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Grizzl
05-18-2011, 08:30 PM
If you already had a 60 highly group dependent toon and you wanted
to roll a fun mostly solo, sometimes duo trio toon.....and you had
a Fungi Tunic and about 100k to spend on them...........

Ranger? Shaman?
Sell the tunic, jam up a necro? (i hear they are a challenge to play well which
could be interpreted as not as much fun)
Monk?......dont see alot of them soloing really, esp in Kunark.
SK?....can these really solo much at difficult camps? i know they are fun.

anyway ..........thoughts appreciated.

baigorn
05-18-2011, 08:33 PM
Shaman. Use the Fungi.

Daywolf
05-18-2011, 08:39 PM
100k twinked noob, what's the fun? No challenge, may as well uninstall or go play live.

Ennoia
05-18-2011, 08:48 PM
100k twinked noob, what's the fun? No challenge, may as well uninstall or go play live.

Ignore this guy. Twinking is super fun. SK is difficult to solo with without AA, so it's probably not a good choice. Once they get their epics Rangers aren't half bad, but still don't compare to a Necro, Magician, or Shaman. By far Shaman is the best choice for you...Fungi, slows, heals, a pet, good DoTs, and a massive amount of utility.

Bruno
05-18-2011, 08:50 PM
Fungi bard obviously.

Shadey
05-18-2011, 08:54 PM
uber twinked necro would be very awesome. Wish I had that kind of plat for mine. LOL

Daywolf
05-18-2011, 09:12 PM
Ignore this guy.Ignore this pansy little girl.
---

I guess that is the difference between the old live servers and here. I remember for a fact, having newbie characters twinked with 100k got you heckled big time (little twinked no big deal). But of course things changed on live "it was too haaaard" for many of the noobs. Shit you cant even hardly get in a group here now unless you are twinked. This server is turning stupid, going down the same road that destroyed live. So f u and your "ignore him". Pansies!

soup
05-18-2011, 09:16 PM
Shaman or monk would probably be the best ones to use with a fungi

You could also do a necro or chanter or something with a Rod of Annihilation. Once you get to level 20 that shit is pretty ridiculous.

Grizzl
05-18-2011, 11:13 PM
Thanks for the perspective Ennoia, I agree SK may not be viable.

As for the "uninstall, go play live" comment, due to I guess your
impression of the game being too easy, i have no intention of
taking the sloppy, easy route. In fact, i will probably get into
much riskier scenarios then i normally would ever consider.
Therein lies the fun.......

Doors
05-18-2011, 11:31 PM
You can solo a monk into their 40's with a fungi.

Soloing as a melee is hard and your choices are limited. If you were going to solo as any melee, and you had a fungi, monk is the way to go imo. mages/shamans/necros can solo into high levels almost naked but with the resources you have, you could pimp out a monk and be beastmode.

Doors
05-18-2011, 11:33 PM
I would also suggest ranger, but the hybrid penalty makes leveling any hybrid extremely monotonous. Whenever you get into your mid 20's - early 30's as a hybrid you'll be questioning your decision to roll one as the 40% really starts to become more noticeable.

Dravingar
05-19-2011, 12:06 AM
Ignore this pansy little girl.
---

I guess that is the difference between the old live servers and here. I remember for a fact, having newbie characters twinked with 100k got you heckled big time (little twinked no big deal). But of course things changed on live "it was too haaaard" for many of the noobs. Shit you cant even hardly get in a group here now unless you are twinked. This server is turning stupid, going down the same road that destroyed live. So f u and your "ignore him". Pansies!

Wrong x 100. I leveled up in septemberish completely untwinked as a rogue and would never get denied groups, maybe you are just awful.

Also, roll a shaman with fungi and barb hammer with rbg.

gnomishfirework
05-19-2011, 12:07 AM
Shamans are boring (only good for boxing IMO -- cause they are very useful). Go monk or necro. Necros aren't hard to play well. They are extremely easy to play well. They have loads of utility. Its what makes them really fun.

Frytard
05-19-2011, 12:57 AM
twinking out a melee is more satisfying then a caster - having the extra 500-1000 mana is not really that exciting.

Shadey
05-19-2011, 01:05 AM
twinking out a melee is more satisfying then a caster - having the extra 500-1000 mana is not really that exciting.

Have to disagree. An ubertwinked Necro would own any melee twinked up.

Doors
05-19-2011, 01:08 AM
No matter how twinked out a caster gets, you're going to be medding a shit ton. Even a fungi on a shaman you're spamming canni more than you're actually fighting mobs.

Melees you twink the fuck out and go, fungi covers hp regen, hybrid mana isn't really an issue downtime for med isn't bad.

thefloydian
05-19-2011, 01:09 AM
Ignore this pansy little girl.
---

I guess that is the difference between the old live servers and here. I remember for a fact, having newbie characters twinked with 100k got you heckled big time (little twinked no big deal). But of course things changed on live "it was too haaaard" for many of the noobs. Shit you cant even hardly get in a group here now unless you are twinked. This server is turning stupid, going down the same road that destroyed live. So f u and your "ignore him". Pansies!

Be quiet.

Shadey
05-19-2011, 01:27 AM
No matter how twinked out a caster gets, you're going to be medding a shit ton. Even a fungi on a shaman you're spamming canni more than you're actually fighting mobs.

Melees you twink the fuck out and go, fungi covers hp regen, hybrid mana isn't really an issue downtime for med isn't bad.

up to about lvl 16 sure. But as mobs get harder so does the need to sit and regen hp because they hit a lot harder. Sure the fungi will help a lot. But a necro kiting yellow con mobs and medding while agro kiting will out xp a melee easy.

Supaskillz
05-19-2011, 01:39 AM
It depends on what you enjoy. I think the large toolkits of bards, ench and necros allows you to try a lot of different things and challenge yourself by pushing their limits. A shaman with a fungi tunic is alot of fun b/c your mana regen is sick with canni. Monks solo pretty well with mend+fungi+nice dps, although any melee with a fungi tunic can solo though alot of levels.
In general I think the twinkage is going to show up alot more on melee than on casters. Spend 1k or 100k on your necro and it wont change that much as to what you are able to do.

Shadey
05-19-2011, 01:43 AM
Isn't my experience but all have their favs and their way of looking at things. :) A lot depends on how you play your char too.

