:44 PM
Ahh, so just bad then. Noted.

Philistine
03-11-2022, 05:42 PM
TOV! It cost a pretty penny but it's soooo nice to just TL to bind instead of having to beg for port/succor. Also super nice for corpse summon situations and desperate measures kills in WW (ie, grab your weapons from your corpse and get back in the fight!)

Jimjam
03-11-2022, 07:07 PM
Where is the best spot for ToV bind? Just outside? The landing? Wexit? Does this change based on whether you are dragon or giant factioned?

Croco
03-11-2022, 08:12 PM
Where is the best spot for ToV bind? Just outside? The landing? Wexit? Does this change based on whether you are dragon or giant factioned?

You can't bind inside tov. Outside between or beside the zone in structure.

Tethler
03-15-2022, 10:44 PM
West Freeport at Ping Fuzzlecutter's tent.

Philistine
03-16-2022, 12:34 AM
Where is the best spot for ToV bind? Just outside? The landing? Wexit? Does this change based on whether you are dragon or giant factioned?

Just pushed as far back into the corner as you can get. That way if you're ever KOS to Sont he won't agro. You will still want to zone right in though in case of wandering KOS dragons though.

Edit: just re-read your question, sorry. Yes, this is outside. I don't thiiiink you can bind in TOV but honestly it never occurred to me to try

Ripqozko
03-16-2022, 01:05 PM
Just pushed as far back into the corner as you can get. That way if you're ever KOS to Sont he won't agro. You will still want to zone right in though in case of wandering KOS dragons though.

Edit: just re-read your question, sorry. Yes, this is outside. I don't thiiiink you can bind in TOV but honestly it never occurred to me to try

You can’t they removed that, we use to bind at LTK exit

Andyman1022
03-13-2023, 12:04 PM
Tell me you never raid without telling me you never raid.

Tell me you never plan anymore without telling me you never play anymore. Run out of guild options? lol

Ripqozko
03-13-2023, 03:07 PM
Tell me you never plan anymore without telling me you never play anymore. Run out of guild options? lol

He would reply but this isn't p2002 forums, hope that helps.

Ennewi
03-14-2023, 07:39 AM
The default answer for most raid level melees will eventually be outside of ToV in WW's draconic hangar bay. Pre-Velious, the answer would have been TD firepots or outside of VP afaik. Would interesting to know, after Velious released, how many OG melees sacrificed having their bind spot at firepots in order to have ease of access to ToV via transloc/gate pot. It would still be super convenient to have, even now, since the draft leaves Faydedar untouched for some time, making it a pita to reach firepot room unless the player has DA.

Ennewi
03-14-2023, 07:58 AM
back on live i picked qyenos which now i can see was really a bad idea. i chose North freeport for all my melee toons. Close to EC where you can get a lot of help with CRs n stuff.

In classic, I remember choosing wfp almost always and for similar reasons, though Tunare server also had gfay as its auction zone. Every character, right at the wfp gates simply as that was where casters were most accustomed to binding melees. Once a GM removed my character's PK status there as well, using a massive spell that had enough particles to cause lag issues. They might've only included the spell for flavor and used a command, idk, but that the place to be on Tunare. And iirc even the naked sit-in protests were held there.

If only there had been two bind locations, the birthplace starting city of the character (changed by extensive factioning/questing) and the normal bind spot resulting from a spell or locket. Halas would probably be the best choice in the case of the former, for those not wanting to rely on potions/ports to get to Vox.

Jimjam
03-14-2023, 10:06 AM
In classic, I remember choosing wfp almost always and for similar reasons, though Tunare server also had gfay as its auction zone. Every character, right at the wfp gates simply as that was where casters were most accustomed to binding melees. Once a GM removed my character's PK status there as well, using a massive spell that had enough particles to cause lag issues. They might've only included the spell for flavor and used a command, idk, but that the place to be on Tunare. And iirc even the naked sit-in protests were held there.

If only there had been two bind locations, the birthplace starting city of the character (changed by extensive factioning/questing) and the normal bind spot resulting from a spell or locket. Halas would probably be the best choice in the case of the former, for those not wanting to rely on potions/ports to get to Vox.

