Log in

View Full Version : Most fun lateral thinking or unusual XP methods redux


busted
02-09-2021, 08:46 PM
Resurrecting this gem of a thread: https://www.project1999.com/forums/showthread.php?t=330966

What are some of the fun things you've done (solo or duo preferably) that aren't the typical XP or farming experience? Anything that involved a bit of lateral thinking. Not necessarily exploits, just ways of interacting with the game mechanics that aren't so obvious.

Examples:
- Fighting near mobs around walls to avoid mobs fleeing
- fearing to avoid summons
- Root + chain clicking undead fear neck for trolls
- etc

What are your faves?

Jimjam
02-10-2021, 08:46 AM
Setting up pulls or breaking camp with a high level toon, then switching back to the character I want to play. It's far easier to hold down a broken camp than to break in.

loramin
02-10-2021, 11:27 AM
Setting up pulls or breaking camp with a high level toon, then switching back to the character I want to play. It's far easier to hold down a broken camp than to break in.

And then if you die somewhere awkward, you just /consent yourAlt, switch, and have them drag you safely out :)

Seducio
02-10-2021, 12:54 PM
Here is a common tactic among enchanters, but typically not known by new players:

When you are charming a favorite pet that you want to keep rather then kill and cycle pets there are a couple ways to get your pets health back to 100% fast.

1. Camp out while your pet is charmed while not in line of site of its spawn point. When you log back in your pet will have gone back to spawn point and you can recharm at 100% health.

2. More advanced move: Calm or Pacify your pet while its charmed. Break charm with Invis. Mes your pet and make sure it blurs. 5% upticks in health indicate its blurred. Recharm once pet is full health.

Again these methods are well known, but I see new players that could benefit if they are soloing, duoing, and charming.

Jimjam
02-10-2021, 01:06 PM
Oh, that mention of memblur and pacify!

I just remembered a REALLY fun one for clerics while passing through S RO.

You can faction war the merchants with the Sand Giants. Once SGs get low health, calm/blur your merchant 'pet', memblur the giant so it forgets the merc damage, then finish it off for full xp.

Charming without charm!

DeathsSilkyMist
02-10-2021, 01:09 PM
None of these are super unique, but I didn't see them when I skimmed through the last thread.

Fighting a gating mob near it's spawn point to prevent it from gating. https://youtu.be/qS3uoIHTu_c the first mob I kill in this video is a gating mob, but he is close enough to his spawn point to not gate.

Using a pet to keep agro on a summoning mob so you do not have to face tank it yourself. https://youtu.be/umuVBewCNgY can do this on cliff golems, for example.

Agro kiting, where you have your pet beat on a mob while you keep casting high agro spells. This keeps the mob chasing you, instead of fighting your pet. Doesn't work on summoning mobs. https://youtu.be/5fsvt1xfuqY did this on an Ice Burrower, which takes forever.

Using a pet to pull mobs through walls in some areas. I think this is mostly an outdoors technique, but you could pull through doors with this as well. Use a /Target macro to get the mob targeted through the wall, do a /pet attack, then keep backing it off until they both pop through the wall or door.

If I remember correctly, the dispel spell line does not have as strict of a line of sight requirement as any other offensive spells/abilities, so you can pull with it in some situations where you normally wouldn't have line of sight. I don't think this works through walls like lull.

Speaking of lull, you can pull mobs with it without needing line of sight as well. Just remove your CHA gear if applicable, and cast lull on the mob until you crit fail.

Jimjam
02-10-2021, 01:12 PM
Spectral Curates (in KC) only cheal when they are in melee range.

You can root them at 40% and DPS from range to ensure they never bother healing themselves.

unsunghero
02-10-2021, 01:21 PM
I just read an old story about a particular famous rogue who leveled 1-60 entirely solo on a rogue with zero twinking or assistance from anyone. He even went as far as to click off buffs from passing people trying to be helpful. That is just nuts that it’s even possible

magnetaress
02-12-2021, 04:14 AM
I watched castles entire gnoll scroll video.

Gustoo
02-12-2021, 06:05 AM
I just read an old story about a particular famous rogue who leveled 1-60 entirely solo on a rogue with zero twinking or assistance from anyone. He even went as far as to click off buffs from passing people trying to be helpful. That is just nuts that it’s even possible

Yeah any class can solo it’s just not efficient.

