View Full Version : Yo, Is she dead and What expansion is it on?
rusty81
01-05-2022, 07:57 PM
^^^
Still the same 20 people playing Red?
Gustoo
01-05-2022, 08:28 PM
P99 doesn’t go past velious.
Same 20 people playing
Same hundreds waiting for new red.
Same 5 people shitting up the message board
rusty81
01-05-2022, 09:35 PM
What a shame... Feel like a PVP teams server would populate.
Tradesonred
01-05-2022, 09:41 PM
What a shame... Feel like a PVP teams server would populate.
Its right around the corner, just need to put the finishing touches on the discord server first.
rusty81
01-05-2022, 09:42 PM
Its right around the corner, just need to put the finishing touches on the discord server first.
With boosted XP, clearly....
Tradesonred
01-05-2022, 09:44 PM
Right
Now back to my regular scheduling of smoking crack
azxten
01-05-2022, 09:50 PM
I still think the non-classic red ruleset indicates a lack of ability or laziness.
They did coin loot FFA PvP. That means FFA PvP players got no joy from item loot trolling which is why most of us played RZ. Less hardcore "care bear" PvP players got no joy from the team environment which is why most of us played VZ/TZ.
Why shit on both sides? Probably because allowing item loot is a headache in terms of preventing exploits. It's difficult to code correctly. Probably far more difficult than the boat mechanics that still don't work. Similarly the team PvP mechanics are also difficult to code correctly.
So, why not just not code anything that takes effort? Just make it coin loot and no teams. Done. Who cares if it's the least popular PvP server rules and we take a dump on item loot which is the only thing that appealed about the FFA ruleset? Oh well.
What I will never understand is why the P99 staff is so controlling of everything and refuses to take advice or contributions from the community. Literally hundreds or thousands of people have rolled through the bug reports forum now explaining things, offering to fix things, etc and it's just a giant pile of shit and even more infuriating the staff randomly pops in every 6 months to say, "geez this place is a fucking dump, it would be nice if SOMEONE could improve things around here, geez, we're all so busy, we don't have time to properly leverage the thousands of people offering to help us, we're only volunteers"
I still use the analogy of a project manager who works on code while all the developers are playing ping pong because they aren't assigned any work. That is the state of P99. Literally thousands of bug reports that have never even been looked at let alone triaged and the project manager pops in occasionally to complain that if people would just help they could do more time implementing things instead of investigating or whatever. The devs look over and raise their eyebrows then go back to playing ping pong wondering why the project manager is still trying to focus on implementation and not management of resources and prioritization of fixes. The project manager is basically working front line support investigating bug reports to determine if they are valid or not and wishes they could be a developer instead and doesn't even seem to understand that a project manager isn't a developer. Meanwhile literally tens or hundreds of thousands of man hours are being cast aside carelessly because no one in charge will create an actual functional means of contributing to the project.
See my channeling fix and appeal to fix the bug report threads in the bug report forum if you'd like to know more. I fixed that bug just to write the bug report on how fucking stupid the whole thing is if the goal is to actually make P99 more enjoyable, classic, popular, or any other kind of metric the project could have. I can't imagine what kind of metric or goal this project could have that is being better met by the way things are going instead of fixing this contribution pipeline.
I would literally shit my pants if P99 ever even made a single poll asking the community what non-classic bugs or missing things they care about the most. No one gives a shit. There is never going to be another PvP server and if there was it would just be another FFA coin loot play nice PvP server updated to use the latest green code paths.
Tradesonred
01-05-2022, 10:05 PM
Thats my impression as well. Red launch felt like they just turned on the thing and didnt stick around to see if it worked. Pop once, a year and a half later to turn off xp loss in pvp. Pop in a month later to nerf xp to kill whatever excitement no xp loss anymore had created and cripple the server in a permanent way.
Even this time around, the mild expectation of a new server made people once again give very useful feedback no matter what type of ruleset is chosen so that mistakes of the past are not repeated. If i had to bet on it, id bet that none of that shit was read.
teams item loot would be sick and would 200% be more popular than coin loot ffa
Gustoo
01-06-2022, 12:01 AM
Coin loot ffa is worst of both worlds as the wall of text above I assume asserts.
So psyched to see a p99 pvp server with a different rule set and fresh start.
