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garfo
08-05-2020, 04:08 PM
Ahoy Shammies!

Aside from Epic and other high-end stat gear, what other toys/clickies should I have on my wishlist to best prepare myself for soloing high end baddies like CG's, Chardok nameds, WW dragons, etc?

Baler
08-05-2020, 04:11 PM
grim aura earring for junk buff
wort pot as an oh shit clickie
WC cap if you can't risk dieing.
SoW Boots for outdoor junkbuff.

An end game goal for you is to get all the POM Flowers. :)

---
Edit: Soloing on shaman has a lot more to do with skill than gear,race or clickie.
For the big targets, keep torpor up 99% of the time, even if it means sacrificing DPS.
Slow the target is a priority even if it means losing dps.
Keep thosee junk buffs up or mobs will start dispeling into your good buffs.
Keep your best buffs in the last slots. My advise when buffing is to click off everything, relog and then fully buff up. So it's in proper order when stripped.

Life = Mana = Life

Practicing on the lvl 52 WW dragons or the cliff golem in OT is a great way to get notches on your belt.
Then you can bump it up to things like Ayillish, Guardian Wurm, hell I'd throw Tangrin on the list. These are your end game goals.
Fungi king solo is a lot harder for shaman with how pathing is now.

So long as the mob is slowed, you have torpor rolling and those junk buffs protecting your good buffs.
You can essentially stand there forever with the thing attacking you.

Hotel
08-05-2020, 06:00 PM
The things I never leave home w/ out:

(Common)
Lev Cloak
Sow Boots
Reclaim Energy Item
Wort Pots
WC Cap

(Uncommon)
Feign Death Ring w/ recharge box from Sky
Tooth that summons new pets from the mob in hand room
DA Earring

I think that covers most of the toys that can be super useful as oh shit buttons or even ways to do things like split camps :^)

pom flowers overrated imo

DeathsSilkyMist
08-05-2020, 06:36 PM
Ahoy Shammies!

Aside from Epic and other high-end stat gear, what other toys/clickies should I have on my wishlist to best prepare myself for soloing high end baddies like CG's, Chardok nameds, WW dragons, etc?

https://www.youtube.com/watch?v=HjZxMlJSCDc&t=218

At roughly this timestamp you can see the names for the clickies I have in my clickies bag. That is usually all I use in fights. I have other situational items like OT Hammer, Wort Pots, Reaper of the Dead, WC cap, etc., but I never really use them.

https://www.youtube.com/watch?v=uEgFcImQ9XU

Here is a video of me doing WW Dragons. The strategies and clickies are applicable to any soloable WW Dragon.

https://www.youtube.com/watch?v=qS3uoIHTu_c

Here is a video of me doing Cryptmaster in Chardok.

https://www.youtube.com/watch?v=umuVBewCNgY

Here is a video of me doing Cliff Golems.

Like Baler said, skill is one of the biggest overall factors when doing hard content. A skilled Torpor Shaman can do more with less.

The other thing you need is good resistance gear. Since Shamans don't get a lot of spell interrupts, you need to do quite a bit of spell tanking, which means your resistances need to be pretty decent, or you are going to get hit a lot with nasty spells.

dbparden
10-06-2020, 03:30 PM
Tag on question, similar topic.

I have a 60 shaman with Torpor, Bane, and Poxx (no epic) All of my gear is lore stuff that I could buy in the tunnel. After getting torpor I re-outfitted with more tanky gear instead of wisdom, concentrating on AC, HP, STR, DEX & etc. Now my wisdom is a pathetic 120. Was this a mistake to forego wisdom gear? I read once if you have Torpor wisdom isn't that big a deal......I am not sure I am buying that! After the grind to 60 and Torpor I put the shammy on a shelf but I have a rekindled interest in playing him now and any advice would be appreciated

Zipity
10-07-2020, 06:46 AM
AC/HP > Resists > Wisdom+Mana

Of course any worn regen or FT you get helps immensely as well, late game shaman is from what I understand about attrition kills, being able to out sustain bigger targets when you have The skill set is going to require two things, ability to land slow and not taking max damage on those slowed hits or spells. you have the idea with AC/HP/STA but do not forget about resists.