Daywolf
05-19-2011, 02:11 AM
maybe you are just awful.Nope, not at all, actually. I like the challenge. Take tonight, managed a group and we did fine... until this heavily twinked out noob bard invaded our camp. That's how it goes, and 99% of the time the asshat players that pull that crap here are heavily twinked. Still remains, on live people laughed at heavily twinked players. But I guess these are the days of WoW, now.

As for the OP, that's just my opinion, I'd uninstall before I'd sink to twinking any char 100k+. Don't like my "none" answer, too bad, guess you guys only want to hear what you want to hear and screw the rest. Like typical twinkers I guess *shrugs*

Supaskillz
05-19-2011, 02:18 AM
I never laughed at people for being twinked nor was aware of anyone with such prejudice and the only online rpg I ever played was eq from 99-02. Twinking is fun imo especially when you hit 60 and have mostly bis on your main.

soup
05-19-2011, 02:19 AM
up to about lvl 16 sure. But as mobs get harder so does the need to sit and regen hp because they hit a lot harder. Sure the fungi will help a lot. But a necro kiting yellow con mobs and medding while agro kiting will out xp a melee easy.

Well, for one thing, he didn't say a uber twinked melee out exps the necro, he said it's not as exciting, since the caster does the same damage no matter how much you twink it, whereas the melee can be doing OMFG RAPE damage relative to it's level.

Past that, as someone who has recently leveled a necro into the 50s and very recently leveled a monk to 50, I firmly believe that my monk was leveling much MUCH quicker than the necro. However, I do think the monk had the 25% exp bonus going and the necro didn't, but the monk was leveling much quicker, so it probably balances out about the same.

Uber twinking just doesn't do as much for casters as it does for melee. Obviously it's a huge help, but just doesn't have the same effect, though there are exceptions. For example, if you have a Rod of Annihilation on your necro, you can melee for 120 at level 20. Using that and a Tola robe will give you an insane DPS boost.

soup
05-19-2011, 02:24 AM
Nope, not at all, actually. I like the challenge. Take tonight, managed a group and we did fine... until this heavily twinked out noob bard invaded our camp. That's how it goes, and 99% of the time the asshat players that pull that crap here are heavily twinked. Still remains, on live people laughed at heavily twinked players. But I guess these are the days of WoW, now.

As for the OP, that's just my opinion, I'd uninstall before I'd sink to twinking any char 100k+. Don't like my "none" answer, too bad, guess you guys only want to hear what you want to hear and screw the rest. Like typical twinkers I guess *shrugs*
So much anger over how other people play, lol

There is absolutely no rational reason to care, at all, about whether people twink or not.

And I don't know what live you played, but people giving a damn about twinks were easily the minority. Makes your bit about "typical twinkers just hear what they want to hear" a bit ironic.

Wudan
05-19-2011, 02:24 AM
Nope, not at all, actually. I like the challenge. Take tonight, managed a group and we did fine... until this heavily twinked out noob bard invaded our camp. That's how it goes, and 99% of the time the asshat players that pull that crap here are heavily twinked. Still remains, on live people laughed at heavily twinked players. But I guess these are the days of WoW, now.

As for the OP, that's just my opinion, I'd uninstall before I'd sink to twinking any char 100k+. Don't like my "none" answer, too bad, guess you guys only want to hear what you want to hear and screw the rest. Like typical twinkers I guess *shrugs*

dont worry abot nerds telling to you to be quiet. Just ignore them. I also think twinking lvl 1 toon with 100k is BS from live servers. It will eventually turn this server into crap, as more and more people will do it. Imagine someone new coming to the server, looking for the classic feeling, what will they see? Bunch of twinks running around, flying through low lvls soloing red mobs. Great!

Hell, this guy is so bored he has to ask how to spend his 100k?! I give you advice. Spend it on helping real noobs. Distribute some of that wealth you dont need and actually HELP someone. It will help the server more than having uber twinks runing around.

Now, tell me to be quiet and call me troll, because I have a different opinion.

/flameshield on

Ronas
05-19-2011, 02:28 AM
Go cleric, get a dawnfire and bust up those undead.

1-10 skeletons, 10-25 unrest, 25-40 LGuk Undead, 40-60 Howling Stones.

Doors
05-19-2011, 02:37 AM
The last time I was on live around PoP every one twinked their alts. Running into someone who wasn't twinked was something that rarely happened.

And yeah twinks can be little assholes, but people with nothing are nice only for the sole reason that they usually want handouts. Give someone 100k plat let me know the day they give it back to you with the response "sorry classik exp only lol" wont happen.

Shadey
05-19-2011, 02:40 AM
Well, for one thing, he didn't say a uber twinked melee out exps the necro, he said it's not as exciting, since the caster does the same damage no matter how much you twink it, whereas the melee can be doing OMFG RAPE damage relative to it's level.

Past that, as someone who has recently leveled a necro into the 50s and very recently leveled a monk to 50, I firmly believe that my monk was leveling much MUCH quicker than the necro. However, I do think the monk had the 25% exp bonus going and the necro didn't, but the monk was leveling much quicker, so it probably balances out about the same.

Uber twinking just doesn't do as much for casters as it does for melee. Obviously it's a huge help, but just doesn't have the same effect, though there are exceptions. For example, if you have a Rod of Annihilation on your necro, you can melee for 120 at level 20. Using that and a Tola robe will give you an insane DPS boost.

The dmg is relative to the necros hp, mana pool and mana/hp regen. Swap out that fungi for a mana stone. Get lots of hp/mana/int gear. Get all the spells (costs a lot as you lvl up and increases dmg A LOT just like twinking a melee does). Once the Lich surpasses the Mana Stone you can sell it or throw it to an alt.

As far as a Monk lvln as fast as necro I doubt that and as you said it had the xp bonus going. Which makes a big difference.

As far as fun it all depends on what you like. A necro can do OMFG dmg too when played right. LOL.

Daywolf
05-19-2011, 02:46 AM
So much anger over how other people play, lol

There is absolutely no rational reason to care, at all, about whether people twink or not.

