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loramin
09-30-2019, 11:51 AM
I started this page a little while back http://wiki.project1999.com/Raid_History. The goal was to A) give new people starting out here a little context on the P99 raid scene (so that if someone says say "Class C" there's a place they can go to see what that meant), and B) "you have to know where you've been to know where you're going": my hope is that everyone being more educated about the raid scene's history can lead to higher quality discussions about it's future.

But once I started it, I realized ... I just don't know enough about the server's raid scene history (especially the earlier parts) to fill the page out. Anyone want to help (again, I'm particularly looking for someone who raided since the server's earliest days)?

To be clear this is NOT an RnF page! The goal is to write a nice, neutral, inoffensive, encyclopedia-like summary of the raid scene (for the reasons I listed). I understand the subject matter might encourage flaming, but please resist the urge!

Baler
09-30-2019, 01:13 PM
Bump for a good cause.
If anyone has valid truthful information about the raid history on p99. Please reply with it or help contribute towards the wiki. Documenting the history of p99 is important. (reiterating whats already been said)

Oleris
09-30-2019, 01:25 PM
https://www.reddit.com/r/project1999/comments/7mx6r0/the_history_of_p99/drxq0e7/


Inglorious basterds led the scene right out the gate. Eventually another guild dark ascension was nipping at their heels but couldnt quite cut it. TMO used to be a guild that was barely raiding sky and then merged in with "dark ascension" and for some reason kept the tmo tag. (Dark ascension sounds way better imo) so they could fully compete with IG. which they merged with ???? They changed their name several times, one of them was furys edge? I think. Eventually they switched back to IB over some trickery. But maybe after a year of IB dominating kunark, tmo took over and dominated for the following 4 years? Completely cock blocking other guilds like bregan D'aerth, taken, divinity etc. Usually if tmo was out the way and there was a clear shot at a big target, IB would randomly Reappear and snipe the mob right out from us/them. Reminding us all that they were still very much in control. Lol. Bda ended up merging with VD which gave them hella numbers. Went from 20-30 max per raid up to 60-80 and started fighting back abit. But bda leadership wasnt about using any sort of dirty tactics to fight their competition so bda split in 2, and forceful entry was born. They competed against tmo the best they could but dont think they had much more success than bda did. If anything, instead of beating tmo to targets, they ended up screwing bda out of the scraps. Eventually I think they merged in with IB. Times were rough and dark. This went on for years. The year before velious release other smaller guilds started picking up steam as tmo was dying out. Taken, csg, divinity etc. All started getting stuff. at that point VP was more bda, taken, csg than IB or Tmo. But IB had some shit stirring, did some merging, new leaders, officers etc and formed Rampage right before velious. On release they were on a whole 'nother level. Luckily they were deadset on ntov, sleepers, statue/aow/kt etc. That all the upcoming under guilds were finally getting shit. After all the dark days of kunark, everyone was getting loot. I dont remember what tmos name was at the time but I do remember them struggling hard. They were so busy trying to compete with rampage that the rest of us cleaned up all the other targets and were loving Eq. Eventually tmo started getting their shit together and all the fun started to dwindle. After 7-8 months of total domination of velious rampage called it quits. But not before waking the sleeper and bouncing out in style. Afterwards taken merged with the remaining rampage to make awakening, tmo merged with asgard? And another guild? Cant remember. They struggled the first 6-8 months in velious but eventually got it fully together and birthed aftermath. Bda actually scored a handful of rampage bigwigs and for acouple months were trying to break into ntov stuff and did have alittle success but randomly the leader and 3/4ths the guild up and left the server all together. Which completely left the end game firmly in the hands of a/a. History repeating itself. Ib/tmo still dominates, just different names but strip it down and the same 2 guilds have run the end game since 2010. Nowadays csg cleans up the scraps and capitalizes big time everytime a/a gets banned as theyre fully capable of taking any target but other than that A/A still dominates. Is what it is. They deserve the best loot/targets as they put in twice the effort and yeah. Thats how ive viewed the end game within the server. I was in bda til death then part of csg before i quit and yet never had 1 issue with any particular tmo/ib member throughout 7 years. Kunark times were frustrating but that's what made it fun. Always being apart of underdog guilds made it so satisfying to finally get to kill some big targets, instead of a daily/weekly thing.

