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Stonewallx39
06-13-2020, 01:51 PM
I love frontal stun immunity on my Ogre Warrior. I don’t know how game-breaking it actually is but it definitely seems to help me gain and maintain aggro. It’s also just plan fun not to be stunned, which is possibly one of the most annoying things about taking the hits.

I’ve tanked quite a bit on my Monk and have definitely noticed when I get stunned at the beginning of a fight it’s a long uproad battle to gain aggro where as when I get to swing freely it doesn’t seem to be difficult.

I’d love to know if there is some science behind it or if I’m just victim to the placebo effect. Thanks for taking a minute to read.

loramin
06-13-2020, 01:56 PM
Honestly as a Shaman player I've heard FSI debated to death with regards to spell casters, but I haven't heard it discussed much among tanks. Curious to see the replies here.

Wallicker
06-13-2020, 02:02 PM
Ogre warrior with guise still has FSI if you missed the boat... well yeah...

Arvan
06-13-2020, 02:08 PM
A few things to understand about warriors on p99 to give context to the question...

You wont hold aggro at lower levels period (basically until high 40s-50s when you get access to good dex gear dex buffs and weps) Best bet is to have a caster in your group root every mob and use proximity aggro.

You will be the puller occasionally - grab magic resist gear as soon as possible and ask for resist buffs to avoid getting rooted trying to bring mobs back to camp. FSI doesnt help with the insane stun from the back that was recently added on this server. Its real bad.

When you do eventually start holding aggro by yourself with proc weps and item clicks for raids getting stunned can kind of matter but not really, its not as bad as getting a spell interrupted as a caster for example. Also for clickies that have a cast time you will be interrupted 100% of the times you get hit because a warriors channeling skill is zero. Spell will be interrupted whether you have FSI or not.

Ogre is a good race to pick for warrior because of its stats allowing you to wear less str/sta gear and more raw hp/ac/dex/magic resist gear, not really because FSI. Its also a bad race to pick because without a shrink bracer you get stuck everywhere in the game.

Theres a lot of pros and cons to every war race pick and a lot of it comes down to just personal preference.

Stonewallx39
06-13-2020, 02:10 PM
One other point I’ll mention, though it might be implied by the topic. I’d think less time stunned per minute equals more swings and therefore more white dmg aggro per minute.

What I’m less sure about is chance to proc. I’ve always heard the calculation for an individual swing’s chance to proc is based off of the proc rate (roughly dex*weapon modifier) divides by swings per minute. I think swings per minute is just weapon speed modified by haste and that actual more time swinging would result in more procs. Since FSI increases how many actual swings you’d have per minute you’d proc more increasing overall aggro.

IDK It could be a really small difference but it “feels” bigger. I’d defer to smarter people than me though!

fastboy21
06-13-2020, 03:26 PM
Ogre warrior with guise still has FSI if you missed the boat... well yeah...

My shaman (ogre) loses it in bear form. Is this working as intended? (I haven't played my shaman in about a year or so)

fastboy21
06-13-2020, 03:33 PM
Theres a lot of pros and cons to every war race pick and a lot of it comes down to just personal preference.

True, but as someone who leveled a gnome warrior to 60 in kunark on blue I had a harder time finding grps. The perception matters a ton when you are essentially unable to solo and essentially NEED to find a grp to level at any reasonable rate.

You get passed over quite a bit, so it helps if you have a guild/grp of friends to rely on. If you can get grps any race is fine until you get to the end game.

Exard3k
06-13-2020, 03:52 PM
In terms of raw white damage it depends on your weapon. The faster the weapon, the more you benefit from stun-immunity. Just simple math, but don't expect too much even with fast weapons. With spellcasting, this becomes much more valuable.

Dogma
06-13-2020, 05:00 PM
Maybe it's because I play the game muted but I've never once wanted FSI. Pretty sure the game has some weird sound associated with being stunned anyways...

Danth
06-13-2020, 05:11 PM
The Ogre racial on a Warrior mainly serves as a confidence boost for players who are a bit unsure of themselves or as a convenience for players who hate being bashed. Otherwise it's been demonstrated through parsing to be worth about a couple percent hate generation--not a significant difference.

Danth

Snaggles
06-13-2020, 05:13 PM
As I understand disc’s can’t be bash interrupted. Likewise proc rates are dev coded ppm whether stunned, slowed, or bashed.

Yea amazing melee stat distribution and easy to see as a raid MT are the two biggest perks.

FSI for warriors is probably less important than either other caster ogre class. Possibly most with SK trying to split a room.

Naethyn
06-13-2020, 05:16 PM
Careful, it can make a warrior lazy.

DMN
06-13-2020, 05:26 PM
I don't think with white damage it's terrible impressive, sinnce the stun doesn't reset your swing timers.

It was pretty useful for leashing raid mobs back in the day, though.. er that term never caught on, but leashing was getting mob stuck/parked in a a very specific spot.