And I don't know what live you played, but people giving a damn about twinks were easily the minority. Makes your bit about "typical twinkers just hear what they want to hear" a bit ironic.
Oh hell yeah, even Verant got in on it, hence the level restrictions that came about later?? Wasn't minority at all, at all, the forums were on fire with the debates and game changes happened over the heavy twinking. OOC would get flames regular over twinks. A lot of people just twinked to be rude, so they could be antisocial and screw with other peoples games/camps. Like the same shit happens here. It's bad for the game. And who says I have so much anger? geez, people can't even have a conversation without slingin or being told to shut up.

Furniture
05-19-2011, 02:49 AM
Nope, not at all, actually. I like the challenge. Take tonight, managed a group and we did fine... until this heavily twinked out noob bard invaded our camp. That's how it goes, and 99% of the time the asshat players that pull that crap here are heavily twinked. Still remains, on live people laughed at heavily twinked players. But I guess these are the days of WoW, now.

As for the OP, that's just my opinion, I'd uninstall before I'd sink to twinking any char 100k+. Don't like my "none" answer, too bad, guess you guys only want to hear what you want to hear and screw the rest. Like typical twinkers I guess *shrugs*

I couldnt help but read this post and not say something about how incredibly ignorant and stupid this message is. Your exactly the type of person that needs to get off the server. Your a little bitch and a complainer. A bard who was twinked "invaded your camp" that you were "managing" (id love to hear the story lol, looks like you couldnt manage it too well because your throwing a shitfit) and you come into this guys thread and insult him for twinking and then make up things about the server that arent true to try to redeem yourself for being a deutchbag. Your a fucking joke.

You deserve a bitchslap across the face for this line alone: "Like typical twinkers I guess *shrugs*"

Daywolf
05-19-2011, 02:53 AM
I couldnt help but read
Ignore this guy.


He didn't add to the OP anyway, just trollin. My answer still stands at none ;)
you twinkers! lol

BTW I'm in So.Cal, welcome to come and try.

soup
05-19-2011, 02:57 AM
The dmg is relative to the necros hp, mana pool and mana/hp regen. Swap out that fungi for a mana stone. Get lots of hp/mana/int gear. Get all the spells (costs a lot as you lvl up and increases dmg A LOT just like twinking a melee does). Once the Lich surpasses the Mana Stone you can sell it or throw it to an alt.

As far as a Monk lvln as fast as necro I doubt that and as you said it had the xp bonus going. Which makes a big difference.

As far as fun it all depends on what you like. A necro can do OMFG dmg too when played right. LOL.

I don't really understand how you're missing the point so terribly.

Gear doesn't increase the necros damage. Period. It gives a larger pool of health and mana to work with. His damage is the same. The fact that you mention having up to date spells as if it wasn't a given shows you aren't even close to being on the same page we're talking about in regard to uber twinks. The difference in damage between an uber twink necro and regular geared necro is zero. The spells do the same damage either way.

Now compare the damage difference between a no haste monk with Fighting Batons to a 24%+ hasted monk with a RFS and lots of STR gear. The difference is absolutely absurd.

It sounds like you haven't played an uber twink melee (or any uber twink for that matter) so I'm not sure what you use to make the judgement that a uber tiwnked monk couldn't level as fast as a necro.

soup
05-19-2011, 03:02 AM
Oh hell yeah, even Verant got in on it, hence the level restrictions that came about later?? Wasn't minority at all, at all, the forums were on fire with the debates and game changes happened over the heavy twinking. OOC would get flames regular over twinks. A lot of people just twinked to be rude, so they could be antisocial and screw with other peoples games/camps. Like the same shit happens here. It's bad for the game. And who says I have so much anger? geez, people can't even have a conversation without slingin or being told to shut up.

Bad for the game in what way? That they can kill more than you? Heaven forbid someone kills more stuff than you, eh? ;)

And if you want to talk easy mode, do you give necros grief for soloing super quickly and efficiently? I mean look, the other guy in this thread thinks a necro can solo faster than a uber twink monk, but the monk is playing easy mode and the necro isn't?

I just think it's terribly ironic how you talk about how twinks "ruin the game" even though you're the one spitting out negativity. It's not like it's common behavior for twinks to go around shit talking people for having bad gear. Hell, in my experience they're more likely to come and give you some gear, a positive thing to do, rather than spreading negative energy like you seem to want to do. :dunno:

Shadey
05-19-2011, 03:05 AM
I don't really understand how you're missing the point so terribly.

Gear doesn't increase the necros damage. Period. It gives a larger pool of health and mana to work with. His damage is the same. The fact that you mention having up to date spells as if it wasn't a given shows you aren't even close to being on the same page we're talking about in regard to uber twinks. The difference in damage between an uber twink necro and regular geared necro is zero. The spells do the same damage either way.

Now compare the damage difference between a no haste monk with Fighting Batons to a 24%+ hasted monk with a RFS and lots of STR gear. The difference is absolutely absurd.

It sounds like you haven't played an uber twink melee (or any uber twink for that matter) so I'm not sure what you use to make the judgement that a uber tiwnked monk couldn't level as fast as a necro.

I guess your not getting the point. You give a Necro those tools I mentioned and his overall dps will be higher then the twinked out monk. He will pull more mobs and kill more mobs thus his "overall" dps will be MUCH higher. Gaining xp faster. Are you getting it yet??

And having up to date spells isn't an option for everyone unless they are making very good plat and lucking out in drops of mob dropped spells or words for their research (and skilling research isn't cheap either). For those without a big bank account backing them its a struggle to get all their spells. Guess you wouldn't know that since you must be rich. :D

It sounds to me like you don't know much about Necro's. Maybe you should comment when learn a bit more.

soup
05-19-2011, 03:18 AM
I guess your not getting the point. You give a Necro those tools I mentioned and his overall dps will be higher then the twinked out monk. He will pull more mobs and kill more mobs thus his "overall" dps will be MUCH higher. Gaining xp faster. Are you getting it yet??

And having up to date spells isn't an option for everyone unless they are making very good plat and lucking out in drops of mob dropped spells or words for their research (and skilling research isn't cheap either). For those without a big bank account backing them its a struggle to get all their spells. Guess you wouldn't know that since you must be rich. :D

It sounds to me like you don't know much about Necro's. Maybe you should comment when learn a bit more.

I like how you accuse me of not getting it, then go on some rant that misses the point entirely, lol

The difference in DPS between a uber twinked necro and a regular geared necro is ZERO. There is NO DPS difference. The time difference in leveling a massively twinked necro and a regular geared necro is minuscule. The only thing that would make a significant difference is if you have a manastone+fungi staff or a Rod of Annihilation + Tola robe. Having JUST a manastone would help, but wont make a huge ground breaking difference in leveling time.

