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View Full Version : Do You Suppport Some Kind of Raid Rotation System?


Fammaden
10-21-2020, 08:11 AM
I realize that forum polls aren't a great representation, but this may be a time when many raiding players will be checking in more than usual.

The details of any rotation would need to be worked out, but its highly likely the result would be some hybrid system where significant amounts of competitive raiding would remain. The goal being to reduce the amount of adversity we are experiencing. Vulak alone at this point is simply begging to be rotated to stop the insanity every week.

I've included options to state your guild affiliation as I find that interesting but you can simply vote yes or no.

azeth
10-21-2020, 08:16 AM
Argument for rotation - fixes everything

Argument against - "I like pretending p99 is Need 4 Speed"

Grumph
10-21-2020, 08:16 AM
Didn’t rotations just create a different moral hazard?

A tidal wave of smaller guilds claiming a place in line until the wait is like 3 months or whatever?

azeth
10-21-2020, 08:17 AM
Didn’t rotations just create a different moral hazard?

A tidal wave of smaller guilds claiming a place in line until the wait is like 3 months or whatever?

Just like back in the day you would set up a tier system and that's how you would organize the rotation

Fammaden
10-21-2020, 08:30 AM
Didn’t rotations just create a different moral hazard?

A tidal wave of smaller guilds claiming a place in line until the wait is like 3 months or whatever?

So, here's an idea from RnF a bit ago:

I still dont understand why its so hard to commit to a rotation that makes everyone happy.

You put all of ToV on Rotation similar to how we had on Emarr

You have to Kill Sontalak to be put on rotation, if you are on rotation already you cannot kill Sont as to leave him there for guilds to "apply" guilds who have already demonstrated an ability to kill most the dragons in ToV solo would automatically be put onto this rotation

When a dragon spawns the guild who has the North rotation that week has 24hrs (you can shorten this timer if you want to limit the spread of spawns) to kill said dragon or it becomes open FTE

The guild who had North rotation the week before will have the West and Doze rotation the week after.

In the name of competition you leave 1 week on each rotation cycle to be a pure FTE week, and Doze and the West dragons FTE the following week to keep the cycle going

All city leaders, gods, VP and AoW would remain normal FTE

This was roughly the agreement that took place for a short time on Emarr and for the most part worked for ToV. Ofcourse you would have to figure out a system for Earthquakes (maybe make them full FTE and the current rotation guild gets bumped back a week, they could possibly even get extra mobs from this to lessen the pain of the wait extension)

If you added agreed upon race criteria for the rest of the targets you could possibly even do away with Earthquakes and Variances making it far easier for Staff and Guilds to schedule raids and kills (I would still keep Earthquakes personally as a way to stop the spread of spawns being too drawn out, but variances could go imho)

Tho this wouldnt clean up the entire raid scene it would greatly reduce the number of petitions and disagreements if it was followed, it would also allow for other lesser guilds to gear up and participate in more FTE encounters as true competition.

I always hear people saying that rotations prevent competition but this would allow not only competition to continue on all fronts, but possibly even add more competition on City Leaders AoW etc while drastically improving the overall raid scene and "fairness" to lesser guilds and guilds that prefer to do things with smaller numbers

Im sure this will go over like a lead life preserver and it surely has holes that need to be addressed but overall something like this I can only see as being a good thing for the server as a whole

Now, I'm not saying this guy's suggestion is what we go with but when I say a hybrid system, I mean including all these sorts of things like an "application" mob for guilds to earn a spot in NToV (this happened on my old server too but it was Aary as I recall), and certain weeks/mobs/situations that retain FFA status.

Additionally, there's only so many people playing on blue these days, the wait list probably isn't going to be as much of a concern as you say. This isn't likely to change any time soon. If anything it might require some rules on how many weeks you can fail targets before getting removed and how you earn your spot back, given that we are possibly about to see another big population crash for a while while green Kunark is still fresh.

Nexii
10-21-2020, 09:23 AM
Rotations will just open new toxicity, guilds arguing who deserves to get in or not. The problem is more one of lack of systemic regulation that works, too much goes on the GM's plate.

feniin
10-21-2020, 09:36 AM
Argument for rotation - fixes everything

Argument against - "I like pretending p99 is Need 4 Speed"

This this this. Rotations fix everything. Even gets rid of the toxic fucks that would leave if they had to share.

Incubo
10-21-2020, 10:17 AM
So to enter the rotation, you need to kill Sontalak. Only Fr/AG and riot have recently done that. So basically the solution is rotate ntov and wtov/doze between us two? That still doesn't stop the Riot petitions on other targets.

Fammaden
10-21-2020, 10:20 AM
This is simply one person's example not any actual proposal Incubo. Coming up with something is contingent on our guild reps in the UN right now. The thread is if you would support something rotational in general as opposed to the current meta, not that idea specifically. Sont is a bad applicant mob, the poster realized that in his thread in RnF already.

Grumph
10-21-2020, 10:59 AM
Real Rotations have never been tried!

Psyborg
10-21-2020, 02:37 PM
This this this. Rotations fix everything. Even gets rid of the toxic fucks that would leave if they had to share.

It doesn't fix anything for people who believe the only challenge this server provides in the raid scene is the Guild vs Guild aspect. There is nothing difficult about getting a bunch of people together and clearing ToV unfettered. Many people invested in the raid scene appreciate the competitive nature of it. A pure rotation also devalues loot, in my opinion.

