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hagglebaby
12-01-2021, 02:22 PM
Ogre shaman lvl 28, as soon as I dinged I came to SK to try to fight blue treants. It feels like they are way too high for me. My iksar berserker club just lights me up against their thorns. Not sure if I can dispel thorns. Tried root rotting that is definitely not the way to go it seems like they dot me harder. Tried Slowing and dotting and face tanking and it was closer but they dot me once and I try to dispel the dot usually takes one or two tries all the while they’re hitting me for 50hp and casting wind dd. I finally retarget them after dispelling the dot and I get a few more swings in maybe one spell and I just have to gate. The whole thing is over very quickly.

I’m wearing banded with 55hp rings. 29 will be better with better spells yes but as far as how quickly I’m dying doesn’t seem like it will make that much difference. Evil shaman guide says to come here at 30 and just dot and nuke. Is it really a question of just being higher level?

Thanks so much for reading

Sizar
12-01-2021, 02:29 PM
Instead of treants just walk on over to the bridge to NK and zone. Kill the 3 guards there on the bridge and tower. Fast respawn and this will take you to about 37?

Tunabros
12-01-2021, 02:37 PM
spell casters are nasty as hell to fight especially druids

try the guards near NK zl

or maybe the giant skeletons and cyclops in rathe mountains (good to 31 ish)

but tbh level 28 is a bit low for treants and gaurds

you might have to be level 30 before attempting this

do those gaurds to level 39-40 and then do spectres in oasis or feerrott to like 47 ish

once you are done with that, you can pretty much solo at com until like 55-60

or maybe head to howling stones basement at 55 and speedrun all the way to 60 in a few

days

pretty much what I did on my shaman

hope this helps

dablackgoku1234
12-01-2021, 04:03 PM
go to paw, cant beat 200% ZEM

Stonewallx39
12-01-2021, 04:28 PM
OP your a smidge low and undergeared for treants I think. The trick will be to get through them the first time around, then keeping them split and killing before they buff.

A better weapon would go a long way (poison wind censor) and just face tank. At 29 you can charm a elephant and just rock the camp. Can still face tank with elephant attacking them in the back. Make sure to out DPS pet so it doesn’t take half of xp.

Jibartik
12-01-2021, 04:33 PM
Instead of treants just walk on over to the bridge to NK and zone. Kill the 3 guards there on the bridge and tower. Fast respawn and this will take you to about 37?

no we msut

https://i.imgur.com/bLgMd0F.gif

hagglebaby
12-01-2021, 04:53 PM
Instead of treants just walk on over to the bridge to NK and zone. Kill the 3 guards there on the bridge and tower. Fast respawn and this will take you to about 37?

I think those con red to me

hagglebaby
12-01-2021, 04:55 PM
spell casters are nasty as hell to fight especially druids

try the guards near NK zl

or maybe the giant skeletons and cyclops in rathe mountains (good to 31 ish)

but tbh level 28 is a bit low for treants and gaurds

you might have to be level 30 before attempting this

do those gaurds to level 39-40 and then do spectres in oasis or feerrott to like 47 ish

once you are done with that, you can pretty much solo at com until like 55-60

or maybe head to howling stones basement at 55 and speedrun all the way to 60 in a few

days

pretty much what I did on my shaman

hope this helps

As I was running to SK from feerrott I conned a cyclops in rathe mtns and it was red. The giant skellies I believe are blue to me so I could do those. I also think one of the NK guards conned red to me. I was watching a 36 shaman do that camp.

hagglebaby
12-01-2021, 04:59 PM
OP your a smidge low and undergeared for treants I think. The trick will be to get through them the first time around, then keeping them split and killing before they buff.

A better weapon would go a long way (poison wind censor) and just face tank. At 29 you can charm a elephant and just rock the camp. Can still face tank with elephant attacking them in the back. Make sure to out DPS pet so it doesn’t take half of xp.

Yea it feels like I’m pretty low level and undergeared. I used to rock these things with my enchanter but I was able to interrupt by just spamming mez. I don’t mind only holding down one spawn as they almost never social if I pull directly away from his buddy.

Poison wind censor sounds pretty good. What about a two hander so I am not eating thorns as often? I haven’t trained it up a ton but that might be good. I really love treants even though I heard they were nerfed for no gems now

hagglebaby
12-01-2021, 05:05 PM
go to paw, cant beat 200% ZEM

It’s 128 ZEM now estimated on the wiki. Is that still 200%?

I was looking for a camp that has pp while I level. Makes it more fun for me even if the leveling is a bit slower. I outgrew gargoyles, I tried guards in high keep but it really sucks being there without invis (29). I tried iksar exiles in Swamp of No Hope. The ikkys had good xp but bad loot. Wep drops were few and far between and they only vendored for like 2p mostly. I tried halfling guards at 27 but the only one I could really pull was felps and his respawn was too slow for a single spawn. Around 20 min.

