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View Full Version : When was your class the most and least fun to play and why?


kerafym
11-18-2019, 01:51 PM
I'm sure this thread pops up every now and then, but, with the new green/teal timeline upon us, in what era (or specific patch) was your class the most fun and why?

And to have a good amount of negativity (just to balance everything out), when was your class the least fun to play?

YendorLootmonkey
11-18-2019, 02:05 PM
Ranger:

Most fun, Planes of Power (AA from Luclin and elemental bows to make rogues cry over AM3/EQ)

Least fun, Kunark (mobs hit harder, warrior taunt broken 51+, chain-class mitigation, aggro issues from low delay weapons, the fix to the class was.... Jolt.)

Mirakk82
11-18-2019, 02:13 PM
Necros were probably the most fun around the time that AAs really started to pile up and things like Wake the Dead, and Summon Skeletal Archers were in place.

I was also a Dwarf Paladin, and I enjoyed that greatly post Luclin, when the XP penalty was gone, because it was pretty pointless IMO and has deterred me from ever rolling one here.


I still enjoy Kunark-Velious Era for playing and reliving what made EverQuest EQ, and that's why I'm here.


People will shoot me for saying it, but my golden days were around Luclin/PoP. Nice mix of variety for zones etc, even if fast travel destroyed immersion. Most of that has to do with the people I was hanging with at the time. Had a great group of core friends that played every day, and we had some wonderful times.

Ligma
11-18-2019, 02:42 PM
Mage PoP: mages could green pet pull anything in the game, pets enrage and stun up to level 6000. Surprisingly high number of raid mobs not even flagged immune to stun. Perfect for mage groups. Also pet canni was super OP.

Druid PoP: druids can charm mobs in storms and tactics that hit for 500 and backstab. Load pet up with slow stick, conflag dagger, tola robe and -MR gear. Pet procing 70% slow, with the druid CH is so OP.

Summoning mod rods wasn't fun but atleast they became super OP for a time in luclin.

gkmarino
11-18-2019, 02:57 PM
Paladin, Enchanter, Monk are all super fun classes to play.

Paladins are fun agro tanks that can save a team member from a massive experience loss once every 72 minutes. You can solo okay, if you lend your HP bar extra bubbles by using heals, but the game seems to force Paladins to MISS MISS MISS more often so that they aren't overpowered. Paladins also get to remind players how insanely strong the root spell is, and that they should be using it more often than they think. Not all groups need enchanters, but all groups need people who are good at using root.

Cen
11-18-2019, 06:22 PM
I'm actually writing a guide called The what you'll love what you'll hate guide for each class as another class guide based on an old similar guide on Anarchy Online. This topic will be useful ;)

jacob54311
11-19-2019, 12:04 AM
Ranger, when I first started.

I didn't really worry about what other classes could do or how my dps compared with other classes or anything like that. I was just into exploring the game world and progressing at a leisurely pace.

Malikail
11-19-2019, 12:27 AM
Necromancer

Least fun: launch

Most fun: Velious (really Pop/OOW)

The why is the most interesting part. Verant didn't understand how players were using the class and so the gear and spells evolved into the way the players were playing it already.

Swish
11-19-2019, 02:32 AM
Rogue: Consistently fun, but having the epic and better weapons as we progressed through Kunark and then Velious made the damage/usefulness better and better <3

Definitely nice to have double backstab and assassinate was fun, nobody else in the game can do 32000 in one hit ;)

BlackBellamy
11-19-2019, 09:17 AM
Class didn't matter, the most fun was the first couple of months after Kunark went live.

Benanov
11-19-2019, 10:04 AM
Most fun: Shadowknight. Life sucks until 30, then the world opens up to you. If you're HUM/ERU life really sucks until 22, then deadeye has a permanent place on your spell bar.

Least fun: I'm not sure really. Maybe mage.

drfuzz
11-19-2019, 08:31 PM
I’ll agree with Shadowknight, played an Iksar SK from my first day on EQ in 2000. Especially once you get invis/fd at 30, but even before then snare and disease cloud make them great pullers.

Domo
11-19-2019, 08:49 PM
Cleric

Most fun: When I could help someone
- sometimes a simple buff made people happy
- pretty much always when I runned through few zones to rez someone

Least fun: rading and staring at the same wall for hours (Halls of Testing for example)

Phaezed-Reality
11-19-2019, 09:23 PM
mage, it was all fun, but hilarious looking back.

mages all from classic to luclin where continually nerfed back and back, until pop when we got some fun shit that actually made us pretty powerful raid components. instead of just mana batteries and interzone taxi's.

