View Full Version : Does the Fungal Regrowth buff from Fungi staff stack with regen buffs?
ScaringChildren
10-06-2018, 11:21 PM
Title
Snaggles
10-07-2018, 12:23 AM
I understand it’s 15pt spell Regen with self snare that procs (clicks) in the 30’s. After you can cast regrowrh it’s basically just a cheap way to self cast while canni’ing.
ScaringChildren
10-07-2018, 12:40 AM
Does it stack with your regen buffs though?
Zipity
10-07-2018, 06:49 AM
Yes and with fungi
Jan Jensen
10-07-2018, 07:41 AM
No. It does not.
For future reference, you can see what will stack and won't stack by looking at a spell's Lucy/Wiki information. Both spell lines are "slot 1" regeneration.
ScaringChildren
10-07-2018, 07:42 AM
No. It does not.
For future reference, you can see what will stack and won't stack by looking at a spell's Lucy/Wiki information. Both spell lines are "slot 1" regeneration.
Thanks
loramin
10-07-2018, 10:35 AM
No. It does not.
For future reference, you can see what will stack and won't stack by looking at a spell's Lucy/Wiki information. Both spell lines are "slot 1" regeneration.
TIL
Zipity
10-08-2018, 05:42 AM
Are you guys sure I was pretty sure fungi tunic + fungi staff + chloro all stacked
Legidias
10-08-2018, 09:02 AM
Tunic and staff does, tunic and chloro does, staff and chloro does not
Kavious
10-08-2018, 09:07 AM
I have a fungi staff on my shaman and it doesnt stack with chloro/regrowth
It also doesnt stack with sow because of the reduced movement speed. But sow will overwrite the fungi staff so you can click those black fur boots anytime you need to run somewhere
Crawdad
10-09-2018, 11:00 AM
Are you guys sure I was pretty sure fungi tunic + fungi staff + chloro all stacked
Stacking buffs here isn't classic because the dev's didn't have the original spaghetti code from Live. You should be able to stack SoW and chloro in such a way that fungal regrowth overrides SoW but leaves the regen up (https://www.project1999.com/forums/showthread.php?t=160671), for fungi tunic+fungi staff+regen. Bards get the real short end of the stick in being unable to stack anything they can cast/proc like multiple Tash's, Damage shields, Hp buffs, etc. There was talk about fixing it years ago (https://www.project1999.com/forums/showthread.php?t=143893) but its never been fixed, though Haynar said it was easy to do.
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