View Full Version : Green - Druid Raid Role
BruceMillis
10-28-2019, 10:26 AM
Hello! Complete and total noob here. I leveled a Cleric in Blue to around 50~ thats about it.
I am currently leveling a Druid on Green and can't seem to find a good Druid Classic Raid Guide out there. Anyone knowledgeable on the specifics of Druids in Classic raids out there?
Thanks for your time!
Bruce
Jimjam
10-28-2019, 11:15 AM
Basically bind in overthere and port people close to raid target. Buff casters with potG. Harmony Sontalak to allow kos into Temple of Veeshan. Pet track for spawns. SoW FTE racers. Buff groups with resist circles. Spot heal dps to survive AoE. Spam heal tanks during slow chain switches. Ds the tank in absence of a mage. Kite adds. Charm animal pet dps. Assist dps during burn stages.
Never played a druid at a raid, but these are things i've seen them do.
Edit: forgot the biggest one: complain you have nothing to do on raids.
Baler
10-28-2019, 11:17 AM
Jimjam has this thread covered.
Came to post half of what they mentioned.
BruceMillis
10-28-2019, 11:33 AM
Thanks Jim! I will top the complaint meters with your guidance.
tylidian
10-28-2019, 01:06 PM
Is everyone ignoring that he asked for a "classic" raid guide for Druids? That means no POTG, Sontalak, no TOV, no Pet Track, no Circles, etc. Yikes...
Jimjam
10-28-2019, 01:14 PM
Is everyone ignoring that he asked for a "classic" raid guide for Druids? That means no POTG, Sontalak, no TOV, no Pet Track, no Circles, etc. Yikes...
When answering a question in a public forum you aren't just addressing the person who started the thread, but a mix of readers. As such my answer includes a broad definition of classic going from release to Velious to be as inclusive as possible.
Op seemed rather pleased my answer covered the life of a p99 server.
Hope this helps you in the future.
Edit: don't forget pet track works in SoldungB, Permafrost and Kedge thanks to charm. Druids have single target buffs to use before they receive group versions. Thank you for helping me refine my answer.
tylidian
10-28-2019, 02:16 PM
Wasn't trying to be a jerk. Although, after rereading it kind of sounds like I was... Apologies for that Jimjam!
As far as OP, Druid raid roles are likely to be primarily transportation and spot-heals in classic.
Jimjam
10-28-2019, 08:57 PM
Thats okay, you raised a good point and created an opportunity for me to refine my answer.
Tuljin
11-04-2019, 06:28 PM
On Green? Charm a rat, gorilla, or Pegasus depending on the zone and KS the "rAiD"
Plenty to do with a druid if you're not simply "pLaYiNg a dRuiD"
slayer69
11-07-2019, 02:00 PM
Add two more to what Jimjam said;
1. Port out people who fall asleep during the raid
2. Port out people after the raid
silo32
11-24-2019, 01:17 PM
on green your raid role will be to just port people around to targets, sow, and then log off to your main cleric or rogue
you will mostly just power lvl gulid alts, and the above
after lvl 44 in classic druids just fall off hard
you will be somewhat viable in a year but not by much, druid isn't really a "main" class to play in a raid environment. You are a 3rd class citizen in your guild during raid time, play something else if you wanna feel like you contribute
Waedawen
12-02-2019, 03:32 PM
you raid DPS with a charmed pet with savage spirit and nukes.
you heal when you see someone getting hit by a monster.
you cast skin like nature, the best hp/ac buff currently in the game.
you teleport, evacuate, and invis pullers.
you yourself pull with harmony
you cast spirit of wolf.
or you can just fucking sit there and pretend there is 'nothing to do' like some other people in this thread believe 'cause they're as dumb as a bag of rocks and think you're supposed to power level other people's alts
hahahahahaha what the fuck is that? what a stupid thing to say
kaluppo
12-02-2019, 09:22 PM
Roles for druids on raids are usually just buffing and spot healing. Most of the time your nukes get resisted by raid mobs so I learned a long time ago that it's just a waste of mana. Heals and buffs on the other hand can not get resisted.
It's kind of boring playing a Druid on raids but then again so is playing a Cleric. You stare at wall and cast CH over and over. One of these days I am going to level up a monk or rogue or something where I can really get in on the action at a raid.
enjchanter
12-02-2019, 10:01 PM
Is skin like nature better than aego somehow
Waedawen
12-07-2019, 02:10 PM
yes. resolution is 250 hp 16 ac. skin like nature is 250 hp 16 ac and +2 regeneration. AND it lasts about 10 minutes longer. it is strictly better.
look at spell data. always read the fine print.
Tecmos Deception
12-07-2019, 03:16 PM
Is skin like nature better than aego somehow
Petros is probably talking about green and teal.
Frostback
12-07-2019, 03:46 PM
Hello! Complete and total noob here. I leveled a Cleric in Blue to around 50~ thats about it.
I am currently leveling a Druid on Green and can't seem to find a good Druid Classic Raid Guide out there. Anyone knowledgeable on the specifics of Druids in Classic raids out there?
Thanks for your time!
Bruce
Mobilising a raid force quickly is very important, and druids do it best. Tracking raid targets will be part of your job. Play the game as you would, and camp out at a safe spot in range of a popular raid target that's in its window to spawn. Log in once in a while and track a few times just to check what's up. You will probably be one of the people with the ability to signal the batphone and get everyone logged in. Druids/rangers will often take shifts to track during open windows for raid targets and your guild will award you with points during the time spent tracking.
Druids enjoy plane of fear raids. POF is a wide open zone with plenty of places to invis and camp if things get bad. You will see druids do everything from buffing and healing, to charming pets and crowd control. Breaking into POF can be tricky and druids can kite the big train while the rest of the guild pull off of it.
Snaggles
12-07-2019, 05:00 PM
Ports are definitely important. Keeping chloro on everyone, spot healing the non-main assist/tank, resist spells on all, and thorns on the tanks should keep you busy though.
In general the rule is “best spell = person who buffs...in the DS example: mages. That said, some people slack. As a ranger when grouped with a Druid I’m always trying to DS the tank. Most the time my spell lands. It sucks compared to the optimal one but if that person isn’t putting forth the effort anything is better than nothing.
Just always look for ways to help. Kite and park adds and in general try to keep people alive. I get why druids want to DPS but their toolbox is so vast they probably can be more helpful when not burning down bosses.
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