View Full Version : Pick my class for me please.
sixteenmiles
09-09-2019, 09:56 AM
Sorry, this is a long as shit post. I've been reading some about the green server and weighing up if I'll switch over to play on it when it comes. But if I do, I need help with the part of the game which is hardest for me, and that's picking a damn class to play. I've done some thinking and made some notes but the thing is, I haven't played a bunch of the different classes in classic, so I don't know how they play. So maybe there's something that you (who has played those classes) could say to convince me one way or the other.
I'm never going to raid, so how good or bad a class is in a raid setting is not relevant to me at all. I'm also kind of turned off by the gear requirements of most melee classes.
Things that I value:
Utility: Variety of play style is important to me. Being able to fill multiple rolls and do different things. Having versatility to work in a group and also solo.
Agility: Being able to move about and go to as many places as possible. SoW, Teleports, Feign Death, Invisibility, all those cool things that get you around the world quickly.
I've broken it down like this:
THE PROBABLY NOT'S
Rogue - As someone who only knows one person on the server and plays mostly solo, the idea of taking this as a main seems gruelling. I like to play solo and this just doesn't facilitate that in any way as far as I'm aware.
Wizard - Aside from ports, they are pretty much just straight DD right? (I mean, I don't know, correct me if I'm wrong about that). I guess I never saw the wizard as a versatile class other than just nuking things into orbit.
Cleric - At the risk of offending everybody who plays Cleric... They are just pure healers right? Doesn't that get boring?
Paladin - I ain't no goody two-shoes.
THE STRETCH MAYBE'S
Bard - I tried playing a Bard up to about level 10 and it was incredibly fun levelling so fast, but then once I hit level 10 I hit an absolute brick wall. I tried swarm kiting wisps in NK and failed and died so many times I lost a whole level and then 50% of that level before I gave up. I didn't get a single kill in that time. I just couldn't find the sweet spot to swarm kite. I either wasn't close enough for my DoT to hit, or if I did get close enough for my DoT to hit, they stunned me and then I died. Also, I'm just not sure that I found the idea of swarm kiting fun. Just running in circles. I don't know. I like the IDEA of Bard, I would bump this up if I wasn't a failure at figuring out how to not die while playing it.
Mage - I think I would really enjoy playing a Mage for their ability to solo, but I think I would also get a bit tired of the single-track focused style of gameplay. Send Pet -> Cast DD spell -> Loot -> Repeat. Do they offer anything more than that?
Warrior - Being a tank doesn't bother me, and I bet Warriors will find groups easily, and that is tempting. But it just doesn't hit the check boxes of agility and versatility in any way.
Ranger - Gets SoW right? And Snare? And Tracking! That's nice. Seems to have a fair amount of utility, but has a bad reputation? If the hybrid EXP penalty is going to be active, this is bumped down to PROBABLY NOT.
Shadowknight - Tanking, pets, DoTs, pulling. How do these guys do solo? I imagine there is some versatility in how they play and that seems fun. If the hybrid EXP penalty is going to be active, this is bumped down to PROBABLY NOT.
THE OLD FAITHFUL
Monk - I played Iksar Monk from the Ruins of Kunark expansion in 2000 all the way up to Underfoot in 2009. Kind of a long time. I'd play it again but I feel like I should do something different. The allure is there but I don't know how much of that is actually wanting to play a monk and how much is just because it's familiar to me.
THE MAYBE MAYBE'S
Shaman - Are there a lot of buffs to cast? Do people ask for buffs a lot? Is this something that gets annoying as a Shaman? Is your job role just to buff people all the time until you are out of mana and then med and buff people some more? How does Shaman fare solo?
Necromancer - I like DoTs, I like pets, I like being able to play solo. Has additional utility spells in things like Feign Death and versatility in playstyle to some extent (Root/Fear Rotting, Pet Tanking, Charming)
PROBABLY ONE OF THESE UNLESS SOMEONE CONVINCES ME OTHERWISE
Druid -Variety of play style (root rotting / charming / quad kiting / healing in groups), gets lots of movement (SoW, Teleports, Invis), lots of utility. Earns sweet bucks ferrying people across the world.
