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View Full Version : Game Mechanics: Hide not working on "an ancient sentry" in Sleepers Tomb


Vsai
10-11-2019, 05:26 PM
Screenshots dated April 2001 from legacy of Steel rogue Tigole.

http://www.legacyofsteel.net/gallery/2001/04/images/motg1.jpg

http://www.legacyofsteel.net/gallery/2001/04/images/progenitor.jpg

Base on the above screenshots it appears "an ancient sentry" could not see rogues in sneak/hide.

At present there are two separate issues that relate to this.

1) Base faction level for ST Trash Mobs is Apprehensive.
http://www.legacyofsteel.net/gallery/2001/04/images/motg1.jpg


2) ST Trash faction is "Faction472".
http://www.legacyofsteel.net/gallery/2001/04/images/slentrydown.jpg

planarity
10-11-2019, 05:34 PM
do you have any reason to think it isn't just sneak that makes that one sentry indiff?

Seeing the apprehensive faction is interesting tho

planarity
10-11-2019, 05:38 PM
I think that death message the sentry shouts is missing on p99 too?

Vsai
10-11-2019, 05:43 PM
do you have any reason to think it isn't just sneak that makes that one sentry indiff?

Seeing the apprehensive faction is interesting tho

He conned MoTG first.
Then conned 3 ancient sentries.
First two were apprehensive, then one was indifferent.
I believe it makes more sense that he turned on sneak/hide than to assume he conned something that wasn't in front of him and turned around to clip the pic.

Though he may have conned a roamer while within sneaks protection.

Vsai
10-11-2019, 06:06 PM
http://www.legacyofsteel.net/gallery/2001/04/images/sleepers3.jpg

In this pic he mentions only MoTG was KoS.