I could grind 28 and have more options at 29 but really hoping to find some sort of cash camp for lvl 28.

hagglebaby
12-01-2021, 05:09 PM
Oh the only other idea I had was clear PHs for the Courier to get the clicky ring in LOIO. Even though clearing that for lvl28 maybe also lvl 29 probably won’t yield a ring, at least I’m getting probably a few hundred pp in EV (expected value if it hits). Better than 50pp expected value clearing trash somewhere else.

Jimjam
12-01-2021, 06:10 PM
It’s 128 ZEM now estimated on the wiki. Is that still 200%?

I was looking for a camp that has pp while I level. Makes it more fun for me even if the leveling is a bit slower. I outgrew gargoyles, I tried guards in high keep but it really sucks being there without invis (29). I tried iksar exiles in Swamp of No Hope. The ikkys had good xp but bad loot. Wep drops were few and far between and they only vendored for like 2p mostly. I tried halfling guards at 27 but the only one I could really pull was felps and his respawn was too slow for a single spawn. Around 20 min.

I could grind 28 and have more options at 29 but really hoping to find some sort of cash camp for lvl 28.

Permafrost goblins have various bricks of HQ ore that vendor well or can be tradeskilled. The goblin blood / crystals are also useful to tradeskillers. Bronze and ringmail armours drop from them too.

At 29 you can invis to the low level dogs, root a large dire wolf, invis back to zone in and charm the beast to really pummel through the start of the zone. The large dires are level 24, so pretty much the best pet you can find in game. Still quite a few blues, and the time spent killing greens doesn't hurt too much considering how wealthy the mobs are.

Mammoths outside are also good PP (many mammoths are charmable at 29 too!)

hagglebaby
12-01-2021, 11:12 PM
Permafrost goblins have various bricks of HQ ore that vendor well or can be tradeskilled. The goblin blood / crystals are also useful to tradeskillers. Bronze and ringmail armours drop from them too.

At 29 you can invis to the low level dogs, root a large dire wolf, invis back to zone in and charm the beast to really pummel through the start of the zone. The large dires are level 24, so pretty much the best pet you can find in game. Still quite a few blues, and the time spent killing greens doesn't hurt too much considering how wealthy the mobs are.

Mammoths outside are also good PP (many mammoths are charmable at 29 too!)

Awesome post Jimjam! I’ve been trying to casually solo in perma but I’ve never been successful. The ZEM there is really good as well so there is value but just so many clusters.

I wonder, would an ogre with super low charisma have a hard time charming?

hagglebaby
12-01-2021, 11:19 PM
Going back to the treants, I was able to solo one at 28! Not sure what level it was, probably one of the lower ones. But a 33 shaman who was working the camp told me he doesn’t dot it or slow it or worry about dispel at all. He just tries to nuke it down With the level 24 frost nuke. So pull with a nuke, nuke it again while it runs towards you, melee it for a bit until it gets to an amount of life that is low enough where two more nukes will make him run, but not so low where he starts to self heal. I think about 45ish %. Then cast said nukes to get him to run and finish him off with melee. Because the nukes are so mana inefficient, if you get a resist you will almost not have enough mana depending on your gear. So that’s the main problem but yea. The best defense is a good offense against the treants.

NegaStoat
12-02-2021, 12:53 AM
Not what you were looking for, but lvl 34 is the magic number for a Shaman to reach in terms of spells and picking up a pet - which unlocks your solo ability to a much stronger state. Sisters in OOT have crap loot (except sword sisters) and no where to sell for an Ogre but their experience / respawn time is stellar and they have really weak HP's for what they con. If you were willing to bypass loot and just get what you need for spells, you could rocket to 34 and then branch out to getting more cash with exp.

Jimjam
12-02-2021, 04:23 AM
Might struggle finding somewhere to sell as an ogre in permafrost, sadly.

Keep chipping away at that xp bar, 24, 29 and 34 are huge power jumps for the shaman ... the class really feels complete at 34 of you know what I mean.

hagglebaby
12-02-2021, 05:21 AM
Not what you were looking for, but lvl 34 is the magic number for a Shaman to reach in terms of spells and picking up a pet - which unlocks your solo ability to a much stronger state. Sisters in OOT have crap loot (except sword sisters) and no where to sell for an Ogre but their experience / respawn time is stellar and they have really weak HP's for what they con. If you were willing to bypass loot and just get what you need for spells, you could rocket to 34 and then branch out to getting more cash with exp.

I’ve always wanted to do that camp however the main reason was the loot haha. This is a perfectly logical suggestion and I will definitely do this with one of my toons. Maybe not this one. Maybe one that can sell in zone. I had a human necro that could do the camp but couldn’t sell in zone so not sure what class race can kill these sisters and also sell in zone.

hagglebaby
12-02-2021, 05:29 AM
Regarding the treants, I spent my gargoyle eye money on a poison wind censor (2hb is 16 skill :/ ). I also crafted some platinum mana rings and gold mana bracers, and a wisdom str veil. I transferred the jewelry to this toon so I can have the mana to cast malise or an extra nuke. So far so good on holding down the single spawn for treants but it’s early yet. Still plenty of time to get wrecked. I’ll gate to ZL if I can’t Handle a mob and if I get the camp really under control I’ll bind at rathe Gypsies to vendor coin by way of buying and selling combine weps.

