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Baler
10-09-2019, 04:55 PM
What are some items/spells that can interrupt complete heal on non-raid mobs?

I know Stun spell(s) if the target is stunable.
Bash/Slam has a chance.

What else is there?

whitebandit
10-09-2019, 05:02 PM
does mob push count? like, everyone attacking from the front will push the mob back far enough to break casting

Baler
10-09-2019, 05:06 PM
does mob push count? like, everyone attacking from the front will push the mob back far enough to break casting

Yeah for sure, but I'm kind of more interested in spells or items such as clickies if there are any.

Jimjam
10-09-2019, 05:47 PM
Fear and mez, but truthfully those are stun variants.

Maybe charm?

Baler
10-09-2019, 05:57 PM
I think I may have found what I was looking for... (stuns)
Sigil of the Calendar (https://wiki.project1999.com/Sigil_of_the_Calendar) - Color Skew (https://wiki.project1999.com/Color_Skew) - Stun for 8.0 seconds

Forlorn Totem of Rolfron Zek (https://wiki.project1999.com/Forlorn_Totem_of_Rolfron_Zek) - Holy Might (https://wiki.project1999.com/Holy_Might) - Stun for 6.0* seconds up to level 55 (*some player-cast stuns are capped at 4 seconds)

GinnasP99
10-09-2019, 06:00 PM
I wonder if blinding with the bio orb and then stepping out of melee range (the kinda fear effect thing) works. Prolly doesn't cause I think it requires the mob to be running at you, which they wouldn't be if already casting CH

Baler
10-09-2019, 06:01 PM
I wonder if blinding with the bio orb and then stepping out of melee range (the kinda fear effect thing) works

If they're already casting the CH unlikely. After they CH they'll prob be in blind fear effect.
But now I'm wondering if you keep spamming blindness on them starting at say 41% life if you can just kill them at range while they're in "blind fear".
I imagine the second blindness ends or melee engages by mistake or they blind fear into you they'll immediately start casting CH.

Edit: I may test this, creative idea. 4 ticks is enough time to snare, dot and re-apply with time left over.

fastboy21
10-09-2019, 06:38 PM
If they're already casting the CH unlikely. After they CH they'll prob be in blind fear effect.
But now I'm wondering if you keep spamming blindness on them starting at say 41% life if you can just kill them at range while they're in "blind fear".
I imagine the second blindness ends or melee engages by mistake or they blind fear into you they'll immediately start casting CH.

Edit: I may test this, creative idea. 4 ticks is enough time to snare, dot and re-apply with time left over.

From what I remember about curates in KC trying to CH themselves, they have to be in melee distance to start casting. If you DOT a curate and root it out of melee distance they don't CH.

I don't know if this works for all CHing mobs on p99 and I doubt it worked that way on live.

So you could chain blind a curate and it would never start to CH unless blind drops and it gets into melee range.

Baler
10-09-2019, 06:43 PM
If you root a blinded mob they become out of "blind fear" as I remember it on p99. So they might CH if rooted despite being blind.
not suggesting you're saying to root the blind mob. But I wanted to throw this out there.

fastboy21
10-09-2019, 06:49 PM
If you root a blinded mob they become out of "blind fear" as I remember it on p99. So they might CH if rooted despite being blind.
not suggesting you're saying to root the blind mob. But I wanted to throw this out there.

Yah, I am suggesting rooting the blind mob. When I was testing this on the curates (only ch mob I could think of that easy to test) in KC they would not start to cast CH if rooted (including if you blind them and root --- or just keep blinding them) unless you walked over to them and into their melee distance (then they hit you once and start casting).

sacman08
10-09-2019, 07:10 PM
Should have made an Ogre Cleric so you can't be interrupted with FSI.... oh wait.... :)

Bazia
10-09-2019, 07:13 PM
the limited class selection for ogres and trolls was classic eq's greatest tragedy

Baler
10-09-2019, 07:17 PM
Should have made an Ogre Cleric so you can't be interrupted with FSI.... oh wait.... :)
the limited class selection for ogres and trolls was classic eq's greatest tragedy

These have nothing to do with the topic of this thread.
Please stay on topic.

Kinaki
10-09-2019, 07:59 PM
does mob push count? like, everyone attacking from the front will push the mob back far enough to break casting

No.

Mez and charm. Sieve if your group is patient.

Wallicker
10-09-2019, 08:11 PM
Spells: mezzes, charm, stuns, fears(even if rooted).
Songs: mezzes, charms, stuns, fears(even if rooted), highsun.
Melee: push(lower delay weapons and proximity increase it), bash, 55+ kicks.

Wallicker
10-09-2019, 08:15 PM
Never tried gravity flux but maybe?

negilum
10-09-2019, 08:32 PM
Wizard
In classic
Force Shock(20) - Single target interrupt, 2.8s cast, 12s recast, magic based.
Thunder Strike(29) - Single target interrupt, 3.6s cast, 12s recast, magic based.
Force Strike(44) - Single target interrupt, 5.5s cast, 12s recast, magic based.

Thunderclap(34) - PbAoE interrupt, 5.5s cast, 12s recast, magic based.

Tishan's Clash(20) - Single target stun(5s), 2.5s cast, 18s recast, magic based.
Markar's Clash(49) - Single target stun(8s), 3.3s cast, 24s recast, magic based.

In Kunark
Draught of Jiva(55) - Single target interrupt, 3s cast, 2.25s recast, magic based.

