ALLWILL
10-01-2019, 12:40 PM
I posted this in the original "Patch Notes: September 29th, 2019" thread, and then mistakenly in the "Technical" forum, but this seems like a most appropriate forum.
Ever since the v50 patch, mobs in Upper Guk (for me specifically at the AC camp) are experiencing pathing issues where instead of falling into, and swimming away through the water as they have normally done for decades, fleeing crocs are now either...
fleeing through the wall, or
jumping up ON TOP of the ceiling as they flee.
These mobs can still be killed with a lucky spell or by pets, but if killed their corpses are unreachable and un-lootable.
This has led to several large trains in the zone over the last few days, and TOO MUCH Ancient Croc loot rotting away.
Is anyone experiencing this issue in other zones...
Ever since the v50 patch, mobs in Upper Guk (for me specifically at the AC camp) are experiencing pathing issues where instead of falling into, and swimming away through the water as they have normally done for decades, fleeing crocs are now either...
fleeing through the wall, or
jumping up ON TOP of the ceiling as they flee.
These mobs can still be killed with a lucky spell or by pets, but if killed their corpses are unreachable and un-lootable.
This has led to several large trains in the zone over the last few days, and TOO MUCH Ancient Croc loot rotting away.
Is anyone experiencing this issue in other zones...