Nlaar
09-30-2019, 05:18 PM
https://www.reddit.com/r/project1999/comments/7mx6r0/the_history_of_p99/drxq0e7/


Inglorious basterds led the scene right out the gate. Eventually another guild dark ascension was nipping at their heels but couldnt quite cut it. TMO used to be a guild that was barely raiding sky and then merged in with "dark ascension" and for some reason kept the tmo tag. (Dark ascension sounds way better imo) so they could fully compete with IG. which they merged with ???? They changed their name several times, one of them was furys edge? I think. Eventually they switched back to IB over some trickery. But maybe after a year of IB dominating kunark, tmo took over and dominated for the following 4 years? Completely cock blocking other guilds like bregan D'aerth, taken, divinity etc. Usually if tmo was out the way and there was a clear shot at a big target, IB would randomly Reappear and snipe the mob right out from us/them. Reminding us all that they were still very much in control. Lol. Bda ended up merging with VD which gave them hella numbers. Went from 20-30 max per raid up to 60-80 and started fighting back abit. But bda leadership wasnt about using any sort of dirty tactics to fight their competition so bda split in 2, and forceful entry was born. They competed against tmo the best they could but dont think they had much more success than bda did. If anything, instead of beating tmo to targets, they ended up screwing bda out of the scraps. Eventually I think they merged in with IB. Times were rough and dark. This went on for years. The year before velious release other smaller guilds started picking up steam as tmo was dying out. Taken, csg, divinity etc. All started getting stuff. at that point VP was more bda, taken, csg than IB or Tmo. But IB had some shit stirring, did some merging, new leaders, officers etc and formed Rampage right before velious. On release they were on a whole 'nother level. Luckily they were deadset on ntov, sleepers, statue/aow/kt etc. That all the upcoming under guilds were finally getting shit. After all the dark days of kunark, everyone was getting loot. I dont remember what tmos name was at the time but I do remember them struggling hard. They were so busy trying to compete with rampage that the rest of us cleaned up all the other targets and were loving Eq. Eventually tmo started getting their shit together and all the fun started to dwindle. After 7-8 months of total domination of velious rampage called it quits. But not before waking the sleeper and bouncing out in style. Afterwards taken merged with the remaining rampage to make awakening, tmo merged with asgard? And another guild? Cant remember. They struggled the first 6-8 months in velious but eventually got it fully together and birthed aftermath. Bda actually scored a handful of rampage bigwigs and for acouple months were trying to break into ntov stuff and did have alittle success but randomly the leader and 3/4ths the guild up and left the server all together. Which completely left the end game firmly in the hands of a/a. History repeating itself. Ib/tmo still dominates, just different names but strip it down and the same 2 guilds have run the end game since 2010. Nowadays csg cleans up the scraps and capitalizes big time everytime a/a gets banned as theyre fully capable of taking any target but other than that A/A still dominates. Is what it is. They deserve the best loot/targets as they put in twice the effort and yeah. Thats how ive viewed the end game within the server. I was in bda til death then part of csg before i quit and yet never had 1 issue with any particular tmo/ib member throughout 7 years. Kunark times were frustrating but that's what made it fun. Always being apart of underdog guilds made it so satisfying to finally get to kill some big targets, instead of a daily/weekly thing.

Some minor edits / fills for pre-Velious raiding:

The raid scene was originally dominated by Inglorious Basterds, whose membership ranks included a P99 developer (cue: drama and accusations). Dark Ascension (formerly Fish Bait) started to challenge Inglorious Basterds in the raid scene.

During this time, attempting CT was particularly interesting as both guilds would be forced to simultaneously clear the zone while monitoring the rate at which the other guild cleared. Eventually, a raid leader would make the judgement call that enough had been cleared and an attempt on CT was made.

