Pringles
02-21-2019, 08:40 AM
https://groups.google.com/d/msg/alt.games.everquest/mKeWtAs5yXw/x1ZzsBMhNkUJ
Jeremiah Kristal
10/10/01
Anyone else notice the bard/enchanter nerf to Velks Lab? Previous to
the patch Monday, bards and enchanters could sing/cast a faction spell
and become dubious to all mobs in Velks Lab. Now faction stays KoS,
which makes CR in certain areas pretty much impossible without a necro
to summon corpse.
I petitioned, and the GM I spoke with agreed that there was nothing in
the patch message to indicate that this was planned, and suggested
that I submit a /bug, which I did. I've also been asking any bard or
enchanter I see in the zone to do the same thing. This probably isn't
a big deal, unless you are a bard/enchanter who actually liked being
able to explore a dungeon and go places where even monks fear to
tread.
Arolpin Lorespinner
56 bard
On Thu, 11 Oct 2001 15:04:24 GMT, "Dan Harmon" <deha...@bigfoot.com>
wrote:
- show quoted text -
No, there were and are lots of places that I could cast a faction buff
to fix KOS, including Kael at this very moment. I'm slightly KOS to
frost giants, I sing faction song, I'm now dubious and can travel
freely. I've done the same trick in Grobb, and in certain parts of
Neriak.
I did some more playing around in Velks Lab and what they have done is
set the default faction lower on all mobs in the zone. Mobs used to
glare at everyone, then switch to dubious with the application of
faction song/spell. Now they all start of scowling at everyone and
change to glare with faction adjustment.
Why do you call this a bug rather than a nerf? Was it a bug to have
Kael start off glare to everyone but Rallos Zek worshippers? Or to
have Thurg start off not KOS to most folks? There was an un-announced
change to faction in one of the more popular high-level zone, the GM I
spoke to knew nothing about it before I demonstrated it to him. There
was nothing in the patch message, and I've seen nothing from Verant
indicating it was intended. So yes, that is damn well a nerf until
Verant says that it was intended. I bet you thought the bard selos
drum bug was not a nerf either, since no other class could increase
their speed by as large a margin.
Arolpin Lorespinner
57 bard
Unsure of the implementation on p1999. I didn't find any references to people using werewolf form until luclin or later.
Jeremiah Kristal
10/10/01
Anyone else notice the bard/enchanter nerf to Velks Lab? Previous to
the patch Monday, bards and enchanters could sing/cast a faction spell
and become dubious to all mobs in Velks Lab. Now faction stays KoS,
which makes CR in certain areas pretty much impossible without a necro
to summon corpse.
I petitioned, and the GM I spoke with agreed that there was nothing in
the patch message to indicate that this was planned, and suggested
that I submit a /bug, which I did. I've also been asking any bard or
enchanter I see in the zone to do the same thing. This probably isn't
a big deal, unless you are a bard/enchanter who actually liked being
able to explore a dungeon and go places where even monks fear to
tread.
Arolpin Lorespinner
56 bard
On Thu, 11 Oct 2001 15:04:24 GMT, "Dan Harmon" <deha...@bigfoot.com>
wrote:
- show quoted text -
No, there were and are lots of places that I could cast a faction buff
to fix KOS, including Kael at this very moment. I'm slightly KOS to
frost giants, I sing faction song, I'm now dubious and can travel
freely. I've done the same trick in Grobb, and in certain parts of
Neriak.
I did some more playing around in Velks Lab and what they have done is
set the default faction lower on all mobs in the zone. Mobs used to
glare at everyone, then switch to dubious with the application of
faction song/spell. Now they all start of scowling at everyone and
change to glare with faction adjustment.
Why do you call this a bug rather than a nerf? Was it a bug to have
Kael start off glare to everyone but Rallos Zek worshippers? Or to
have Thurg start off not KOS to most folks? There was an un-announced
change to faction in one of the more popular high-level zone, the GM I
spoke to knew nothing about it before I demonstrated it to him. There
was nothing in the patch message, and I've seen nothing from Verant
indicating it was intended. So yes, that is damn well a nerf until
Verant says that it was intended. I bet you thought the bard selos
drum bug was not a nerf either, since no other class could increase
their speed by as large a margin.
Arolpin Lorespinner
57 bard
Unsure of the implementation on p1999. I didn't find any references to people using werewolf form until luclin or later.