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pivo
07-11-2020, 12:01 PM
First let me say, I understand, it is an operator error, I'm just bad, slow clumsy player. I have mage at high 20's, druid at mid 20's, but I'm struggling to get my necro over 16. I lost count but I think I dropped 5-6 times from lvl 16 back to lvl 15. I just can't seems to make it over 16...

My problem is, I don't know how to properly use right spells and especially which spells for which mobs.

On sisters enrolis island for example, I dropped 50 or 60% from lvl16, mostly because of mu clumsiness I will admit. They keep socially aggro and I could only kill 1 at a time. If I sit on a beach waiting for one to show up, I kill 1 every 15 minutes, waaaaay to slow to level up. Died twice trying to go on a boat, didn't even know I have invisibility spell, just to give you idea how bad player I am. (gnome necro)

So last time I asked in game, where would be a good solo place for my necro 15-16 I was told to go to Oasis, going after gnolls and crocs. The only think I know how to use (I think) is fear kite: engulf darkenss, send pet, fear and DOT. Well everything is kos in that area, lots of roaming stuff, white, yellow and even red mobs. I soon got killed several times, this fear just makes target mob runs around and pulls one or two others.

Also, tried gnoll, I was told to use that spell that hits undead only, which I have, but I exhausted all my mana by the time I killed him. And it was blue not white or yellow. (and then i got killed by random wandering something while i was without mana trying to meditate)

Bottom line, I'm flying leveling with Mage, it goes so fast and easy, Druid is much slower, but at least I can level, but with necro, which should be the easiest, I'm stuck, keep dying and can't get into lvl 16 and higher. (have feing death spell, just didn't have chance to use it yet)

My question: next I will go to Gorge of King Xorbb which per wiki is good for necros, but can someone please tell me, which exactly (and in what order) spells I should use for certain type of mobsters?

If I ask online, similar level necro I mostly get response see wiki and go read Sesendrics guide. Sorry, it is a book, too much, too complicated, I tried it, too much info, I'm a simple, slow older player, I just need simple help, what mob, where, which spells to use and in which order. And wiki does not tell you which spells and what rotation to use on certain types ob mobs. Just go there for gnolls is not helpful.

I tried several places that wiki suggest or other suggested and I'm keep dying since I don't know how to use spells.

Some guide suggest to keep run 100% of the time that spell that converts HP to mana. Well I don't understand that spell, I just die faster then. I understand with leach I'm then converting back my mana to HP and all is nice in theory, but when i try I just die faster, since I'm not sure what exactly rotation I should be using and when and on which types of mobs. Any exact dumbed down explanation would be appreciated ;)

This necro seems cursed. So I'm running yesterday (hugging the wall) through LF when someone ask me, to help him retrieve corpse. Just as I finally got to lvl 16 yet again. Got killed twice and of course, that poor fella was still without his corpse.

Anyway, please help this slow clumsy player, I would like to level up my necro as well. ;)

p.s. (I'm playing solo, please don't suggest grouping, I don't enjoy groups or duos)

Saisu
07-11-2020, 03:03 PM
Well, first step is to understand Feign Death is your “get out of jail free” card. You mention constantly dying, but feign death is literally built so that you should never have to die. Keep ~30% mana at all times, and at the first sign of trouble, FD and reset. I’d recommend making sure your Abjuration skill has not been neglected so you can rely on less fizzles.

It sounds like your major trouble is specifically around pulling, and being aware of your surroundings (social aggro). I’d work on finding safe areas free from monsters, and then pulling a single monster to your safe area away from roaming trouble.

Christina.
07-11-2020, 03:34 PM
You should be at the sisters in Lesser Faydark untill you are level 18-19. There are 4 sisters that you kill there. They are social so they will assist each other but all you have to do warranting you can get the camp.. is ask someone to help you split them so you can fight them one at a time. Once the camp is broken.. youll want to start the fight with your level 12 snare... Fear... Then send pet. This area won't have wandering mobs that will aggro onto you making your kiting harder so it might be easier for you to learn how to kite effectively here. You will make some decent platinum with their bronze weapons and awesome xp up until 19. Or you can always just go get a group in Oasis.

DMN
07-11-2020, 06:50 PM
There is no konami code in EQ.

It sounds like you are playing the game far too lackadaisically. Your choices are going to come down to: finding a different game to play, starting to pay much closer attention, or just keep dying all the time. If you don't want to read guides, especially when you are struggling with a given class, it really doesn't bode well for your likelihood of improving your EQ skills.