New/random raid rules were created such as 15 non-AFK players on a spawn guaranteed you the spawn. For example, both guilds would have players sitting in Fear waiting for Draco to spawn. Eventually this raid rule was removed and replaced with ___________? [Author's note: I remember guilds camped along north wall calling out AFK checks to ensure other guild's players wen't AFK in Fear]

In these early classic days, if a guild was doing a non raid-mob planar clear, usually no other guild would zone in to compete (exception: IB and DA). However, this started to change when TMO entered the raid scene late in classic and armor mobs became contested in regular planar clears among casual guilds. [Author's note: I remember TMO zoning in after my guild had cleared / "broke into" West Wall camp in Fear and TMO immediately went for the armor mobs (Harpies). This led to several accusations/jokes about TMO being unable to break Fear by themselves which ultimately led to the expression "TMO Break Fear Yet?" which was further immortalized by the use of tags on P99 Forum Posts - or maybe it was a tag first?]

I don't believe IB dominated Kunark for the first 4 years because... during relatively-early Kunark (Fall 2011), Inglorioius Basterds was struggling with attendance and TMO was winning a majority of raid mob races. IB teamed up with the more casual guild Vesica Dei and for awhile were able to successfully compete against TMO. Eventually, TMO gained access to VD guild website and posted RL pictures of the VD guild leader on P99, prompting her to quit P99. This act, combined with IB momentarily leaving for EQMac and other raid shenanigans [Author's note: I believe one of the GMs favored TMO because she was dating one of their members and/or TMO members purchased baked cookies from her], led to VD disbanding and remaining members joining BDA. Having received an influx of raiders, BDA initially attempted to compete with TMO but rarely won. Eventually a group of BDA members left to compete more aggressively and created the guild Forceful Entry (and other casual members left to create Omni). TMO dominated Kunark raid mobs for years.

Late in the Kunark era, P99 staff introduced a variation on raid rotations through a class system. A guild could be labeled "competitive" or "restricted" (Class C and Class R respectively), and a raid mob would cycle between being available only to Class C guilds, only class R guilds, or Free-for-all (FFA). Among the casual guilds (Class R), an initial rotation was created so that all casual guilds would have attempts at raid mobs. However, after awhile, some of the larger casual guilds thought it unfair that smaller casual guilds were teaming up when their turn came about in the rotation because they had an insufficient number of raiders for the targets (this led to situations where, for example, three smaller guilds would consistently team-up and thus receive 3 "spots" in a raid mob's rotation whereas one guild of equivalent player size would still be restricted to their 1 spot). After negotiations failed, the rotation was ended and the larger guilds (BDA, Taken, Divinity) won a majority of class R raid targets. The class system was removed with the launch of Velious.

loramin
09-30-2019, 09:39 PM
Some minor edits / fills for pre-Velious raiding:

The raid scene was originally dominated by Inglorious Basterds, whose membership ranks included a P99 developer (cue: drama and accusations). Dark Ascension (formerly Fish Bait) started to challenge Inglorious Basterds in the raid scene.

During this time, attempting CT was particularly interesting as both guilds would be forced to simultaneously clear the zone while monitoring the rate at which the other guild cleared. Eventually, a raid leader would make the judgement call that enough had been cleared and an attempt on CT was made.

New/random raid rules were created such as 15 non-AFK players on a spawn guaranteed you the spawn. For example, both guilds would have players sitting in Fear waiting for Draco to spawn. Eventually this raid rule was removed and replaced with ___________? [Author's note: I remember guilds camped along north wall calling out AFK checks to ensure other guild's players wen't AFK in Fear]

In these early classic days, if a guild was doing a non raid-mob planar clear, usually no other guild would zone in to compete (exception: IB and DA). However, this started to change when TMO entered the raid scene late in classic and armor mobs became contested in regular planar clears among casual guilds. [Author's note: I remember TMO zoning in after my guild had cleared / "broke into" West Wall camp in Fear and TMO immediately went for the armor mobs (Harpies). This led to several accusations/jokes about TMO being unable to break Fear by themselves which ultimately led to the expression "TMO Break Fear Yet?" which was further immortalized by the use of tags on P99 Forum Posts - or maybe it was a tag first?]