Compare that to a monk, where a monk with a fungi robe and a Wu's Quivering Staff (a cheap low end weapon, imagine what the monk could do with a RFS and 36% haste) will easily level twice as fast as a monk with fighting batons and random crappy armor. That's the point of the original statement about a twinked caster not being as exciting. Your damage isn't boosted except with a couple very rare exceptions as a caster, whereas the difference it makes in melee is insane. Whether a necro kills more than the monk is completely irrelevant to the original statement.

I do like how you toss in that bit about me not knowing much about necros. You've made several statements that make it clear you speak not from experience, but from assumptions and hypotheticals, whereas I am speaking from experience (not that you need experience to know that more HP and MANA wont make your spells do more damage.)

Daywolf
05-19-2011, 03:23 AM
rather than spreading negative energy like you seem to want to do. :dunno:What is this, a séance?!? Some kinda energy whirlpool from the nether world you think I have command over? My answer is still none, you twinkers gettin eaten up by it.

As for why, I won't derail the thread. But obviously EQ is a social game, and where camp and group slots are in competition. If this server explodes with twinks, people are just not going to start playing here and thus will kill the community, apart from the twinks. Just like heavy multi-boxing was killing peq. When you get the many twinks screwing with lower level camps as is happening now, people will just leave.

Shadey
05-19-2011, 03:29 AM
I like how you accuse me of not getting it, then go on some rant that misses the point entirely, lol

The difference in DPS between a uber twinked necro and a regular geared necro is ZERO. There is NO DPS difference. The time difference in leveling a massively twinked necro and a regular geared necro is minuscule. The only thing that would make a significant difference is if you have a manastone+fungi staff or a Rod of Annihilation + Tola robe. Having JUST a manastone would help, but wont make a huge ground breaking difference in leveling time.

Compare that to a monk, where a monk with a fungi robe and a Wu's Quivering Staff (a cheap low end weapon, imagine what the monk could do with a RFS and 36% haste) will easily level twice as fast as a monk with fighting batons and random crappy armor. That's the point of the original statement about a twinked caster not being as exciting. Your damage isn't boosted except with a couple very rare exceptions as a caster, whereas the difference it makes in melee is insane. Whether a necro kills more than the monk is completely irrelevant to the original statement.

I do like how you toss in that bit about me not knowing much about necros. You've made several statement that make it clear you speak not from experience, but from assumptions and hypothetical ideas, whereas I am speaking from experience (not that you need experience to know that more HP and MANA wont make your spells do more damage.)

You clearly don't what I am saying or Necro's at all for that matter. I'm speaking from 7+ years experience in live from the start of eq to the top of Omens (raiding all end game content and doing all xp zones). How long have you played a necro?

I guess you need some glasses or something in order to read what I wrote so you might be able to comprehend what i'm saying (or someone to explain it to you really slow). Because there is one key word and one key phrase your totally missing "OVERALL" (need a dictionary???) in regards to the phrase that the overall dps of the Necro will be much higher as they will be able to pull more often, cast more often and kill faster with the gear mentioned. This is the key where the "OVERALL" dps will be much higher!


You clearly do not understand the class. Your basing your assumptions off of your limited experience.

soup
05-19-2011, 03:29 AM
What is this, a séance?!? Some kinda energy whirlpool from the nether world you think I have command over? My answer is still none, you twinkers gettin eaten up by it.
...what the hell are you even talking about here? :confused:

If this server explodes with twinks, people are just not going to start playing here and thus will kill the community

That's a hell of a logic jump there that conveniently skips having to answer why it bothers you in the least. In what way do you conclude that twinks discourage people from playing here? Just because you say it's so doesn't make it true.

soup
05-19-2011, 03:32 AM
You clearly don't what I am saying or Necro's at all for that matter. I'm speaking from 7+ years experience in live from the start of eq to the top of Omens (raiding all end game content and doing all xp zones). How long have you played a necro?

I guess you need some glasses or something in order to read what I wrote so you might be able to comprehend what i'm saying (or someone to explain it to you really slow). Because there is one key word and one key phrase your totally missing "OVERALL" (need a dictionary???) in regards to the phrase that the overall dps of the Necro will be much higher as they will be able to pull more often, cast more often and kill faster with the gear mentioned. This and this is key the "OVERALL" dps will be much higher!


You clearly do not understand the class. Your basing your assumptions off of your limited experience.

You obviously don't have a very solid understanding of math. I'll just leave it at that and say rock on buddy, keep fighting the good fight!

Akim
05-19-2011, 03:34 AM
Shit you cant even hardly get in a group here now unless you are twinked. This server is turning stupid, going down the same road that destroyed live. So f u and your "ignore him". Pansies!

Yeahh. So.
Server restart! Should clone it; Open up a second classic server.
With all the fixes that have happened since opening that would help with our .. plat .. problem.

Shit everyone I know has a twink now. Everyone whose been here a while- Not very encouraging.
Yet we could of expected this when kunark settled!

Shadey
05-19-2011, 03:35 AM
You obviously don't have a very solid understanding of math. I'll just leave it at that and say rock on buddy, keep fighting the good fight!

You don't have a very good understanding of math or eq. So rock on with yourself.

Love that comment btw. You rock! NOT

soup
05-19-2011, 03:41 AM
You don't have a very good understanding of math or eq. So rock on with yourself.

Love that comment btw. Your rock! NOT

I'll give you a hint before I go:
The longer the period of time you look at, the less difference there will be in the number of mobs the twinked and not twinked necro will kill. If both start at full HP and mana and just kill til oom, obviously the one with more HP and mana gets more kills in that time, but once you get to a timeline long enough that the regen factors in, suddenly that larger pool isn't all that relevant, since the REGEN is what determines your killing rate, and since your gear doesn't make your spells do more damage nor does it increase your regen, it means the longer the timeline, the less difference there will be, since your both using the same regen rate regardless of gear. If you're killing for hours nonstop, the difference will be almost nothing. Even manastone alone doesn't make a massive difference since your HP will run low and then your stuck restoring it to full with the same low level spells that restore the same amount of HP regardless of your gear.

