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Ravenwolf57
03-02-2019, 05:56 PM
Tradeskills are one of my favourite things about the game, and I like to level up as many as I can while playing.

But it's been years since I've played, and I forget - what is the point at which you have to choose one to advance with, and leave the others at a lower skill level?

Is it the first one to get to 201 is your Mastery, and then the others can only go up to 200?

Don't want to accidentally do the wrong one!

Thanks

Cecily
03-02-2019, 06:38 PM
Yes. Exceptions are racial / class based trade skills.

Cecily is 250 make poison (Rogue), 248 brewing, 200 fletching.

Karthil
03-02-2019, 06:38 PM
Yep, you have it exactly right: first one to hit 201 can go all the way to 255, while all the others will be capped at 200.

Keep in mind that Alchemy is Shaman specific and Tinkering is Gnome specific, if you want to do either of those.

Swish2
03-02-2019, 10:40 PM
Was there ever a quest where you can undo your chosen master tradeskill?

Like with switching from one specialization magic line to another...

Pootle
03-02-2019, 11:06 PM
I don't recall there being a quest like that.

Jauna
03-02-2019, 11:55 PM
Never a thing, they just added AAs to have more than one spec

Rimitto
03-03-2019, 12:09 PM
Yep, you have it exactly right: first one to hit 201 can go all the way to 255, while all the others will be capped at 200.

Keep in mind that Alchemy is Shaman specific and Tinkering is Gnome specific, if you want to do either of those.

what's weird is that when you illusion gnome, you can actually see "tinkering" in the GM's list of trainable skills... but it's untrainable.

Ravenwolf57
03-03-2019, 12:43 PM
Cool, thanks guys.