Videri
06-13-2020, 05:30 PM
One other point I’ll mention, though it might be implied by the topic. I’d think less time stunned per minute equals more swings and therefore more white dmg aggro per minute.

Remember that each swing generates the same amount of aggro whether you hit or miss. The amount for which you hit doesn't affect aggro. It's just your weapon's damage + mainhand damage bonus if applicable = aggro per swing. Hit, miss, hit for minimum damage, hit for maximum damage, same aggro.

What I’m less sure about is chance to proc. I’ve always heard the calculation for an individual swing’s chance to proc is based off of the proc rate (roughly dex*weapon modifier) divides by swings per minute. I think swings per minute is just weapon speed modified by haste and that actual more time swinging would result in more procs. Since FSI increases how many actual swings you’d have per minute you’d proc more increasing overall aggro.

Haste doesn't increase proc rate. It actually decreases the chance any given swing will proc.

Procs per minute is based on dex. PPM remains the same when you get hasted or slowed. The game recalculates based on your current attack speed. If you hit faster, you proc less often; if you hit slower, you proc more often. Procs per minute doesn't change.

When people get Earthshakers, they'll /duel a shaman or enc and get slowed in order to be more likely to proc on the first hit.

Baler
06-13-2020, 10:41 PM
Ogre = best warrior race in my opinion.
all creation points DEX

Strifen
06-14-2020, 02:08 AM
Anyone not rolling ogre warrior is doing it purely for fashion. The huge stats, slam, FSI - it's a clear winner.

DMN
06-14-2020, 04:59 AM
Anyone not rolling ogre warrior is doing it purely for fashion. The huge stats, slam, FSI - it's a clear winner.

Hmm. Not sure about that. iksar/troll are still good choices for anyone who wants to solo sometimes. Then you have halflings with the exp bonus and hide/sneak.

Dogma
06-14-2020, 08:27 AM
Iksar is best everything.

Snaggles
06-14-2020, 09:56 AM
Anyone not rolling ogre warrior is doing it purely for fashion. The huge stats, slam, FSI - it's a clear winner.

Maybe for very casual players. At 6hps/stam for a warrior uncapped 30 points is 180 hps. Not exactly game breaking.

There is no difference once well geared between an ogre and a gnome minus the FSI. Dwarves, Trolls, Barbs, are not far off in the str/stam categories. Especially not with any decent gear.

Arvan
06-14-2020, 10:39 AM
My barb warrior has been 60 for some years now and i was able to max 255 strength/stamina/dexterity with buffs a long time ago. Shorty races may take a bit more effort for str/sta but its really not that hard with lvl 60 shaman buffs. At the very endgame you are gearing for +100 hp items and MR

loramin
06-14-2020, 10:50 AM
Iksar is best everything.

Nah, they're the worst Shaman race.

Naethyn
06-14-2020, 10:55 AM
Endgame velious warrior only needs CHA, and ogre has the lowest.

Dogma
06-14-2020, 11:09 AM
Nah, they're the worst Shaman race.Iksar only shaman race pretty enough to not have to hide ugly mug as a bear.

loramin
06-14-2020, 11:15 AM
Iksar only shaman race pretty enough to not have to hide ugly mug as a bear.

FashionQuest is subjective, and if you like the look of Iksar Shaman (or Human Monks, or Half-Elf Wizards, or whatever else) I say that's one of the most important things to consider ... more important than any specific detail of the game (you'll be staring at that character for their entire in-game life!) ... and you should run with it :)

But if we're looking at it objectively, "by the numbers", an Iksar Shaman is just a Troll Shaman who can't use the JBB.

Dogma
06-14-2020, 11:23 AM
JBB is less efficient than just root rotting 3-4 mobs at a time and letting your epic clicky do its thing.

Numbers get weighted even worse against JBB when you consider Torpor and higher dmg DoTs.

JBB is gimpy crutch for bad shamans. Never too late to reroll as iksar.

loramin
06-14-2020, 11:42 AM
JBB is less efficient than just root rotting 3-4 mobs at a time and letting your epic clicky do its thing.

Numbers get weighted even worse against JBB when you consider Torpor and higher dmg DoTs.

JBB is gimpy crutch for bad shamans. Never too late to reroll as iksar.

I'll just let this ignorant post speak for itself :) Iksar remain the worst choice (on paper, min/max, mechanically) of all Shaman races*

*in this era of the game

Dogma
06-14-2020, 12:58 PM
I'd suggest you give root rotting a try and get good at it so you can compare the two methods before calling my post ignorant.

Can kill twice as many mobs in the same amount of time as a JBB shaman and still maintain mana and health (probably easier).

The only real argument is that perhaps Ogre shamans with FSI can park their butts in a corner and tank a hard to root mob but they're probably not using JBB doing that in the upper end of things either.