Obviously timeline doesn't mean days or weeks or months. I figured I should point that out since you don't seem incredibly sharp.

Bye.

Shadey
05-19-2011, 03:47 AM
I'll give you a hint before I go:
The longer the period of time you look at, the less difference there will be in the number of mobs the twinked and not twinked necro will kill. If both start at full HP and mana and just kill til oom, obviously the one with more HP and mana gets more kills in that time, but once you get to a timeline long enough that the regen factors in, suddenly that larger pool isn't all that relevant, since the REGEN is what determines your killing rate, and since your gear doesn't make your spells do more damage nor does it increase your regen, it means the longer the timeline, the less difference there will be, since your both using the same regen rate regardless of gear. If you're killing for hours nonstop, the difference will be almost nothing. Even manastone alone doesn't make a massive difference since your HP will run low and then your stuck restoring it to full with the same low level spells that restore the same amount of HP regardless of your gear.

Obviously timeline doesn't mean days or weeks or months. I figured I should point that out since you don't seem incredibly sharp.

Bye.

Good try but no dice there. Come back when you actually learn more about the class. Then we'll talk.

Oh let me leave you with lil links for a cpl items that will increase a "Twinked" necro's damage on their spells.

http://everquest.allakhazam.com/db/item.html?item=775
http://everquest.allakhazam.com/db/item.html?item=959

gnomishfirework
05-19-2011, 04:01 AM
I guess your not getting the point. You give a Necro those tools I mentioned and his overall dps will be higher then the twinked out monk. He will pull more mobs and kill more mobs thus his "overall" dps will be MUCH higher. Gaining xp faster. Are you getting it yet??

And having up to date spells isn't an option for everyone unless they are making very good plat and lucking out in drops of mob dropped spells or words for their research (and skilling research isn't cheap either). For those without a big bank account backing them its a struggle to get all their spells. Guess you wouldn't know that since you must be rich. :D

It sounds to me like you don't know much about Necro's. Maybe you should comment when learn a bit more.

You are awkward in your phrasing. It's uptime, not dps, that would be greater. I understand you mean the necros total damage per an extended amount of time will exceed a monk because they have less downtime, but it's an odd way of putting it.

Kills per hour or exp per hour is what you should be saying.

soup
05-19-2011, 04:07 AM
Good try but no dice there. Come back when you actually learn more about the class. Then we'll talk.

Oh let me leave you with a lil link for an item that will increase a "Twinked" necro's damage on their spells.

http://everquest.allakhazam.com/db/item.html?item=775

....you do realize focus effects (outside of a couple pet focus items) weren't added until Luclin, right?

Well of course you do, you're a 7 year expert veteran, lol

Shadey
05-19-2011, 04:08 AM
You are awkward in your phrasing. It's uptime, not dps, that would be greater. I understand you mean the necros total damage per an extended amount of time will exceed a monk because they have less downtime, but it's an odd way of putting it.

Kills per hour or exp per hour is what you should be saying.

All depends on what your used to. In my years of experience overall dps is a common phrase. But you are correct in your interpretation. Thank you. :)

Shadey
05-19-2011, 04:10 AM
....you do realize focus effects (outside of a couple pet focus items) weren't added until Luclin, right?

Well of course you do, you're a 7 year expert veteran, lol

lol I thought about adding that in (if they are in game already). Over 7 years lines begin to blur as to what came out when (plus the years i've been gone on top of that). If the focus items are not in yet then oh well.

What I said still stands as it is correct. :D

gnomishfirework
05-19-2011, 04:10 AM
All depends on what your used to. In my years of experience overall dps is a common phrase. But you are correct in your interpretation. Thank you. :)

The way you are phrasing it makes you come off like you don't know what it is you are saying.

I've never heard anyone, in any game, use DPS in that context.

soup
05-19-2011, 04:13 AM
lol I thought about adding that in (if they are in game already). Over 7 years lines begin to blur as to what came out when (plus the years i've been gone on top of that). If the focus items are not in yet then oh well.

What I still said still stands as it is correct. :D

Focus effects were the one thing post Velious that I really enjoyed and will miss here. Made gearing casters (twinks or otherwise) a lot more fun and made gear in general (for casters) feel a lot more useful.

Shadey
05-19-2011, 04:15 AM
The way you are phrasing it makes you come off like you don't know what it is you are saying.

I've never heard anyone, in any game, use DPS in that context.

Ok take two chars. One does massive burst dps on paticular mobs. but their downtime has them much lower on others (or more downtime). Then the other char does great but not as high dmg most all the time. The overall dps of that second char will be higher then that of the one doing big burst dmg for short intervals.

And I know LOTS of people that use that distinction across multiple games including eq1 and 2 as well as Vanguard.

Even parsing programs will give an overall zonewide dps. Which averages the dps of each person in attendance. That is where you truely see who does the most dps.

gnomishfirework
05-19-2011, 04:16 AM
Focus effects were the one thing post Velious that I really enjoyed and will miss here. Made gearing casters (twinks or otherwise) a lot more fun and made gear in general (for casters) feel a lot more useful.

Before focus effects/FT, gear didn't scale in the same way for casters as it did for melees.

soup
05-19-2011, 04:20 AM
Ok take two chars. One does massive burst dps on paticular mobs. but their downtime has them much lower on others (or more downtime). Then the other char does great but not as high dmg most all the time. The overall dps of that second char will be higher then that of the one doing big burst dmg for short intervals.

And I know LOTS of people that use that distinction across multiple games including eq1 and 2 as well as Vanguard.

Even parsing programs will give an overall zonewide dps. Which averages the dps of each person in attendance. That is where you truely see who does the most dps.

It's just an overly complicated and somewhat convoluted way of saying things. "Overall damage" makes more sense than saying "overall DPS"

Example, if you were comparing how much distance two cars travel in a period of time, would you compare them in terms of "overall MPH" or just "overall miles"?

soup
05-19-2011, 04:21 AM
Before focus effects/FT, gear didn't scale in the same way for casters as it did for melees.

That's been my whole point all along, lol

That's a really good summarization of my paragraphs of writing though, and I can't believe I haven't said it like that yet.

Shadey
05-19-2011, 04:26 AM
It's just an overly complicated and somewhat convoluted way of saying things. "Overall damage" makes more sense than saying "overall DPS"

Example, if you were comparing how much distance two cars travel in a period of time, would you compare them in terms of "overall MPH" or just "overall miles"?

semantics. Me saying overall damage verses dps (same thing if you know how to think).

