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Rader
05-08-2019, 11:18 AM
What is the most commonly followed process for MQ sales on p99? Is payment expected up front, or after the quest is completed? And what if the MQ fails (someone screws up the dialogue/hand in, or a previous MQ was done wrong - example, on the Jboots MQ, someone handed in the 3250gp earlier and didn't hand in the ring/rapier), is money refunded or is it just sorry, too bad so sad, SOL?

bigjeff100
05-08-2019, 12:10 PM
For typical stuff like Thurg MQ's.. I always say seller takes the majority of the risk.. Buyer should supply gems... If MQ fails due to a mechanic out of your control- like maybe somebody screwed the turn in up before you, that's just a risk the seller has to take. And you take the risk of losing your gems.

Now if it's screwed up due to somebody not paying attention to directions (Not unstacking gems) Or somebody didn't have the required faction, then a deal should be worked out... I know that's tough for many of you, but talking it out and coming to an agreement on the failed MQ is the right thing to do.

loramin
05-08-2019, 12:27 PM
I think buyer pays half up front, and half after the successful MQ. If the MQ fails and it's determined to be the seller's fault (eg. they did not have ally faction but did the turn-in anyway) that's effectively a player violating an agreement with another player.

Since MQs are involved I don't think the staff would enforce said agreement, but if we're talking etiquette the seller should definitely return the plat, and I think the staff would at least tell the player involved that faction was the problem if that was the case.

But if the MQ fails in spite of both players having proper faction (and doing everything else right), the buyer loses half their plat and the seller only gets paid half the plat they expected for their item. Both players walk away unhappy, but in a fair way, which is the best you can do with an unavoidable MQ failure.

d3r14k
05-08-2019, 02:01 PM
Unfortunately there isn't anything set in stone here. It's going to vary depending on who you're dealing with. I just had to turn down an MQ purchase for an item because the seller wouldn't accept any of the risk if the MQ failed. Sucks because I have been looking for the item for almost a month.

I'd agree with Jeff that for most MQs, the seller has to (and should) accept the majority of the risk. Generally, I thought this was the norm, but my last couple of conversations about this have proven otherwise.

Also: WTB Thurg Chain pants. PM me

elwing
05-08-2019, 02:17 PM
I rarely sell MQ, but when I do, I ask money upfront, I give clear instruction, ask to verify faction/text quest, give common advice (no item stacking, double checking, not turning in before I said to). If the npc had items and the mq fail (and I get the reward) then I fully refund, if it's the fault of the buyer I don't or only partially reimburse... Woth all the instruction I give, if he still fail it's really his own fault...

Coridan
05-09-2019, 07:45 AM
I wish they'd just do away with MQs, and make soulfire must equip

Grumble grumble

Menden
05-09-2019, 01:33 PM
I think buyer pays half up front, and half after the successful MQ. If the MQ fails and it's determined to be the seller's fault (eg. they did not have ally faction but did the turn-in anyway) that's effectively a player violating an agreement with another player.

Since MQs are involved I don't think the staff would enforce said agreement, but if we're talking etiquette the seller should definitely return the plat, and I think the staff would at least tell the player involved that faction was the problem if that was the case.

But if the MQ fails in spite of both players having proper faction (and doing everything else right), the buyer loses half their plat and the seller only gets paid half the plat they expected for their item. Both players walk away unhappy, but in a fair way, which is the best you can do with an unavoidable MQ failure.

The only time we'll get involved in MQs is if a player scammed another. It's pretty rare, but it happens every so often. A good example is that a seller claims they turned in the armor but really didn't.
These go with our "Don't be a douche" clause.

fastboy21
05-11-2019, 10:39 AM
Seller takes the risk. Money paid after successful MQ.

If there is a scam it is almost always the seller who is going to be the scammer. It is much harder for a player buying to pull off a scam (they can scam the item...but they can't hide as easily afterwards).

Good sellers build strong reps in the market.

If there is a legit issue that one person is responsible for bunking up in turn in then something can be worked out to settle it.

Jimjam
05-11-2019, 11:47 AM
buy the item, not the service. No item? No pay.

Source: I've never done an MQ trade.

Troxx
05-11-2019, 01:35 PM
When selling a MQ I ask half up front and half on completion. If the MQ goes south we both walk away unhappy. For armor MQs I make sure they have the gems first by putting them in stacked in a trade window with me. If they don’t want to trust a geared level 60 to not risk their account in a scam, I just find another buyer. If I fuck up the MQ they get a full refund.

When buying a MQ I will pay up to half up front if the seller requests. If the MQ goes south I don’t ask for any money back unless the seller did some dumb shit like not having enough faction. For velious armor MQs I make sure the seller has faction via hail and text before we even get started. If they are a class that can wear the armor type they are MQing I ask them to physically equip it.

Most of the time a MQ goes south:
-the buyer messed up a thing like stacking gems or wrong gems
-faction wasn’t correct
-some 3rd pre-gave some component of the quest (big problem with Jboots)

True scams for MQs are uncommon.

Unless you’re trusting a level 5-10 anonymous lowbie to somehow magically have a HoT legs or BP for MQ sale ... it takes monumental degrees of stupidity to think people will routinely risk a permanent ban on the account for some paltry platinum.

I mean ... how much plat is enough to warrant risking the account of a geared Level 50+ toon?

DiogenesThaDogg
05-13-2019, 01:53 AM
-some 3rd pre-gave some component of the quest (big problem with Jboots)


Before you do your jboots MQ, if you give hasten 4 unstacked items that are not a part of the jboots quest, such as 4 unstacked water flasks or rations, it will "reset" his MQ inventory which will prevent older turnins from causing your jboots MQs to fail.

