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View Full Version : Warrior, Ranger, or Druid to run with Shaman?


Breton
02-07-2018, 02:17 PM
Hey P99 friends,

Returning to play with a friend. He is running with a Shaman and I'd like to create something I can pair up with him for duos and grouping.

I'm mostly a casual player rather than a min/maxer but wouldn't mind trying out some raiding when I eventually make it there.

Interested in a Warrior, Ranger and Druid. Any suggestions on which class would work best and why?

:cool:

scrapiron7
02-07-2018, 02:30 PM
Out of those choices, I'd say Warrior or Ranger.

Gozuk
02-07-2018, 02:53 PM
Well a Ranger/Warrior would be essentially the same when duo with a Shaman and both would do great. With a Warrior you would have better defensive stats and possibly a slight advantage in dps over the Ranger. Warriors also get berserk frenzy which is a ton of fun. The Ranger would provide you with a bit more utility over a Warrior, snare being especially nice since that's one of the few things a Shaman cannot do. You could also help out with root crowd control if you guys get overwhelmed. Harmony is also an awesome tool outdoors.

I guess if you want a classic melee/Shaman duo you cannot go wrong either way.

Druid/Shaman would be fun as well and provide a completely different play style. This duo could struggle in dungeons without a tank if there is a lot of caster mobs. I guess it depends on the dungeon. Root rotting with your damage over time spells would probably be your most efficient way to kill. Druids get some nice nukes as well and once you can port it would be easy for you guys to get around to bank or find new mobs to kill.

Good luck either way and let us know what you decide on!!

Spyder73
02-07-2018, 03:00 PM
If you are casual a shaman/warrior is going to be best since its a classic healer/tank set up. Everyone loves Shaman/Monk because Monk does more DPS and with Slow you don't need much healing, but honestly that's more on the 'high end' and doesn't translate all that well to leveling up unless the Monk is in like 200k worth of gear.

Warrior/Shaman is solid - out of the 3 the most solid by a lot

Jimjam
02-07-2018, 03:57 PM
Is it an innoruuk shaman?

Pair up with half elf warrior of innoruuk.

Breton
02-07-2018, 04:03 PM
Seems like warrior is the way to go. Works for me.

We are both Barbarians and somebody hooked me up with sweet RZ cultural armor so I should be good to go for a while.

Thanks for the help.

Elegos
02-07-2018, 04:18 PM
Shaman + Druid animal charm is alot of fun. Especially at 44 when the druid gets savage spirit. Sabertooth tigers in OT can put out some serious dps.

Not sure how it would measure up to a beefy berserk warrior though.

Lojik
02-07-2018, 10:55 PM
Iksar or Troll CT shaman with fear neck+ ranger snare would make for easy fear kiting undead

aaezil
02-07-2018, 11:27 PM
ranger better than warrior in almost every single way in this specific scenario besides hp pool and zerk damage which is dangerous becuase youre relying on root CC from the shammy (who needs to heal not spam root) in that duo. With ranger/shammy the ranger can root any rogue adds and as long as you are outdoor ranger can harmony which is the best spell in the game and you will always get single pulls. Monk for fd pull/mend for heal would also be better than warrior for that duo. Warrior thrives in trios to full groups with solid cc/heals/dps behind his tankyness. Oh also learn how to combat bandage

Lhancelot
02-07-2018, 11:28 PM
Seems like warrior is the way to go. Works for me.

We are both Barbarians and somebody hooked me up with sweet RZ cultural armor so I should be good to go for a while.

Thanks for the help.

This is a awesome combination. You will be able to duo everything from 1 to 60, and form the catalyst to every group endeavor by providing the tank and slows/heals.

I was familiar with a barb duo one time, one was a healer the other a warrior just as you are doing. I watched these guys start with nothing on the server and rise all the way to level 60.

Sadly the shaman quit, I am not sure if he ever came back while the warrior continued for quite some time but it's been months since I seen him on too.