Noselacri
10-07-2020, 08:55 AM
Tag on question, similar topic.

I have a 60 shaman with Torpor, Bane, and Poxx (no epic) All of my gear is lore stuff that I could buy in the tunnel. After getting torpor I re-outfitted with more tanky gear instead of wisdom, concentrating on AC, HP, STR, DEX & etc. Now my wisdom is a pathetic 120. Was this a mistake to forego wisdom gear? I read once if you have Torpor wisdom isn't that big a deal......I am not sure I am buying that! After the grind to 60 and Torpor I put the shammy on a shelf but I have a rekindled interest in playing him now and any advice would be appreciated

While mana isn't totally irrelevant, you don't get that much out of stacking it. You probably want a decent baseline wisdom (I'd say 160ish) so your mana pool isn't so small that it becomes a problem, but other than that, having a huge mana pool just doesn't really do anything. Throughout a fight your mana will fluctuate between 0% and 70% or something like that. You're never gonna dump an entire full mana bar into something and then med back up to full, it's just not a thing shamans do. The only ones who genuinely get good value out of a huge mana pool are raiding clerics and wizards whose value in a fight is directly proportional to the number of spells they can cast without a med break.

dbparden
10-07-2020, 09:22 AM
While mana isn't totally irrelevant, you don't get that much out of stacking it. You probably want a decent baseline wisdom (I'd say 160ish) so your mana pool isn't so small that it becomes a problem, but other than that, having a huge mana pool just doesn't really do anything. Throughout a fight your mana will fluctuate between 0% and 70% or something like that. You're never gonna dump an entire full mana bar into something and then med back up to full, it's just not a thing shamans do. The only ones who genuinely get good value out of a huge mana pool are raiding clerics and wizards whose value in a fight is directly proportional to the number of spells they can cast without a med break.

160ish sounds good to me! Last night I scuffled some gear around and got to 161 without having to buy anything else. I could get rid of my 65HP rings for some more wisdom but I really don't want to sacrifice 130HP and what 12AC to get it

Danth
10-07-2020, 11:01 AM
Larger mana pool is nice when you fight something that resists slow 8 or 10 times in a row and the larger pool can mean the difference between success vs capping out. That type of scenario occurs mainly in a duo/trio with a proper tank where the Shaman's health/armor ratings are mostly irrelevant to begin with, hence why I have not mentioned it in this thread so far--the original post specifically asked about solo setups. A solo Shaman will get good service out of having as much health/armor/resist as he can find while having a more modest mana pool; things like West Wastes dragons aren't all that terribly resistant and mana regeneration coupled with a minimum of damage intake over a long battle matters far more for that type of gameplay.

The above being said, in the end I don't see that it matters ALL that much either way. Simply put the shaman is more than strong enough to overpower almost any equipment deficiency. The wife's shaman is set up more for mana pool and she can solo WW dragons just like any other shaman can. Smaller-pool shamans can and do duo/trio with success. Player experience/comfort and available click items is I think more important.

Danth

DeathsSilkyMist
10-07-2020, 12:44 PM
A high mana pool is useful on a solo Shaman when you are soloing a hard camp of multiple monsters. Chardok is a good example. Keeping even 3 hard monsters CCed can be extremely mana consuming if you get unlucky resists. At 200 WIS I still sometimes need to gate on multiple Chardok mobs if I get really unlucky.

Solist
10-07-2020, 03:14 PM
Spear of Construction
Smoldering Cudgel
Mage focus item like stein or torch.
Fairy-Hide Mantle
Fang Amulet of Calling
Vermillion Sky Ring
box of the void and class 3+5 mana batteries
Journeyman’s Walking Stick
DiZok Oracle Shelelleigh or Garduk
Fungi Tunic
Black/Green/White Flowers of functionality
Jaundiced Bone Breastplate
Ring 9

There’s some super high value items worth getting too:
Shamanistic Shenanigan Boots
Belt of Inconsistency

Keeping a high mana set on hand is useful too. Just to swap out your high AC/Click slots when you need to be spamming chloroplasts for a fight or need 20+ turgurs casts available. SS/matchless chest, benevolence range, pair of SS bracers. A soloing shaman build is very shit at those tasks without a way to quickly add 6-700 total manapool in anticipation of them. But otherwise AC is king, you won’t find a more important stat.