I don't believe IB dominated Kunark for the first 4 years because... during relatively-early Kunark (Fall 2011), Inglorioius Basterds was struggling with attendance and TMO was winning a majority of raid mob races. IB teamed up with the more casual guild Vesica Dei and for awhile were able to successfully compete against TMO. Eventually, TMO gained access to VD guild website and posted RL pictures of the VD guild leader on P99, prompting her to quit P99. This act, combined with IB momentarily leaving for EQMac and other raid shenanigans [Author's note: I believe one of the GMs favored TMO because she was dating one of their members and/or TMO members purchased baked cookies from her], led to VD disbanding and remaining members joining BDA. Having received an influx of raiders, BDA initially attempted to compete with TMO but rarely won. Eventually a group of BDA members left to compete more aggressively and created the guild Forceful Entry (and other casual members left to create Omni). TMO dominated Kunark raid mobs for years.

Late in the Kunark era, P99 staff introduced a variation on raid rotations through a class system. A guild could be labeled "competitive" or "restricted" (Class C and Class R respectively), and a raid mob would cycle between being available only to Class C guilds, only class R guilds, or Free-for-all (FFA). Among the casual guilds (Class R), an initial rotation was created so that all casual guilds would have attempts at raid mobs. However, after awhile, some of the larger casual guilds thought it unfair that smaller casual guilds were teaming up when their turn came about in the rotation because they had an insufficient number of raiders for the targets (this led to situations where, for example, three smaller guilds would consistently team-up and thus receive 3 "spots" in a raid mob's rotation whereas one guild of equivalent player size would still be restricted to their 1 spot). After negotiations failed, the rotation was ended and the larger guilds (BDA, Taken, Divinity) won a majority of class R raid targets. The class system was removed with the launch of Velious.

That seems a heck of a lot better than the current page! Anyone want to expand on any sections, add anything, correct anything, etc?

Once the forum stops chiming in I'll happily "wikify" (add headers, links, etc.) whatever we have.

P.S. Oleris thanks for your's too, but ... paragraphs help make stuff more readable :)

Molitoth
10-01-2019, 10:58 AM
Inglorious basterds led the scene right out the gate. Eventually another guild dark ascension was nipping at their heels but couldnt quite cut it.

While IB leading the raid scene out the gate is true, I would say DA was a bit more dominate during the 4-6 months leading up to Kunark.

Dark Ascension was a merger between Fish Bait/Eminence and maybe another guild I'm forgetting. (PS: Eminence was awesome)

At the Kunark launch, DA's leader "Durison" got banned (insert reason here), and the guild merged with an up and coming raid guild "Dozekar" to create "Fusion".

This didn't last long as the DA membership didn't really take to Dozekar leadership very well (if I remember correctly... because I quit at this point).

Another note: I'm pretty sure "TMO" was a guild during the classic era, but could not compete with IB/DA at the time.

Bbeta
10-01-2019, 03:06 PM
IB struggled during amalinda Era kunark. They did not dominate for the first 4 years lol. They were pretty much outta the picture before epic release.

JDFriend99
10-03-2019, 04:18 PM
Was fun while fun was had. Green or redux 3 I'll pass on. Wish you 5he best loramin as you have always been true bro.

Danth
10-03-2019, 04:46 PM
My recollection is that IB as an entity had what might be thought of as a short attention span. They'd come in, play hard and win for awhile, get bored and go do other stuff, then come back and the cycle would start over. This of course does not count the individual players who simply swapped around between whatever guild was "winning" at any given time, which was (and remains) a fair portion of the high-end community on P99.

When TMO first got going I remember it mass-inviting anyone it could in an effort to build its roster up. Forsaken used the same strategy later on. In both cases it seemed effective.

It'd be neat if P99 had an EVE-style corporate history for players.

Danth

Baler
10-03-2019, 06:19 PM
:o what was the history of FAT and that time period on p99?

Baa
10-03-2019, 07:11 PM
I am happy to provide the history of....all the Aussie guilds raid history that have been on the server.