That’s hardcore

Pringles
02-13-2021, 02:57 PM
I just read an old story about a particular famous rogue who leveled 1-60 entirely solo on a rogue with zero twinking or assistance from anyone. He even went as far as to click off buffs from passing people trying to be helpful. That is just nuts that it’s even possible

RIP Sqid ;(

ScottBerta
02-13-2021, 08:31 PM
I just read an old story about a particular famous rogue who leveled 1-60 entirely solo on a rogue with zero twinking or assistance from anyone. He even went as far as to click off buffs from passing people trying to be helpful. That is just nuts that it’s even possible


That rogue was Cecily.

Diogene
04-17-2021, 05:41 AM
Something I learned while enchanting is gnome form to see thru walls and use /target command to either paci/ bind sight/ lull pull. If you spend time in the area, setting up hotbuttons with multiple /tar_name_of_mob helps cycling thru walls tremendoulsy and control the zone like a pro.
It just works wonder for tricky pulls and making your way thru dangerous zones litterally anywhere

noleriand
07-06-2021, 01:06 AM
A lot of necros don't realize that if you have two mobs next to each other, and you root one on its spawn point and FD when its friend is out of social range that the rooted mob will forget you when you stand - because it is already 'back' to its spawn point.

In a similar vein, fearing (or blinding) a mob and FDing will make it run around like mad, probably far away from where its friends are - perhaps to where you have a pet already parked.

Some don't realize that Screaming Terror has a chance to memblur, and fewer realize that Rest the Dead does, as well. I believe higher CHA increases the chance.

Sight Graft doesn't just work on pets - fool around with targeting tricks while you are casting it.

Beg can work (and crit fail) through walls.

Pint
07-06-2021, 07:56 AM
Not related to xp as much as farming but if you shrink twice and put your face into a door then camp out/in, when you come back in you can start running forward into the door, click a stalking probe and then remove the buff when it begins the flash and the eye has started to move, you'll pop through the locked door. If you're a gnome then you don't need to log out,just cast an illusion or use an AoN for other classes who don't want to log out. Useful as a solo enchanter for places like seb crypt and howling stones.

Xano
07-31-2021, 05:21 PM
Getting the 2 fear necklaces was fun. Both vs undead and vs animals. ( if the wiki still isnt updated the 2nd quest is fixed. I was the first to do it after the fix afaik )
Proc Proc Proc
I used every procing item a shm could use - minus the snare spear from VP - Scourge the Hammer of the Scrounge proc's a DoT BEFORE we can cast it- does amazing !

Snare? Easy peeezy. Stone brunt mountain give kitty the bag of bone dice from the prince doggo . Bam 4 charge snare non lore fill bags.
While there snag the stun totems - fill bags

Fear stun and snare

Add your doggo for spice.

Hmm canni hurt- need free blood? Get the 1hb that proc's life tap - club of the garou?

Using the undead fear clickie - kill any undead wiz types eaaaaasssssyyyyy -
Fear breaks the cast 100% and fear click is 2.0 sec no cool down spamable.

Break into the PoM GM room.

Kill a GM.

Fun stuff.


XANO

60 Iksar SHM

Nibblewitz
07-31-2021, 05:26 PM
https://youtu.be/Fp6IIBbDV20

Vivitron
07-31-2021, 11:23 PM
https://youtu.be/Fp6IIBbDV20

Haha, that's great.

Some fun with Theft of Thought:

- When fighting Cliff Golems you can pull a Skorpikis from the valley and keep it entranced as a permanent ToT target.
- You can cast a ToT through a rez and get the mana on the other side, same timing as buffing through a rez.
- Duel someone who doesn't need their mana and take it.

Jibartik
07-31-2021, 11:37 PM
Resurrecting this gem of a thread: https://www.project1999.com/forums/showthread.php?t=330966

What are some of the fun things you've done (solo or duo preferably) that aren't the typical XP or farming experience? Anything that involved a bit of lateral thinking. Not necessarily exploits, just ways of interacting with the game mechanics that aren't so obvious.

What are your faves?

here's a fun and simple trick to get teens enchanter some starting plat and quick easy exp

go to OOT and charm this cool looking npc that backstabs

https://i.imgur.com/9WSyxYe.png

Take her over to the SF island to get a sow because there's always someone there with sow. Or hopefully there is a druid camping the spec's on the garg isle.