Some sort of rotation on certain is good. Tunare, Ringwar come to mind. A limited rotation of sorts elsewhere would be fine, but it'd be great to keep some sort of guild vs guild raiding available.

LazyHydras
10-21-2020, 02:57 PM
Argument for rotation - fixes everything

Argument against - "I like pretending p99 is Need 4 Speed"

I prefer Crazy Taxi arcade game simulator, feels more accurate when you train everything just to get your pixels.

Incubo
10-21-2020, 02:58 PM
Looks like the people voting in the polls are people not in the raid scene that want free loot

Viscere
10-21-2020, 03:31 PM
There is no toxicity about rotations

a guild can kill a mob, it enters its rotation, period.

Naethyn
10-21-2020, 03:46 PM
Voted no. Raid suspending the top guilds every so often does enough to placate the casuals.

Oldschoolplayer
10-21-2020, 04:19 PM
Tuna, RW and ST rotations I can get behind. Everything else no rotations and a fte lock out that's reasonable and not egregious.

There will be a lot of guilds who aren't in ToV regularly competing that will want a free rotated spot. Can't blame them. But I can't support that. There has to be some hill to climb to reap some rewards

Stroboo
10-21-2020, 04:25 PM
the problem i see with rotations is who gets to decide if a guild gets a spot or not?

Does freedom automatically get a spot?

If they do then what are the requirements to get a spot?

When new guilds of elite type players form do they get a spot too?

when do newbie guilds get a spot? how do they know if they can or can't do something if they never go to try?

Daetien
10-21-2020, 07:17 PM
If the assholes of Rallos Zek can make a rotation back in the day, Blue can make a rotation.

How about something like Rallos had back in the day - you get 24 hours to kill your mob and if you don't it goes to FTE. This helps the small guilds who can't field a force during the day when we are at work, or at 2am when we are asleep, but can field a force on a regular night in prime time. Smaller guilds like DB won't be asking for NTOV chances, but we'd love a rotation for Vindi, WTOV, Sev, Trak, and other things that we can actually kill.

kanis999
10-21-2020, 08:14 PM
A rotation would help the situation for sure, but I'd prefer to see the IP accounts of the people causing the most drama to be perma banned. There have been so many people who shock me at their elitism and entitlement (Timorous Deep Thanksgiving raptor quadder, I'm looking at you). I am dismayed to find out that the reason an important petition of mine has been queued for weeks is because of these elitist guilds demanding the GMs' attention over 4th grader shenanigans. Make your own server if you want to exclude everyone else from the actual fun content of the game.

Also this kind of attitude is unacceptable. It does nothing to stop the monopolies. People in other guilds can't make progress because all the good raid gear is hogged.
So to enter the rotation, you need to kill Sontalak. Only Fr/AG and riot have recently done that. So basically the solution is rotate ntov and wtov/doze between us two? That still doesn't stop the Riot petitions on other targets.

Nuggie
10-21-2020, 09:39 PM
a guild can kill a mob, it enters its rotation, period.

+1 Gatekeeper mobs that are far harder than the mobs they "Hold the Gate" to is ridiculous.

getsome
10-21-2020, 10:31 PM
In rotations you do not need a gate keeper. Simple stipulate, if you fail to kill a mob you sign up for, you are dropped to the bottom on every rotated mob list.

However staff enforced rotations are lame. I am all for player made agreements.

sydbarrett25
10-22-2020, 03:59 AM
Doesnt have kittens member agree. Therefore not voting

YendorLootmonkey
10-22-2020, 10:49 AM
It doesn't fix anything for people who believe the only challenge this server provides in the raid scene is the Guild vs Guild aspect.

Then they should roll up on Red and enjoy the true competition they desire, right?

Tunabros
10-22-2020, 11:00 AM
Argument for rotation - fixes everything

Argument against - "I like pretending p99 is Need 4 Speed"

Ghost of Starman
10-22-2020, 01:06 PM
Real talk, I quit playing p99 recently because racing just isn't fun except for the people that treat p99 like a full-time job. I really like playing EQ, but I can't justify the time commitment with a family and full-time job. Having rotations would fix that, and from the results of the poll looks like I'm not the only person that thinks that way, I think the hardcore neckbeards with nothing else to do but race for mobs are in the minority on p99, and considering how many of them are toxic and don't play well with others, If they ended up quitting after a rotation is put in place it would be a net win.

kjs86z
10-22-2020, 01:52 PM
no bush towers?

abstain

bradsamma
10-22-2020, 04:57 PM
+1 Gatekeeper mobs that are far harder than the mobs they "Hold the Gate" to is ridiculous.


You want the gatekeeper to be harder because killing one of the easier ones could be a fluke. Killing sont means you can kill all of ToV every week.

Croco
10-22-2020, 05:26 PM
Real talk, I quit playing p99 recently because racing just isn't fun except for the people that treat p99 like a full-time job. I really like playing EQ, but I can't justify the time commitment with a family and full-time job. Having rotations would fix that, and from the results of the poll looks like I'm not the only person that thinks that way, I think the hardcore neckbeards with nothing else to do but race for mobs are in the minority on p99, and considering how many of them are toxic and don't play well with others, If they ended up quitting after a rotation is put in place it would be a net win.

biggest net win in server history

pogs4ever
10-22-2020, 06:20 PM
I think vindi is an ideal
Gatekeeper, roughly as hard as any dragon aside from like vyemm.