Danth
10-08-2020, 10:53 AM
Chardok is a good example.

Thanks for mentioning Chardok, sometimes I forget that zone exists. I hardly ever go there. Depth of mana pool is nice any time constant activity means the player doesn't have the time to sit around doing torpor/canni at his leisure. The shaman is defacto a hybrid character and ideally wants just about all statistics. That being said, if a player has to sacrifice something, it's possible to tailor a character to the work being done. The guy solo'ing Western Wastes dragons can usually get by with a smaller mana pool. The duo'ing shaman who isn't getting hit can place less emphasis on health/armor. Ultimately gear mostly improves staying power and margin for error, not so much raw capability. The sheer power of the class means it's difficult to build an ineffective shaman.

Danth

Negativ
10-08-2020, 02:32 PM
Spear of Construction
Smoldering Cudgel
Mage focus item like stein or torch.
Fairy-Hide Mantle
Fang Amulet of Calling
Vermillion Sky Ring
box of the void and class 3+5 mana batteries
Journeyman’s Walking Stick
DiZok Oracle Shelelleigh or Garduk
Fungi Tunic
Black/Green/White Flowers of functionality
Jaundiced Bone Breastplate
Ring 9

There’s some super high value items worth getting too:
Shamanistic Shenanigan Boots
Belt of Inconsistency



This is the exact list of items I use, except for ring 10 instead of ring 9, and no Fungi Tunic. With ring 10 and 3 aura of battle items, I never found much use in keeping the fungi tunic on hand.

Duckwalk
11-12-2020, 04:22 PM
This is the exact list of items I use, except for ring 10 instead of ring 9, and no Fungi Tunic. With ring 10 and 3 aura of battle items, I never found much use in keeping the fungi tunic on hand.

Fungi is 15, Regrowth is 15. Ring 10 is 10 and 3 AOB items is another 16. Basically sacrificing 14 regen (about 6mana/tick).

Does AOB stack on top of worn regen past 15? Assuming max mana regen and never getting hit would optimum set up be fungi, casted regen, 3 AoB items, FT 5?

Not criticizing you choices, I'm certainly guilty of the same. Just spit balling different setups and I always forget where the caps are outside of 15 worn, 15 spell.

DeathsSilkyMist
11-12-2020, 05:24 PM
Fungi is 15, Regrowth is 15. Ring 10 is 10 and 3 AOB items is another 16. Basically sacrificing 14 regen (about 6mana/tick).

Does AOB stack on top of worn regen past 15? Assuming max mana regen and never getting hit would optimum set up be fungi, casted regen, 3 AoB items, FT 5?

Not criticizing you choices, I'm certainly guilty of the same. Just spit balling different setups and I always forget where the caps are outside of 15 worn, 15 spell.

AoB does not stack worn regen past 15. If you are wearing a fungi tunic, AoB is only giving you the ATK bonus. Also, Ring 10 does not stack with regrowth.

Best regeneration you can get is +15 worn, +15 spell, +2 from Form of the Great Bear (this does stack with regrowth), and whatever the maximum is from bard song.

Only reason to get ring 10 on a Shaman is if you want to stack free spell regen with SoW. Otherwise, fungi staff and ring 9 works just fine.

Saisu
11-12-2020, 06:24 PM
...and whatever the maximum is from bard song

Think it's 32hp/tick with a 2.5 modifier instrument, or 36hp/tick with Puretone Disc up.

loramin
11-12-2020, 06:28 PM
Think it's 32hp/tick with a 2.5 modifier instrument, or 36hp/tick with Puretone Disc up.

94: +33 Cantata of Replenishment, +36 Hymn of Restoration, +25 Niv's Melody of Preservation

http://wiki.project1999.com/Buff%20Lines#HP_Regeneration

Saisu
11-12-2020, 09:57 PM
94: +33 Cantata of Replenishment, +36 Hymn of Restoration, +25 Niv's Melody of Preservation

http://wiki.project1999.com/Buff%20Lines#HP_Regeneration

.....
Man, you learn something new each day. I would have sworn HoR and CoR didn't stack. This is super helpful info.

