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View Full Version : Game Mechanics: Correct research drops


BleuStones
01-02-2019, 09:26 AM
Now, I have been playing on the server for a few years and I have noticed something quite unusual. While taking advantage of the experience bonus for the holidays, I found that the level 34 mobs in Temple of Droga are dropping the research materials for level 24 spells. Now that doesn't seem logical to have materials for a spell that's for a level 24 to drop from a monster 10 levels above it. I'd like if this part of the loot could be reviewed and possibly corrected so that the game play in regards to spell research is more consistent and enjoyable throughout the entire game.

Sunderfury
08-12-2019, 12:06 PM
Resolving due to lack of research / list of dropped items seen.