View Full Version : Patch 50d / light sources
Danth
09-30-2019, 07:51 PM
Are the P99 folks tinkering with light sources? My SK epic glow effect is different looking and lighting in general is vastly different than pre-patch. With no mention in the patch notes I don't know whether this is local to the wife and I, but it is present on both of our (very different) machines.
Not posting in bug forum since, if it's not local to our machines, I suspect it's continued improvement and not a 'bug' per se.
Danth
Fammaden
09-30-2019, 08:00 PM
Preparation for classic green nightblindness??!?!?
Nlaar
09-30-2019, 08:38 PM
Pre-patch my SK epic looked horrible on desktop while it looked more "correct" on my laptop:
On my laptop it looked similar to this:
https://www.eqprogression.com/wp-content/uploads/Shadowknight_Epic/Innoruuks-Curse-Graphic.jpg
Note the almost 90% transparent purple-ish glow emanating from the center blade.
On my desktop the purple transparent-ish glow that emanates from the center blade was replaced by a non-transparent purple polygon that surrounds (with no emanating effect) the center blade. I do not know if this was because I had downloaded the fancy high-res texture upgrade or not.
After the patch:
Laptop now matches the desktop version, except their is a permanent dark hue around the center blade that the purple hue fills in when it emanates from the center blade. It doesn't look great.
loramin
09-30-2019, 08:42 PM
Pre-patch my SK epic looked horrible on desktop while it looked more "correct" on my laptop:
Just to remind everyone: Blue is beta Green. We all have to "pay" for this wonderful, free, and well-supported server by testing things every now and then.
(BTW not picking on you Nlaar: you're giving feedback which I imagine helps them. I was just using your quote as an opportunity to anticipate other peoples' responses.)
Preparation for classic green nightblindness??!?!?
https://i.imgur.com/fKjrzm3.gif
Gumbo
09-30-2019, 09:13 PM
I was just about to post about this but what is going on with the lighting effect in the game? I'm in the tunnel and the whole tunnel is super bright...
AbstractVision
09-30-2019, 09:45 PM
I was just about to post about this but what is going on with the lighting effect in the game? I'm in the tunnel and the whole tunnel is super bright...
Uncheck "use advanced lighting" in your graphics options in game, that should fix the crazy brightness.
Gumbo
09-30-2019, 09:57 PM
Uncheck "use advanced lighting" in your graphics options in game, that should fix the crazy brightness.
I'm not seeing that option under Display or General in the options box.
Fammaden
09-30-2019, 10:11 PM
I'm not seeing that option under Display or General in the options box.
Click the Advanced button under the display tab.
Gumbo
09-30-2019, 10:38 PM
Click the Advanced button under the display tab.
I clicked the advanced button but there is no "use advanced lighting" to uncheck. Only options I can turn on/off are 4 different Shaders, 2 Sky Reflection and Shadows.
Nlaar
09-30-2019, 11:58 PM
Just to remind everyone: Blue is beta Green. We all have to "pay" for this wonderful, free, and well-supported server by testing things every now and then.
(BTW not picking on you Nlaar: you're giving feedback which I imagine helps them. I was just using your quote as an opportunity to anticipate other peoples' responses.)
https://i.imgur.com/fKjrzm3.gif
Agreed - I could have worded it better.
Dolalin
10-01-2019, 02:36 AM
Agreed - I could have worded it better.
So why didn't you?
Jimjam
10-01-2019, 03:17 AM
I clicked the advanced button but there is no "use advanced lighting" to uncheck. Only options I can turn on/off are 4 different Shaders, 2 Sky Reflection and Shadows.
/load default and try disabling the option under that skin before switching back to your usual cheaty ui?
loramin
10-01-2019, 11:10 AM
Agreed - I could have worded it better.
No seriously, nothing you said was wrong (IMHO)! I was just trying to "piggyback" off a quote of your's, not admonish you for helping the devs by giving feedback :)
Danth
10-01-2019, 11:13 AM
I'm not even providing feedback--yet--because I suspect it's a "work in progress." I just wanted to be sure it wasn't a purely local problem (thanks for the confirmation guys). I'll save the feedback for if/when they ask for it. Right now it has the look of something that's unfinished but promising.