Baler
06-14-2020, 01:26 PM
For warrior, that FSI can mean another swing on a raid mob, which can mean another proc on that raid mob which then in turn means it's not turning around beating the hell out of your rogue dps line.

I've seen non-ogres get stunned and the raid mob turns around and start kicking the shit out of that one rogue who never uses evade.
Then everyone panics, the non-ogre warrior becomes unstunned and pops a clickie to regain agro, lol..

Endgame velious warrior only needs CHA, and ogre has the lowest.
Didn't they reduce the chance for this to proc and that's why people are kinda eh about it.?
That's the biggest reason I recommend DEX over CHA. Unless you know better than I, being you got a pretty dope tank.

Wallicker
06-14-2020, 02:21 PM
Ogre warrior = a few % points more dmg and a few % points more aggro due to this that no other race has access too... what if we just said they get a permanent 2% haste on raid mobs that stack. It’s a pretty big deal in my book, especially if you plan on being a raid tank. The only other class that comes close endgame is iksar with the ability to push the AC cap slightly higher.

Naethyn
06-14-2020, 02:34 PM
Iksars cannot achieve as high of attack as all other races.

https://wiki.project1999.com/Blazing_Gauntlets_of_Fennin_Ro

Didn’t know about CHA chance reduction.

Naethyn
06-14-2020, 02:40 PM
Also, Iksar shaman has boot buckles.

https://wiki.project1999.com/images/Iksar_spirit_weaver.png

Dogma
06-14-2020, 02:52 PM
Iksars cannot achieve as high of attack as all other races. They're too busy surviving big hits better and keeping raids alive.

Naethyn
06-14-2020, 02:56 PM
Iksar does have the smallest waist to body size ratio. This matters for events like Tunare with a knockback. It is far easier to prevent an Iksar from launching than any other race.

Dogma
06-14-2020, 03:00 PM
Iksar does have the smallest waist to body size ratio. This matters for events like Tunare with a knockback. It is far easier to prevent an Iksar from launching than any other race.They're taller too so bigger vertical target to catch.

And the back tail helps balance out their front tail for when you really gotta run places.

Cen
06-14-2020, 04:27 PM
Iksars cannot achieve as high of attack as all other races.

https://wiki.project1999.com/Blazing_Gauntlets_of_Fennin_Ro

Didn’t know about CHA chance reduction.

Everyone can get grim aura clicky though (which is the same buff). If i'm correct, Firefist only adds the same 10 attack as Grim Aura (not 14 like on the wiki) and Grim Aura overwrites it as well.

Am I wrong on that?

loramin
06-14-2020, 04:36 PM
Everyone can get grim aura clicky though (which is the same buff). If i'm correct, Firefist only adds the same 10 attack as Grim Aura (not 14 like on the wiki) and Grim Aura overwrites it as well.

Am I wrong on that?

According to Buff Lines you are correct: both add to the "Attack Aura (https://wiki.project1999.com/Buff_Lines#Attack_.28Aura.29)" buff slot.

As for Firefist, I just tested it on my 60 Druid and got +13 attack (not 14; I fixed the wiki). If the item casts at the same strength, it sounds like you gain a net 3 attack by using Firefist over Grim Aura.

Dogma
06-14-2020, 05:11 PM
I believe the main advantage of the Blazing Gauntlets is that it's a worn effect (I think?) as opposed to a clicky effect. So I assume it stacks on top of your Grim Aura.

If that's not correct then who cares about Blazing Gauntlets cuz you can just get https://wiki.project1999.com/Berserkers_Ring ? :)

Naethyn
06-14-2020, 07:11 PM
Blazing are worn and stacks everything. Also is the highest work attack buff on armor. Berserk ring is a click and pretty great since it stacks pal ds, and not ranger son. Is also a good buff slot placement for son.

Kirdan
06-15-2020, 12:03 AM
Iksar is best everything.

You misspelled worst.

Philistine
06-15-2020, 08:49 PM
You misspelled worst.

I definitely don't have an opinion on most of this thread, as I'm a noob, but this made me lol.

7thGate
06-16-2020, 10:08 AM
Testing Divine Intervention chance to proc is on my todo list for mechanics research some day. Default EQEmu has it at 1 CHA = 0.3% chance to proc, for a 76% chance at CHA cap. I have a 1ish year old test with 4 samples at 154 CHA with two successes and two failures, which is both the most likely outcome if that rate is correct on P99 and way too small a sample size to have any confidence in that conclusion.

Stonewallx39
06-16-2020, 09:18 PM
Thank you for all the insightful, and other, comments. I have concluded that the most ass backwards route to min/max is to select for highest charisma and this is the route for me. The data simply proves that Half-elf is the best race option for Warrior :-p.

Looks like I made the right choice on green (I made an Orge on blue, which btw is hilariously fun) and will reap those benefits when we reach Velious end game raiding in god knows when. Until then #fashionquest for the win!