Zipity
11-13-2020, 09:25 AM
Hymn and cantana regen don’t stack,
Fungi and AoB regen don’t stack either...

loramin
11-13-2020, 11:20 AM
Hymn and cantana regen don’t stack,
Fungi and AoB regen don’t stack either...

They should ... according to Allakhazam's Lucy database (which is what that page is based on).

So either:


Lucy is incorrect (unlikely)
P99 is incorrect (ie. it's a bug)
both are correct, but the stacking of those two things changed on live since the classic period


Sine I don't know whether those things changed after the classic period I can't say whether the page is wrong or P99 is ... but if anyone can find proof that P99 is wrong the devs will fix it. Alternatively, if anyone is sure those things did change on live, someone should update the Buff Lines page.

loramin
11-13-2020, 11:39 AM
Follow-up; here are the relevant stacking pages for the bard song (and note that all this data is scraped from the spell files in game, so it's not subjective):

Cantata of Replenishment: https://lucy.allakhazam.com/stacking.html?id=1759&source=Live
Niv's Melody of Preservation: https://lucy.allakhazam.com/stacking.html?id=748&source=Live

Hymn of Restoration doesn't even have a stacking page: https://lucy.allakhazam.com/item.html?id=15007

The way Lucy stacking pages work is that they list everything that uses up the same stacking "slot" ... iel. everything that doesn't stack. Thus, not having each others' names listed indicates that (on live at least) all three stack.

If you look at the history tabs on those songs, it doesn't seem like the stacking changed, except for this entry:

2008-07-09 02:52 Changed Spell_class from to 5
2008-07-09 02:52 Changed Spell_subclass from to 51

I'm honestly not sure what Lucy thinks a "spell class/subclass" is, so that might indicate a stacking change in 2008, which would completely explain the difference between P99 and live. Or it might be some meaningless unrelated change, and P99 could actually have a flaw in their spell stacking.

Not being a bard, I'm honestly too lazy to look, but if someone cared you could start by looking at the release notes in July 2008 to see if they mention stacking changes, or you could learn what a spell's "spell class" is in official terms.

Again, the devs here like making things more classic, so if those songs don't stack and anyone can find proof they should, it should mean a fix. And if anyone can show that they did change on live, and that there's no bug in our classic EQ code ... I'll happily update the Buff Lines page.

Stonewallx39
11-14-2020, 04:21 PM
Fungi is 15, Regrowth is 15. Ring 10 is 10 and 3 AOB items is another 16. Basically sacrificing 14 regen (about 6mana/tick).

Does AOB stack on top of worn regen past 15? Assuming max mana regen and never getting hit would optimum set up be fungi, casted regen, 3 AoB items, FT 5?

Not criticizing you choices, I'm certainly guilty of the same. Just spit balling different setups and I always forget where the caps are outside of 15 worn, 15 spell.

Maybe a noob question here, but does the innate regen of iksar/troll stack with all of these? Or is there a total regen cap that makes the extra innate regen redundant?

Duckwalk
11-14-2020, 04:23 PM
Maybe a noob question here, but does the innate regen of iksar/troll stack with all of these? Or is there a total regen cap that makes the extra innate regen redundant?

There is a regen cap I believe but it’s like 50(?). Racial regen does stack and is very worthwhile.

DeathsSilkyMist
11-14-2020, 04:59 PM
Maybe a noob question here, but does the innate regen of iksar/troll stack with all of these? Or is there a total regen cap that makes the extra innate regen redundant?

Yes racial regen stacks with everything, it is not considered in any of the caps mentioned. A Torpor Shaman doesn't really meditate, so racial regeneration is +8 standing at level 60. A Troll/Iksar can get up to +40 regen per tick standing without a bard, and Ogres/Barbarians can get up to +32. Once you get Torpor, worn/spell regeneration loses a lot of utility because Torpor is +300 regen per tick. This is why you don't see a lot of Torpor Shamans still using Fungi Tunic as their main chest piece.

Mathematically Troll/Iksar regeneration gives you 4800 HP per hour over Ogres/Barbarians, assuming you are always under 100% HP. That is saving you 3-4 Torpors per hour, which means it is only saving you 2 minutes per hour at best. You can check out my Shaman race guide in my signature for more details on that, and videos.