Danth
Fammaden
10-01-2019, 11:15 AM
/load default and try disabling the option under that skin before switching back to your usual cheaty ui?
That advanced lighting checkbox does appear to be missing when I used patch 50d, reverting to patch 50 and I have it again.
Telin
10-01-2019, 11:26 AM
That advanced lighting checkbox does appear to be missing when I used patch 50d, reverting to patch 50 and I have it again.
This is intentional. I would play with it on and report any issues as this will be the default eventually.
loramin
10-01-2019, 11:33 AM
Preparation for classic green nightblindness??!?!?
This is intentional. I would play with it on and report any issues as this will be the default eventually.
https://i.imgur.com/7drHiqr.gif?noredirect
(I hope)
Danth
10-01-2019, 11:41 AM
This is intentional. I would play with it on and report any issues as this will be the default eventually.
There's our feedback request!
For my part, in outdoor zones the light sources are working quite nicely from a functionality standpoint. This is a positive and critical change as formerly there were many areas where light sources worked only poorly or not at all. Most players were probably oblivious to this since apparently most folks run at high gamma (I do not).
It might be a little overdone. Parts of indoor zones like velketor and thurgadin are so bright it gave the wife a migraine last night. Very weak light sources like Coldlight are poviding ample light to use as a regular-use lightsource. I caution that it does not need to be dialed back very much--don't overdo it!
There is a noticeable framerate hit attached to the lighting. This might be unavoidable but I figured I'd mention it in case optimization is possible.
I'm happy to work with you if you want specific types of lights or zones tested. getting better-working lights has been on my own personal "gripe list" for a loooong time so I'm happy to see progress on that front.
Danth
murray21
10-01-2019, 12:17 PM
After 50d, I zoned into the Velk's Lab entrance....I thought I was in heaven....Nothing but white...no texture, no corners....thought it was just me. Good to hear I'm not the only one.
Madbad
10-01-2019, 12:58 PM
Fire beetles look sexy naow
Rogean
10-01-2019, 01:11 PM
This is part of a much larger change that will be coming soon to the game lighting. It wasn't suppose to go in yet, but it did. ¯\_(ツ)_/¯
Jimjam
10-01-2019, 01:13 PM
At scout the snow is an iridescent white reflecting the hopes of sub60 toons to get that elusive BIS!
Baler
10-01-2019, 01:18 PM
Very hyped for classic lighting. Hopefully it's more performance friendly when there is 400 light sources crammed into a corner.
Fammaden
10-01-2019, 02:22 PM
At scout the snow is an iridescent white reflecting the hopes of sub60 toons to get that elusive BIS!
Emulating how blinded they have become by their greed!!!!
Axlrose
10-01-2019, 02:30 PM
Hopefully this will get toned down. My current setting has the gamma at 15% since I always wanted to imitate the human darkness appearance. Yet using my human character to look around - the North Freeport bank is an opaque whitish yellow and the East Commonlands tunnel appears as a typical summer sun high in the sky (too bright).
Similar to the last time this effect was introduced (with the option of turning it off), my game stutters around too many light sources.
El-Hefe
10-01-2019, 02:35 PM
How much you wanna bet Rogean fixes nightvision and then Blue complains so much that it’s Green only?
Blue a lost cause.
quido
10-01-2019, 02:46 PM
Force gamma lock too. I got gamma-locked unintentionally for a few weeks playing EQ and it was awful.
Izmael
10-01-2019, 03:02 PM
Completely fucked up gamma is one of the most classic things in EQ.
utenan
10-01-2019, 08:25 PM
is a bit bright eh? https://i.imgur.com/kvrkBI6.jpg
loramin
10-01-2019, 08:28 PM
is a bit bright eh? https://i.imgur.com/kvrkBI6.jpg
If that's what it takes to make Kraddok come back, I hope the devs screw up the lighting every month ;)
When's the next video?
stewe
10-01-2019, 08:49 PM
How much you wanna bet Rogean fixes nightvision and then Blue complains so much that it’s Green only?