Long story short, the shaman was in a group that actually had the shaman spell Torpor drop. The group rolled, the shaman rolled a 98 which was amazing as the spell at that time was selling for 110k! Except... The rogue had not rolled yet. The rogue did /ran 100 and rolled a 99. Everyone gasped, the rogue got the spell, and the shaman ended up taking a break from the game. Last I heard the shaman never did come back fully.

Anyway, hopefully you guys have better luck if such a situation ever comes upon you. Good luck with your duo. :)

Jimjam
02-08-2018, 04:52 AM
Unresistable AoE pacify without target LoS requirements!

I boxed ranger/shaman for a while on live. GD and Velks were pretty much the only zones i touched in Velious (until my warrior was able to solo WW, then I just happily ran around there killing dragons). Ranger/shaman was okay combo. Then again, the camps I was duoing on live with shaman/ranger in velks it seems are fairly easy to just solo on ranger here (trash spiders, ce, frenzied; that kinda stuff).

That said, you do end up with some redundancy in the synergies (ranger chloro not so useful, earthcaller slow obviously of reduced use, cloak of the dark sky not as needed).

Foxplay
02-08-2018, 05:58 AM
Warrior and shaman the two most expensive classes on p99 have fun ;3

Trelaboon
02-08-2018, 08:38 AM
Warrior and shaman the two most expensive classes on p99 have fun ;3

Warrior in velious isn’t bad actually, probably less than other melees. Thurgadin armor is super cheap to MQ, and unlike most classes it’s actually good in the majority of slots (helm, BP, legs, arms are all solid), silver steel gauntlets easy to get, 21% sky haste belt that rots all the time, fantastic weapons that cost less than 5k a piece (Frostbringer for instance), ice forged shackles etc.

There’s so many easy to get no drops out there that are actually great. You could say that they cost a lot in the haste department, but really so do most melee classes, and in the meantime they have one of the few 21% common drop sky belts

Breton
02-08-2018, 11:55 AM
I think rangers are underrated if you duo outside. Pacify is powerful for single pulling.

I was largely interested in Ranger for the utility factor and their aesthetic was more my style. Thought it would be cool to have some spells rather than be completely melee. I also enjoy that there aren't as many of them running around.

People seem to put them down a lot I've noticed. Any reason why? Are they wildly under powered or something?

Gozuk
02-08-2018, 12:43 PM
Well that's neat but for a new player and/or a newly created character that's just not realistic for quite a while.

Breton
02-08-2018, 01:15 PM
I can sow, haste, snare, root, slow, lev, shrink, invis, heal, and triple attack. All I am missing is track and my warrior is a ranger too. People who think warrioring is just standing in front of the mob with auto attack on have never played a warrior correctly and have never grouped with a good warrior.

This all sounds pretty great but I have no idea how to do any of it on a warrior. I'm all for learning the class properly though so any tips are appreciated.

Danth
02-08-2018, 01:24 PM
I can sow, haste, snare, root, slow, lev, shrink, invis, heal, and triple attack. All I am missing is track and my warrior is a ranger too.

This succinctly sums up how click items effectively break class balance in this game. It is what it is though, so use it and abuse it.

Main thing the Warrior-based duo has problems with is pulling, and in the long run the Ranger will have problems with that as well because Harmony doesn't work indoors. I agree with Naethyn here; for folks who want to level up then raid, Warrior/Shaman serves well. The Ranger comes with the problem of being a Ranger in a game where much of the community refuses to take the class seriously. The Ranger can do a fine job, but it gets tiring, eventually, having to constantly prove oneself while everyone assumes the Warriors' fine from the get-go.

Danth

kjs86z
02-08-2018, 01:31 PM
Warrior + Shaman will keep you guys very busy for a long, long time here on P99.

Excellent choice, will level wonderfully...and you're a great start to any group.

Find an enchanter friend for icing on the cake.

