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Ikon me Knivet
07-13-2018, 06:48 AM
Hi all, I’m in the process of getting back to the game for the first time since... Planes of Power I think (shoutout to anyone from Ayonae Ro!).

However, I always used to play with a large group of friends, and because of this I would have a lot of freedom in terms of class choices. This time however I’ll primarily be playing with my wife, who is pretty specific about what she wants to play.

Here are the limitations I’m trying to work with:
She primarily wants to play as either a Cleric or a Druid, but could do a Wizard, Enchanter or Mage if it gives us many more options for what we could do.

I also want to play as a caster, preferably Necromancer or Enchanter (with an added option of Bard because they always looked fun).

We have pretty limited time to play, probably max 2 hours at a time in the evenings, so we would need to be able to get something done in an effective manner in that time.

I also want to be able to show her some of the dungeons I’ve always loved (like LGuk, Howling Stones, Seb, Crystal Caverns, and others) so being able to either duo them (which seems crazy to an old rogue player), or get groups easily would be great.

I have a hard time imagining life without either teleports or SoW, but can see the argument for trying to cope... because if I go with my current idea of Necro and Druid, I fear we would have a pretty bad time of it once we made it past the point where druids can heal reliably in groups, and her interest would fade.

Would appreciate all suggestions, preferably with a note about cool things they would let us do.

Ikon me Knivet
07-13-2018, 04:09 PM
Ok, so my wife created a Halfling Cleric. Don't know if it's permanent or not, but I'm taking the time to teach her the basics of how the game works.

One thing that is driving the both of us crazy right now is that we can't bring up the stats of items. Is this a toggle we've pressed by mistake, or a button we need to hold to show them when hovering over an item?

Adron
07-13-2018, 08:50 PM
https://www.project1999.com/forums/showthread.php?t=290433&highlight=mouseover

Tethler
07-13-2018, 08:52 PM
I second Dino's suggestion of chanter/cleric, though the early levels will be a little rough. If you do want to group, they are both desired classes.

Hold down right click over the icon to look at items. (or maybe thats for making the inspect box stay up? It's just muscle memory now when I play, so I don't have to think about how to do it)

Ikon me Knivet
07-15-2018, 05:50 AM
https://www.project1999.com/forums/showthread.php?t=290433&highlight=mouseoverHuh, I guess that really does fix more things than you can imagine. Thanks! (though we’d have rebooted before playing next time anyway, I guess :))

So we’re rolling with our Enchanter and Cleric for now, and it’s amazing how much fun this game can be, even on low levels. I even had some kind of fun trying to make it from Erudin to Rivervale (before dying in Runnyeye :mad:).

Well, I finally made it and we’re currently in Misty Thicket. Now I’m starting to think about where we should go in a couple of levels (or even right now, because this forest is not my favorite starting area). I’ve pretty much always leveled in outdoor zones on Antonica in the past until level 25/30ish and want to try something else this time around. Out of Crushbone, Befallen, and Blackburrow, which do you guys recommend for this duo as a first foray inside?

I’ve never spent any time on Faydwer really, but it looks like it has a pretty decent progression from Crushbone to Unrest to Mistmoore. Are those zones much fun, and how is the crowdedness usually?

dbouya
07-15-2018, 09:38 AM
crushbone and unrest are both quite small zones, mistimoore isn't that large either, and they're the most popular leveling zones on the entire server. If you play at peek times you won't be able to duo without stepping on toes. If you play off-peek times though those will be the only places you'll get a chance to make friends.

They're popular zones for a reason, mostly because they're "outdoor" dungeons with dungeon ZEM and access to spirit of the wolf/wolfform/harmony as well as their outdoor theme making it a little more spacious and open and easy to see a long distance, rather then just a deadly series of narrow corridors like many "dungeons" are in classic everquest.

cleric/enchanter duo's often look to avoid crowds so they can cherry pick their own spots. places like splitpaw or sola/b.

Haghar
07-15-2018, 06:18 PM
Steamfont Kobolds until lvl 6 is where it's at.

beargryllz
07-15-2018, 10:08 PM
ENC/CLR is probably the most broken, OP duo in the game

Monk/SHM is up there too, but monks aren't casters

Swish2
07-15-2018, 10:27 PM
ENC/CLR is probably the most broken, OP duo in the game

Protip if going this route. At 51 plus, be in the state of /duel...and allow the enchanter to "Theft of Thought" the cleric if there's no caster mobs to drain mana from.