From <Infernus> it would be - "Sat staring at VS spawn for another 10 hours today"

fastboy21
10-03-2019, 07:45 PM
I started this page a little while back http://wiki.project1999.com/Raid_History. The goal was to A) give new people starting out here a little context on the P99 raid scene (so that if someone says say "Class C" there's a place they can go to see what that meant), and B) "you have to know where you've been to know where you're going": my hope is that everyone being more educated about the raid scene's history can lead to higher quality discussions about it's future.

But once I started it, I realized ... I just don't know enough about the server's raid scene history (especially the earlier parts) to fill the page out. Anyone want to help (again, I'm particularly looking for someone who raided since the server's earliest days)?

To be clear this is NOT an RnF page! The goal is to write a nice, neutral, inoffensive, encyclopedia-like summary of the raid scene (for the reasons I listed). I understand the subject matter might encourage flaming, but please resist the urge!

Might find this thread helpful. Also, I'm not sure you want to mention some of these names and guilds. They are best forgotten for all the trouble some of them caused the server.
https://www.reddit.com/r/project1999/comments/7mx6r0/the_history_of_p99/

Erati
10-04-2019, 09:55 AM
That summary is really not great written lol

So many names wrong/not there. Nilaars brings up Class system at least which other dude on Reddit omitted.

Jazzy
10-04-2019, 10:05 PM
Terrible history provided so far

Not a single mention of Darkwind who merged with IB to form Transatlantic Rampage at the end of classic/start of Kunark and dominated that period

Madlez and the other euros played a key part at that time

Baler
10-04-2019, 11:21 PM
wasn't there another guild during EARLY p99 kunark that was causing drama I forget the name.

Please what was the history.

Terrible history provided so far
Monica jazzy set us straight sir. Pleases tell us everything you remember about the history.
also check out DMO

Tobius
10-05-2019, 06:54 AM
Peace Pipe didn't dominate raiding but they were the greatest guild till the idiot leader got himself banned, dunno what him and his missus did after that.

Taken had a really good run, they absorbed other guilds, a lot of refugees from Venom and Acyrid who split from Poison, who themselves had a few peace pipers, got big named targets, I think they were sometimes top 3.
They were doing well when I left and quit 99 for a while.

astuce999
10-05-2019, 11:02 AM
I know the whole story, but there is no need for this Bard's Tale, since the forums themselves are rich with documentation, and the pleasure is in the journey, just like EQ.

Once you have it fully made, or if someone else has the passion to piece it together, perhaps I can help fill in some blanks, if there are any mysteries left.

/wave Nlaar

cheers,

Astuce

Endonde
10-05-2019, 01:55 PM
Classic - Inglourious Basterds dominated, merged with other guilds to form Transatlantic Rampage towards the end of Classic.

Kunark - Transatlantic Rampage dominated early Kunark, VP release was stalled for about a year, TR started to grow bored waiting for VP release, and TMO fueled by cotton candy started to chip away at their dominance. VP was released and GM's forced TR, and TMO to roll to decide who got which dragons.

TR left P99 to play on EQmac, TMO dominated Kunark in their absence, some time later TR came back to P99, and reformed as Inglourious Basterds. TMO was hit with a mass ban wave because of certain members duping plat, leader of TMO along with many other high ranking members within the guild quit as a result. TMO was then taken over by Forceful Entry a BDA split off guild. IB and the new TMO would remain relatively even in terms of strength for the next 2 or so years. During this time the C/R/FFA class system was implemented, allowing casual guilds previously dominated by TMO to see raid content without having to compete against the top two guilds.

Late Kunark with Velious approaching IB decides to merge with The A-team, and Idiots and Savages to form Rampage. They begin to dominate content, and TMO starts to lose many of its members, Detoxx rebrands TMO as Forsaken but nothing really changes.

Velious - The C/R/FFA system is aboloshed and Rampage dominates early Velious for the first several months, Forsaken allies with Asgard and Taken to create the FAT alliance in hopes of competing against Rampage. The FAT alliance starts to chip away slowly at Rampage's dominance, Rampage leadership decides to stop playing, and wakes the sleeper before disbanding the guild. Taken grows tired of being treated like a third wheel by Asgard and Forsaken and they merge with the remnants of Rampage to form Awakened. Forsaken merges with Asgard to form Aftermath, the not so great era of A/A is born. The A's compete against each other for the next 2 years or so, neither guild being substantially better than the other.