They did eventually implement secondary binds in a couple of ways.

One implementation was the "Return Home" (and later origin?) button, where you could smash it at the start of a play session to log in to your character at it's original spawn location instead of whether you left it logged off for the night. Not classic, but it would be nice to be implemented just to reduce 'stuck character' petitions. All you had to do is be logged out for like (2? 6?) hours and next time you log in you'd have the option to return the toon home.

Croco
03-14-2023, 04:31 PM
Tell me you never plan anymore without telling me you never play anymore. Run out of guild options? lol

I apologize for living so rent free in your head that you had to necro an almost year old thread. You'll get through these dark days I promise.

Keebz
03-14-2023, 06:13 PM
Pre-Velious, the answer would have been TD firepots or outside of VP afaik. Would interesting to know, after Velious released, how many OG melees sacrificed having their bind spot at firepots in order to have ease of access to ToV via transloc/gate pot. It would still be super convenient to have, even now, since the draft leaves Faydedar untouched for some time, making it a pita to reach firepot room unless the player has DA.

Fire pots is a pretty bad place to bind for raiders. I would not advise binding there as a melee ever. Great for mobilizing rez bots, however. For Velious, you pretty much need to bind at ToV or you're not raiding there.

Pre-Velious we don't have translocate mind you, so your bind really only allows you to corpse cannon or eat a gate pot once in a blue moon. If you were gonna blow a locket, someplace like KC would make the most sense for access to VS/Gore and dungeon access for evacs to EJ/SF for Trak, Sev, Talendor, VP, etc. Otherwise, Oggok is still good for proximity to fear.

If you don't raid, just bind close to where you wanna hunt. If that's PoM or near PoM, go for it.

Ennewi
03-14-2023, 06:37 PM
Fire pots is a pretty bad place to bind for raiders. I would not advise binding there as a melee ever.

Click into Halas, run to Perma for Vox. At least worth it before Surefall port gets introduced? Click into Oggok, run to Fear for draco, golems, CT. Also would've assumed that ppl on green tried to Faydedar bomb, similar to Wuoshi, using firepots room but that would require gate pots before Velious.

If you were gonna blow a locket, someplace like KC would make the most sense for access to VS/Gore and dungeon access for evacs to EJ/SF for Trak, Sev, Talendor, VP, etc.

But if you aren't bound/camped outside VP, you've already lost the best dragons? For Sev, could just get bound right outside of Kaesora, no locket needed, and still be relatively close for Trak. Talendor, use OT hammer if no port. Otherwise, KC makes a lot of sense.

Oggok is still good for proximity to fear.

Maybe? Easier to CR and throw oneself back into the fray unrezzed. But could just have lizard blood pots bagged and, if bound at firepots instead, click into Oggok.

Snaggles
03-14-2023, 06:49 PM
With the iffy schedule of DaP maybe the best spot is just parking where you would be able to do a quick run. It’s like 10’ish minutes from CS to ToV with better flexibility for going elsewhere. A WW bind and swirling smoke potion would be more ideal though, especially with like a Tolan BP.

Whatever you do is park in a decent spot with all the gate potions/caps available.

Keebz
03-14-2023, 07:37 PM
Click into Halas, run to Perma for Vox. At least worth it before Surefall port gets introduced? Click into Oggok, run to Fear for draco, golems, CT. Also would've assumed that ppl on green tried to Faydedar bomb, similar to Wuoshi, using firepots room but that would require gate pots before Velious.

You can't just gate, you have to use a 1000pp pot, so you're not 'clicking into' anywhere except in rare circumstances. If you were to blow a pot, you can use Potion of Frost, Lizard Blood Pot, WC cap, etc. for half price or less. Mind you, on a quake, you're definitely not gate potting into a Faye FTE, so this this would only be when mobilizing from one target to the next specifically when Faye is out of window, in which case you're probably with porters anyway. Not to mention, for Vox you just pre-park your 52's at perma, removing one of the main draws for firepots bind. Additionally, it was (probably still is) against server rules to Faye bomb, so that's moot. Lastly, if you aren't going for Faye first, every time you die, you have a chance of getting into a Faye deathloop and interfering with a raid mob.