Blue a lost cause.
LOL, trying to get ppl to play on green over blue by badmouthing it, typical political move but it wont work, ppl have already decided by now if they are staying on blue or playing on green and most ppl i group with while leveling so far are sticking on blue cause t is their first characters and they see no point starting over when they havent even done end game stuff on blue, sure green will have a pop at first but once that new server smell wears off the only ones really playing on it will be ppl that already have tons of 60s on blue already.
Gumbo
10-01-2019, 09:09 PM
is a bit bright eh? https://i.imgur.com/kvrkBI6.jpg
/auction WTB: Sunglasses!
Boyblunder
10-01-2019, 09:21 PM
I just turned up my gamma.
El-Hefe
10-02-2019, 01:12 AM
LOL, trying to get ppl to play on green over blue by badmouthing it, typical political move but it wont work, ppl have already decided by now if they are staying on blue or playing on green and most ppl i group with while leveling so far are sticking on blue cause t is their first characters and they see no point starting over when they havent even done end game stuff on blue, sure green will have a pop at first but once that new server smell wears off the only ones really playing on it will be ppl that already have tons of 60s on blue already.
Wut? Why would anyone play on the permanent shard after seasons goes live?
When has that ever happened in any game?
Verityn
10-02-2019, 01:55 AM
So I have the 50d patch installed. I'm in Qeynos as a human and I'm pretty sure nothing is darker. Yet players around me are commenting on how dark it is here at night.
Am I doing something wrong?
Rimson
10-02-2019, 02:13 AM
is a bit bright eh? https://i.imgur.com/kvrkBI6.jpg
Please sir, can I have some more videos?
unleashedd
10-02-2019, 03:16 AM
in for Kraddok derail!
soronil
10-02-2019, 08:30 AM
LOL, trying to get ppl to play on green over blue by badmouthing it, typical political move but it wont work, ppl have already decided by now if they are staying on blue or playing on green and most ppl i group with while leveling so far are sticking on blue cause t is their first characters and they see no point starting over when they havent even done end game stuff on blue, sure green will have a pop at first but once that new server smell wears off the only ones really playing on it will be ppl that already have tons of 60s on blue already.
People who are playing their first character are having a really shit experience on blue imo (I know because I am one of them)
1. Only 1 option for dungeon per level range (due to low level pop)
2. Velious gear twink makes the game trivial
3. Not looting any gear upgrades as you level or having any reason to do quests, because you bought a full set of velious equipment in the tunnel, makes the game boring
4. Nothing is unique/Nothing to conquer. Everything had been farmed for years.
5. All the UI/gameplay differences they've been era flagging that make the game more challenging. 6 buttons first person no tab cycling or pet window, you can't see in the dark, your gear sucks you die a lot, no ports for CR and your spider silk don't stack. That's classic everquest. And if you are just starting here in 2009 and not wanting classic everquest, why are you here? Plenty of great games out there
Mblake81
10-02-2019, 08:54 AM
People who are playing their first character are having a really shit experience on blue imo (I know because I am one of them)
1. Only 1 option for dungeon per level range (due to low level pop)
2. Velious gear twink makes the game trivial
3. Not looting any gear upgrades as you level or having any reason to do quests, because you bought a full set of velious equipment in the tunnel, makes the game boring
4. Nothing is unique/Nothing to conquer. Everything had been farmed for years.
5. All the UI/gameplay differences they've been era flagging that make the game more challenging. 6 buttons first person no tab cycling or pet window, you can't see in the dark, your gear sucks you die a lot, no ports for CR and your spider silk don't stack. That's classic everquest. And if you are just starting here in 2009 and not wanting classic everquest, why are you here? Plenty of great games out there
A lot of new players were introduced to blue EQ during this time. Green is going to be an eye opener. No guys with 6 level 60s stopping by to drop 200pp on a random noob or even 20pp. "get your own" is classic eq. Bound together by the hardships will give you a real taste.