Awakened makes the fatal mistake of breaking a mans heart, and is forced to change leadership in order to survive. Tempest is born from the ashes of Awakened, but a general dislike of the new leadership causes many of the "core" players from Awakened to split away and form their own guild called Core which focuses on smaller content. Tempest struggles to compete with Aftermath, and with Tempest members becoming increasingly disappointed with the new leadership the guild starts bleed members to both Core, and Aftermath. Aftermath starts to dominate content for the next year or so as Tempest slowly dies, and Core remains focused on smaller content.

Eventually the GM's grow unhappy with the current raid environment and decide to root dragons in ToV, Aftermath having grown accustomed to quick zone line pulls begins to lose members who aren't interested in spending hours crawling through ToV to receive their pixels. Smaller guilds like Core, Paradigm Shift, and Azure Guard start to chip away at Aftermath's dominance, and eventually Core, and Paradigm Shift merge to form Riot. Aftermath continues lose members due to increased competition, and a general dislike of the new crawl meta. Riot quickly overtakes Aftermath, and that is where we are at today.


I left a ton of shit out, I didn't mention many of the smaller guilds, there were way more "raid meta's" than I mentioned including No CSR VP, Mario Kart, Kunark Footraces etc. but I didn't want to turn this already long post into a full fledged novel.

Balimon
10-05-2019, 10:03 PM
Good write up, solid history of the two 'main' guilds throughout the ten years. Hopefully someone can fill in some of the smaller guilds, like Divinity!

Endonde
10-06-2019, 01:44 PM
https://www.project1999.com/forums/showpost.php?p=2560398&postcount=28

If you really want to make a wiki page just take that post and put it in there, it's not 100% accurate but it's about as close as you're going to get.

uygi
10-11-2019, 06:02 PM
A few things missing.

IB raided with Europa for a while, eventually merging and changing name to Transatlantic Rampage.

For 2-3 months (I think?) before Kunark dropped, Vesica Dei raided with DA versus IB/TR.

At Kunark release, all raiding stopped during the gold rush. The DA/VD alliance explicitly ended at Kunark drop, as VD chose not to merge. DA guild leader did want to merge, and merged the guild into TMO, creating the TMO of Kunark era. In early Kunark it was TR vs TMO; TR allied with VD but eventually left for EQ Mac. VD eventually folded and most of it merged into BDA; BDA initially used this influx of raid toons to compete with TMO and had some initial successes but wore down quickly, leading to aforementioned split to FE. FE had intermittent/moderate success versus TMO, bolstered initially by some returning IB/TR members.

IB re-formed on the server and began fielding more players for joint raids with FE. At a certain point IB wanted to be in charge and FE was about to merge into IB but the idea was floated of a merge to TMO instead. That merge helped revive a TMO that had gotten a bit stagnant on the lack of new endgame content.

I was at fault for the VD security breach :(

loramin
10-11-2019, 09:40 PM
It took me awhile, and I'm still not done, but I have a good chunk of the history "wikified" (up to the class system).

I did my best to merge everyone's accounts, but feel free to correct anything I got wrong (it's a wiki!)

http://wiki.project1999.com/Raid_History

Fael
10-11-2019, 09:48 PM
The froovy ban incident, which basically killed a ton of tmo guild leadership accounts and banks, tied with IB reemergence was a key plot line that has been missed in this history.

whitebandit
10-11-2019, 10:19 PM
I was in the Dark Ascension guild the day it first started, as my first guild on the server, when we were heavily competing with the resurgence of IB. Those days were just some of the most fun. Lots of poopsocking and afk camping raid spawns but we actually communicated pretty well with the competing guild i think.

Jibartik
10-11-2019, 10:20 PM
The froovy ban incident, which basically killed a ton of tmo guild leadership accounts and banks, tied with IB reemergence was a key plot line that has been missed in this history.

https://i.imgur.com/cBkSwIv.png

Swish
10-11-2019, 10:35 PM
https://i.imgur.com/cBkSwIv.png

lol

Fael
10-11-2019, 10:37 PM
lol.

