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View Full Version : Game Mechanics: Interupt after stopping a lot now


Jibartik
09-09-2019, 07:54 PM
Since the patch I am interrupted like 100% of the time with normal play when pulling with spells I pulled with constantly for years here.

I think the new framerate is causing a lag that is adding even MORE time to the need to come to a full stop and interupting spells.

Its super smooth, but its not worth this whole, wait a full second before casting smooth. ;)

Dolalin
09-10-2019, 01:17 AM
Turn a little bit once you stop. That will force a position update to the server.

This is classic, believe it or not.

Jibartik
09-10-2019, 08:37 AM
yeah I do this, actually I been playing here for 10 and on live for 20 years lol and on 3 other EMUs regularly

since the change, stopping and casting, the behavior, its changed, and I think there may be added lag with this new 60fps

If im right, im sure this wont be the last time we hear about it. If im wrong then no well.

So yeah dolalin this isnt about classic/not classic, its about the new feature adding lag that is beyond what is both classic, or intended with this fix.

I know the difference between intended bugs and non intended ones. This one is not intended trust me.