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Rogean
10-25-2019, 05:05 AM
If you're getting ridiculously low framerate after the latest patch, try removing/renaming your eqclient.ini file. I had the same issue and while trying to figure out the cause, renaming the file got rid of the lag, and then putting the file back still had no lag. I suspect it may have to do with the texture caching in the game. Either way, try this and let us know.

Hoppkins_Wytchfinder
10-25-2019, 05:36 AM
Does the client recreate with a new EQclient.ini if you delete/rename?

Then boot up, exit and rename the old back?

smitho1984
10-25-2019, 10:10 AM
rename it what?

Deathrydar
10-25-2019, 10:24 AM
Just add the text "old" to it or something. Doesn't matter, as long as a new one is written.

KansasComrade
10-25-2019, 11:49 AM
I did this and had no improvement.

smitho1984
10-25-2019, 11:51 AM
I also had no improvement with this method, the problem seems to be stemming from Dynamic Lighting no longer being able to be disabled. Why was this done and can it please be reversed, it drastically decreases game play for me.

BlankDiploma
10-25-2019, 02:48 PM
There is a low-perf dynamic light mode coming in a future patch that will be usable by people who are seeing issues. Performance problems are not widespread, and they aren't considered game-breaking, so we didn't try to cram them into the day-1 green patch. Apologies to people who are having issues, and I hope we can get a resolution for you soon.

Dynamic lighting being enabled is non-negotiable because of the fixed classic nighttime darkness.

planarity
10-25-2019, 03:36 PM
Playing on an older machine with an integrated graphics card, I've always had *some* issues with groups of people over 100, etc.

But now with this 52 patch, I am getting like 1-2 fps any time there are more than just a handful of players around. This is with spell effects off, minimum possible clip plane, etc.

I've been trying everything I can think of with my eqclient.ini file, none of it seems to help. it's basically consuming the entire cpu core that it's running on, and even slowing down the whole rest of my system.

Haynar
10-25-2019, 03:55 PM
I get bad stuttering.

Have been unable to fix.

Trying fresh install original cd’s next.

Erati
10-26-2019, 12:18 AM
Bad screen tearing like never before on P99 suddenly, most notably when around a large amount of people with light sources.

ajohnymous
10-27-2019, 01:55 AM
Tried this, no change.

planarity
10-27-2019, 09:36 AM
Is the fancy sky also forced now? I think I remember messing with those sky settings in the past, and when it was set to anything beyond the simplest setting, that caused huge performance problems for me.

It may be some part of what's causing it now. Is that in any way related to the dynamic lighting stuff?

Chortles Snort|eS
10-27-2019, 11:00 AM
make sure you have enabled viewing file extensions in windows folders settings

i renamed my eqclient.ini file after setting this windows option and noticed frame rate improvement

agentjayd007
10-27-2019, 08:53 PM
I changed the file name and it worked...for a minute. I logged back in just now and it is back to how it was before with the lag.

Metaxa
10-28-2019, 05:46 PM
I renamed the eqclient.ini file and things got better.

After several logins, I got an XML crash and a new eqclient.ini file was created somehow.

Re-named the newly created file. Logged in and all my old video settings and keybinds were also gone. The super brightness is back but not having the lag issues so far.

I then logged back in again and now I have an SoE agreement type statement and after clicking agree it crashed again.

That's where I am so far.

Triumphator
10-28-2019, 07:14 PM
Tried this and it seemed to work for a bit, but not sure if it was just placebo, then it went back to the same laggy issue shortly after.

planarity
11-01-2019, 07:08 PM
bump, still unplayable

KansasComrade
11-02-2019, 08:53 AM
Same here, lag in EC with 20 people is worse than it was prepatch at 10 year event with 500.

feniin
11-02-2019, 09:50 AM
Please fix this. I need Planarity back in my EverQuests.

Erati
11-04-2019, 02:35 PM
The game is nearly unplayable if you are around 20 people with fancy epics and light sources.

Feels like a mix between stop motion cartoon and a flip book in terms of game play crispness.

One of the best parts of EQ in terms of replayability is the smoothness you can complete your actions from instant click items to spells that need a quick reaction to cast.