There is a reason the boat is there. Dunno if there will be a DaP guild on green. Probably since its been established but its not classic. There were no fantasy business taxi guilds.
But hey.. you can always roll a blonde woodelf chic and shake your tiddies for donations. That would be classic.
If loramin took the wiki and split it all up and scattered it to like 20 different webpages and buried the info then players would get a taste of that too :o
zodium
10-02-2019, 09:17 AM
People who are playing their first character are having a really shit experience on blue imo (I know because I am one of them)
Join Date: Aug 2013
soronil
10-02-2019, 09:36 AM
.
Yes, I tried p99 in 2003, I got to level 10. I came back about 6 weeks ago and leveled from 10-41. I have no qualms about ditching my SK. From my perspective he's dead to me. Maybe I'll be so attached to my green characters by the time they hit blue that i'll want to keep playing them but i suspect it is more likely ill do green 2.0 or just move on from p99
Nirgon
10-02-2019, 09:44 AM
All these people saying dark night times breaks their computer
lol
So much flailing and crocodile tears
Wow! It is sooo dark now.
https://i.imgur.com/OIso0S6.png
Tyronius of Midnight
10-02-2019, 10:29 AM
The above picture is beautiful. What race are you?
Axlrose
10-02-2019, 10:30 AM
*looks at Apex's picture.
I want it darker!
For instance, the person sitting on the left side of the mountain is giving off too much light in my opinion. Why wouldn't mobs be pulled towards that light to investigate? Do they con that player from afar, see he or she cons red, and tells themselves, "Nope!" and move onward? For the few torches within the tunnel, it should primarily be dark and seedy with flickers of light, not some World War II search lights probing the darkness.
Cull the light from equipment and items!
The above picture is beautiful. What race are you?
Barbarian
Telin
10-02-2019, 10:35 AM
*looks at Apex's picture.
I want it darker!
For instance, the person sitting on the left side of the mountain is giving off too much light in my opinion. Why wouldn't mobs be pulled towards that light to investigate? Do they con that player from afar, see he or she cons red, and tells themselves, "Nope!" and move onward? For the few torches within the tunnel, it should primarily be dark and seedy with flickers of light, not some World War II search lights probing the darkness.
Cull the light from equipment and items!
We are actively working on cutting down the extreme light intensities and radiuses.
AbstractVision
10-02-2019, 10:51 AM
I've noticed this patch caused longer zone times for me. I reverted back to patch v50 and they are about 10 seconds shorter, almost instant. With v50d zoning is about 10-15 seconds.
Mblake81
10-02-2019, 11:18 AM
Wow! It is sooo dark now.
https://i.imgur.com/OIso0S6.png
This is part of a much larger change that will be coming soon to the game lighting. It wasn't suppose to go in yet, but it did. ¯\_(ツ)_/¯
We are actively working on cutting down the extreme light intensities and radiuses.
:cool:
So much flailing and crocodile tears
"It's dark and I can't see the danger in front of me.." *falls over the edge of Kelethin*
Humans spawn with a candle. :)
Tyronius of Midnight
10-02-2019, 11:42 AM
I want Day 1 of Green to be so dark that I am unable to see the very cracked staff I carry.
Toxxulia Forest must be as dark as my Necromantic ways.
Baler
10-02-2019, 11:54 AM
http://wiki.project1999.com/Greater_Lightstone
Cheap and effective light source
Mblake81
10-02-2019, 12:15 PM
http://wiki.project1999.com/Greater_Lightstone
Cheap and effective light source
Yep, it's right there in the inventory.
https://i.imgur.com/86S3oV3.png
Found here. (http://bhagpuss.blogspot.com/2019/04/there-is-no-mystery-left-everquest.html)
Tuesday, April 2, 2019
Pete from Dragonchasers posted yesterday about his preferences when playing various kinds of video games on console or PCs. Among the differences he mentioned that shiboleth of gaming, immersion:
"I find that playing on console ... There are fewer distractions and I tend to play for longer sessions which also helps with immersion...
