View Full Version : Enable % indicator on XP Bar?
IzHaN80
10-22-2021, 12:11 AM
Is there any way to enable this % indicator? I noticed somebody did create an UI that works on Green to replicate how the old UI would look back then and he managed to add a % indicator to the XP bar. Is there any way to add this %? Or somebody does know how to actually code that into p99 Green UI? Thanks in advance.
Shawk
10-22-2021, 02:08 AM
Is there any way to enable this % indicator? I noticed somebody did create an UI that works on Green to replicate how the old UI would look back then and he managed to add a % indicator to the XP bar. Is there any way to add this %? Or somebody does know how to actually code that into p99 Green UI? Thanks in advance.
the language is SIDL, as XML, check out AboutSIDL.doc in your EQ directory to learn about it.
Too add this % bar you add a Label element into EQUI_Inventory.XML, You gotta position it with <location> and the rest, EQtype is 26 for XP percent.
For example,
<Label item="IW_XPPerc">
<ScreenID>XPPercNumber</ScreenID>
<EQType>26</EQType>
<Font>5</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>610</X>
<Y>240</Y>
</Location>
<Size>
<CX>60</CX>
<CY>28</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
At bottom add it to the screen window
Under:
<Screen item="InventoryWindow">
Add:
<Pieces>IW_XPPercNumber</Pieces>
IzHaN80
10-22-2021, 02:24 AM
the language is SIDL, as XML, check out AboutSIDL.doc in your EQ directory to learn about it.
Too add this % bar you add a Label element into EQUI_Inventory.XML, You gotta position it with <location> and the rest, EQtype is 26 for XP percent.
For example,
<Label item="IW_XPPerc">
<ScreenID>XPPercNumber</ScreenID>
<EQType>26</EQType>
<Font>5</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>610</X>
<Y>240</Y>
</Location>
<Size>
<CX>60</CX>
<CY>28</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
At bottom add it to the screen window
Under:
<Screen item="InventoryWindow">
Add:
<Pieces>IW_XPPercNumber</Pieces>
I modified my XML as described, and i got the message that i was using a different skin than the Velious UI one and it forced me to close the game ugh >.<
PS: I did have to undo the change to make the game work again, that's strange, because i was able to use your UI with the scaled pixels and the % bar earlier, i just don't like the pixelated images
PS: I did copy the same file from your UI 1440p/4k and i got the same error, i wonder why is throwing that error.
Stonewallx39
10-22-2021, 09:51 AM
Trust me % indicator doesn’t make your game play better. You will be more apt to look at it and focus on grinding xp rather than having fun and focusing on adventure. Trust me I’m squarely in the former camp…
Jimjam
10-22-2021, 10:32 AM
Is there any way to enable this % indicator? I noticed somebody did create an UI that works on Green to replicate how the old UI would look back then and he managed to add a % indicator to the XP bar. Is there any way to add this %? Or somebody does know how to actually code that into p99 Green UI? Thanks in advance.
BAN THIS SICK FILTH!
Shawk
10-22-2021, 01:27 PM
i was using a different skin than the Velious UI
green forces velious ui folder to be used over default folder or anything, so you cannot /loadskin so you have to keep your mods in the folder named velious and mod that. best to test on blue imo, that way if you mess up you go back to default ui, on green you just crash cause default is set to velious.
IzHaN80
10-23-2021, 04:13 AM
green forces velious ui folder to be used over default folder or anything, so you cannot /loadskin so you have to keep your mods in the folder named velious and mod that. best to test on blue imo, that way if you mess up you go back to default ui, on green you just crash cause default is set to velious.
I did all the changes inside the Velious Folder, and like i said i also did try loading the .XML you provide in your 1440p and it throws the same message. It's fine, it's not a big deal, it works when i put all the content from your MOD, but when i try to just modify the Player Window with the % with your .XML just throws the same message over and over.
Bigcountry23
10-23-2021, 12:01 PM
I have made some modifications to the player window and the inventory window that shows %. One oddity I've come accross is I can't have both the mana numbers and exp % "on" the bar (one will be in front, the other behind). I've compensated for this by moving the exp % below. If you want a copy message me.
https://i.imgur.com/j730TJp.png
Shawk
10-23-2021, 02:30 PM
One oddity I've come accross is I can't have both the mana numbers and exp % "on" the bar (one will be in front, the other behind).
You should be able to change the order of the "pieces" in the screen item <Screen item="InventoryWindow">
The order of the <pieces> will determine what is on top of the other.
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