This lag has basically made the game autoattack only on raids.

roks1
11-04-2019, 03:30 PM
Lets cut the bullshit -- the lag is from the dynamic fucking lighting period. It is the same exact issue that emerged around 50D -- and i had to go into my eqclient ini and manually type in FALSE for dynamic lighting since it was removed from ui options in that very same patch.

Guess what. No lag and return of normal framerates! wow!

turn this shit off or optimize it please. thanks.

Valewind
11-04-2019, 10:10 PM
I agree with roks1. This problem started for me once the dynamic lighting system was put back into the game. I was able to fix the lag by disabling dynamic lighting. Once you guys made it impossible to disable dynamic lighting, the lag started again. This game is now largely unplayable for me and I've basically stopped playing because of it. Please fix this somehow or I will have to find another game to play.

Rosk1, would you be willing to explain to me to me how to manually type in FALSE for dynamic lighting? I am not a computer expert so any instructions for a layperson like me would be appreciated.

roks1
11-11-2019, 08:51 PM
This is how you used to do it before it was forced.

I guess it's a clientside value now unless someone else has figured out how to hack the gibson and turn off the gorillion lightsources bouncing off every polygon lagging up the joint.

Kyrissis
11-12-2019, 12:15 PM
Up till last night new patch, all the new P99 server launches were fine for me, I have played for 2 weeks long hours on Green-got a shaman into teens and a bard to level 7 BUT as of early today I am seeing a 100% recurring issue with disconnecting immediately after log-in with any and all characters old or new on all servers. I am able to login and appear in game on any server and see game chat briefly-talk and move around etc then within 60 secs my in-game Netstat meter (always showing a steady 108-118 MS throughout this) starts counting down from 100% to zero at which point I am disconnected to either character select or crashed to desktop. This is occuring on different computers however other online games work fine today-zero lag-no disconnects ever even leaving them on for hours as a test. I tried that Eqclient rename just to be sure but no change- so any thought? I run internet off Charter Spectrum cable and my main rig is fairly beefy- less than one year old and again this is also occurring on a older Win7 backup rig so its not the computer.
Any ideas or help?

Erati
11-12-2019, 12:37 PM
Starting to lag on Green now...its beginning.

Light sources are the issue please make this optional.

Fabby
12-02-2019, 05:38 PM
Pretty Please! I have many many friends that I can't play with anymore because they can't play on blue with the lag.

Fabby
12-02-2019, 05:40 PM
I'll admit I don't know anything about how to fix this, but is it possible to just undo the last 2 patches? they have ruined the game in many aspects and I'm not sure what the benefit is.

KansasComrade
12-15-2019, 11:25 AM
After this patch (52b) i'm more laggy fwiw

Adron
12-15-2019, 08:58 PM
I've quit pending this being fixed. I'm certainly not using built-in graphics cards on any of my 3 PC's, all having same issues as these being reported here

Draulius
12-16-2019, 01:57 AM
Getting 32-36 FPS on GTX 1070 in Lesser Faydark...

silo32
01-03-2020, 12:10 AM
just started experiencing this today... 32ms my comp runs at like 20%... and eq is running like dogshit

never had this happen since ddos attacks like 10 years ago

=/

silo32
01-03-2020, 12:49 AM
If you're getting ridiculously low framerate after the latest patch, try removing/renaming your eqclient.ini file. I had the same issue and while trying to figure out the cause, renaming the file got rid of the lag, and then putting the file back still had no lag. I suspect it may have to do with the texture caching in the game. Either way, try this and let us know.

did this and it just messed up all my settings, screen size and defaulted all my key bindings

Chokan
01-05-2020, 12:16 AM
I'm experiencing lag the past couple days on Green.

Benanov
01-05-2020, 12:08 PM
I've had some lag, but a reboot fixed it. My graphics card drivers are not the best, and leaving EQ open overnight is not good for them - nor does EQ like the computer going to sleep..

I'll keep an eye out if it continues.

Glasken
01-21-2020, 05:29 PM
The most recent patch (V53) have caused me to experience this issue as well. Prior to the patch, everything ran smoothly, no issues at all.

After the patch, if even a small handful of player characters are around, FPS drops to a crawl. The tunnel or raid events are basically unplayable, less than 1fps.

-Tried turning dynamic lighting to FALSE in config file, did not fix fps issue.