Now factor what I stated above into the soloing scenario. Which is what this poster wants to do. The Necro will be able to Kite higher lvl mobs (agro early on then fear later). Oh and root rot later too when the occasion arises. Killing more higher xp mobs at a much more steady rate then the Monk thus gaining xp substantially faster.

soup
05-19-2011, 04:30 AM
semantics. Me saying damage verses dps (same thing if you know how to think).

Now factor what I stated above into the soloing scenario. Which is what this poster wants to do. The Necro will be able to Kite higher lvl mobs (agro early on then fear later). Oh and root rot later too when the occasion arises. Killing more higher xp mobs at a much more steady rate then the Monk thus gaining xp substantially faster.

Are you seriously going back to this, lol?

I've already explained why the kill rate of the monk vs. necro is irrelevant to the original statement. It's not a matter of difference between the twinked monk vs. twinked necro and who will kill more, it's a matter of how much more a twinked monk can kill compared to a nontwinked monk vs. how much of a difference the same thing makes in necros. The difference in necros is much, MUCH smaller than it is with the monks, since gear does not scale nearly as well for casters as it does for melee. That's what the original statement of "Twinking casters isn't as exciting as twinking melee." means.

Past that, do you have any experience playing an uber twinked melee character on p99?

Shadey
05-19-2011, 04:35 AM
Are you seriously going back to this, lol?

I've already explained why the kill rate of the monk vs. necro is irrelevant to the original statement. It's not a matter of difference between the twinked monk vs. twinked necro and who will kill more, it's a matter of how much more a twinked monk can kill compared to a nontwinked monk vs. how much of a difference the same thing makes in necros. The difference in necros is much, MUCH smaller than it is with the monks, since gear does not scale nearly as well for casters as it does for melee. That's what the original statement of "Twinking casters isn't as exciting as twinking melee." means.

Past that, do you have any experience playing an uber twinked melee character on p99?

Your explanation doesn't fit the context of what I stated at all (and much of it is irrelevant to it entirely). So no point in trying to explain it to you as you clearly do not understand.

Question? Have you played a a Necro any earlier then P99? As in in eq1 live from start to later in the game doing end game content and xp zones? Or is your experience limited to just how long p99 has been out?

Frytard
05-19-2011, 04:43 AM
Have to disagree. An ubertwinked Necro would own any melee twinked up.

heh you can do same thing with a necro with or without gear. cant say the same for a melee

soup
05-19-2011, 04:47 AM
Your explanation doesn't fit the context of what I stated at all (and much of it is irrelevant to it entirely). So no point in trying to explain it to you as you clearly do not understand.

Question? Have you played a a Necro any earlier then P99? As in in eq1 live from start to later in the game doing end game content and xp zones? Or is your experience limited to just how long p99 has been out?

First necro I played was in 2000. One of my best friends IRL also played necro, and we would routinely talk about necros and necro strategy. It's kind of funny you bring it up, because we had a long running joke (until Luclin in fact, got focus effects?) about dieing and saying stuff like "Fuck the corpse, not like the gear matters, give me a couple bone chips and a couple rusty weapons and I'll keep going!" But that's irrelevant. Me and you both know we've claimed to have spent plenty of time on necro. I know I've spent plenty of time on twinked melee characters, so I ask what your experience with twinked melee characters is and what you base your assumptions about their capabilities on.

Shadey
05-19-2011, 05:06 AM
First necro I played was in 2000. One of my best friends IRL also played necro, and we would routinely talk about necros and necro strategy. It's kind of funny you bring it up, because we had a long running joke (until Luclin in fact, got focus effects?) about dieing and saying stuff like "Fuck the corpse, not like the gear matters, give me a couple bone chips and a couple rusty weapons and I'll keep going!" But that's irrelevant. Me and you both know we've claimed to have spent plenty of time on necro. I know I've spent plenty of time on twinked melee characters, so I ask what your experience with twinked melee characters is and what you base your assumptions about their capabilities on.

I don't have assumptions I have experience. Now my best ubertwinked alt char in live was a Beastlord (so luclin+). Prior to that it was my SK alt which only made it to lvl 45 (with every possible best piece of gear I could buy him). My experience was in running raids for high end guilds, which also including tons of XP'ing in all zones in our downtime from the beginning of the game on up.

My experience is seeing melee chars struggle LFG (even ubertwinked ones) because they could not solo as effectively and got better xp grouping. Both main chars and uber twinked alts of members of the various guilds I was in over the years. Guilds which had well over 80+ active members at all times due to raiding high end content.

As far as my experience on my Necro it is during that time in those raid guilds that I was class leader for the majority of the time I played my necro. Having to know the role which the class played in all encounters we were currently working on, both raid, group and solo so I could help others that needed it.

Now I will give you this. At this point in time all players are much more knowledgeable in how the game works. And if they don't they can google it and get some insight. They know more of what the zones are like and how to do the mobs (and what drops what items).

So now as of this time more people can solo much more then they could during live in this era. But it doesn't change the fundamental mechanics of the game or what I've stated in my previous posts in regards to Necro's and what they can do in comparison to the melee classes soloing ability.

Are you right that necro's can do much more with less? Sure you are. DUH!! Anyone that knows the game knows this. But that is not the point I was making.

Now Necro's can do it even better because the players know that much more.

soup
05-19-2011, 05:53 AM
I don't have assumptions I have experience. Now my best ubertwinked alt char in live was a Beastlord (so luclin+). Prior to that it was my SK alt which only made it to lvl 45 (with every possible best piece of gear I could buy him). My experience was in running raids for high end guilds, which also including tons of XP'ing in all zones in our downtime from the beginning of the game on up.

My experience is seeing melee chars struggle LFG (even ubertwinked ones) because they could not solo as effectively and got better xp grouping. Both main chars and uber twinked alts of members of the various guilds I was in over the years. Guilds which had well over 80+ active members at all times due to raiding high end content.

As far as my experience on my Necro it is during that time in those raid guilds that I was class leader for the majority of the time I played my necro. Having to know the role which the class played in all encounters we were currently working on, both raid, group and solo so I could help others that needed it.

