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View Full Version : oggok merchants are now social aggro


Xer0
05-11-2021, 02:06 AM
As far as I can tell, this started with the patch that is said to have:

"Corrected an issue which would allow certain merchants to assist in combat."

Am I stupid? This is worded in a way that seems like it means the issue was that merchants were assisting in combat where they were not.

Perhaps I misunderstand and the issue was that they could NOT and now they can due to correction?

Is this intended or a bug?

Kavious
05-11-2021, 02:11 AM
https://www.project1999.com/forums/showthread.php?t=384273

https://www.project1999.com/forums/showthread.php?p=3303303

https://www.project1999.com/forums/showthread.php?t=384369

scifo76
05-12-2021, 01:00 AM
My guess is that this was not intentional and will be fixed when possible.

Falditin
05-12-2021, 03:02 AM
My guess is that this was not intentional and will be fixed when possible.

Are you sure that this was not possible and will be fixed when intentional?

Rader
05-15-2021, 10:32 PM
As far as I can tell, this started with the patch that is said to have:

"Corrected an issue which would allow certain merchants to assist in combat."

Am I stupid? This is worded in a way that seems like it means the issue was that merchants were assisting in combat where they were not.

Perhaps I misunderstand and the issue was that they could NOT and now they can due to correction?

Is this intended or a bug?

The fix is that merchants will now agro - but they don't give xp

Sweet