On the PC I’m constantly distracting myself with FOMO around Twitter or Discord. I run with 2 monitors and always have social media up on monitor two and constantly scan it. Because of this I just don’t “sink in” to a game quite as much; my attention is always divided."
We goodies sat and medded with our spellbooks open, filling the entire screen. I played for years with no distractions or media other than the official EverQuest display, a nine-inch square inside a UI that filled the rest of my 14" CRT monitor, my only contact with the outside world the chat box at the bottom center of the screen. That was immersion for you...
Axlrose
10-02-2019, 12:20 PM
We are actively working on cutting down the extreme light intensities and radiuses.
Thank you for this (and everything else you fine folks are doing here)!
soronil
10-02-2019, 03:47 PM
Yep, it's right there in the inventory.
https://i.imgur.com/86S3oV3.png
OMG i want that spellbook ui so bad.
I am encouraged by the progress being made with the lighting. Please continue, and thank you for what you've accomplished so far!
Verityn
10-02-2019, 04:36 PM
Do I need to use wineq2 to get the new lighting?
I'm just not seeing any difference in Qeynos as a human with the same 35% gamma I was using before. I am using 50d.
Nirgon
10-02-2019, 05:18 PM
http://wiki.project1999.com/Greater_Lightstone
Cheap and effective light source
Things are headed in the right direction, but I can still see way past my light source and even far enough without one
Good test is if you go into the Nektulos to EC zoneline, you shouldnt even be able to see the damn walls in that corridor without vision spell/solid light source
Don't hold back, son
mycoolrausch
10-02-2019, 06:06 PM
5. All the UI/gameplay differences they've been era flagging that make the game more challenging. 6 buttons first person no tab cycling or pet window, you can't see in the dark, your gear sucks you die a lot, no ports for CR and your spider silk don't stack. That's classic everquest. And if you are just starting here in 2009 and not wanting classic everquest, why are you here? Plenty of great games out there
There actually aren't that many great games out there, the MMO genre is largely dead and most are bad. I play blue99 primarily for these reasons:
1. Creative freedom to create and outfit your character with varied and interesting items that can drastically change their power and abilities.
2. A challenging game world that rewards strategic planning and punishes recklessness.
3. Forced social interaction through grouping, trading, traveling etc that fosters a strong sense of community.
4. A persistent game world with meaningful travel.
5. A strong time invested vs reward ratio, rewarding players who invest heavily in the game world.
6. A large varied array of spells, abilities, items, etc that can be creatively combined in interesting and dynamic ways to create memorable encounters outside the static theme park encounters found in most games.
Notice that nowhere in the list is bad outdated UI design part of my core experience.
I am now playing classic WoW (in addition to p99) and it's refreshing to not be hemmed in by my UI constantly fighting me at every step, being able to see what I'm doing, and class balance that's more sensible (for example, Druids and Wizards not being completely useless) but it also is lacking in some areas classic EQ still excels at.
With all that being said though, I don't make demands of or hold anything against the p99 team who are excellent at what they do. It is their project and they can do with it as they wish :)
BlankDiploma
10-02-2019, 08:01 PM
Hey guys, I just wanted to chime in real quick since I see a lot of speculation about what is and isn't possible with the Titanium client.
I have a background in DirectX programming and I approached the devs a few weeks ago with a fix I cooked up for (some of) the Titanium client's lighting issues. The P1999 team now has the ability to directly modify the compiled shaders being used by the titanium client, as well as a few other interesting aspects of the rendering pipeline (such as racial vision bonuses) :)
I don't want to speak for the Devs, so I'm not going to speculate about what they are and aren't planning for Blue or Green (since I have no idea), but I'm sure you can use your imagination.
This is all under VERY active development, but I believe the devs are planning to release a complete lighting overhaul in the near future. What you're seeing on Blue right now is just a couple of accidental premature changes. Hang tight!