And you aren't dying because you are old/clumsy.You are dying because you are not very good at EQ. That's ok. You will get better with effort and everyone started off playing EQ pretty poorly with plenty of stupid deaths to go around. After awhile a lot of things that previously "took effort" will come naturally to you, sort of like riding a bike.

Christina.
07-11-2020, 07:49 PM
There is no konami code in EQ.

It sounds like you are playing the game far too lackadaisically. Your choices are going to come down to: finding a different game to play, starting to pay much closer attention, or just keep dying all the time. If you don't want to read guides, especially when you are struggling with a given class, it really doesn't bode well for your likelihood of improving your EQ skills.

And you aren't dying because you are old/clumsy.You are dying because you are not very good at EQ. That's ok. You will get better with effort and everyone started off playing EQ pretty poorly with plenty of stupid deaths to go around. After awhile a lot of things that previously "took effort" will come naturally to you, sort of like riding a bike.

What DMN said.

Tann
07-11-2020, 08:46 PM
I can't speak for other Necro players but for me it's all about efficiency. Gotta find the balance between how many dots to use with how much damage your pet will do so you can ensure you get full exp.

Spell order? Check wiki for durations and use the longest dot first, then darkness (unless that's the longest), then fear, pet DPS and meditate.

Check wiki to get a rough idea of monster health and plan on enough dots for around 60% of the mobs life. If the dots aren't wearing off before the mob dies then either the dots are too strong (or too many) or skellybro is doing too much damage and you're losing exp.

If adds are a problem try another place that has single wandering mobs that you could pull up by an out of the way hill. Gnome Necro you say? What deity? If you don't mind trashing your Qeynos evil guild faction then check my guide in my signature for Qeynos questing, rabid grizzly or bandit sashes is crazy exp at your level.

Adron
07-11-2020, 08:54 PM
16 is high enough to have root via Hungry Earth if you do the research or buy the spell. with root, splitting a camp is as easy as starting with rooting one, killing the other that isn't rooted.
I also split with a necro by opening with snare, sending in the pet on the snared one, fear the non-snared, and then spending 15 seconds finishing off the snared/pet engaged one before the returning feared one. you could also send in the pet on the non-snared mob, which would engage the skeleton, allowing you to circle and keep adding spells to either mob, an engulf on mob 2 for instance.
If you are dying to a single blue mob, and do not have room to fear kite, you must not have faith on your skeleton tanking. send him in, count to five before you engulf, heat blood. mob comes to you, but only after the 2nd dot hits, and slowly, then you take a turn at tanking. mob will be dead before you are seriously harmed, this from someone in nonmagical cloth. have a health tap available in case you do get some decent dmg on you, but normally it isn't a big deal.
Because mages have direct nukes, at 16-20, it is easier to womp on the first mob and get to the 2nd before anything bad happens. necro is a little trickier until you get root, due to dots taking a while.

Tann
07-11-2020, 10:23 PM
plan on enough dots for around 60% of the mobs life.

note that I only have exp up to the 30's, prob not correct for later levels

pivo
07-11-2020, 10:32 PM
Well, first step is to understand Feign Death is your “get out of jail free” card.


I know, in a panic I twice tried and failed to trigger Gate (automatic click since this is what I used all this time on my 3 toons so far) After I died I recalled, darnit, I have Feign Death. I did say I'm slow, clumsy player lol

I’d work on finding safe areas free from monsters, and then pulling a single monster to your safe area away from roaming trouble.

Thank was my reason for posting, if some of you seasoned players, recall, some spots like this, that would be easy for lvl 16 Necro.

pivo
07-11-2020, 10:36 PM
If you don't mind trashing your Qeynos evil guild faction then check my guide in my signature for Qeynos questing, rabid grizzly or bandit sashes is crazy exp at your level.

Thanks, will check out your guides. No I don't mind trashing evil guild faction, as a Gnome, I'm friendly and (hopefully) likable necro lol

# 3 may be too though for me, my druid can easy do it, but necro against 5-6 backstabbers that aggro together, sounds like a suicide mission. (not that I'm not used to suicides lol)

But # 4 I will try for sure.

pivo
07-11-2020, 10:44 PM
You should be at the sisters in Lesser Faydark untill you are level 18-19. ... Once the camp is broken.. youll want to start the fight with your level 12 snare... Fear... Then send pet.

Yes great camp, I did level on it (and made platina) with my Druid and Mage. Too bad is sooo hard to find it free.

This area won't have wandering mobs that will aggro onto you making your kiting harder so it might be easier for you to learn how to kite effectively here.