-Tried renaming/deleting config file, did not fix fps issue

-Tried running the game in WinEQ2. Fixed the system gamma issue, but FPS lag remains near player characters.

This lag only occurs when PCs are in sight. Large empty zone or stacks of many NPCs do not cause this issue.


Any assistance available from the DEVs? It is fairly obvious this is an issue with patch changes, as before these patches performance was not impacted at all.

Glasken
01-21-2020, 06:16 PM
edit: named eqclient.ini to eqclientOLD.ini and allowed the game to make a new eqclient file. FPS smoothed out. Renamed eqclient.ini to eqclientNEW.ini.

Compared OLD to NEW values and entries and discovered I had a LOT of tags left over from 2009, including the target incinerator ring! Lots of shadow tags and shaders...

Removed everything from OLD that didnt match NEW except for things like window size, position and some other edits I dont want to have to remake.

Once done, saved OLD back to eqclient.ini, loaded game, and am enjoying pegged 60FPS.

So the original suggestion of this post -does- work. Now we will just see for how long.

Haynar
01-21-2020, 06:42 PM
edit: named eqclient.ini to eqclientOLD.ini and allowed the game to make a new eqclient file. FPS smoothed out. Renamed eqclient.ini to eqclientNEW.ini.

Compared OLD to NEW values and entries and discovered I had a LOT of tags left over from 2009, including the target incinerator ring! Lots of shadow tags and shaders...

Removed everything from OLD that didnt match NEW except for things like window size, position and some other edits I dont want to have to remake.

Once done, saved OLD back to eqclient.ini, loaded game, and am enjoying pegged 60FPS.

So the original suggestion of this post -does- work. Now we will just see for how long.
Seen windows defender contribute to this. Slows down when eqclient.ini gets bigger. Adding exceptions for the folder sometimes helps.

roks1
02-03-2020, 02:23 AM
The only fix to this shitty lighting system (sorry bros i know you worked hard for CRT vision emulation) is to log in -- /q, and hit the account / pw screen and log back in.
For me, this disables this absolute shit sandwich dynamic lagging updates and brings my framerates back to where they were for the last 7 years.

I love you light patchers but Your Laggy Lights Suck Ass. I suggest you "selectively" remove it like you selectively nerfed cb belts turn in exp and upgraded npc casting mobs from live etc etc.

HIT THE LIGHTS.

Izmael
02-03-2020, 03:37 AM
What amazes me is the CIA-style secretive silence that surrounds everything about the dynamic lights.

People having been complaining for months, the dev who did the patch has been MIA since then and P99 management silently ignored all pleas for making it optional.

roks1
02-03-2020, 01:57 PM
I haven't played since the mandatory inclusion because any area with more than like 15 ppl and lightsources is like 10 fps -- where it was butter smooth on even the abnormal raids (say 80 / 90... not AOW zergs). hopefully my "trick" lets some people play the game at a normal fps, heaven forbid you can see better than "classic" but your fps is somehow worse

dynamic lighting to the gas chambers.

douglas1999
02-03-2020, 07:28 PM
Honestly even if it didn't cause lag I just really don't like the way it looks aesthetically. It works great for emulating classic nighttime darkness, but when a lot of lightsources congregate the wall textures get so insanely washed out and bright it looks horrible. Also for some reason most lightsources seem to have this blueish glow, which really screws with how some armor textures look. If you have a strong lightsource and get close to somebody wearing rubi, the rubi looks... orange or something from the blue light.

Izmael
02-04-2020, 05:40 AM
High Keep is impossible to navigate around without throwing up every 15 seconds.

What have we done to deserve this punishment?

Jibien
04-02-2020, 11:41 AM
Tried renaming the file and it didn't resolve anything for me.

Any chance on a Rollback to V52 until these issues are sorted? The Lag/DC/Unable to login toons/screen tearing is insane.

magnetaress
04-03-2020, 10:18 AM
BUMP this fixed the no servers blank at login screen, had to do this, again, thanks, relevant information:

Worldserver 9000
Zones 7000-7150

IP's:
World: 216.59.33.140
Zone1: 216.59.33.141
Zone2: 216.59.33.142
Test/Beta Server: 216.59.33.143

need port forwarding to local ip address on router, comcast thing, thx comcastbros, now spectrum, someone please add this to a FAQ???

jazzman_so_fresh
04-22-2020, 10:03 PM
I am experiencing lag too, but for me it seems to spike the worst when data is being sent to the game server. Casting does a small spike, having 6 mobs hit me is a lag (even if I'm viewing the floor in 1st person mode). And doing /who all guild takes 4 seconds to work.

