Buellen
11-10-2019, 03:52 AM
Been Digging and found some information about the Raiders in north karana.
This link provides has the relevant discussion ill be quoting.
http://everquest.allakhazam.com/db/npc.html?id=2395
1) Some Raiders should be higher level and missing spells.
"#Feb 14 2001 at 11:32 AMRating: Default
Anonymous
Anonymous
The North Karana Raider camp, east of the Wizzy spires along the coast, has a few different types of classes of Raiders.
I've run into straigt melee class and druid Raiders. The druids are generally a high enough level to have SOW (couldn't outrun them with my druid at 15-16) and some still con blue to me at 17,
so it's possible that they may go as high as 14 or 15. It took quite a bit to solo this camp, they're spaced enough apart that it takes a few casts of harmony to lull the entire camp in order to only pull one.
I never was able to break the spawn, as there is about 8 of these guys.
Although, with that number, you don't have to wait for another mob to pop before taking your next one.
Loot is coin, some bronze weapons, bandit sashes. Pretty similar to the loot of all bandits of the karanas."
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AND this post is out of era but provides some clarity and level relevance
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" #Jan 28 2002 at 12:52 AMRating: Decent
IceDrake
*
143 posts
Karana Bandits come in various classes and levels.
farmers: 5-7
bandits: 8-12
raiders: 10-14 (still agro on my 22 druid)
highway man: 12-16
Any of groups (exept farmers) include:
Rogues, Druids and Wizards
BTW Kiling High Pass (Muctail) Gnolls gets good Bandits faction, but not vice versa"
Hope this helps
This link provides has the relevant discussion ill be quoting.
http://everquest.allakhazam.com/db/npc.html?id=2395
1) Some Raiders should be higher level and missing spells.
"#Feb 14 2001 at 11:32 AMRating: Default
Anonymous
Anonymous
The North Karana Raider camp, east of the Wizzy spires along the coast, has a few different types of classes of Raiders.
I've run into straigt melee class and druid Raiders. The druids are generally a high enough level to have SOW (couldn't outrun them with my druid at 15-16) and some still con blue to me at 17,
so it's possible that they may go as high as 14 or 15. It took quite a bit to solo this camp, they're spaced enough apart that it takes a few casts of harmony to lull the entire camp in order to only pull one.
I never was able to break the spawn, as there is about 8 of these guys.
Although, with that number, you don't have to wait for another mob to pop before taking your next one.
Loot is coin, some bronze weapons, bandit sashes. Pretty similar to the loot of all bandits of the karanas."
----------------------------------------------------------------------------
AND this post is out of era but provides some clarity and level relevance
-----------------------------------------------------------------------------
" #Jan 28 2002 at 12:52 AMRating: Decent
IceDrake
*
143 posts
Karana Bandits come in various classes and levels.
farmers: 5-7
bandits: 8-12
raiders: 10-14 (still agro on my 22 druid)
highway man: 12-16
Any of groups (exept farmers) include:
Rogues, Druids and Wizards
BTW Kiling High Pass (Muctail) Gnolls gets good Bandits faction, but not vice versa"
Hope this helps