- take sowed back staber pet to garg island and cast fear on gargs, and have her race around and back stab them.
- bonus if you keep her below 20% she runs when breaking so you can charm her as early as it can land for max exp cons (lvl 18 or so, she is 20 iirc) because she will run when charm breaks (just dont lose her circling the island looking for gargs or skells)
- she easily 1 shots skells that you just face agro
- does good work is powerful and cool looking
- good pet

But this got me a few k in garg eyes I think 18-22 is the optimal range I reckon.

Solist
08-01-2021, 01:02 AM
0/10 zero creativity detected.

Jimjam
08-01-2021, 04:43 AM
As well as beg crit fails working through walls, it has infinite z axis (it ignores how much higher or lower you are in the map).

You can pull undead knight in unrest to basement using this.

Twochain
08-02-2021, 12:57 PM
The Battle Druid of Doom

No longer works :( I think me bragging about it got SS armor nerfed for clickies. When I made my druid, I had her in Full SS gear by level 5. And it was all clickable!

That means...

Drones of Doom clicky @ level 5
Regrowth of the grove @ level 5
Misty port to buy potgs from druids.. @ level 5

+ Fungi, I was healing for 30 a tic. With self Thorns, and CHARMING a crocodile in upper guk, I plowed through 1-40 in less than a week of VERY casual play. It was by FAR the most OP twink i've made, by a mile. I'd pull with drones of doom, the damage from that, Oakleaf Scimitar + Seahorse belt, and my charmed pet was absolutely massive. I could often kill 5-6 blue/white mobs at a time. And had 0 issue killing reds.

I continued the battle druid method to lower guk, where I charmed the bats. Took me all the way to 46. If SS gear wasn't nerfed.... i'd make another druid twink just because of how fun/OP it was.

Jimjam
08-05-2021, 04:39 AM
The Battle Druid of Doom

No longer works :( I think me bragging about it got SS armor nerfed for clickies. When I made my druid, I had her in Full SS gear by level 5. And it was all clickable!

That means...

Drones of Doom clicky @ level 5
Regrowth of the grove @ level 5
Misty port to buy potgs from druids.. @ level 5

+ Fungi, I was healing for 30 a tic. With self Thorns, and CHARMING a crocodile in upper guk, I plowed through 1-40 in less than a week of VERY casual play. It was by FAR the most OP twink i've made, by a mile. I'd pull with drones of doom, the damage from that, Oakleaf Scimitar + Seahorse belt, and my charmed pet was absolutely massive. I could often kill 5-6 blue/white mobs at a time. And had 0 issue killing reds.

I continued the battle druid method to lower guk, where I charmed the bats. Took me all the way to 46. If SS gear wasn't nerfed.... i'd make another druid twink just because of how fun/OP it was.

Wow, for context a moderately well geared melee (like skyshrine tier armour, epic or decent Velious weapons) struggles to toe to toe bats 51+.

Tann
08-31-2021, 10:27 AM
Probably mentioned, I didn't read through the older thread, but charm rotting is not common for exping. Works best with necros and bards.

Load mob up with dots, charm it, have it either guard or sit to stop moving. Works great if not much room to fear kite or only one mob available for whatever reason. Caster mobs won't cast, nearby healing npcs won't heal it. Break when it's low hp and finish it off, etc..

Works best for necros obviously cause big dots but only vs undead, enchanters sorta but really weak dots, druids better dots but only vs animals, shaman even better dots but only vs lower level animals. Bards have good dots but charm costs mana after mid level mobs and regen is slow.

Used to face tank on my bard that way: chant, chant, chant, charm, hymn, repeat.

Zuranthium
09-01-2021, 01:00 PM
What is the point of doing that for a non-Bard instead of root rotting? Seems like a waste of mana only, unless you're fighting something that summons, and at that level it definitely wouldn't be time efficient for an Enchanter.

Tann
09-01-2021, 01:55 PM
What is the point of doing that for a non-Bard instead of root rotting? Seems like a waste of mana only, unless you're fighting something that summons, and at that level it definitely wouldn't be time efficient for an Enchanter.

Caster won't cast, if it tried just have it /sit to interrupt. Probably not useful but I've found it helpful vs casters in tight places.