Enchanter - My only hesitation on this is that I feel like every other dude and his best friend are all going to be playing Enchanter.
So that's my thoughts. Where am I wrong? What should I pick? Help.
Sillyturtle
09-09-2019, 10:06 AM
I'm the same. Been talking to Loramin (cause he's fucking awesome) about whether to roll Shaman or not.
It's down to Shaman, Monk, Enchanter, Magician, Necro.
I'd like to say I'd go Necro over Magician because i think it's cooler, but the ease of Mage is really tempting. What' really offputting about it though is that the Epic probably wont ever happen and it's really redundant at max level. About all it has going for it is leveling fast.
So that leaves Shaman Monk Necro Enchanter really.
I think Monk is my favorite thanks to Reptox and that it was my first REAL character on P99 ( Idon't count my level 22 Barbarian Shaman). Had so much fun as an Iksar Monk as a new player on P99, following in Reptox's footsteps and stuff, being hated by everyone. But I think I'd like to do something different.
Shaman is super useful, but I feel like it wont be super useful until Torpor. Loramin says otherwise so I'm thinking hard about it.
necro I have no experience with but from what I've read it can be a soloing powerhouse with things like Charm undead and Fearkiting and stuff. And Feign death! Who doesn't love Feign death?
Then obviously, Enchanter, for obvious reasons.
It's a hard choice that's for sure.
kjs86z
09-09-2019, 10:18 AM
So that's my thoughts. Where am I wrong? What should I pick? Help.
Enchanter if you're a try-hard, druid if you're casual.
fadetree
09-09-2019, 10:46 AM
Ranger if you're a badass who is also a masochist.
Enchanter is my consideration because doesn't give two shits about a guise or a manastone :p
But I kind of want a ranger because I want a dark elf ranger with a guardian robe lol
sixteenmiles
09-09-2019, 11:55 AM
I think Monk is my favorite thanks to Reptox and that it was my first REAL character on P99 ( Idon't count my level 22 Barbarian Shaman). Had so much fun as an Iksar Monk as a new player on P99, following in Reptox's footsteps and stuff, being hated by everyone. But I think I'd like to do something different.
Shaman is super useful, but I feel like it wont be super useful until Torpor. Loramin says otherwise so I'm thinking hard about it.
Monk is awesome and would be a solid choice.
How is Shaman solo? The idea of being useless until 60 is crazy to me. The journey is the game. If I ever get a dude to 60 on this server I'll pack it up and quit playing lol.
Enchanter if you're a try-hard, druid if you're casual.
I'm pretty casual.
Ranger if you're a badass who is also a masochist.
I'm neither of these things... but I want to be?
Enchanter is my consideration because doesn't give two shits about a guise or a manastone :p
But I kind of want a ranger because I want a dark elf ranger with a guardian robe lol
Is this thread spreading false advertising that ranger is a good choice to make?
feniin
09-09-2019, 11:59 AM
Enchanter is a lot harder now without the pet window.
Rangers got a significant buff and are, arguably, the most fun class to play in the game besides maybe monk.
Crede
09-09-2019, 11:59 AM
Druid. Can quad, charm, group,etc. . Very versatile and still decent healer in classic. Bonus move - Lguk groups will love you if you charm the live side basilisk and bring it with you. Haste it and watch it out dps every melee class with a 10 second stun on top of that.
Videri
09-09-2019, 12:12 PM
I would love to write a big long essay about how versatile and powerful and subtle clerics are, but I don't really have time right now. Off the top of my head:
• Invis to Undead. In a zone of mostly undead, clerics have free access. Unrest, LGuk dead side, most of Kaesora...you can pop up at any camp spot you want to play. You can also cast it on others. With Sunskin at level 50 or 51, you can join forces with an invis class to double-invis both characters and waltz through almost anywhere undetected.
