View Full Version : Raid needs for a monk?
Dalyana4215
06-06-2018, 01:30 PM
So in the past few weeks I have finally gotten to raiding levels, almost finished my epic(just need Xeno), and have started getting resist gear together. I hit 55 this week and I was trying to think of some other must haves for a monk who has been pulling/co pulling.
Beads are a bit out of my reach but I know that I need to get a pair of those at some point. Anything else that would be huge to have? either QOL or necessity. Thanks for the input.
feniin
06-06-2018, 01:42 PM
I made a list for my monk:
Pegasus Feather Cloak
Journeyman's Boots
Wooly Spider Silk Nets
Midnight Mallet
Ring of Shadows
Larrikan's Mask
Bracer of the Hidden
Leatherfoot Raider Skullcap
Stalking Probes
Javelins
Slowstone Amber
Shiny Brass Idol
Crystallized Pumice
Serpent Blood Potion
Greater Null Potions
Basically every little clicky and trinket you can find a situational use for if you have the bagspace. You'll need mulitples of the nets, rings, probes, etc to recharge with.
Dalyana4215
06-06-2018, 02:03 PM
Thank you for the item list. I have a few of those and should be able to acquire the rest of them with some time investment. Much appreciated. /bow
Duane
06-06-2018, 03:46 PM
Golem Metal Wand is nice as well.
Doctor Jeff
06-06-2018, 04:00 PM
cazic, wort, null, ant, ivu... hell... all the pots
mefdinkins
06-06-2018, 04:09 PM
Braided Beard of the Coldain - 3 charge mini rune helps mitigate damage and pull aggro if necessary. http://wiki.project1999.com/Braided_Beard_of_the_Coldain
Reaper of the Dead - 1 charge complete heal, easy quest to finish. http://wiki.project1999.com/Reaper_of_the_Dead
10 Dose Potion of Stinging Wort - 10 charges of 300 hp heal - http://wiki.project1999.com/10_Dose_Potion_of_Stinging_Wort
Legidias
06-06-2018, 09:15 PM
bio orb >>>>>> beads
bio orb >>>>>> beads
Wrong
Dalyana4215
06-08-2018, 08:01 AM
Shield of Rainbow Hues
Bowl of Watery Protection
Can you still use your hands to DPS with those equipped?
Legidias
06-08-2018, 08:07 AM
(cause raid monks = pullers, not dps)
In quite a few high end encounters, monks will pull and probably either zone out or /q, missing much of a fight
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