Rewedanz
04-23-2020, 08:57 AM
It's awful, getting anywhere from 950-3200ms latency and constant packet loss. Tried WinEQ; tried the recommended eqclient renaming; tried editing the dynamic lighting; verified my line with my ISP (extremely solid) - still poor performance and unable to play the game.

jazzman_so_fresh
04-23-2020, 09:30 AM
For me, my ping is 75ms even with the spikes.

Moberly
05-06-2020, 10:27 AM
similar probs on my end, i run a 43" 4k, desktop set at 3840x, game set at 1920x, my prob is wont stay in full screen mode. Screen also flashes now and then when its getting ready to drop back into windowed mode. Yesterday game ran good all day, in evening wasnt able to get back in after supper, kept getting memory application errors, thinking might have been over loaded network problems. Today got in no prob but still wont stay in full screen mode. Windowed mode is too small for me to play in.

savethequeen
05-11-2020, 08:11 AM
Same here I tried to return to the game , but with this lag its unplayable , after reading most of you i decide to just post something and quit trying :(

Erati
05-11-2020, 12:45 PM
its the forced lightning- ruined the gameplay

Spellbinder
05-11-2020, 09:50 PM
I've been away from the game for a year or so and just started playing again about a week ago. No lag until the past two days. I'm only showing ping of about 34 ms, but i'm lagging a decent amount now. The choppy kind, not the super long delay kind. Never had any issues with lag before this and my PC is well beyond the specs of what the game requires. Just tried deleting eqclient as well. No effect. Any other potential solutions?

Morituris
05-12-2020, 01:02 AM
YUP... is there a way to get notifications for whenever they undo whatever they did? i have one toon on green... a little chanter...do you know how AWESOME it is to be in the middle of a fight and suddenly be loading and find out that your charm broke and you now have a ping rate of 1300 with a connectivity rating of 90-95%...like i should have assumed something was wrong when i hit con and it took 10 seconds for it to appear...but i'm not smart...

Sendaris
05-14-2020, 04:19 AM
I don’t understand why we cant at least get an explanation for this forced dynamic lighting? I'd at least try to accept it if they said it was a balance issue or had to be forced on due to some engine change... instead we get silence from the devs and dozens of people now unable to enjoy the game they were playing perfectly a couple of months ago...

P1999 is one of the few games I can enjoy on my old laptop but this update is making even that a struggle whenever more than one light source is in an area.

savethequeen
05-14-2020, 02:10 PM
Well maybe they got hit by the covid19 and this why we don't have any news.

jolanar
05-15-2020, 09:05 AM
Well maybe they got hit by the covid19 and this why we don't have any news.

Nah they just don't care.

saftbudet
05-15-2020, 10:42 AM
Very high latency today, I think something is wrong on server side imminent crash ? :-).

savethequeen
05-16-2020, 10:46 AM
Nah they just don't care.

Sounds about right , Would you care ?

Hisamori
06-08-2020, 05:54 PM
I discovered something today during a ring war. Like most times with lots of light sources, I get massive drop in framerate. However, if I pan up so the ground isn't rendered, I get buttery smooth frames again. I think this is more evidence that this performance problem is related to the way light sources are handled.

This really should be disabled.

Layne
06-10-2020, 05:42 PM
I don't guess I get the point of forcing dynamic lighting on for everyone.

mcoy
06-10-2020, 07:12 PM
I don't guess I get the point of forcing dynamic lighting on for everyone.

It forces the classic darkness and other view limitations that were removed in the Titanium client to make the game more "friendly". It's still a work in progress I'm sure.

-Mcoy

Layne
06-10-2020, 08:00 PM
It forces the classic darkness and other view limitations that were removed in the Titanium client to make the game more "friendly". It's still a work in progress I'm sure.

-Mcoy

Sounds backwards to me, as I am certain dynamic lighting was added around PoP and was always buggy hence why it was optional and recommended turned off for people having graphics issues.

