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View Full Version : Graphic issues after installing dgVoodoo


scifo76
11-26-2021, 08:52 AM
Hey guys!

I installed dgVoodoo to solve issues of crashing when Entering World and zoning to certain areas and it has really worked well - not a single crash since I installed the 4 .dll files.

But, small graphical bugs have been introduces in various zones of the games. Some objects are entirely black, and they brighten up a bit when I walk up to the them, as if there would be an issue with the lighting effect.

I attached two screenshots to show how it looks like.

When removing the 4 .dll files, the graphical bugs are gone, but I really would like to solve this so I can have dgVoodoo installed.

Thanks in advance for the help!

Screenshots:
https://drive.google.com/file/d/1a77psWRCVwK6duucSYOI2NIxDbQcLZs-/view?usp=sharing

https://drive.google.com/file/d/1-T2tICgsOagEa3w5A2Epu88P8N5ebi7E/view?usp=sharing

Lich
12-03-2021, 05:00 AM
The links say they require access so I can't see the images. Did you try changing the settings within dgvoodoo2 using the exe and copying the config file it creates into your everquest directory?

scifo76
12-03-2021, 06:07 PM
Thanks for the reply. The images should be accessible now.
I've never used a .exe file for dgVoodoo - I've only copied 4 .dll files into the EQ root folder.
It has solved my crashed but introduced these minor graphical bugs.

Siggard
03-22-2022, 10:05 AM
https://cdn.discordapp.com/attachments/328500968452915201/955826795628888134/unknown.png

this is the issue i have.