• Pacify. If the spawn points are arranged right, and the mobs are blue, you can be a ninja.
• Resurrect others...and yourself.
• Multiple stuns. Prevent mobs from healing themselves or dispelling you.
• Of course root, fear, blind, undead nukes, complete heal, strong HP buffs, yada yada
• You can be an evil cleric.
Secondly, you absolutely did not play your bard right. If you want to get hooked on bard, play one in a group. Look on the forums for how to play bards in groups. They make amazing pullers, too. They can also solo very scary outdoor mobs by fear-kiting or utilizing charm.
sixteenmiles
09-09-2019, 12:35 PM
Rangers got a significant buff and are, arguably, the most fun class to play in the game besides maybe monk.
Will that buff be represented on day one of green? or is it something that will come significantly later?
I would love to write a big long essay about how versatile and powerful and subtle clerics are.
You write it, I'll read it.
Secondly, you absolutely did not play your bard right. If you want to get hooked on bard, play one in a group. Look on the forums for how to play bards in groups. They make amazing pullers, too. They can also solo very scary outdoor mobs by fear-kiting or utilizing charm.
Oh sure. I know I wasn't a good bard. But I was following a guide that said "Go kill Wisps in NK and you can level in one pull" but what actually happened was I rounded up all of the wisps, ran around in a circle trying to find the sweet spot where i was DoTting them but they weren't hitting me and it was either, no DoT tick, or a marginal adjustment to lessen the circle and they would stunlock me to death instantly. After dying that way 3-4 times, losing a whole level, and having to run back from Qey to NK each time, I decided I didn't enjoy the class.
soronil
09-09-2019, 12:57 PM
Enchanter is a lot harder now without the pet window.
It's hard to map a page of hotbar to pet commands? What other macros do you need while charming?
/pet health
/pet attack
/pet back off
/pet sit
etc
You can even wrap the health one into the other macros so that it doesn't need it's own, if you are really pressed.
Anyway, to OP, If you want to solo, do not play any melee. A SK on blue can solo for sure. Most melees can solo a bit with velious weapons. But the weapons on vanilla will be garbage, and casters will be the only ones soloing (exception maybe monk)
Lojik
09-09-2019, 01:22 PM
Assuming green follows the proper timeline, I'd prioritize a class that 1) you would enjoy playing in classic era followed by 2)you would enjoy in kunark/velious era. I don't think theres too much of a change between kunark/velious for most classes...maybe ranger is a little better, wizard worse, but for the most part the big change is classic to kunark. If you're creating a character in classic, it's most likely you'll spend most of your time on that char in classic. I wouldn't create a char simply because they'd be OP later on in the timeline, theres a good chance you might not even be playing much by the time that rolls around.
From your "probably nots" some of those classes might be more versatile than you're used to in classic era. Stuns/heals/blind from pally will be useful in group, as Videri said cleric is versatile as well. Wizard being able to DPS will be more important due to awful classic ratio weaps, and groups are probably going to have more downtime anyway.
Mewse
09-09-2019, 01:30 PM
Druid or necro. But since someone else already advocated for druid, I'll advocate for necro.
*Pets are great in vanilla.
*Feign Death is not only the best "oh shit!" button in the game, it's also the only pause button. Someone at the door? FD. Cat's got the zoomies and destroying your living room? FD. It's only got a 1.5 second cast time as well, so you can fit it into a window you wouldn't with gate to save yourself.
*Druids have the ability to port anywhere, but necro's have the ability to *go* anywhere. Between Invis, Invis vs Undead, Skelly illusion, Harmshield, and FD, there's very few places you can't go and explore in almost total safety.
* Because you're evil, Necros don't really have to worry about faction. As long as you're liked in your home city, everything else gets to turn into exp and loot. This really frees up some great options other classes don't typically get to take advantage of.