Morningbreath
11-21-2019, 11:19 AM
Wizard

Classic era, level 20-29
After suffering through the lower levels without SOW or twink gear I was able to bind outside Mistmoore and join groups hunting in the courtyard. I was a dark elf but I could hunt there without negative faction hits and the mobs had low hit points.

There would never be a better time to play a wizard in groups. Nuking at just the right time and feeling somewhat powerful with the damage output at that level.

The wizard forum at the time shot down any ideas that would have improved/evolved wizards as Kunark came along and melee damage went through the roof. This along with the devs original vision for the class is why you see so few wizards on P99.

jacobi
11-22-2019, 11:15 AM
Gonna put a second vote for PoP Druid, charming a giant frog in Plane of Storms, then sending it on a mission to teach manners to the indigenous population of Storm Giants. Then upping the ante with a few druids, to wipe out the entire fort with pure frog-based mannerisms.

jacobi
11-22-2019, 11:18 AM
An honourable mention would be getting a wurmslayer on my ranger, in classic era, to experience the purist of fashion quest highs.

Nizilfkm
11-25-2019, 06:51 PM
Troll Shadowknight. Best high end named snare split pulling in game along with best agro group tank in game. Along with being able to solo in any zone type environment. 2nd time around I'm having a fantastic time.

Worst: pre lvl 15 Shadowknight.

Hibbs
11-27-2019, 07:21 AM
I played an Enchanter pretty much for the entirety of my Everquest adventures.
Kunark --> Dragons of Norrath.

I don't think there was ever a point where I didn't enjoy playing him.

RiP Xohdas Brain'easer
Bertox

Kyff
12-02-2019, 11:18 AM
Most Fun:
- Learning the ropes grouping in crushbone.
- Advanced grouping in Luclin zones (Dawnshroud Peaks, Griegs End)
- PoP Raiding

Least Fun:
Endlessly repairing faction after a fun day in Highhold Keep

feniin
12-02-2019, 11:24 AM
Planes of Power was really the peak of gameplay, even if the community was fractured at that point.

Naerron
12-02-2019, 12:01 PM
Before i answer, i just want to say how much i LOVED when SoL came out and the bazaar didn't work but everyone went there to sell anyway because..THE ARENA IN THE BACK. That was the shining moment of PvP in EQ imo, there were always people in there fucking around, especially after raids and people were all buffed up lol.

I was a warrior tank on live but i did get to play a lot of friends chars too and when i started on P99 in 2009 i mained a mage for almost zero reason but i'm really glad i did. I think mages had an amazing time in classic, and then kind of held dormant till PoP. The elemental charm was just so much fun in BoT.

As far as warrior goes, i really just enjoyed tanking and taking on the MT role in a group. But PoP was prob my fav with a warrior because with AAs we finally could do more than pray for a wep proc and hit taunt and waste money on clicks. I also just really enjoyed that entire xpac from the content to the lore, and even tho people hate on PoK and PoTranq, i do think there was something neat about being closer to people again. I think a lot of people forget how much people were bitching about how big the world is and how you sometimes never saw people. During classic you felt people were everywhere, for me PoP kind of brought that back, but don't think the method (PoK book travel) was the best way to go about the result and ended up not being the boon it felt like at first.

Naethyn
12-02-2019, 12:15 PM
Warrior 45-50 is pretty brutal. Everyone is getting better and the warrior is only getting worse. At 50 warriors get the first set of real proc weapons. It only gets better from there with disciplines etc.

Naethyn
12-02-2019, 12:16 PM
Wizard level 28 before snare.

lowner411
12-02-2019, 12:47 PM
Bard: Most fun when soloing or grouping
Bard: More fun outdoors, less fun indoors, because built in "run faster than everyone else" escape plan does not work.
Bard: More fun charming, because the charm lasts for seconds and tactics need switched often.
Bard: Fear kiting--less fun when using weapons, more fun when using chants, because it's les hit box dependent, but fun when defeating the Mino Lord or Quillmane when they are red.
Bard: AoE kiting? I don't do it, but it seems not fun, like many minutes running in circles, not trying to mess up.
Bard: Least fun when raiding, standing behind the wall so I don't get agro, not seeing anything, twisting mana, mana, mana, and seeing nothing drop I want, but congratulating everyone else on their drops because it's polite to do so.

TripSin
12-03-2019, 04:31 AM
I played Enchanter from Kunark to Planes of Power, very tiny bit into dungeons of norrath.

Worst time to play an Enchanter, apparently, is right fucking now pre-Kunark like how it is on Green and Teal. No breeze and clarity is some hot booty butt cheeks garbage. And they aren't bringing Kunark in for almost an entire year so UGH. Might just have to take a break until then.

Kunark to Planes of Power was all good.