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Xiderpunk2
11-20-2021, 07:57 PM
Hi, maybe I am just super unlucky.. but why does Feign Death fail 90% of any actual live attempts to use it. Always in combat and when I need it.. it fizzles multiple times or gets interrupted or appears to go off but does not stop them killing you.

I have basically a 1 in 10 success rate at using it.

Was it always this poor for necros?

Sabin76
11-26-2021, 03:41 AM
If something starts casting on you before FD succeeds, then even if successful, you will be cast on and it will break. Same with getting hit by an AoE when FD.

Jimjam
11-26-2021, 04:28 AM
Turn of auto attack before casting. If immediately successful but a spell is about to land on you then /stand before it does.

Try to FD around a corner to break LoS and reduce chance of reaggro if you do need to break FD quickly.

Pompous
11-26-2021, 09:21 AM
FD will fail if you have auto-attack on, cast it using a macro:

/attack off
/cast x

Where x is the spell gem you have it memorized to.

In addition as mentioned be aware of casters on you and try to break line of sight or wait out their cast prior to FD as a spell hitting you after you FD breaks it.

Otherwise it’s generally quite reliable, you will occasionally die due to poor luck with ‘falling to the ground’ but otherwise spell FD is pretty consistent. Note that against targets above level 35ish the memory wipe component is not instant and you will have to wait, sometimes a rather long time, for mobs to reset to their original positions before you can safely stand.

IzHaN80
11-26-2021, 10:13 AM
FD will fail if you have auto-attack on, cast it using a macro:

/attack off
/cast x

Where x is the spell gem you have it memorized to.

In addition as mentioned be aware of casters on you and try to break line of sight or wait out their cast prior to FD as a spell hitting you after you FD breaks it.

Otherwise it’s generally quite reliable, you will occasionally die due to poor luck with ‘falling to the ground’ but otherwise spell FD is pretty consistent. Note that against targets above level 35ish the memory wipe component is not instant and you will have to wait, sometimes a rather long time, for mobs to reset to their original positions before you can safely stand.

I noticed that the memory blur component on 35+ doesn't woris until they did go back to their original spot completely, is kinda fustrating because sometimes you gotta wait a lot until they do reach their spot, happened many times to me.

Danth
11-26-2021, 11:00 AM
At level 35 the mem blur for monsters not at their spawn becomes random instead of 100%. You can still blur stuff without it having to return to spawn but sometimes it takes multiple attempts.

Usual reasons for feign death failure:

--"Falls to the ground" is the random failure that gives the well-known message.
--Auto attack being "on" will cause feign to fail every time. There is no warning message.
--If something starts a spellcast, you feign, then the spellcast lands after you feign, it will break the feign effect even if you resist the spell. There is no failure message for this either.
--Likewise, if a monster is mid-melee swing when you feign, it is possible for it to hit you after you land, which also breaks feign. There is likewise no failure message when this happens. This one does not happen as often, but it does happen; it's more likely if you feign with a crowd of creatures hitting you.

Note that for the majority of failure scenarios, you don't have any direct warning that feign failed, so you have to pay attention and closely watch what's going on.

If you feign with a damage-over-time effect on your target, the feign will work as long as you stay down, but the damage will cause the monster to re-aggro as soon as you stand back up. You have to wait for the damage spell to fade. This can be annoying with something like disease cloud which has a long duration. A monster's damage over time spell on YOU when you feign won't affect anything (if you already had it in advance--see above about spells landing after you feign) aside from losing health while flopped on the ground. Instant invisibility effects like from hide or pre-nerf circlet no longer provide automatic memblur on P1999 like they used to years ago.

Danth