Now I will give you this. At this point in time all players are much more knowledgeable in how the game works. And if they don't they can google it and get some insight. They know more of what the zones are like and how to do the mobs (and what drops what items).

So now as of this time more people can solo much more then they could during live in this era. But it doesn't change the fundamental mechanics of the game or what I've stated in my previous posts in regards to Necro's and what they can do in comparison to the melee classes soloing ability.

Are you right that necro's can do much more with less? Sure you are. DUH!! Anyone that knows the game knows this. But that is not the point I was making.

Now Necro's can do it even better because the players know that much more.
So in other words, you have no basis to say how powerful uber twinked melee characters are or aren't on p99.

That's all I was looking for ;)

Shadey
05-19-2011, 06:05 AM
So in other words, you have no basis to say how powerful uber twinked melee characters are or aren't on p99.

That's all I was looking for ;)

I have a lot of basis. But if you want to think your king of the little hill in your mind be my guest.

The mechanics of the game didn't change just the time period. Classic EQ ring a bell??? That said GL with whatever you do because assumptions won't get you very far, nor will your having to be right attitude when clearly your wrong and lack the experience to know better.

soup
05-19-2011, 06:16 AM
I have a lot of basis. But if you want to think your king of the little hill in your mind be my guest.

The mechanics of the game didn't change just the time period. Classic EQ ring a bell??? That said GL with whatever you do because assumptions won't get you very far, nor will your having to be right attitude when clearly your wrong and lack the experience to know better.

Experience on the actual server in question with both classes in question from within a couple months ago > recollected memories from live many years ago with experience with only one of the classes in question

Shadey
05-19-2011, 06:48 AM
Experience on the actual server in question with both classes in question from within a couple months ago > recollected memories from live many years ago with experience with only one of the classes in question

Your a legend in your own mind. Congrats! :D

Grizzl
05-19-2011, 09:21 AM
dont worry abot nerds telling to you to be quiet. Just ignore them. I also think twinking lvl 1 toon with 100k is BS from live servers. It will eventually turn this server into crap, as more and more people will do it. Imagine someone new coming to the server, looking for the classic feeling, what will they see? Bunch of twinks running around, flying through low lvls soloing red mobs. Great!

Hell, this guy is so bored he has to ask how to spend his 100k?! I give you advice. Spend it on helping real noobs. Distribute some of that wealth you dont need and actually HELP someone. It will help the server more than having uber twinks runing around.

Now, tell me to be quiet and call me troll, because I have a different opinion.

/flameshield on



Personally, IMO, its not how someone is geared that makes them undesirable,
its how they play esp with regard to others........

Also, the best way to help a noob out isnt to inturn twink them, but to
give them advice, assist in difficult situations, CR port, run by buffs etc.

Grizzl
05-19-2011, 09:30 AM
semantics. Me saying overall damage verses dps (same thing if you know how to think).

Now factor what I stated above into the soloing scenario. Which is what this poster wants to do. The Necro will be able to Kite higher lvl mobs (agro early on then fear later). Oh and root rot later too when the occasion arises. Killing more higher xp mobs at a much more steady rate then the Monk thus gaining xp substantially faster.



While I appreciate what people are saying here, i must admit this
is somewhat off point. This new toon's goal is def not to xp faster.
It will quest alot, challenge high difficulty encounters, and overall
enjoy the ride mostly......the grind is behind me....

Wudan
05-19-2011, 09:40 AM
look what you can do with your 100k ...

http://www.project1999.org/forums/showthread.php?t=37209

fuck twinks

Taryth
05-19-2011, 10:43 AM
So much anger over how other people play, lol

There is absolutely no rational reason to care, at all, about whether people twink or not.

And I don't know what live you played, but people giving a damn about twinks were easily the minority. Makes your bit about "typical twinkers just hear what they want to hear" a bit ironic.

He says most people laughed at twinks on Live, but what he really meant was "I laughed at twinks on Live, and just assumed everyone else reacted the same way."

I distinctly recall being happy when a twink joined the group, and being awed in the early years if the person was truly epically twinked. Part of the reward for leveling up to max, and then farming your balls off, is the ability to go back to content that raped your naked ass and rape it in turn. But I guess some people have inferiority complexes and can't stand to see anyone enjoy themselves.

Taryth
05-19-2011, 10:54 AM
Good try but no dice there. Come back when you actually learn more about the class. Then we'll talk.

Oh let me leave you with lil links for a cpl items that will increase a "Twinked" necro's damage on their spells.

http://everquest.allakhazam.com/db/item.html?item=775
http://everquest.allakhazam.com/db/item.html?item=959

Focus effects are in in Classic?

Holy shit, dude, you're making yourself look retarded. More so than all the posts before this one.

Enderenter
05-19-2011, 11:43 AM
To summarize that long back and forth about necro vs melee:

An ungeared necro will solo better from 1-60 than an uber twinked melee. However, an uber twinked necro will not solo better (relative to the ungeared necro) than an ungeared melee would relative to an uber twinked melee.

I doubt anyone will disagree with that.

Basically, if you want to roll a twink because you enjoy benefiting from uber gear on a low level, roll a melee.

mala
05-19-2011, 11:58 AM
this guy is asking for advice on what a fun twink class is, and the result is a 7 page weener measuring contest about necro knowledge. :confused:

Extunarian
05-19-2011, 12:16 PM
Basically, if you want to roll a twink because you enjoy benefiting from uber gear on a low level, roll a melee.

Best advice of the thread.

quellren
05-19-2011, 12:20 PM
this guy is asking for advice on what a fun twink class is, and the result is a 7 page weener measuring contest about necro knowledge.

And the sad part is, it doesn't even matter.
As a necro, I'd estimate that I'm 85% effective naked as I am with my 20k in gear.
Yeah, I'm missing some HP and mana, but my pet does the same damage, my spells do the same damage.
My brother-in-law monk, and frequent groupmate, on the other hand, does 'good' DPS naked, and when he gets all dressed up in his ~10-12k pp of gear (Wu's sticks and such) his DPS almost doubles, according to the parse logs I often run. he also takes less damage, and takes hits less often. He doesn't even have a fungi robe. I'm sure it'd be a bigger difference if he did.

There is no question who benefits more from nice gear.

falkun
05-19-2011, 12:28 PM
As someone has already mentioned, it wasn't until Flowing Thought (FT) and Focus effect gear came into existence that gear substantially improved caster performance in the same way it improved the lives of melees.