*Since you don't plan on raiding, you don't have to feel left out about your epic when Kunark launches, which is one of the harder ones to get.
*You're one of the most versatile classes in the game. Soloing gives you a plethora of options via fear kiting, root rotting, charm, etc. And you're also one of the best duo classes, able to fit in with anyone seamlessly in any environment.
I never expected to love the necro as much as I did, but it ended up turning into one of my (if not absolute) favorite classes in the whole game. I always felt like I not only had a tool for virtually every situation, but a good one. Just an incredibly fun class to play.
Jibartik
09-09-2019, 01:40 PM
I would love to write a big long essay about how versatile and powerful and subtle clerics are, but I don't really have time right now. Off the top of my head:
Invis to Undead. In a zone of mostly undead, clerics have free access. Unrest, LGuk dead side, most of Kaesora...you can pop up at any camp spot you want to play. You can also cast it on others. With Sunskin at level 50 or 51, you can join forces with an invis class to double-invis both characters and waltz through almost anywhere undetected.
Pacify. If the spawn points are arranged right, and the mobs are blue, you can be a ninja.
Resurrect others...and yourself.
Multiple stuns. Prevent mobs from healing themselves or dispelling you.
Of course root, fear, blind, undead nukes, complete heal, strong HP buffs, yada yada
You can be an evil cleric.
Secondly, you absolutely did not play your bard right. If you want to get hooked on bard, play one in a group. Look on the forums for how to play bards in groups. They make amazing pullers, too. They can also solo very scary outdoor mobs by fear-kiting or utilizing charm.
haha I can now with 100% certainty predict, videri will be rolling a cleric on green. Am I wrong?
fadetree
09-09-2019, 01:51 PM
Monk is awesome and would be a solid choice.
How is Shaman solo? The idea of being useless until 60 is crazy to me. The journey is the game. If I ever get a dude to 60 on this server I'll pack it up and quit playing lol.
I'm pretty casual.
I'm neither of these things... but I want to be?
Is this thread spreading false advertising that ranger is a good choice to make?
No, but if it were, it wouldn't be false. Rangers do not deserve the bad rep. Those who know, know. Any fool can play most classes, but some take skill and perseverance. When I see a 60 cleric or rogue or monk, I yawn. When I see a 60 ranger or pallie or SK, I'm impressed.
fadetree
09-09-2019, 01:53 PM
It's hard to map a page of hotbar to pet commands? What other macros do you need while charming?
/pet health
/pet attack
/pet back off
/pet sit
etc
You can even wrap the health one into the other macros so that it doesn't need it's own, if you are really pressed.
Anyway, to OP, If you want to solo, do not play any melee. A SK on blue can solo for sure. Most melees can solo a bit with velious weapons. But the weapons on vanilla will be garbage, and casters will be the only ones soloing (exception maybe monk)
You think that's bad-- if you were playing the correct client for velious you wouldn't be able to mouse look around corners and so forth. That's a perk that is actually unbalancing.
sixteenmiles
09-09-2019, 02:40 PM
Hey you fuckos. Take your pet window bullshit outta here. This thread is about choosing my class for me.
No, but if it were, it wouldn't be false. Rangers do not deserve the bad rep. Those who know, know. Any fool can play most classes, but some take skill and perseverance. When I see a 60 cleric or rogue or monk, I yawn. When I see a 60 ranger or pallie or SK, I'm impressed.
Can you solo? I mean... you’re tempting me.
saftbudet
09-09-2019, 02:45 PM
Necro or shaman or perhaps a ranger.
Saw u wanted druid. I want to be honest no pickup group want a druid to heal past 50. In groups your good if you can charm an animal.
Raids druid r nice and good for solo.
Videri
09-10-2019, 02:02 AM
haha I can now with 100% certainty predict, videri will be rolling a cleric on green. Am I wrong?