But if you aren't bound/camped outside VP, you've already lost the best dragons? For Sev, could just get bound right outside of Kaesora, no locket needed, and still be relatively close for Trak. Talendor, use OT hammer if no port. Otherwise, KC makes a lot of sense.


There's no competition in VP until the number one guild stops caring (e.g. Velious launches). If there was magically competition, you can bind at KC ZL and port from there. When not going for VP, spawning naked in SF as melee esp. before soulbound keys is real bad.

Ennewi
03-14-2023, 09:57 PM
You can't just gate, you have to use a 1000pp pot,

that would require gate pots before Velious

Or camp out in firepots room, unless that's against the rules too. For pre-Kunark quakes, click either Halas or Oggok firepot, depending on the target called. If neither, camp out elsewhere beforehand and gate pot back to pivot to either after other targets are killed.

so you're not 'clicking into' anywhere except in rare circumstances. If you were to blow a pot, you can use Potion of Frost, Lizard Blood Pot, WC cap, etc.

Die at raid? Click appropriate firepot for a shorter CR, rather than waiting on drag/rez or wasting a banked port potion.

Mind you, on a quake, you're definitely not gate potting into a Faye FTE, so this this would only be when mobilizing from one target to the next specifically when Faye is out of window, in which case you're probably with porters anyway.

Majority of posts suggest Fayededar isn't in aggro range if bound in the room, barring player interference.

Not to mention, for Vox you just pre-park your 52's at perma, removing one of the main draws for firepots bind.

"I would not advise binding there as a melee ever."

Ever includes before I have a 52 alt to park. If no 52 alt is available to park, because I'm a filthy casual or just joined during Kunark, firepots work as an option even if level 60, as any player over 52 can still help clear giants/handle adds.

Additionally, it was (probably still is) against server rules to Faye bomb, so that's moot.

https://www.project1999.com/forums/showthread.php?t=189856

Q28: Where are starting lines for FTE racers?
Faydedar: On the island with the Ogre camp (#1 on wiki map).

...is the only reference available from search so far and it pertains to natural respawns.

Lastly, if you aren't going for Faye first, every time you die, you have a chance of getting into a Faye deathloop and interfering with a raid mob.

Again, presumably Fayededar isn't in aggro range if bound in the room barring player interference.

There's no competition in VP until the number one guild stops caring (e.g. Velious launches).

https://www.project1999.com/forums/showthread.php?t=401286

04-05-2022, 03:46 PM
Kelendil_Arclight Kelendil_Arclight is offline
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TMO (The Mystical Order) went in first, and was closely followed by IB (Inglourious Basterds). Scoring kills on the very first day. I think there was a roll on who would get to kill which dragon on opening day, so we were assigned our requisite targets.

...

As time went on it was a typical race for FTE which became very heated and competitive forcing us to adopt some very innovative and interesting (at least to me) tactics some of which were some of the coolest things I've seen in EQ yet, including moving our entire raid force to an area that was essentially unaccessible and not forseen by the GMs which caused them to eventually ban using the location.

Overall it was a lot of fun. Phara Dar was a loot pinata, but I stopped playing my warrior just before it was my turn to loot a crown. Ahh well whatever.

But to really answer your question our leadership had pretty good intel on the ins and outs of the dungeon well before we went in. All that was left was to fine tune the individual engagements.
__________________
Main Tank of <The Mystical Order>

Lots of other threads about TMO and IB fighting over the zone. VP became the Class C competitive zone with Class R restricted guilds not having access to it. Your join date is older goes back even further than all of that though.

If there was magically competition, you can bind at KC ZL and port from there. When not going for VP, spawning naked in SF as melee esp. before soulbound keys is real bad.

Bot porters bound/camped outside VP to grab those who died.

When not going for VP, spawning naked in SF as melee esp. before soulbound keys is real bad.

Fair enough, but then guild could simply bind there during Kunark to get back into a fight quicker without rezzing, melees full health, casters full mana? Extreme, yes, but more neckbeardy things have been done on here.