Note that for the majority of a bard's duties, they fall into the category of caster. I can get a 2.0 mod drum from a vendor for <10pp and be 83% as effective at kiting as a bard that spent 15+kpp on the best drum out there. And the rest of my gear? doesn't matter, I shouldn't be getting hit.

Knuckle
05-19-2011, 01:09 PM
Monk with Fungi + RFS + dragonhaste + Shaman haste pots + Shaman DS pots

+ spend 20k for PLs

Extunarian
05-19-2011, 01:12 PM
Monk with Fungi + RFS + dragonhaste + Shaman haste pots + Shaman DS pots

+ spend 20k for PLs

Shaman DS pots...do people actually use those? I thought they only do levle/4 + 1, and they are every expensive to make...

baalzy
05-19-2011, 01:19 PM
100k+fungi? Melee all the way, there are only a limited number of items that really 'twink' a caster out. The tunic would go well with a shaman though.

For solo'ing your best bet would be a monk. Buy a Tstaff & a fungi robe. Try to get your hands on at least a FBSS also. Bank the tunic until the robe gets nerfed. Fill out the rest of your gear with wus and/or cresent (you'd need someone to help you get the cresent). Solo a monk to 50+ no problem with a Tstaff provided you keep your bind wounds up to snuff.

If you're looking to twink out a necro, theres not really much you'd need. Rod of Annihilation, Fungi staff (good luck getting one of these), Tola robe. Necro's really aren't that hard to play if you're just looking to level from 1-60, although they are more involved then a mage typically is when soloing.

baalzy
05-19-2011, 01:45 PM
I just want to say this.

No amount of caster gear will make your spells resisted less, last longer, or hit harder.

A necro with a 2000 mana pool may be able to break a camp easier than a necro with a 1200 mana pool but once that camp is broken there is no way for the twinked necro to be able to kill faster then the non-twinked necro because their regen rates will be the same.

The twinked necro will level slightly faster then the non-twinked because of its ability to break certain camps better, but thats it.

RoA+Tola or Manastone+Fungistaff are the only ways you can twink any caster to the point where they'll level significantly faster. And you have to have that staff, your lifetaps are too inefficient at low level to make a manastone by itself worthwhile. Manastone is 1/3 mana to HP ratio. It's not until level 29 that you get lifetaps that do a 1/1 heal/mana ratio. at 34 you get CoB which is much more efficient mana regen then a manastone.

However, Fungi + Tstaff with any kind of haste is going to level 10x faster solo then a monk with fighting batons & wu armor.

mwatt
05-19-2011, 04:54 PM
I just want to say this.

No amount of caster gear will make your spells resisted less, last longer, or hit harder.

A necro with a 2000 mana pool may be able to break a camp easier than a necro with a 1200 mana pool but once that camp is broken there is no way for the twinked necro to be able to kill faster then the non-twinked necro because their regen rates will be the same.

The twinked necro will level slightly faster then the non-twinked because of its ability to break certain camps better, but thats it.

RoA+Tola or Manastone+Fungistaff are the only ways you can twink any caster to the point where they'll level significantly faster. And you have to have that staff, your lifetaps are too inefficient at low level to make a manastone by itself worthwhile. Manastone is 1/3 mana to HP ratio. It's not until level 29 that you get lifetaps that do a 1/1 heal/mana ratio. at 34 you get CoB which is much more efficient mana regen then a manastone.

However, Fungi + Tstaff with any kind of haste is going to level 10x faster solo then a monk with fighting batons & wu armor.

Your post kinda summarizes the gist of it, but you and everyone else so far have danced past, but not specifically mentioned one important fact. The Necro with more HPs and Mana will have less deaths or at a minium, less lost pets, so there is a secondary beneficial effect involved with twinking a Necro.

Bruno
05-19-2011, 05:05 PM
Daywolf is almost as bad of a troll as wehrmacht.

baalzy
05-19-2011, 05:16 PM
Your post kinda summarizes the gist of it, but you and everyone else so far have danced past, but not specifically mentioned one important fact. The Necro with more HPs and Mana will have less deaths or at a minium, less lost pets, so there is a secondary beneficial effect involved with twinking a Necro.

If you're playing in such a way that you need the difference in HPs at low levels. You're taking more risks then you need to. high blues/whites are way more efficient then killing yellows/reds once you're past lvl 30 or so.

But I also prefer safe steady Xp over high xp with huge potential for death.

So for the way I play, this is irrelevent at 'twinking' stages. Once you're lvl 40, even if you were twinked to hell at level 1, I no longer consider you a twink (as a caster).

Supaskillz
05-20-2011, 01:46 AM
Just to reiterate others necro gear means nothing unless it is a fungi staff or roa+jumpy robe. Size of mana pool is meaningless outside of boss fights where you will start full and burn entire pool.

Shiggy
05-22-2011, 09:15 PM
Just finished reading the entire thread and I have to say, best thread ever. Thank you guys, very informative and entertaining.

Beauregard
05-23-2011, 02:41 AM
Just to reiterate others necro gear means nothing unless it is a fungi staff or roa+jumpy robe. Size of mana pool is meaningless outside of boss fights where you will start full and burn entire pool.

I'm thinking about rolling a new iksar necro and putting all 3 on him. Sounds so fun.

bakkily
05-23-2011, 05:02 AM
it depends on what you like to play

playing a shaman, at first it is a tad slow, simple heals, ect, sucks cuz at lvl 19 our dots were nerfed badly, lvl 24+, it gets so much better with canni/regen, but once lvl 24-29 we can solo better cuz better dots that actually work, and 34 we are prime, can solo any where you want, do so much

ranger 1-9 is slow, you get hide in case your group goes into the shit, but with 9+, spells get better, 20, you get some better spells that helps you pull cc better, 30 i felt is the same as in the 20's, prime for a ranger is 39 because for one sow and other better spells and Heal at least

a fungi would be good for either of these classes, and with a ranger, youll def lvl up the char so much easier and less frusration with the class, with a shaman, you wont have a prblm as you lvl up, if a shmn what kind of race do you want? i played a barb, and on him i lvld up quite easily, nice amount of hp, ect, with a iksar im currently playing, i far less amount of hp, but geared so much better then when i lvld my barb to 50