Petel
08-16-2020, 12:14 PM
I'm having also lag issues. I'm in the euro zone. Pre-patch, I was at a constant 170mS ping. Post patch, I get either 250mS (still playable) or 540mS (unplayable for most stuff other than trade skills). Zoning in/out/relogging sometimes switches the 540mS to 250mS and sometimes the opposite happens. Very distinct lag numbers (250mS, 540mS, nothing in between). I've talked to my ISP and bumped the connection priority but to no avail (paid more). On a side note, WoW is 70mS for me so my connection is pretty good.
- Petel

Vizax_Xaziv
01-20-2021, 12:50 AM
I haven't played since the mandatory inclusion because any area with more than like 15 ppl and lightsources is like 10 fps -- where it was butter smooth on even the abnormal raids (say 80 / 90... not AOW zergs). hopefully my "trick" lets some people play the game at a normal fps, heaven forbid you can see better than "classic" but your fps is somehow worse

dynamic lighting to the gas chambers.

Wow! It's 2021 now and I'm just finding this thread as I return to the game after a year long break. I have a freakin RTX 3070 + 3900x Ryzen and I can't get more than 40FPS playing EQ P99. I've tried forcing the game to run on just 1/2/4/etc CPU cores. I've forced maximum GPU performance in the control panel to run it constantly @ max clocks etc.

What a shame :(

There's still no fix for this issue ..... !?!?

WeApOn
01-20-2021, 11:02 PM
Wow! It's 2021 now and I'm just finding this thread as I return to the game after a year long break. I have a freakin RTX 3070 + 3900x Ryzen and I can't get more than 40FPS playing EQ P99. I've tried forcing the game to run on just 1/2/4/etc CPU cores. I've forced maximum GPU performance in the control panel to run it constantly @ max clocks etc.

What a shame :(

There's still no fix for this issue ..... !?!?

Tried a ton of stuff and nothing worked. Just found a fix.

For those using WinEQ2 -- Check the options for EQPlayNice, there is an FPS limiter setting in Foreground. Turned that up and the game is finally running butter smooth.

Vizax_Xaziv
01-21-2021, 10:20 AM
UPDATE FIX:

You can also limit your FPS Using the Nvidia/Radeon Control Panel and fix this problem. Using MSI Afterburner to limit my FPS *DID NOT* work.

Sinisterfire
08-30-2021, 05:32 PM
I have been experiencing a weird lag spike that drops my fps from 100% down to 95% one % at a time since the patch. I can no long swarm kite on my bard, and now when playing different characters, I will lag really bad while casting spells.(fully cast the spell and it will take about 4 secs to hit the mob). And mobs are able to catch me , even though I have Jboots and take off while they kill my pet. It is NOT my internet. Since I never experienced then problem before the patch. ONLY after your last patch. Please help me fix this. I have done EVERYTHING that you all have listed on this thread. Nothing has fixed it.

Clarar
09-17-2023, 10:19 AM
I also had no improvement with this method, the problem seems to be stemming from Dynamic Lighting no longer being able to be disabled. Why was this done and can it please be reversed, it drastically decreases game play for me.

I share your frustration regarding the Dynamic Lighting issue. Disabling it used to improve gameplay significantly, and its removal has negatively impacted the experience. Reconsidering this change would be greatly appreciated.

Clarar
11-28-2023, 10:41 AM
I have been experiencing a weird lag spike that drops my fps from 100% down to 95% one % at a time since the patch. I can no long swarm kite on my bard, and now when playing different characters, I will lag really bad while casting spells.(fully cast the spell and it will take about 4 secs to hit the mob). And mobs are able to catch me , even though I have Jboots and take off while they kill my pet. It is NOT my internet. Since I never experienced then problem before the patch. ONLY after your last patch. Please help me fix this. I have done EVERYTHING that you all have listed on this thread. Nothing has fixed it.

I empathize with your frustrating experience post-patch. It's disheartening when in-game performance issues disrupt gameplay. Have you considered reaching out to the game's support directly? They might provide tailored assistance or be working on a fix. Hang in there, and I hope your bard can resume swarm kiting soon!Nrega (https://nregajobcardlists.org/)