PDA

View Full Version : Game Mechanics: Resist change adversely affecting NPC spells


Shiftin
03-27-2011, 11:34 AM
With 290 MR and 240 FR I resisted 1 of 5 fears on nagafen and zero of 5 lava breaths. It seems the hotfix affected how hard it is to resist all spells, to the point of absurdity.

Grizlor
03-27-2011, 01:42 PM
http://img811.imageshack.us/img811/1925/resists.jpg

Light blue in Overthere. Before the change I would fully resist maybe 1 in 3, and most of the rest would hit for 20-100 with full damage being very rare.

Uthgaard
03-27-2011, 01:48 PM
The change was in the player resist check against mobs, had nothing to do with mobs landing spells on players.

Shiftin
03-27-2011, 03:12 PM
The change was in the player resist check against mobs, had nothing to do with mobs landing spells on players.

ok... well something is dramatically different from pre kunark and even from yesterday. fear was generally very resistable on vox with 250MR when i pumped that stat yesterday. today with 290 it was basically unresistable for myself and many others.

Lazortag
03-27-2011, 04:16 PM
It used to be way too easy to resist fear (I used to resist maybe 9 out of 10 with high MR). Now it's probably a bit too hard. Or maybe you're just unlucky?

Shiftin
03-27-2011, 05:10 PM
It used to be way too easy to resist fear (I used to resist maybe 9 out of 10 with high MR). Now it's probably a bit too hard. Or maybe you're just unlucky?

The one fear is resisted only myself and the MT resisted that i saw.