I though that too, my Druid and Mage were safe there. But my Necro got killed several times by some small dude Thistle something (or is it some other name, can't recall now) he is very short, but quick and usually I don't see him until he hits me and second later I'm gone. This (and always camped camp is the reason I'm looking for some other spots)

Or you can always just go get a group in Oasis.

Ah, so Oasis is for groups, no wonder I have such a problems there ;)

Tann
07-11-2020, 11:04 PM
But # 4 I will try for sure.

Bread shipment was during the Karana plague event, which I believe was during Kunark close to Velious release so that's not an option. Also it got heavily nerfed after a ton of people started doing it.

You could do the rabid grizzly, it's not much exp for the kill but the turn-ins are still a lot of exp into the late teens. I've seen people poopsock that spawn till they have an inventory of pelts then gate to the quest NPC.

pivo
07-11-2020, 11:18 PM
It sounds like you are playing the game far too lackadaisically. Your choices are going to come down to: finding a different game to play, starting to pay much closer attention, or just keep dying all the time. If you don't want to read guides, especially when you are struggling with a given class, it really doesn't bode well for your likelihood of improving your EQ skills.

With all due respect, that's lecturing, not help I asked for. probably my fault, my post was too long, I should at least start with TL;DR. And probably made it shorter.

Let me give you example, after Sisters bandit camp in LF I was struggling with my Druid, (at lvl 19 after I got new set of spells) I tried several things, several zones. Result was, or I managed to kill something with last drop of mana, or I had to run for life and few times I didn't manage to escape. Tried Craing Spiders, Elephants in SK... many different things. I was running out of ideas. And I didn't enjoy any more. I checked Wiki, it wasn't helpful. I felt I was struggling waaaay to much. And with few deaths my XP was at same level for several days. I wasn't making any progress and it was frustrating. I'm not good at figuring out where to go, what to do next.

Then someone told me, to go after those two Gnolls in Karana, close to Druid ring. And to use: (first time harmony for splitting the camp, then...)

Dizzying Wind
2 x Careless Lightning
Dizzying Wind

And boy it made the difference. I had mana left for one more spell, if I would need it, I didn't struggle any more, I stayed there several levels and what was before a huge struggle for me and I could not advance in leveling, now it was suddenly easy, fun and effective. And all it took was one short but detailed help. (where to go and what/how to do it)

That player is seasoned, knows where are best spots to go... And his tip/help made huge difference to me. And this was my intention for my OP. Is someone recall some easy solo spot for Necro at lvl16, since I feel the same now with this Necro as I was before with Druid at 19. I'm at this level for a long time, my mage and Druid all were at similar level, my Mage is now almost 30. But Necro is still at 15/16. Since I'm stuck, for so long, since I'm strugging so much, since I can't find that sweet spot for Necro, I though it my be a good time to ask for help from some seasoned player, who may recall good solo spot for that level and what spells to use for that particular mob.

You seems to think, I should not play the game the way I do (very causally, without proper deep study) but if I do, I should or keep dying or stop playing this game.

Well guess what, despite this game being very brutal to this clumsy player (I managed to kill my toon more than once by buffing the attacking mob and nuking myself), despite I probably have record in number of deaths, I still like the game, it is THE ONLY GAME I LIKE and the only game I'm wiling to put some of my free time into it.

But I'm not married to it, I don't enjoy to study parsing and doing math about damage, DoT, durations and similar things. Yes, I do it the easy, call it lazy way. If I struggle too much, I ask. Forgive me!

While you didn't help with your lecture, if it made you feel better, then I guess it was worth it ;)

pivo
07-11-2020, 11:22 PM
Bread shipment was during the Karana plague event, which I believe was during Kunark close to Velious release so that's not an option. Also it got heavily nerfed after a ton of people started doing it.

You could do the rabid grizzly, it's not much exp for the kill but the turn-ins are still a lot of exp into the late teens. I've seen people poopsock that spawn till they have an inventory of pelts then gate to the quest NPC.

OK thanks, will give it a try :)

Zipity
07-11-2020, 11:29 PM
The Lfay sisters camp is two single pulls and one double. A lvl 16 necro pet should pretty much be able to solo a single.

pivo
07-11-2020, 11:30 PM
If you don't want to read guides, especially when you are struggling with a given class, it really doesn't bode well for your likelihood of improving your EQ skills.

Probably I didn't properly express myself. English is not my mother language. I did read Saserrix (typing per memory, apology for butchering the name) guide. I didn't understand it. It is way above my game comprehension. I don't know how to explain it, it is too complicated for me. I'm simple guy, I need simple, short & to the point directions, especially when directions are in (for me) foreign language.