Bbeta
10-12-2019, 12:44 PM
VD eventually folded and most of it merged into BDA; BDA initially used this influx of raid toons to compete with TMO and had some initial successes

This is a huge over embellishment, maybe you call completing shaman epics and shadow knight epics a success but bda only killed anything while TMO was raid suspended and rarely got an Innoruk.

Endonde
10-12-2019, 01:57 PM
The order of events is pretty bad on the wiki post, I can't comment on the timeline for classic p99, but Kunark went something like this.

1. TR dominates, VP delayed.
2. TMO begins to gain foothold as IB burns out.
3. VP released GM enforced "rotation". (The Amelinda cookie fiasco is going on around this time fueling speculation that she was heavily favoring TMO in raid disputes, this was later confirmed by TMO members.)
4. TR leaves P99 to go to EQMac
5. TMO dominates.
6. TR returns as IB, and allies with FE for a time to compete. (These two guilds never merge.)
7. TMO gets hit with mass ban wave aka froovygate, Zeelot and company leave server.
8. FE merges with TMO, FE members Unbrella and Corova start to take over TMO.
9. IB, and TMO compete somewhat evenly for a year or so.
10. IB leader Getsome goes fishing, Hokushin merges IB with A-team to create Rampage.
11. TMO starts to struggle, Rampage starts to dominate.
12. TMO name changes to Forsaken, tries to join casual raid scene for a week, gets suspended for it.

Velious launches

1. Rampage dominates.
2. Forsaken teams up with Asgard, and Taken to form the FAT alliance.
3. Taken leaves the FAT alliance, and allies with Rampage.
4. Rampage wakes the sleeper and the majority of leadership quit p99, remnants of Rampage merge with Taken as Awakened under Taken leadership.
5. Forsaken merges with Asgard to form Aftermath. (These guilds had been actively raiding with each other for over half a year at this point.)
6. A/A battle pretty evenly
7. Awakened steals grill from GM, GM starts suspending Awakened.
8. Awakened changes leadership, reforms as Tempest under Bellringer, and Flick.
9. Some players don't like new leadership form seperate guild called Core.
10. Tempest struggles, AM dominates.
11. Tempest dies, dragons get rooted.
12. Casual guilds merge to form Riot and compete on rooted dragons.
13. AM struggles, as Riot begins to dominate.


Also you keep calling TMO The Mystic Order, they were The Mystical Order.

loramin
10-12-2019, 02:31 PM
The order of events is pretty bad on the wiki post, I can't comment on the timeline for classic p99, but Kunark went something like this.

1. TR dominates, VP delayed.
2. TMO begins to gain foothold as IB burns out.
3. VP released GM enforced "rotation". (The Amelinda cookie fiasco is going on around this time fueling speculation that she was heavily favoring TMO in raid disputes, this was later confirmed by TMO members.)
4. TR leaves P99 to go to EQMac
5. TMO dominates.
6. TR returns as IB, and allies with FE for a time to compete. (These two guilds never merge.)
7. TMO gets hit with mass ban wave aka froovygate, Zeelot and company leave server.
8. FE merges with TMO, FE members Unbrella and Corova start to take over TMO.
9. IB, and TMO compete somewhat evenly for a year or so.
10. IB leader Getsome goes fishing, Hokushin merges IB with A-team to create Rampage.
11. TMO starts to struggle, Rampage starts to dominate.
12. TMO name changes to Forsaken, tries to join casual raid scene for a week, gets suspended for it.

Velious launches

1. Rampage dominates.
2. Forsaken teams up with Asgard, and Taken to form the FAT alliance.
3. Taken leaves the FAT alliance, and allies with Rampage.
4. Rampage wakes the sleeper and the majority of leadership quit p99, remnants of Rampage merge with Taken as Awakened under Taken leadership.
5. Forsaken merges with Asgard to form Aftermath. (These guilds had been actively raiding with each other for over half a year at this point.)
6. A/A battle pretty evenly
7. Awakened steals grill from GM, GM starts suspending Awakened.
8. Awakened changes leadership, reforms as Tempest under Bellringer, and Flick.
9. Some players don't like new leadership form seperate guild called Core.
10. Tempest struggles, AM dominates.
11. Tempest dies, dragons get rooted.
12. Casual guilds merge to form Riot and compete on rooted dragons.
13. AM struggles, as Riot begins to dominate.