Gozuk
02-08-2018, 01:42 PM
SoW: Veeshan's Peak key so you can loot a Blood Orchid Katana (or sow pots?) Pots are self only so I assume he means the sword.

Haste: Probably an Eyepatch of Plunder, which will require looting a map piece from Lodizal and another from the highly contested Stormfeather camp.

Snare: Another Veeshan's Peak weapon? Not sure.

Root: 2hs from Tunare? Root nets more realistic obviously

Slow: Willsapper (7 day spawn?) Trident of the Deep sea? Not positive if that one slows. Just gotta loot it from North Temple of Veeshan. Truncheon of Doom is tradeable.

Levitate: Levi cloak from Quillmane in South Karana. Not too bad here.

Shrink: Cobalt Bracer (20kish) or potions

Invis: Cobalt legs (50K+) or Incarnadine BP which is maybe 8-10k? Ring of Shadows is a cheap way to have invis just gotta keep a few on you.

Heal: Cobalt or Velious class armor quest breastplate.

Triple attack: Level 60

You'll also probably have to be level 60 with hundreds of hours of raiding in a top guild to acquire several of these items.

Pyrion
02-09-2018, 05:48 AM
There is a very very cheap snare item in CoM:
https://wiki.project1999.com/Kunzar_Ku'juch

Ortnit
02-09-2018, 09:43 AM
Or Silken Whip of Ensnaring 14/28 Effect: Snare.
Costs around 200pp.

Breton
02-09-2018, 09:51 AM
Or Silken Whip of Ensnaring 14/28 Effect: Snare.
Costs around 200pp.

Perfect. Just picked this up last night.

I'm level 16 now and over in Kurns if anybody. The name is Jorvar. Feel free to shoot me a message if you wanna group or chat. :cool:

fadetree
02-09-2018, 11:12 AM
Ranger. Snap aggro for keeping it off you while you annoy it. Snare is necessary, you can't wait on a proc. Harmony pulling is handy. With a slow and some heals a geared ranger (which is easy to do) can tank a lot of stuff. Ranger clarity (spam heals on cannibalizing shammy) is very helpful. Yes, some end game stuff you could do with a war that you can't with a ranger, but its a pretty slim margin

Legidias
02-09-2018, 11:42 AM
What is a mallet, or snare net, or root net. Or blind orb.

Gozuk
02-09-2018, 12:21 PM
What is a mallet, or snare net, or root net. Or blind orb.

Yeah, solid advice. For a casual low level player, leveling up with his Shaman buddy as a duo partner it's totally practical for him to carry around a mallet, snare/root nets and a 100k+ Orb.

Amyas
02-09-2018, 01:27 PM
Ranger/Shaman is amazing for leveling up the ranger can single pull out doors all the way to 60.

Pope Hat
02-09-2018, 02:10 PM
Enchanter is always the choice. Paired with a shaman is a powerhouse. But if you're set on your list ranger is quite fun. Tracking is cool and you don't use mana for anything but lvl 9 spells so spend the extra mana on healing the shaman so he can canni more.

Breton
02-12-2018, 03:41 PM
I did try out the ranger over the week end and I have to admit I'm enjoying it more than the warrior. Think I may stick with the ranger after all. The utility is nice. Got him to 18.

Jimjam
02-12-2018, 04:45 PM
Once you've got snare, flame lick, harmony and root you are basically set.

Breton
02-13-2018, 08:58 AM
Once you've got snare, flame lick, harmony and root you are basically set.

Got 3/4 of those already so things are looking good.

My friend hooked me up with some decent gear/weapons and suggested I be on the lookout for a woodsman staff which I have yet to find.

Also my ranged weapon is currently not a bow. Any suggestions on a good bow to level with?

Amyas
02-13-2018, 09:38 AM
Ranger/Shaman is amazing for leveling up the ranger can single pull out doors all the way to 60.

They can also aid in root CC, track for named mobs, and keep mobs snared. Rangers are crazy underrated!