I would do the centaur vendor but he seems full so I think I would have to clear his inventory first?

Jimjam
12-02-2021, 05:41 AM
I remember doing treants on a melee - obviously melee do things when the mobs are underlevelled so resistances are factored differently. I’d kite the treant around a but so I could do a couple of casts of cancel magic before autoattacking. It removes a lot of their hp/ac/ds buffs which is very helpful if you are going to use your 2hb.

hagglebaby
12-02-2021, 03:05 PM
Ok It’s working and I’m getting wrecked occasionally. I’m about 70% of the way through lvl 28 and have died without rez three times. The keys for me were: Mana jewelry, poison wind censor, four nukes, well timed bashes, gating when the mob is too strong, coming back and doing the other spawn when you know the north spawn is too strong.

loramin
12-02-2021, 05:21 PM
Just a thought, but after putting all this effort into learning the camp, if you wanted to share with others you could add some notes to the entry in: http://wiki.project1999.com/Per-Level_Hunting_Guide

Alternatively (if you had at least a few paragraph of notes) you could even make a separate page for the camp (there's already one inside a necromancer guide, but not one for shaman).

unsunghero
12-02-2021, 08:00 PM
Ok It’s working and I’m getting wrecked occasionally. I’m about 70% of the way through lvl 28 and have died without rez three times. The keys for me were: Mana jewelry, poison wind censor, four nukes, well timed bashes, gating when the mob is too strong, coming back and doing the other spawn when you know the north spawn is too strong.

I leveled exclusively always only taking on combinations of green cons that still gave exp and low blues. I liked this spread because it was easy to tell which mobs were higher level (blue). The majority of mobs I killed in my char’s lifetime were green, I’d say 60% green 40% blue

The advantage to this is I think I’ve only died maybe 5ish times total on my enchanter from levs 1-51 (current), and 2 of those were to latency issues. Mobs miss way more often and when they do land, even to a squishy cloth caster, they don’t hit as hard when you are significantly higher level than them. Mobs that would normally be hitting me for 60ish would only be hitting for like 10-15 damage most swings because I had enough levels on them

I personally think this is the sweet spot for which mobs to target. You’d think you’d be trading less exp for less risk, but it’s really not that much slower exp because you can also kill faster. And it means more loot in a given period of time due to faster kills

greenspectre
12-03-2021, 02:05 AM
Have you looked into 1st-level guards in Highkeep? I started there at 30 on my monk but a lot of them greened out pretty quick, and the fast-spawning one was already green. So I'd think you could rock them at 28/29. Merchants no longer aggro/assist so it should be decent exp, and its a guaranteed 5pp per kill with the swords they drop, plus you can sell and bank in-zone. Watch out for Captain Bosec by the bank since you don't have FD, though.

hagglebaby
12-03-2021, 04:16 PM
Have you looked into 1st-level guards in Highkeep? I started there at 30 on my monk but a lot of them greened out pretty quick, and the fast-spawning one was already green. So I'd think you could rock them at 28/29. Merchants no longer aggro/assist so it should be decent exp, and its a guaranteed 5pp per kill with the swords they drop, plus you can sell and bank in-zone. Watch out for Captain Bosec by the bank since you don't have FD, though.

I went down there at 28 but the only place where I found to camp was at the bottom of the stairwell that leads to the second floor. And I didn’t have invis yet so it made it awkward to move around. Now I’m 29 I have invis but treants are really flowing and the pp is probably 7 or 8 per kill.

hagglebaby
12-07-2021, 12:40 AM
Wasn’t until lvl 34 with my pet that I could hold down two spawns consistently. Completed lvl 34 and now considering leaving.

From lvl 28-34 I did treants almost exclusively and made a little less than 4k. Not bad post nerf.

Not a bad cash camp as a lvl 34+ but if it’s peak hours I don’t expect to hold both spawns for long. Someone will come and they have the right to the second spawn as I believe the server rules state you can only hold one outdoor spawn typically. But this camp, like ice giants can be pretty lucrative off hours when the server pop is low.

Rafarj
02-08-2022, 11:18 AM
good advice above

wasel001
02-17-2022, 08:45 AM
Recently spent a few days at Treants myself with my shammy arriving there at 29.

I found the best approach was to nuke twice with frost strike which gets them to roughly 50% hp then I would use my poison wind censor to hit them down to roughly 41-43%. They cast heal below 40% from what I saw. So at 41-43% i stopped attacking and blasted with a final frost strike which takes them below 20% in which time they start running and then just bash them down to finish.

The key is to engage them before they buff up, this is what I did and it worked well for me give it a shot see how you get on

Elu