Also you keep calling TMO The Mystic Order, they were The Mystical Order.

Thanks for this: when combining multiple accounts, none of which have any specific chronology (it's not like anyone ever says "and then back in June of 2014 ...") it can be hard to tease out what came after what. But at the same time, to make a halfway-readable page it can't just be disjointed events, it has to feel like a (hi)story, so that ordering helps a lot.

I will revamp the earlier stuff (and get through Velious) when I have time.

Nlaar
10-12-2019, 10:37 PM
I was at fault for the VD security breach :(

What, why?

Also I agree that BDA didn’t really compete v TMO.

uygi
10-18-2019, 12:47 PM
What, why?

Also I agree that BDA didn’t really compete v TMO.

I’m not saying BDA was a major player, but briefly it was competitive. There were several times when TMO was pretty uncontested, and when another guild would throw their hat in, TMO took a little bit to rally and take them seriously, at which point it was over.

VD infusion of players and raid knowledge to BDA prompted the then-leader of BDA to try to compete with TMO and pushed it way too hard.

If there are multiple massive raids literally sitting on top of Trak’s spawn late window, all ready to earfuck Trak to death instantly on spawn, with both guilds fielding overkill forces, that is competitive. BDA killed a fair number of mobs for a week or two but clearly got crushed quickly; BDA never had any business trying to beat TMO.

quido
10-18-2019, 12:51 PM
Much is wrong with the Kunark raid history, will correct y'all later.

HistoryUpdate
10-30-2019, 02:25 AM
https://web.archive.org/web/20140212101228/http://themysticalorder.net/phpBB3/portal.php

This is a snapshot from TMO's history from November 2013. I recall the numbers were pulled from their dkp history to show how many successful / unsuccessful raid kills they had at the time.

Thana8088
11-01-2019, 03:23 PM
Nice endeavor! Maybe should add Rustle somewhere in there?

Durison
11-10-2019, 12:12 AM
Good Times for sure!

Keykey
11-10-2019, 11:18 AM
I hope they open the petition section to the public some day. It adds a whole new level of history.

loramin
11-10-2019, 01:08 PM
Nice endeavor! Maybe should add Rustle somewhere in there?

They're there (http://wiki.project1999.com/Raid_History#Rustle):

Rustle
A group of Inglourious Basterds returned at this point to form a new guild, known as Rustle. Rustle partnered with Aftermath against Awakened, and became fairly successful for awhile. However, over time the guild petered out.

If they need additional details, feel free to add them (respectfully/neutrally): it's a wiki :)

Much is wrong with the Kunark raid history, will correct y'all later.

Great, fix it (as long as you're respectful and neutral).

https://web.archive.org/web/20140212101228/http://themysticalorder.net/phpBB3/portal.php

This is a snapshot from TMO's history from November 2013. I recall the numbers were pulled from their dkp history to show how many successful / unsuccessful raid kills they had at the time.

Feel free to add that link, but the page really isn't about any guild's exact number of kills or anything. The goal of the page is not to enshrine bragging rights, it's just to give everyone a readable narrative of what's happened on P99.

Baler
11-10-2019, 01:32 PM
Doing good work Loramin, This wiki page will bring fond memories for years to come. :)

Thanks to everyone who contributed information!

Thana8088
11-12-2019, 12:38 PM
They're there (http://wiki.project1999.com/Raid_History#Rustle):



If they need additional details, feel free to add them (respectfully/neutrally): it's a wiki :)



Great, fix it (as long as you're respectful and neutral).



Feel free to add that link, but the page really isn't about any guild's exact number of kills or anything. The goal of the page is not to enshrine bragging rights, it's just to give everyone a readable narrative of what's happened on P99.

Thank you, Loramin! However, I respectfully and neutrally disagree with the term "petered out."