Jyll's Static Pulse(53) - PbAoE interrupt, 2s cast, 6s recast, magic based.

Thunderbold(54) - AoE interrupt, 3s cast, 18s recast, magic based.

Tishan's Discord(51) - Single target stun(5s), 2.25s cast, 18s recast, magic based.
Markar's Discord(56) - Single target stun(8s), 3.3s cast, 24s recast, magic based.

Lojik
10-09-2019, 11:58 PM
Wizard
In classic
Force Shock(20) - Single target interrupt, 2.8s cast, 12s recast, magic based.
Thunder Strike(29) - Single target interrupt, 3.6s cast, 12s recast, magic based.
Force Strike(44) - Single target interrupt, 5.5s cast, 12s recast, magic based.

Thunderclap(34) - PbAoE interrupt, 5.5s cast, 12s recast, magic based.

Tishan's Clash(20) - Single target stun(5s), 2.5s cast, 18s recast, magic based.
Markar's Clash(49) - Single target stun(8s), 3.3s cast, 24s recast, magic based.

In Kunark
Draught of Jiva(55) - Single target interrupt, 3s cast, 2.25s recast, magic based.

Jyll's Static Pulse(53) - PbAoE interrupt, 2s cast, 6s recast, magic based.

Thunderbold(54) - AoE interrupt, 3s cast, 18s recast, magic based.

Tishan's Discord(51) - Single target stun(5s), 2.25s cast, 18s recast, magic based.
Markar's Discord(56) - Single target stun(8s), 3.3s cast, 24s recast, magic based.

Supposedly Wrath of Al'Kabor too, but I don't remember testing it. L49 Aoe cold nuke. Kinda interesting I guess if so, (-10) Cold Resist check stun 0.0 seconds.

Borak
10-10-2019, 01:19 AM
What are some items/spells that can interrupt complete heal on non-raid mobs?

I know Stun spell(s) if the target is stunable.
Bash/Slam has a chance.

What else is there?

I know this post said "stun" spells but spells that have a 0.0 second stun component can interrupt even if stuns won't land.

For example, stuns won't land on 55+ mobs BUT I know firsthand that the level 59 bard song Denon's Bereavement (http://wiki.project1999.com/Denon%27s_Bereavement) will interrupt high level (level 56-57) shrooms in Sebilis king camp even if ordinary stuns won't land because they're above 55. The Holy Shock (http://wiki.project1999.com/Holy_Shock) proc from paladin epic works the same way. level 55+ mobs won't be sitting there stunned for 1.5 seconds but they will still be interrupted (if not a raid mob).

zodium
10-10-2019, 03:42 AM
I know this post said "stun" spells but spells that have a 0.0 second stun component can interrupt even if stuns won't land.

For example, stuns won't land on 55+ mobs BUT I know firsthand that the level 59 bard song Denon's Bereavement (http://wiki.project1999.com/Denon%27s_Bereavement) will interrupt high level (level 56-57) shrooms in Sebilis king camp even if ordinary stuns won't land because they're above 55. The Holy Shock (http://wiki.project1999.com/Holy_Shock) proc from paladin epic works the same way. level 55+ mobs won't be sitting there stunned for 1.5 seconds but they will still be interrupted (if not a raid mob).

Maelstrom from VP has an unresistable stun, would be interesting to test on an unstunnable CH caster.

Bbeta
10-10-2019, 09:09 AM
Maelstrom from VP has an unresistable stun, would be interesting to test on an unstunnable CH caster.

They will be immune

Solist
10-10-2019, 10:15 AM
Maelstrom from VP has an unresistable stun, would be interesting to test on an unstunnable CH caster.

does not work m8, same as tstaff.

Tuurin
10-10-2019, 12:26 PM
If you’re a necro, I believe the skelly form dd spells interrupt casting.

Baler
10-10-2019, 12:33 PM
If you’re a necro, I believe the skelly form dd spells interrupt casting.

ooh wow, can anyone confirm this? I didn't know this, if true.

stebbins99
10-10-2019, 12:45 PM
Yeah I'm curious on that too! Might make the skelly illusion a little less annoying if it stops a cast

Jibartik
10-10-2019, 01:41 PM
I think I may have found what I was looking for... (stuns)
Sigil of the Calendar (https://wiki.project1999.com/Sigil_of_the_Calendar) - Color Skew (https://wiki.project1999.com/Color_Skew) - Stun for 8.0 seconds

Forlorn Totem of Rolfron Zek (https://wiki.project1999.com/Forlorn_Totem_of_Rolfron_Zek) - Holy Might (https://wiki.project1999.com/Holy_Might) - Stun for 6.0* seconds up to level 55 (*some player-cast stuns are capped at 4 seconds)

idk why I dont have a bunch of those totems thats such a cool item

Izmael
10-10-2019, 02:27 PM
Rapture interrupts CH on 55+ mobs but then it costs a shit ton of mana so if you have to cast it several times during a fight, you'd better have a nice mana pool to start with (butt still hurts from yesterday's duo vs Gregendek Icepaw).

I suppose you can also Dictate to interrupt, if you don't have a pet already.

Tuurin
10-10-2019, 06:07 PM
ooh wow, can anyone confirm this? I didn't know this, if true.

I can confirm it works on casters in Droga, as I’ve used it for that purpose about a million times farming idols and earrings and it 100% interrupts their heals. I don’t know about CH and/or if has a lvl restriction etc