I have heard many times, necro is one of the simplest classes to play, you only need few spells. So i know i'm doing something wrong, over complicating... hence I came here to ask for some help, which spells to use on which mobs. Since you can't use the same set of spells for all mobsters, I thought I will get some specific help, go there, kill that mob, use these spells at your level.

kjs86z
07-12-2020, 12:17 AM
prob should just keep playing your mage then

Philistine
07-12-2020, 02:22 AM
Once you get 16 back, FD really early when something goes wrong, especially if you don't have jboots or a sow to rely on to get you out of trouble. I used to die a ton too, and the biggest thing that helped me stop dying was to not wait until I was in dire trouble to FD. Untwinked necros (ie, you and me, from the sound of it) die REALLY fast when actively getting hit. As soon as something goes wrong and you're not pretty sure you'll survive it, just FD and let everything reset.

Philistine
07-12-2020, 02:25 AM
Also, for spells I'd say try to avoid engaging caster mobs period until you're a lot more practiced. Open with snare, then fear and send in pet, then lifetap DOT, then poison DOT. Just repeat that sequence as necessary.

Hang in there! I was really underwhelmed by my necro until he hit 34....then he became awesome!

Snaggles
07-12-2020, 03:12 AM
Zone lines are safer to fight at and often free from pathers. Why not park your pet and go pull with clinging? Oasis/sro or oasis/nro are just a couple easy spots that come to mind.

Tenloar
07-12-2020, 04:55 AM
Personally I can tell you I enjoyed that level range in Oasis.

I was only killing undead and brought out the Undead spell kit that consisted of Ward Undead, Sense the Dead, and Spook the Dead.

Only DoT I would add to them was Engulfing Darkness, other than that I'd just nuke away with the Undead DD (I also love the -Magic component it has). Obviously keeping Dark Pact up and having Lifedraw up for health.

Super easy and safe EXP, goes much faster with Clarity and if you can get a Magician to summon you a Staff of Symbols/acquire a Rusty Halberd from a merchant also makes your pet hit for 20 dmg per swing.

Hope this helps!

unleashedd
07-12-2020, 06:10 AM
polak, cech, or slovak? :D

Do the LF bandit sisters. Two at firepit are doublepull, but the other two are singles. At such low level, the math is simple and gives some room for errors and resists/RNG. Each sister has 260HP (+/- 20HP). If you pull them far enough from camp, they run at 20%. If you have to run, Mistmoore is really close so practice that strafe run.

I solo'ed that camp from lvl12 with my enchanter (as a matter of fact, everytime I play a new toon, I take them there at 12/13. Good exp until 17). It is frequently occupied thou, so either check later or try to share.

Zdar

VincentVolaju
07-12-2020, 07:33 AM
16-20 do Scarecrows in WK fields ( https://wiki.project1999.com/West_Karana ) #10 on the map. They're Undead mobs so you can use your 30mana Ward Undead nuke, and your 10mana fear undead spell.

If you don't have much of a mana pool, then pull with an Engulfing Darkness, Send Pet, Spook the Dead (UD Fear), Heat Blood, 1 Ward Undead, Sit/Med, re-fear as needed.

If you do have a big mana pool, pull with Darkness, and snare kite it with Ward Undead while pet beats on it.

I did this on a Necro 16-20 and it went pretty fast. There's often high level Druids / Shamans in the zone camping Ogres also, so you can usually grab some free HP buffs and Sow as well.

pivo
07-12-2020, 09:23 AM
16-20 do Scarecrows in WK fields ( https://wiki.project1999.com/West_Karana ) #10 on the map. They're Undead mobs so you can use your 30mana Ward Undead nuke, and your 10mana fear undead spell.

If you don't have much of a mana pool, then pull with an Engulfing Darkness, Send Pet, Spook the Dead (UD Fear), Heat Blood, 1 Ward Undead, Sit/Med, re-fear as needed.


Thank you, these Scarecrows looks like what I was looking for and my corpse is already close :D

If this doesn't work, will try the other suggestions, thank you everyone for all the tips.

Tann
07-12-2020, 10:52 AM
Probably I didn't properly express myself. English is not my mother language. I did read Saserrix (typing per memory, apology for butchering the name) guide. I didn't understand it. It is way above my game comprehension. I don't know how to explain it, it is too complicated for me. I'm simple guy, I need simple, short & to the point directions, especially when directions are in (for me) foreign language.