And you are 100% correct. :) Probably going male this time, so I won't call my cleric Havona again...*thinking*
And dear OP, I might write that essay on how awesome clerics are sometime. Meanwhile, I hope the rest of my post will spark whatever hidden passion for clerics you may have.
Tethler
09-10-2019, 04:59 AM
Things that I value:
Utility: Variety of play style is important to me. Being able to fill multiple rolls and do different things. Having versatility to work in a group and also solo.
Agility: Being able to move about and go to as many places as possible. SoW, Teleports, Feign Death, Invisibility, all those cool things that get you around the world quickly.
You just described druids, with the exception of feign death.
Tethler
09-10-2019, 05:05 AM
How is Shaman solo? The idea of being useless until 60 is crazy to me.
shaman solo is pretty slow until the 30s. lots of med time. once you get your doge and scourge at 34, life gets a bit easier.
kjs86z
09-10-2019, 05:47 AM
Druid
/thread
fadetree
09-10-2019, 10:09 AM
Hey you fuckos. Take your pet window bullshit outta here. This thread is about choosing my class for me.
Can you solo? I mean... youre tempting me.
If you are dead set on only soloing then be warned it will be a tough road and you'll need good gear. Like any melee except monk, soloing gets tough. If you have patience you can solo a Ranger with arrow kiting and so forth. If you really want to just solo then it's not a good pick. Bard/Druid/Enchanter/Necro/MOnk are all a much better pick for that scenario.
bigjeff100
09-10-2019, 10:23 AM
Druid!!!!!!!!!!
sixteenmiles
09-10-2019, 01:20 PM
Alright thanks for all the recommendations pals.
I feel at least 0.007% closer to making a decision.
(Probably Druid)
fadetree
09-10-2019, 01:25 PM
Yah dru is a safe bet.
vetia
09-12-2019, 06:34 PM
Alright thanks for all the recommendations pals.
I feel at least 0.007% closer to making a decision.
(Probably Druid)
lololol
Halfcell
09-13-2019, 08:15 AM
Ultimately the question comes down to the same questions as a character on blue, minus twinking possibilites.
1. Do you plan to play this character to max level, and for the entire life of the server?
If the answer is no, then many things change, if you plan to sit in the 40's to 50's druid is a very sound option for fun, versatility, and usefulness.
2. Do you plan to raid on this character? What role?
If yes (tank) warrior is obviously your answer. If yes (max fun) then monk, rogue, wizard. If yes (medium fun/sometimes sacrifice) then shaman, enchanter, ranger, druid go here. If yes (and I want to hate every minute of it) put necro, mage, and sometimes enchanter and shaman here. If yes (and I just want to collect loot for free) play a Paladin or shadowknight.
3. Do you want to solo?
If yes (for phat lewt) put necro, shaman, enchanter and sometimes druid here. If yes (for xp) put add wizard to the list. If yes (and that's all I want to do) remove shaman and enchanter, add mage.
4. Do you plan to make alts?
If yes, starting with a caster that can solo is highly recommend, if you roll a monk, it a warrior, or even a rogue in classic, all of your money will go to gear for that toon, casters have more leeway.
5. Do you like playing a bard?
If yes, play a bard, trumps all other considerations. Bards are dope, but if you hate it you will suck at it. The same goes for Enchanter and Shaman, but to a lesser degree.
6. Final consideration, what classes have you played before and liked?
For you first toon on a new server, especially in classic, play something you know and enjoy. Classic is rough, new servers are rough, dont make things more difficult than they have to be.
Chortles Snort|eS
09-13-2019, 08:32 AM
mE sEe stRoNK cAsEs foR CLR NEC
Tecmos Deception
09-13-2019, 09:20 AM
My only hesitation on this is that I feel like every other dude and his best friend are all going to be playing Enchanter
Just be one of the good enchanters.
fadetree
09-13-2019, 12:40 PM
Just be one of the good enchanters.
this^
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