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Consty
07-23-2018, 02:50 PM
Here's a quick rundown of what I needed to do in order to get Project 1999 working reliably on Linux using WINE. It's by no means exhaustive, but it should help address the gotchas associated with getting things to work.

Before completing these steps, follow the instructions at https://www.project1999.com/forums/showthread.php?t=2651 first. Since you're using wine, you'll probably just run "wine Install.exe" without quotes from the installation medium.

After completing installation, perform the following:

1. Edit eqclient.ini from the directory you installed to and add a line that says "WindowedMode=TRUE" without quotes (addresses a crashing issue on startup)

2. Delete DSETUP.dll (notice the upper/lower casing of the file)

3. Rename dsetup.dll to DSETUP.DLL (addresses the issue of spells being shown as out of date)

4. Run game using "wineconsole Launch\ Titanium.bat" without quotes from the directory you installed to

5. If you routinely get a blank list of servers (common when using wireless), perform the remaining steps; otherwise you're done

6. Edit the eqhost.txt file from the directory you installed to and change "login.eqemulator.net" to "localhost" without quotes which will forward login requests through a local script

7. Copy the python script below (works with python 2 or 3) and save it in a file such as eqlogin.py

8. Before running the game in step 4, run "python eqlogin.py" without quotes and then proceed to login--you're done


#!/usr/bin/env python
import socket
import threading
import time

FROM_IP = "127.0.0.1"
FROM_PORT = 5998
REPLY_IP = ""
REPLY_PORT = 0
TO_IP = "login.eqemulator.net"
TO_PORT = 5998

from_sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
from_sock.bind((FROM_IP, FROM_PORT))
to_sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
to_sock.bind(('', 0))

def local():
global REPLY_IP, REPLY_PORT
while True:
data, addr = from_sock.recvfrom(4096)
REPLY_IP, REPLY_PORT = addr
to_sock.sendto(data, (TO_IP, TO_PORT))
print("Sending " + str(len(data)) + " bytes to " + TO_IP + ":" + str(TO_PORT))

def remote():
global REPLY_IP, REPLY_PORT
while True:
data, addr = to_sock.recvfrom(4096)
from_sock.sendto(data, (REPLY_IP, REPLY_PORT))
print("Sending " + str(len(data)) + " bytes to " + REPLY_IP + ":" + str(REPLY_PORT))

print("Waiting for data on " + FROM_IP + ":" + str(FROM_PORT) + "...")
threading.Thread(target=local, args=()).start()
threading.Thread(target=remote, args=()).start()
while True:
time.sleep(1)
pass

loramin
07-23-2018, 03:22 PM
Geez, sorry you had such a rough time. All I had to do was copy my EQ install from Windows, install the latest graphics drivers, and run P99 Middlemand:

https://github.com/Zaela/p99-login-middlemand

Consty
07-23-2018, 05:15 PM
Geez, sorry you had such a rough time. All I had to do was copy my EQ install from Windows, install the latest graphics drivers, and run P99 Middlemand:

https://github.com/Zaela/p99-login-middlemand

Someone mentioned this app to me in the discord channel, but I prefer not compiling/installing such things and stick to a clean system without build tools. For that reason I made the python script as a replacement and I'm told it supports all the servers instead of just the few that the middlemand tool has? Not entirely sure...

The steps noted above were required on a freshly installed Fedora system using only the original Titanium discs (no changes or repackaging) on a system using an AMD graphics card (using the open source driver). Hoping it'll help others out there that may be struggling. :)

loramin
07-24-2018, 01:53 PM
but I prefer not compiling/installing such things and stick to a clean system without build tools.

That makes sense. Personally I go with the logic of "if someone was going to install anything malicious they would have done it already to someone else by now, and that person would have complained in the forums, so it must be safe", but obviously that logic doesn't hold up if you're serious about protecting your computer.

By the way, I made a short Linux setup page on the wiki (http://wiki.project1999.com/EverQuest_in_Linux_Guide) awhile back. It's not at all comprehensive (eg. it doesn't even mention P99 Middleman), but if you have the time and feel like adding your notes to it, they could be helpful to future Linux users.

Zaela
07-24-2018, 11:45 PM
If that script works -- literally sending and receiving packets in the same order they would have arrived without it, just indirectly and slower -- then I clearly never understood what the issue actually is.

Consty
07-13-2020, 10:45 PM
Updated script to work with python 2/3 (previous script had inconsistent whitespace) and now the script can be terminated by pressing CTRL+C. Hope this helps you folks out there running Everquest on Linux using wine. :)


#!/usr/bin/env python
import socket
import threading
import time
import os
import signal

FROM_IP = "127.0.0.1"
FROM_PORT = 5998
REPLY_IP = ""
REPLY_PORT = 0
TO_IP = "login.eqemulator.net"
TO_PORT = 5998

from_sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
from_sock.bind((FROM_IP, FROM_PORT))
to_sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
to_sock.bind(('', 0))

def local():
global REPLY_IP, REPLY_PORT
while True:
data, addr = from_sock.recvfrom(4096)
REPLY_IP, REPLY_PORT = addr
to_sock.sendto(data, (TO_IP, TO_PORT))
print("Sending " + str(len(data)) + " bytes to " + TO_IP + ":" + str(TO_PORT))

def remote():
global REPLY_IP, REPLY_PORT
while True:
data, addr = to_sock.recvfrom(4096)
from_sock.sendto(data, (REPLY_IP, REPLY_PORT))
print("Sending " + str(len(data)) + " bytes to " + REPLY_IP + ":" + str(REPLY_PORT))

print("Waiting for data on " + FROM_IP + ":" + str(FROM_PORT) + "...")
threading.Thread(target=local, args=()).start()
threading.Thread(target=remote, args=()).start()

try:
while True:
time.sleep(1)
pass
except KeyboardInterrupt:
os.kill(os.getpid(), signal.SIGTERM)