Tethler
05-13-2019, 03:40 AM
Before you do your jboots MQ, if you give hasten 4 unstacked items that are not a part of the jboots quest, such as 4 unstacked water flasks or rations, it will "reset" his MQ inventory which will prevent older turnins from causing your jboots MQs to fail.

I have read on the forums that this is confirmed not to work with velious armor quest MQs. Are you sure it works with jboots (or any other MQ)?

DiogenesThaDogg
05-13-2019, 09:01 AM
I have read on the forums that this is confirmed not to work with velious armor quest MQs. Are you sure it works with jboots (or any other MQ)?

I heard this worked for jboots but i didn't properly test it.

aaezil
05-13-2019, 09:47 AM
No item no plat. Seller really should assume risk. The pay half thing seems rubbish.

Muggens
05-13-2019, 09:58 AM
No item no plat. Seller really should assume risk. The pay half thing seems rubbish.

bigjeff100
05-13-2019, 10:50 AM
buy the item, not the service. No item? No pay.

Source: I've never done an MQ trade.

This is the way I see it as well.. You're buying the item.. Seller chooses to be involved in the risky business of selling MQ's.. The risk is his, it's his business.. Not yours.

Monara
05-15-2019, 09:46 PM
As a common seller of MQs I tend to trust a buyer if the character is high level and / or from an established guild, even if the item is going to an alt. I’m always clear on the instructions have the buyer trigger responses where applicable or verify faction where relevant. Happy to say I’ve not had a failed MQ yet but in the case where it’s previous turn in to blame I would eat the loss and move on.

When the buyer is low level I ask for payment in advance, but would refund if it’s clear the failure was due to previous turn in.

Basically if you are selling, you should be informed on all the factors of the quest and prepare the buyer. If the MQ fails due to outside circumstances I would assume the seller takes the risk.

DMN
05-15-2019, 10:11 PM
There is no etiquette, if for no other reason than the the staff will not reimburse and hence doesn't endorse MQing. Logically, whoever is assuming the risk should be getting a better deal if successful, but it's all up to you to suss out.

Rader
05-15-2019, 10:20 PM
There is no etiquette, if for no other reason than the the staff will not reimburse and hence doesn't endorse MQing. Logically, whoever is assuming the risk should be getting a better deal if successful, but it's all up to you to suss out.

I was and am fully aware of the staff policy on MQ's. What I meant by "etiquette" in my OP was what is the commonly folllowed procedure in MQ trades by players on the server. As in, if I demand payment up front when selling an MQ is that going to be frowned upon? Or if buying, and I demand to only pay once the MQ is complete, likewise?

DMN
05-15-2019, 10:39 PM
I was and am fully aware of the staff policy on MQ's. What I meant by "etiquette" in my OP was what is the commonly folllowed procedure in MQ trades by players on the server. As in, if I demand payment up front when selling an MQ is that going to be frowned upon? Or if buying, and I demand to only pay once the MQ is complete, likewise?

And like i said, there isn't any and gave you the reason. There are way too many variables to consider for a standard of etiquette to be adopted when there is zero chance of failed turn-ins being reimbursed.

mishurza
05-15-2019, 11:03 PM
I've never asked for payment for a MQ up front. I have never paid for an MQ up front. I've bought multiple jboots MQs, Thurg MQs, a rogue epic MQ back in the day. I've sold multiple MQs. Most I've done was proved to the stranger I bought the rogue MQ from that I indeed had the agreed upon amount of PP. He politely ported my rogue back to BB before I logged to my bank mule for payment. I also always have made it clear that I won't pay if something goes wrong, and I don't expect payment if something goes wrong.

Rader
05-15-2019, 11:07 PM
And like i said, there isn't any and gave you the reason. There are way too many variables to consider for a standard of etiquette to be adopted when there is zero chance of failed turn-ins being reimbursed.

You are totally misunderstanding my question. I understand that the devs do not re-imburse MQs as a general rule. I am asking who is expected to pay first for an MQ, with both buyer and seller knowing that the devs will not reimburse a failed MQ.

DMN
05-15-2019, 11:16 PM
You are totally misunderstanding my question. I understand that the devs do not re-imburse MQs as a general rule. I am asking who is expected to pay first for an MQ, with both buyer and seller knowing that the devs will not reimburse a failed MQ.

I'm not misunderstanding anything. I gave you both the answer and the main reason. Here is the only "etiquette" : you are expected to abide by the agreement you make with the other player. The end.

Troxx
05-16-2019, 12:37 AM
The only etiquette is whatever is decided on by both parties prior to the attempted transaction. If either the buyer or the seller has a problem with finding middle ground, move on and find a different buyer/seller.

MQ involves risk for both parties. A botched MQ for a BP seller means a loss of value in trade. For the buyer it’s a risk of lost money with no reward.

It’s why I generally request half up front if selling and am willing to pay up to half up front of buying.

There’s no right or wrong way to go about it. Just have an open and honest discussion with the other party ahead of time. If something feels wrong ... just walk away.

walfreyydo
05-16-2019, 08:20 AM
If the MQ goes bad, the seller hasnt really lost anything because its a quest for an item they could not use.

IMO the seller should assume the risk because MQ's really were never meant to be sold between players - its a loophole in the quest system. The item they have is really worth nothing.

Thats the expectation I would have in a MQ transaction and personally would not agree to pay 50% up front.



Ultimately though, its up to the buy and seller to come up with an agreement and hold themselves to it.