Keebz
03-14-2023, 10:19 PM
Sorry to sperg out on you there. The important pretext is "as a raider". If you are a casual do whatever you want. I just wanted to provide perspective to balance your claims a little for posterity.

Ennewi
03-14-2023, 11:01 PM
Sorry to sperg out on you there. The important pretext is "as a raider". If you are a casual do whatever you want. I just wanted to provide perspective to balance your claims a little for posterity.

Nbd. It's what the forums are for...splitting hairs, poking holes, etc. Admittedly, in the current timeline, firepots would only be convenient for retired/non-raiders and small guilds that have their own version of competition, low-manning profitable targets early. Undermining my own argument, I wouldn't change my main's ToV bind to TD if it was still possible, unless full BiS and even then only because it's easy enough to get from CS rings to ToV as a bard.

Trelaboon
03-15-2023, 12:53 AM
I've been bound at my character's spawn point for 60 levels and I ain't changin' now.

What? Really? That’s awesome lol

Ennewi
03-15-2023, 06:03 AM
Also, however unlikely, another consideration would be city leaders; if new ones are ever added to the world, being bound at firepots would allow for easier pivoting to/FTEs on, clicking into their respective cities. Same with being bound in PoM, if Bristlebane ever makes an appearance as a raid target.

loramin
03-15-2023, 11:29 AM
I doubt that city leader/Bristlebane custom raid encounters will ever happen (or at least, not in this decade) ... but man, it would be cool if it did.

Ennewi
03-15-2023, 02:13 PM
I doubt that city leader/Bristlebane custom raid encounters will ever happen (or at least, not in this decade) ... but man, it would be cool if it did.

Also skeptical. Can't help but consider the possibilities though. Antonius Bayle in North Qeynos or South? Mayong back in MM again, now more learned and powerful. Bristlebane in PoM, procing intoxicating/alcohol poisoning effect, the severity dependent on one's alc tolerance level. Al'Kabor in Dreadlands, pathing around the ancient Combine outpost. Firiona in North Felwithe or the FV outpost?

Then just buffed versions of King Ak'Anon/Stormhammer, King/Queen Thex, War Baron Eater, each in their own cities.

https://i.imgur.com/yQDd9sf.jpg

https://i.imgur.com/vmrCtIh.jpg

https://i.imgur.com/JdUZCMZ.jpg

sajbert
03-17-2023, 05:56 AM
For melee I think it boils down to

- ToV bind if you're raiding and especially if you raid park a lot.

- "Flex" bind slot, meaning you simply bind wherever's closest to where you're active, will serve you best when leveling, especially if you play off-hours.

- Cities: Pre-velious it's better to be close to rings than spires if you have to choose because wizards are not as common and arguably have inferior port-locations and still don't have TL. It's not worth the time farming the plat but I ever had the plat I seriously would consider paying for a locketbind at WC rings. As far as cities go, Erudin/Paineel has both spires and rings in the adjacent zone but little traffic there. Kaladim, Neriak, Oggok and Felwithe have respective rings or spires in adjacent zones. I haven't timed the run to WC but I suspect that Neriak is the superior option to WFP. Rivervale has a nearby ring and there's usually a bit more life there I find. Surefall is interesting with druids able to teleport there. Iceclad has both spires and rings in the same zone but is less safe. Overthere is interesting, a bit harder to find a port but there's a bit of traffic there. You can do corpse runs in Kunark even if it hurts.

Hybrid close to port and worthwhile locations: Kael and Skyshrine are similar stories and if you're factioned can be considered safe-ish and is also relevant for raiding. PoM locket-bind is also good, access to velious and nearby rings and spires.

Personally I'd default to Neriak if evil or WFP if good simply due to these places having more traffic = less waiting to find a port. I think Surefall and Rivervale are interesting contenders. Throughout my leveling and hunting I'd move binds frequently. Later I'd consider Skyshrine or Kael depending on faction and when I'd have too much money I'd consider getting a locket bind: WC rings, ToV or PoM depending on my aims.

Tethler
03-17-2023, 11:13 PM
Tell me you never plan anymore without telling me you never play anymore. Run out of guild options? lol

Nice year-old thread necro lol