(you're welcome)

elwing
07-15-2018, 10:43 PM
You can try the warrens

Ikon me Knivet
07-16-2018, 06:15 AM
You can try the warrens
That’s a great idea. I remember spending a little time there with a friend once and had quite a bit of fun.

I’ve been thinking about this duo, how active will the role of the cleric be once we have all of the core spells and abilities? It seems to me that it mostly relies on the enchanter? Just trying to spot early if it is likely to be boring.

Ortnit
07-16-2018, 11:22 AM
The Cleric will make sure you don't die from your hasted pet (stun when charm breaks) and also keep buffs up and Complete Heal the pet once she has it at lvl 39.

She can also keep the mobs you are fighting rooted, although you will probably have the better roots on the Enchanter.

kruptcy
07-16-2018, 11:28 AM
That’s a great idea. I remember spending a little time there with a friend once and had quite a bit of fun.

I’ve been thinking about this duo, how active will the role of the cleric be once we have all of the core spells and abilities? It seems to me that it mostly relies on the enchanter? Just trying to spot early if it is likely to be boring.

If you fight undead the cleric can nuke as well. I wouldn't call the cleric's job boring but it is less active for sure.

clevergirl
07-16-2018, 12:37 PM
Druid and Necro or Sham and Necro

ScottBerta
07-16-2018, 06:55 PM
Chanter Cleric
Shaman chanter
Druid Necro
Necro Shaman
Mage Shaman
Mage Cleric
Druid Wiz


A few options

Best bet go with some combo of chanter or Necro And shaman or cleric

trite
07-16-2018, 07:09 PM
Cleric + Enchanter is the most powerful DUO , crazy powerful

not sure about the lowest levels but once the cleric has complete heal and the enchanter is charming well, those pets have more HP than warriors and way more DPS

GRMurphy
07-17-2018, 08:11 AM
A friend of mine and I started a duo the other day as Cleric (me) and Enchanter (him). Is our goal to just duo all the content, or can/should we also aim for grouping at certain points? We're only level 4/5 at the moment, so we've mostly just been killing things in Gfay/BB, but I'm just trying to build a road map for us at this point.

Pyrion
07-17-2018, 09:21 AM
For a very relaxed but still pretty powerfull duo, try mage mage.

One pet will always be alive + no xp penalty means that the typical mage weaknesses are adressed. Don't expect something marvelous... though since you will probably always have at least one pet live, you might be able to duo some pretty impressive things.

kjs86z
07-17-2018, 01:23 PM
Cleric / Enc and never look back.

Ikon me Knivet
07-19-2018, 05:10 PM
Quick update. Man, things are really starting to fall into place for us now! We're in Blackburrow at the moment, and managed to have most of the zone to ourselves for a while this evening. Breaking up level three was tons of fun, and we had the spawns laid out perfectly... giving us both a taste of how much fun dungeons can be in the future.

Shout out to Deandra, the friendly bard who grouped with us for a while to be a part of the only times we wiped. Also, huge thanks to Quzo, who saved me from having a heart attack as we opened a door and found ourselves face to face with the Splitpaw Commander - only to see them enter another door into the room and promptly kill him. All of this within a second or two.

Now I can't wait to play more! Only... do I really have to ride the boat back to Erudin to buy more Tiny Daggers?

Adron
07-19-2018, 11:22 PM
they're not in the qeynos area. if you insist on being independent, then yes, boat trip. Or...you can get a druid to pick em up or port you to toxx. put 160 of them in the bank and another 160 on you and you'll make it to charm level.

kruptcy
07-20-2018, 01:55 PM
I have a 10 mage and I would love to group with you guys sometime! when do you guys normally play?

Ikon me Knivet
07-20-2018, 02:11 PM
We're online right now, usually GMT+1 between 20 and 22/23.

Which leads me to my next question, are there any Euro-centric guilds outside of Europa on this server? They only recruit for levels 35+, and we would like to join a a guild already now. We're mainly after something with an active and laid back guild chat that is active during our playing time, and preferably with people who would want to join us for some dungeon crawling as we level.