I have heard many times, necro is one of the simplest classes to play, you only need few spells. So i know i'm doing something wrong, over complicating... hence I came here to ask for some help, which spells to use on which mobs. Since you can't use the same set of spells for all mobsters, I thought I will get some specific help, go there, kill that mob, use these spells at your level.

simplest class? I'd say necro has much more going on then say a mage or wizard. Mage is just /pet attack + reclaim + nuke. Wizard is just nuke nuke. Necro can root/rot, fear kite, charm undead, split camps, ghetto mez, etc..

its usually never as simple as "go here and use these spells to kill that thing", EQ is more like college, you gotta experiment! Card A usually goes into Slot B but this one time you got drunk and put Card A into Slot G and who knows maybe something magical happened.

Killing those sisters still? wiki says their about 7-13 (if accurate), level 13 mob per the wiki has about 300hp (again if accurate). That means the lv12 darkness and lv12 heatblood would almost kill the thing outright so you'd need to back off heatblood and use a lesser dot or just a tap. gotta find the balance between mana output/exp gains/downtime.

Christina.
07-12-2020, 12:50 PM
simplest class? I'd say necro has much more going on then say a mage or wizard. Mage is just /pet attack + reclaim + nuke. Wizard is just nuke nuke. Necro can root/rot, fear kite, charm undead, split camps, ghetto mez, etc..

its usually never as simple as "go here and use these spells to kill that thing", EQ is more like college, you gotta experiment! Card A usually goes into Slot B but this one time you got drunk and put Card A into Slot G and who knows maybe something magical happened.

Killing those sisters still? wiki says their about 7-13 (if accurate), level 13 mob per the wiki has about 300hp (again if accurate). That means the lv12 darkness and lv12 heatblood would almost kill the thing outright so you'd need to back off heatblood and use a lesser dot or just a tap. gotta find the balance between mana output/exp gains/downtime.

Maybe true but low hp = easy kill and perfect for him to practice on. Good xp and money to equipt himself as well.

pivo
07-13-2020, 08:42 PM
Personally I can tell you I enjoyed that level range in Oasis.

I was only killing undead and brought out the Undead spell kit that consisted of Ward Undead, Sense the Dead, and Spook the Dead.


When I'm 17 I will go back and try again. Not sure why Oasis is so toxic to me. I need to check if I have all three spells you mentioned. I know I have Ward Undead since it is research and research papers easy obtainable at vendor. I may miss one of both others, which would explain my troubles with undead. That would be so typical of me. Other two toons have money, but my Necro is for now pooor (but not for long!) and I know I wasn't buying all the spells. Will take care of this, thanks for the detailed info!

pivo
07-13-2020, 08:45 PM
simplest class? I'd say necro has much more going on then say a mage or wizard. Mage is just /pet attack + reclaim + nuke. Wizard is just nuke nuke. Necro can root/rot, fear kite, charm undead, split camps, ghetto mez, etc..


You are correct, my bad. I worded it wrong. You can hear left and right, how is Necro fastest to level with. And I translated this into easiest. (and was scratching my head since I found it easiest to die with :p although admitting, by not playing it correctly)

pivo
07-13-2020, 08:47 PM
Hang in there! I was really underwhelmed by my necro until he hit 34....then he became awesome!

I see, ok I though party starts earlier :D
In all seriousness I think I'm OK now

pivo
07-13-2020, 08:57 PM
16-20 do Scarecrows in WK fields ( https://wiki.project1999.com/West_Karana ) #10 on the map. They're Undead mobs so you can use your 30mana Ward Undead nuke, and your 10mana fear undead spell.


Just coming back to tell you, this worked. Actually, I have now 3 easy targets, these Scarecrows (hmm are there really more than one? I managed to only see 1 at a time), that Bard from 5 minutes bard diet, forgot I was reading about this already, but never tried until now, and those brown (carion or similar) spiders next to Craig spiders.

Now suddenly everything is easy. After I died one more time in Oasis when I tried to get back to lvl 16. In Karanas everything is easy. Oasis is death to me, something i'm doing wrong there. (plus didn't have most undead spells lol)

I'm now set for almost up to lvl30. With these three I mentioned above and Craig spiders i will go to somewhere around 21-23, then off to the island with gargoyles (where are Spectres on top) for some needed platina until 28, then I will try my first guards.

Again, thank you and all others for all the help I got.

Note to myself: Necros actually DO NEED those undead spells! :D:p

To-Do: get all undead spells then go only after undead npc's!

FatherSioux
09-13-2020, 02:48 PM
This thread shows how there is a huge section of this community that is very helpful. This guy refuses to read an in-depth, generally refuses to help himself. Love p99