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View Full Version : UD CLR classic solo guide?


Lulz Sect
11-08-2019, 07:58 PM
I’m drawing blanks after chessboard —> unrest 🤔
HalP!

Videri
11-08-2019, 08:26 PM
Lower Guk (deader side) should be shortly after that! Do we need one more zone to serve as a transition from Unrest basement or hags to LGuk? I can’t think of one. :confused:

Also, let’s add the undead sailors in Erud’s Crossing. The Wiki says they’re level 10 and 11.

At some point, Oasis/OOT/Feerrott spectres could be on the menu. Beware: they’re wizards! /gasp But clerics have the tools to deal with wizard mobs.

Tecmos Deception
11-08-2019, 08:34 PM
I’m drawing blanks after chessboard —> unrest 🤔
HalP!

If you actually get the hag tower to yourself, which seems very unlikely, you can go right to spectres from there (since you can get to 40 on hags, iirc). They might be a bit rough right away at 40 though, so you might need to hop into a safer part of lguk for a while for a level or 2.

loramin
11-08-2019, 08:36 PM
You know what I'll say ...

http://wiki.project1999.com/Per-Level_Hunting_Guide

If you click Cleric there's a decent path up to ToFS (which obviously isn't classic). It's got a more Antonican set of options.

Lulz Sect
11-08-2019, 09:12 PM
thank you everyone except loramin

Baler
11-08-2019, 09:13 PM
thank you everyone except loramin
:mad: Not kosher gringo

You want a guide?!
https://wiki.project1999.com/Cleric_SOLO_guide (https://wiki.project1999.com/Swish%27s_1-50_Cleric_SOLO_guide)

Lulz Sect
11-08-2019, 10:29 PM
/jk