ratweed
03-23-2021, 07:11 AM
I've got a 36 bard (Vulpine) on Green and I've been having a blast. I've been able to pull off a few AOE pulls successfully, but I have way more fun in a group, especially pulling. Pulling five gnolls in splitpaw and juggling multiples with charm just outside of camp while the party grinds them down one by one is the funnest experience I've had in this game so far and it feels slightly overpowered.
I've been able to get away with this method of charming with little to no downtime, since I'll usually spam health and mana regen during the pulls to keep the group topped up. I've been told that higher level charm costs mana, though, and I don't really understand how that works.
The wiki says that my next charm spell at level 39 ( https://wiki.project1999.com/Solon%27s_Bewitching_Bravura ) costs 20 mana.
Since I only have one point in meditate, how am I supposed to regen mana in between charms? What kind of impact can I expect this to have on my downtime?
Thanks in advance!
I've been able to get away with this method of charming with little to no downtime, since I'll usually spam health and mana regen during the pulls to keep the group topped up. I've been told that higher level charm costs mana, though, and I don't really understand how that works.
The wiki says that my next charm spell at level 39 ( https://wiki.project1999.com/Solon%27s_Bewitching_Bravura ) costs 20 mana.
Since I only have one point in meditate, how am I supposed to regen mana in between charms? What kind of impact can I expect this to have on my downtime?
Thanks in advance!