Tunabros
01-06-2022, 12:10 AM
if you guys stopped being cringe on the forums and actually play on it
it wouldn't be dead!
whoa!
rusty81
01-06-2022, 12:51 AM
Item loot meh.. Teams Coin loot im all for. I just cant stand PVE only even if i lose more than I win.
But Live sucks and to play on a server with 50 people....
Is the XP buffed to hell on Red still or naw?
Gustoo
01-06-2022, 08:05 AM
Still high exp.
Tunabros the server barely offers an experience better than blue at this point. It’s useless.
Tradesonred
01-06-2022, 06:56 PM
Ill play on a teams server, eat my words and will add a shame hashtag to my forum name if i call it wrong:
Teams will only work with a heavy handed / babysitting approach to make sure it stays together. Unless some kind of major change of culture happens here at the dev level, this will not be how things unfold. Clear cut case of be careful what you ask for.
Gustoo
01-06-2022, 06:59 PM
If they vehemently enforced team player #'s policies like they do boxxing policies than a full no rules sullon with 2 custom teams could be fun. I think rallos is better and has a healthier population with something to do at levels other than 50 and 60 but these idiots are idiots and everyone seems to only care about being level 60.
Tradesonred
01-06-2022, 07:09 PM
Just repeating myself here but to me the best approach is a little work before launch then it pretty much runs on auto-pilot. Make it like eve online where you only wear what you are willing to lose:
- One item loot per death.
- Custom set no drop armor at different level brackets: One for each 10 levels, placed on mobs, with maybe parts of the best pieces on nameds, the rest is just added to "trash" mobs loot tables of appropriate level. The items are just lesser versions of armor/magic items. You can wear the actual thing or wear the lesser one with no risk of losing it. You wear your best shit during raids or big pvp fights.
This is good in 2 ways:
- Recreate the market you had for items on Rallos, perhaps even to the point where Gfay becomes alive again with player vendors, like classic Rallos. It also kills RMT. What kind of fucking idiot will pay 60$ for a fungi you can lose during pvp. I know some will do it but it will drastically reduce this problematic.
- Make pvp more interesting with the added incentive of getting a piece of loot, while easing more casual players into it by letting them collect no drop pieces as set of newb missions.
I doubt this will happen so to me, no xp loss from the get-go is the next best option.
To be honest id prefer to play a working teams server because i never played one, would make it fresh and interesting. It will certainly be that during the first few months unless they make a grave mistake like letting OOR players inflict xp death on players or some shit like that. But on a longevity level, I just dont see it happening.
Tradesonred
01-06-2022, 07:49 PM
Id like to add that this is partly classic and how i survived Rallos. I was ready to throw the towel as fighting twinks was close to impossible most of the times (I started during velious). The halloween event gave me 5 no drop pieces, which didnt change much but at least gave me the impression i had a fighting chance.
Gustoo
01-06-2022, 11:31 PM
I just used full garbage while leveling and equipped good gear for murdering people. It’s fun and easy.
Not sure why people can’t stomach that.
Held items being not lootable makes it practically hand holding softie style.
Tradesonred
01-07-2022, 06:40 PM
I just used full garbage while leveling and equipped good gear for murdering people. It’s fun and easy.
Not sure why people can’t stomach that.
Held items being not lootable makes it practically hand holding softie style.
The worse part is someone like Rogean looking at this thinking, huh this is way too harsh.
Instead lets let zergs completely and utterly curb stomp any casual trying to level up with xp death, over and over.
Theres just something demoralizing about having to run naked all the time and i got a tough carapace having played eve and albion online. Yet ironically its not as harsh as red was on day1, unless you went out of your way to avoid pvp 100% of the times.
The end goal should be to try to have a stable 3-400 pop for the longest time possible. Xp loss not in from day 1 (either teams or FFA) could potentially deliver that, but the newb friendly tweak i illustrated would give us more chances.
Tradesonred
01-07-2022, 06:53 PM
I mean at this point im sure people will take anything and the only way the devs can fuck this up is by not reading the forums for months, bypassing all the feedback that was given and start with something like xp death again. I wont be angry, just laugh and close the EQ book probably forever.
Gustoo
01-07-2022, 11:38 PM
Same
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