Nirgon
10-02-2019, 08:24 PM
real F'ing EverQuest
you'll get over any losses of QoL when you realize you're playing the game as Brad originally intended
Mblake81
10-02-2019, 08:29 PM
Hey guys, I just wanted to chime in real quick since I see a lot of speculation about what is and isn't possible with the Titanium client.
I have a background in DirectX programming and I approached the devs a few weeks ago with a fix I cooked up for (some of) the Titanium client's lighting issues. The P1999 team now has the ability to directly modify the compiled shaders being used by the titanium client, as well as a few other interesting aspects of the rendering pipeline (such as racial vision bonuses) :)
I don't want to speak for the Devs, so I'm not going to speculate about what they are and aren't planning for Blue or Green (since I have no idea), but I'm sure you can use your imagination.
This is all under VERY active development, but I believe the devs are planning to release a complete lighting overhaul in the near future. What you're seeing on Blue right now is just a couple of accidental premature changes. Hang tight!
:cool:
Valion
10-02-2019, 08:42 PM
Man just a huge Thank you! Lighting changes that will actually make the summoned light source spells useful again is awesome. That just may edge that original ui look...maybe. :D
zodium
10-03-2019, 03:01 AM
Hey guys, I just wanted to chime in real quick since I see a lot of speculation about what is and isn't possible with the Titanium client.
I have a background in DirectX programming and I approached the devs a few weeks ago with a fix I cooked up for (some of) the Titanium client's lighting issues. The P1999 team now has the ability to directly modify the compiled shaders being used by the titanium client, as well as a few other interesting aspects of the rendering pipeline (such as racial vision bonuses) :)
I don't want to speak for the Devs, so I'm not going to speculate about what they are and aren't planning for Blue or Green (since I have no idea), but I'm sure you can use your imagination.
This is all under VERY active development, but I believe the devs are planning to release a complete lighting overhaul in the near future. What you're seeing on Blue right now is just a couple of accidental premature changes. Hang tight!
wow that's fantastic, thank you
Dolalin
10-03-2019, 03:04 AM
Baller man. I'm so hyped. People will be clutching their candles!
Danth
10-03-2019, 11:36 PM
Changing my "far clip plane" slider is, in addition to its usual function, also altering the effective radius of my character's light sources. Doing it with everything from greater lightstones to coldlight. Dunno if that's inherent to Titanium or not--never really paid attention--but figured I'd mention it.
The light sources remain visible and quite distinct even when the wearing character is invisible. The wife was easily able to follow me around even though she could not see me. Again I dunno whether that's expected behavior or not but it doesn't hurt to bring it up.
The new light effects seem to carry a framerate hit, but in addition some entire zones such as watrsliks wood perform very poorly now even when no great number of light sources are visible. I have not identified why.
Danth
foxchris509
10-04-2019, 03:46 AM
Hey guys, I just wanted to chime in real quick since I see a lot of speculation about what is and isn't possible with the Titanium client.
I have a background in DirectX programming and I approached the devs a few weeks ago with a fix I cooked up for (some of) the Titanium client's lighting issues. The P1999 team now has the ability to directly modify the compiled shaders being used by the titanium client, as well as a few other interesting aspects of the rendering pipeline (such as racial vision bonuses) :)
I don't want to speak for the Devs, so I'm not going to speculate about what they are and aren't planning for Blue or Green (since I have no idea), but I'm sure you can use your imagination.
This is all under VERY active development, but I believe the devs are planning to release a complete lighting overhaul in the near future. What you're seeing on Blue right now is just a couple of accidental premature changes. Hang tight!
Thank you! 🙏
Thomacles
10-04-2019, 12:04 PM
If that's what it takes to make Kraddok come back, I hope the devs screw up the lighting every month ;)
When's the next video?
I so loved Kraddok's videos. My wife is in her upper 60's, never a gamer, but she LOVED his EQ videos. We have a great time watching them. I so hope he does more.
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