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View Full Version : Game Mechanics: Weight of stacked items is wrong


Firepuff
11-30-2019, 10:38 PM
I have 20 bandages each weighting 0.5 stones, giving a total of 10 stones. However if they are combined in a single stack, they weigh less than 1 stone in total.
If I split them up in 5 stacks with 4 bandages in each, then each "mini-stack" weigh 0.5 stones
Same effect with "bottles of milk"-stacks.

I have a suspicion that the total weight is not multiplied by the number of items in the stack.

Looks like a bug to me.

bomaroast
11-30-2019, 11:22 PM
It's classic. No bug.

BlackBellamy
12-01-2019, 12:08 AM
omg i carry like 80 bandages that would be brutal but yeah just like back in the day

Videri
12-01-2019, 12:14 AM
Did stacked items' weight add up at launch? That might explain the existence of quivers.

Firepuff
12-01-2019, 08:46 AM
Well, it would justify stuff like silk bandages a lot more, If you could loose 6 stones by maintaining a stack of those, rather than buying stock bandages from vendors. :p

Tbh I have no clue how it was in classic, I just assumed it was a bug, because that stacking mechanic doesn't make sense. :rolleyes: