PDA

View Full Version : New server


Caravelle1
01-13-2018, 10:43 PM
What is the consensus on what players would want in a new server?
I've been considering hosting a permadeath, full item drop server with modded abilities to balance classes as needed.
Leveling would be relatively fast and capped at 40 or 50.

Do players generally strive for the classic eq pvp servers? Or willing to stray a bit.

Kaino
01-14-2018, 01:56 AM
devnoob and image ruined a majority of the communities morale to play anything custom with their non-stop corrupt shitboxes

Lulz~Sect
01-14-2018, 02:35 AM
doesn't matter what anyone here wants

mickmoranis
01-14-2018, 02:44 AM
you could have a solid group of 1 player.

Baler
01-14-2018, 03:10 AM
http://i.imgur.com/6MHgPiM.gif
took me a bit to dig up this gif

https://i.imgur.com/unQAieI.gif

Fame
01-15-2018, 02:18 AM
http://i.imgur.com/6MHgPiM.gif
took me a bit to dig up this gif




Gif cracked me up hard

MerkelMacron
01-15-2018, 02:26 AM
devnoob and image ruined a majority of the communities morale to play anything custom with their non-stop corrupt shitboxes

you are talking non-sense, doobie downer

played last 2 seasons and was great fun and just regular eq pvp with some extras

HUNDREDS of kills per day recorded. Zek has the kill count of dead99 2013-2018 in a weekend

AzzarTheGod
01-15-2018, 06:34 AM
last season was pretty corrupt. worst season to date been playing their boxes for 6-7 yrs

might drop a few posts on it when the season 5 drum beat starts

AzzarTheGod
01-15-2018, 06:36 AM
devnoob and image ruined a majority of the communities morale to play anything custom with their non-stop corrupt shitboxes

u dont know the half of it. its like Chris Rock's speech on being rich...if u really knew....lol

heartbrand
01-15-2018, 12:49 PM
I would run a box AFK and only do w/e is needed for maintenance if someone told me what to do.

Lulz~Sect
01-15-2018, 01:04 PM
don't give in to kvetchers bubehleh

Tassador
01-15-2018, 01:08 PM
you are talking non-sense, doobie downer

played last 2 seasons and was great fun and just regular eq pvp with some extras

HUNDREDS of kills per day recorded. Zek has the kill count of dead99 2013-2018 in a weekend

It's not Everquest so can't compare and people blatantly cheat. How you managed to never run into a cheater on corruptbox amazes me.

But you're litterally comparing super smash brothers with super Mario brothers plus you're German. Enjoy trying to quit video games cause they are holding you back brotha :)

Kaino
01-15-2018, 01:30 PM
what kind of cuck actually enjoys getting farmed by kringe and meow crews hacking to the moon

PS - invisible planar vendors :P

Jazzy
01-15-2018, 01:43 PM
Vowed to never play zek box again after blatant corruption with the bone chips saga

MerkelMacron
01-15-2018, 04:36 PM
last season was pretty corrupt. worst season to date been playing their boxes for 6-7 yrs

might drop a few posts on it when the season 5 drum beat starts

Yo Azzar, if u are the same one as on Zek, dont tease and spill the beans for us

Didnt you get forum banned for nagging? Maybe thats the reason you have bad blood against them

and what is with the hacking accusations all the time?? You think anyone would play the server if it was noticeable? Some guy (Meow pal) presumably used this maps cheat, which works like track, but who cares? Most of the time its groups against groups anyway and not much running away going on anyway due to low resist checks

Zek has no-plug-mechanism and zoning with pets, which are 2 innovations dead99 didnt implement in past 6 years

Tassador
01-15-2018, 04:42 PM
So you zone with pets? Any chance you get gear by killing other players?

It's not Everquest loser.

MerkelMacron
01-15-2018, 06:15 PM
Feels like EQ


....loser.

easy there w/ your 2500+ posts

Tassador
01-15-2018, 07:04 PM
To get to 2700 plus post took less time then the 4000 hours you invested in the last season of a custom box. And this feels like eq too.

Loser :)

AzzarTheGod
01-15-2018, 07:35 PM
my crew was banned at the 20 cap while other people hacked and were caught hacking multiple times with no effect. no current bans or forums or any of that we cleared it up at 20 cap but the damage was done.

just the tip of the iceberg with s4

MerkelMacron
01-15-2018, 10:04 PM
my crew was banned at the 20 cap while other people hacked and were caught hacking multiple times with no effect. no current bans or forums or any of that we cleared it up at 20 cap but the damage was done.

just the tip of the iceberg with s4

whats ur definition of hacking? Anything that impacted ur gameplay? was there run-speed, regen or gear irregularities? doubt it

I mentioned I heard that this map-tracking hack was used (and policed) but I never had the feeling Im getting killed because hacks

Take it from me, im unsure why people would give a server that actually works! a bad rep on the forum of a server that is in a dead end since years

hundreds of kills each day and veteran pvpers (dentists, slosh, quilbillies, other old school hard hitters)

I was a sceptic too but Ive seen the light

AzzarTheGod
01-15-2018, 10:15 PM
i talked to image a ways back about the inconsistency on enforcement but that isnt going to change. its always been willy nilly.

as for more s4 stuff im going to do a mini-series probably on it when there are more eyeballs. each story is thread-worthy. i have to mull it over because some of the screenshots involve dentists and blowing peoples spot up and ive been cool with kringe but definitely less sympathic to burying these issues in 2018 than in the past.

its not about slandering the box its more about enacting positive changes by bringing issues to light.

MerkelMacron
01-15-2018, 10:18 PM
bringing issues to light.

https://www.youtube.com/watch?v=ig3WBQTH3bQ

i ll stay tuned, I have reservations about the seriousness of ur allegations though

Kohedron
01-16-2018, 12:43 AM
You have become better at Forumquest! (18)
You have become better at Forumquest! (19)
You have become better at Forumquest! (20)

HippoNipple
01-16-2018, 12:09 PM
Zek boxes are like an arcade game and the imbalances are insane. You have to learn an entire new system and there are weird quarks that only the hardcore Zek players know and take advantage of. There are small windows that the top players are ahead where they rack up enough PvP points from 1 shotting people that make it impossible for anyone else to catch up for the rest of the season.

If you can get ahead of the general population you rack up the PvP points with no effort because there are items that allow stupid things like Paladins being able to 1 round people. It is why every bracket the server loses guilds because there is no chance for anyone behind the curve. Each new bracket and introduction of broken items only the top 50% of players can get ends up cutting the population in half. The game becomes a race to custom PvE or exploit broken mechanics instead of anything that resembles EQ.

The devs over there would make great moderators but they are awful at developing and decision making. The stubbornness of project 1999 to not chase every gimmick or request of the population is annoying at times but also a saving grace. Dev/Image implement things certain groups of people cry about wanting with little to no testing.

Those devs need to start up a server with classic rules and stay away from their creative bullshit because they are awful at it.

hokuten99
01-16-2018, 12:13 PM
Zek boxes are like an arcade game and the imbalances are insane. You have to learn an entire new system and there are weird quarks that only the hardcore Zek players know and take advantage of. There are small windows that the top players are ahead where they rack up enough PvP points from 1 shotting people that make it impossible for anyone else to catch up for the rest of the season.

If you can get ahead of the general population you rack up the PvP points with no effort because there are items that allow stupid things like Paladins being able to 1 round people. It is why every bracket the server loses guilds because there is no chance for anyone behind the curve. Each new bracket and introduction of broken items only the top 50% of players can get ends up cutting the population in half. The game becomes a race to custom PvE or exploit broken mechanics instead of anything that resembles EQ.

The devs over there would make great moderators but they are awful at developing and decision making. The stubbornness of project 1999 to not chase every gimmick or request of the population is annoying at times but also a saving grace. Dev/Image implement things certain groups of people cry about wanting with little to no testing.

Those devs need to start up a server with classic rules and stay away from their creative bullshit because they are awful at it.

Didnt read poster has always been a non factor join the zerg accomplish nothing type player. doesnt even play on zek just whines and cries cause he always loses. If he cant win then its imbalanced or cheaters lol

HippoNipple
01-16-2018, 12:22 PM
Didnt read poster has always been a non factor join the zerg accomplish nothing type player. doesnt even play on zek just whines and cries cause he always loses. If he cant win then its imbalanced or cheaters lol

I played on zek a couple years ago but logged off the new season after seeing PvP vendors and safe zones. Other than that the forums speak for themselves, as long as you read it before the devs delete posts they don't like. If you think I'm the only person saying classes like Paladins hitting for 1k is stupid then you are in denial.

I hope your unemployment.... errr cryptocurrency investing is going well.

MerkelMacron
01-16-2018, 12:36 PM
Zek boxes are like an arcade game and the imbalances are insane. You have to learn an entire new system and there are weird quarks that only the hardcore Zek players know and take advantage of. There are small windows that the top players are ahead where they rack up enough PvP points from 1 shotting people that make it impossible for anyone else to catch up for the rest of the season.

If you can get ahead of the general population you rack up the PvP points with no effort because there are items that allow stupid things like Paladins being able to 1 round people. It is why every bracket the server loses guilds because there is no chance for anyone behind the curve. Each new bracket and introduction of broken items only the top 50% of players can get ends up cutting the population in half. The game becomes a race to custom PvE or exploit broken mechanics instead of anything that resembles EQ.

The devs over there would make great moderators but they are awful at developing and decision making. The stubbornness of project 1999 to not chase every gimmick or request of the population is annoying at times but also a saving grace. Dev/Image implement things certain groups of people cry about wanting with little to no testing.

Those devs need to start up a server with classic rules and stay away from their creative bullshit because they are awful at it.

1 shoting? each bracket pop halfes??

https://www.youtube.com/watch?v=zCpbn_mhkE0

HippoNipple
01-16-2018, 01:00 PM
1 shoting? each bracket pop halfes??

https://www.youtube.com/watch?v=zCpbn_mhkE0

So you think the last brackets had a similar population to the first bracket? What are you arguing, that it is 40% drop vs 50%?

1 shotting, yes.

Tassador
01-16-2018, 01:32 PM
Zek is not Everquest. Red with the 6000 % exp isn't even Everquest. The fact that some people can't level effectively without disgusting bonuses or insta gear makes a huge fucking difference. I mean if you want to play custom caca that's fine, but it's not really Everquest. Don't sell it as Everquest cause it's not fucking Everquest. I loved Everquest and I loved counter strike. They aren't the same fucking game. EQ pvp is best when it plays out naturally. Like I zoned into misty to camp that orc camp. Oh what's this there is a fucking halfcuck warrior here. Let me wait until 3 or 4 spawns so he thinks I am just some lower level poop hunting bats and jump him at 20% health midfight.

Eslade
01-16-2018, 02:11 PM
Zek is not Everquest. Red with the 6000 % exp isn't even Everquest. The fact that some people can't level effectively without disgusting bonuses or insta gear makes a huge fucking difference. I mean if you want to play custom caca that's fine, but it's not really Everquest. Don't sell it as Everquest cause it's not fucking Everquest. I loved Everquest and I loved counter strike. They aren't the same fucking game. EQ pvp is best when it plays out naturally. Like I zoned into misty to camp that orc camp. Oh what's this there is a fucking halfcuck warrior here. Let me wait until 3 or 4 spawns so he thinks I am just some lower level poop hunting bats and jump him at 20% health midfight.

Mad

Tassador
01-16-2018, 04:08 PM
real mad

Not mad enough to retire from a video game and count how many days I have been clean. You know you're a winner when you start your day off with "been clean almost a year."

Gustoo
01-16-2018, 04:32 PM
Consider blue

Lulz~Sect
01-16-2018, 06:58 PM
Consider blue

AzzarTheGod
01-16-2018, 07:31 PM
the same goes for the current dev and image servers, its the same grimey shit but more out in the open now. and turned up to 200.

S4 was a tipping point where we reached over 9k power points. There will be skeptics like Merkel, but I have smoking gun testimony on summoned items.

We all know a lot of shit, but if I make any posts on it its just going to focus on what I can prove and generally accepted facts.

MerkelMacron
01-16-2018, 10:13 PM
S4 was a tipping point where we reached over 9k power points. There will be skeptics like Merkel, but I have smoking gun testimony on summoned items.

We all know a lot of shit, but if I make any posts on it its just going to focus on what I can prove and generally accepted facts.

smoking gun testimony on summoned items? xD

you mean that pair of boots Dreadd got for helping test in Beta?

Its the last post I will make cheerleading Zek for now,

but the META ARGUMENT is that all what the complainers complain about has NO NOTICEABLE IMPACT on game experience.

That is my whole argument.
You can have a fool proof good time for 8 weeks pvping w/ 100 dudes who knw the classes, zones and the spell lines and who love it as much as you do.

I had a good fun and some people really rock their classes. Also the upcoming Season 5 will be the most classic (nearly no fancy items) set up, so I ENCOURAGE you, fuck the forum questing naysayers and check it out sometime, its easy as 123

Kaino
01-16-2018, 11:53 PM
its too bad that image and devnoob are interested in literally anything other than the thing people want which is just classic/kunark pvp everquest, maybe x 1.5 exp at most

o well, shitbox # 40 inc im sure

MerkelMacron
01-17-2018, 02:14 AM
maybe x 1.5 exp at most



???????????????

u blue af

i want classic/kunark, but at 3-5x xp, who wants to grind in 2018? we want PVP !!

HippoNipple
01-17-2018, 11:04 AM
You can say just some boots but the items on that server are ridiculous. It isn't like a normal server that dev/image give someone a +3 str +10 hps boots to get started. They have massive hps, shielding, resists and effects. It is really bad. The only balancing they do is adding in random +100-200 hps items to compensate for terrible design. That is a really bad way to run a server.

If they stick to classic/kunark I think they will be more successful but they also need to tone down how emotional they are and be less accessible to the community. Any rumors that they give items away to people hurt the server and it sounds like no one will contest that they have summoned some items and given out some favors.

I joined one of there servers a couple years ago and was leveling up. Then a group of players logged in, cried about having to start all over because they had played on the servers before and got dev/image to summon them max level chars with full planar loot, diamond rods for casters and full spell book. Then everyone else complained so they gave everyone that was already playing 1-2 max level chars. In this case it was even but it shows how emotional and naive the devs can be when players they know complain about stuff. They ruined a server they had worked on for months in a couple seconds with bad decision making.

Lulz~Sect
01-17-2018, 03:28 PM
It’s LIKE QUAKE WITH ELVES BRUH + IDKFA

AzzarTheGod
01-17-2018, 06:26 PM
You can say just some boots but the items on that server are ridiculous. It isn't like a normal server that dev/image give someone a +3 str +10 hps boots to get started. They have massive hps, shielding, resists and effects. It is really bad. The only balancing they do is adding in random +100-200 hps items to compensate for terrible design. That is a really bad way to run a server.

If they stick to classic/kunark I think they will be more successful but they also need to tone down how emotional they are and be less accessible to the community. Any rumors that they give items away to people hurt the server and it sounds like no one will contest that they have summoned some items and given out some favors.

I joined one of there servers a couple years ago and was leveling up. Then a group of players logged in, cried about having to start all over because they had played on the servers before and got dev/image to summon them max level chars with full planar loot, diamond rods for casters and full spell book. Then everyone else complained so they gave everyone that was already playing 1-2 max level chars. In this case it was even but it shows how emotional and naive the devs can be when players they know complain about stuff. They ruined a server they had worked on for months in a couple seconds with bad decision making.

it wasnt just some boots. as short lived as it was, one guy was cross-pelling (i'm sure you are familiar with the custom dispell mechanics on that box, team can remove negative debuffs without stripping buffs) with an instant click. he got called out on it pretty quick, within a week and he said he wouldn't use it anymore by his own free will.

He insists he got this item from a boss mob in a custom zone, but I have screenshots that prove otherwise.

i also have evidence that the server is soft on hackers, bans the wrong people for hacking (this is no surprise to Colgate and others, as we've seen this for years), and busts other hackers red handed multiple times while they maintain top 10 on the leaderboard and just get a "stern talking to" by devnoob.

Quake didn't have this level of cheating and corruption so I disagree with that comparison. It is not quake with elves.

Giovanni
01-17-2018, 09:24 PM
Based upon the beta change log below, what would be considered a bug on the server versus working as intended?:


https://eqpvp.com/index.php/topic,5961.0.html

Tradesonred
01-18-2018, 12:37 PM
What is the consensus on what players would want in a new server?
I've been considering hosting a permadeath, full item drop server with modded abilities to balance classes as needed.
Leveling would be relatively fast and capped at 40 or 50.

Do players generally strive for the classic eq pvp servers? Or willing to stray a bit.

Posted this at least 10 times here

- No xp loss
- Item loss (1)
- No loot sets to offset item loss harshness (where the sets are average and the best gear stays droppable) The halloween event of 2001 is a good template for both event and no drop loots. Maybe a starter set, mid 20s early 30s set and end game set.
- Less focus on duel type events and instead events which players can fight over, organically (again halloween 2001 is a good template)
- If you have to have yellow text, no location disclosed

Tradesonred
01-18-2018, 01:28 PM
Also, reading Nilbog's shopping list on top of mine, my main gripe with teams was always: what do you do when one side starts winning heavily? Ive never read a satisfactory answer to that. People get tired of losing and reroll on the winning side making things worse? Thats already what happens a bit on FFA but on teams its hardcoded.

Kaino
01-18-2018, 01:34 PM
massive amounts of people quit because the server launched as a completely broken (rogean custom all range system) that was abused to hell to grief low levels, no NPC assist, and it was laggy as FUCK for the first few MONTHS... I mean horrible....

that was why it needed to be wiped like 4 months after its own launch, people unfamiliar with the project had a very poor perception of the project 1999 server quality who werent already familair with the blue server

and the RESISTS were so bad my fuckin god mang i swear to god druids were god mode, they could land anything

Tradesonred
01-18-2018, 06:33 PM
massive amounts of people quit because the server launched as a completely broken (rogean custom all range system) that was abused to hell to grief low levels, no NPC assist, and it was laggy as FUCK for the first few MONTHS... I mean horrible....

that was why it needed to be wiped like 4 months after its own launch, people unfamiliar with the project had a very poor perception of the project 1999 server quality who werent already familair with the blue server

and the RESISTS were so bad my fuckin god mang i swear to god druids were god mode, they could land anything

It was real bad watching holocaust run 10v3 trains outside Guk, using a cleric to drag trains to the entrance of Guk from day 1, knowing that the numbers dropping fast from initial 600 where it had great potential was because xp loss and no item loss meant that zergs were practically untouchable. Watching them constantly brag about griefing people off the server and seeing no reaction from people running the server besides "lol this isnt counterstrike" and "if you dont like it, leave" when in fact on Rallos, it was counterstrike and why it was a blast to play there. No economy because of no item loss. I thought at some point this is all going to sink in, but they removed xp loss when server dropped to single digit at off-peak and by then the damage was done.

Even years after, really bad moves with stuff like Sirken saying its gotta be bad before its going to get better and nerfing xp. Just comically making it worse. Wasting a ton of GM time on playing account strip detective instead of doing fun events when 0 resources should have been spent on that since it was explicitely forbidden to share accounts. Giving the GM keys to some 50s nun where even someone like me has to chuckle at the heavy handed chat modding (which was at certain times necessary). At that point it was just funny like watching a metaphorical train wreck, thinking what are they smoking?

Caravelle1
01-18-2018, 10:04 PM
Here's some pvp ideas I've been fiddling with:


Remove level based resist and melee hit chance. Meaning a level 1 can land spells on a level 50.

Cap root/stun on players at 1-2 ticks, snare at 1-3 ticks.

Lower values of movement altering effects, lower snare speed and lower sow speed.

Innate procs of any PC melee attack to apply a snare to Target. Making it harder to kite.

More available shadowstep type abilities that drag or push clients.

Percentage based damage built into every direct damage spell.

Discord style death and loot with full item drop - all items drop but there is a chance that items are destroyed with player death.

1-2 hours to max level.
-

I was thinking these changes would mitigate the problem of one group or team getting overpowered with gear. By giving punishment for death, but not too severe. Also a lowly geared player can still have positive impact in a fight.

Baler
01-19-2018, 12:49 AM
I played on p99 when it was 200-250 high peak pop. Pretty amazing how it's grown and still stays consistently the highest populated everquest emu's
pras

Goobles
01-19-2018, 01:46 AM
Don't be a Sundawg either

or Xzerion

Tassador
01-19-2018, 09:43 AM
It was real bad watching holocaust run 10v3 trains outside Guk, using a cleric to drag trains to the entrance of Guk from day 1, knowing that the numbers dropping fast from initial 600 where it had great potential was because xp loss and no item loss meant that zergs were practically untouchable. Watching them constantly brag about griefing people off the server and seeing no reaction from people running the server besides "lol this isnt counterstrike" and "if you dont like it, leave" when in fact on Rallos, it was counterstrike and why it was a blast to play there. No economy because of no item loss. I thought at some point this is all going to sink in, but they removed xp loss when server dropped to single digit at off-peak and by then the damage was done.

Even years after, really bad moves with stuff like Sirken saying its gotta be bad before its going to get better and nerfing xp. Just comically making it worse. Wasting a ton of GM time on playing account strip detective instead of doing fun events when 0 resources should have been spent on that since it was explicitely forbidden to share accounts. Giving the GM keys to some 50s nun where even someone like me has to chuckle at the heavy handed chat modding (which was at certain times necessary). At that point it was just funny like watching a metaphorical train wreck, thinking what are they smoking?

What in the garbage picking nazi fighting comic selling is going on here batman?

Tradesonred
01-19-2018, 09:47 AM
Here's some pvp ideas I've been fiddling with:
Remove level based resist and melee hit chance. Meaning a level 1 can land spells on a level 50.


I like that. Noticed that pretty soon in wow pvp. The fun of helping take down a 53 hunter on my lvl 28 priest.

Tradesonred
01-19-2018, 09:49 AM
What in the garbage picking nazi fighting comic selling is going on here batman?

An article to help you make sense of it all

http://bostonreview.net/literature-culture-china-mieville-strategy-ruination

Tassador
01-19-2018, 10:27 AM
An article to help you make sense of it all

http://bostonreview.net/literature-culture-china-mieville-strategy-ruination

If you can summarize that article in three sentences I will read. Not clicking any of your links tho sorry.

HippoNipple
01-19-2018, 10:51 AM
"lol this isnt counterstrike" and "if you dont like it, leave" when in fact on Rallos, it was counterstrike and why it was a blast to play there. No economy because of no item loss.

Item loot is fun but it does not help the economy.

Rallos was a lot of fun because of item loot but it was not more like counterstrike. There were very few PvPers. Most guilds were anti PK and it was a big deal if someone was labeled a PK.

Tradesonred
01-19-2018, 10:07 PM
Item loot is fun but it does not help the economy.

Rallos was a lot of fun because of item loot but it was not more like counterstrike. There were very few PvPers. Most guilds were anti PK and it was a big deal if someone was labeled a PK.

Im not sure when you played but during Velious:

1. Gfay was trade central. You could PVP there for hours (near crushbone entrance) take a break, go shopping for items and go right back to "counterstriking". 24/7 there was pvp going on inside and outside Crushbone. Thurgadin's outside with the water was also pretty much 24/7. It is obvious that item loot was a big part of making low tier items desirable as fillers or else why would Gfay had been such a huge success that drew the entire server there. If you dont get how big Gfay was on Rallos chances are you played in the Bazaar era or whatever the fuck happened after Luclin.

2. More pvp hotzones: Highpass, SK near paw, Blackburrow, Queynos hills, Unrest, innothule swamp, Guk, everforst peaks where we used to set up ambushes at the invisible wall cavern.

3. It wasnt a big deal at all if you were labeled a PK. Some viewed it negatively but many anti-pk like me held the view that without them it wouldnt be a PVP server. Flowers of Happiness, Artful death, Darknenbane, Malicious intent, Black claws, inimical all guilds with a good number of players which youd have pvp with daily.

Flowers of Happiness had a roster 3 times the size of a solid anti-pk guild like ascending dawn http://ralloszek.stephans.org/rz/allguilds.php

Tradesonred
01-19-2018, 10:17 PM
Item loot is fun but it does not help the economy.

Rallos was a lot of fun because of item loot but it was not more like counterstrike. There were very few PvPers. Most guilds were anti PK and it was a big deal if someone was labeled a PK.

Im not sure when you played but during Velious:

1. Gfay was trade central. You could PVP there for hours (near crushbone entrance) take a break, go shopping for items and go right back to "counterstriking". 24/7 there was pvp going on inside and outside Crushbone + always trade mules advertising stuff to sell even at 3am. Thurgadin's outside with the water was also pretty much 24/7. It is obvious that item loot was a big part of making low tier items desirable as fillers or else why would Gfay had been such a huge success that drew the entire server there. If you dont get how big Gfay was on Rallos chances are you played in the Bazaar era or whatever the fuck happened after Luclin.

2. More pvp hotzones: Highpass, SK near paw, Blackburrow, Queynos hills, Unrest, innothule swamp, Guk, everfrost peaks where we used to set up ambushes at the invisible wall cavern.

3. It wasnt a big deal at all if you were labeled a PK. Some viewed it negatively but many anti-pk like me held the view that without them it wouldnt be a PVP server. Flowers of Happiness, Artful death, Darknenbane, Malicious intent, Black claws, inimical, all guilds with a good number of players which youd have pvp with daily. Again if you feel there was very few pvpers, you must have played post-Velious because there was always pvp at each log-in, thats why it was so addictive to me. The combination of FPS style gameplay (albeit in smaller doses than an actual FPS) with a full side dish of a large RPG world to explore. Fun pvp times are burned into my memory, like these 3 guys who killed me in Queynos hills, went to shop in Queynos and then begged me to stop as i kept nuking them from rooftops. These kind of events happened each time i logged in on Rallos.

Also, in a guild like Hand of Dane, lots of the anti-pks had no interest in pvping at all, im not sure why they didnt roll on a pve server. Me and a few others would be the only ones actively seeking PVP inside that guild, even though the roster shows 200+. Our guild leader was like 62.

Flowers of Happiness had a roster 3 times the size of a solid anti-pk guild like ascending dawn and you joined FoH to pvp. http://ralloszek.stephans.org/rz/allguilds.php

SamwiseRed
01-19-2018, 11:30 PM
even most of the pvpers were rpers. something like classic RZ will never happen again. not enough casuals.

Tradesonred
01-20-2018, 01:20 AM
even most of the pvpers were rpers. something like classic RZ will never happen again. not enough casuals.

Yeah artful death was often preparing you to get PK'd with a little "Oh, someone new to sketch!" in OOC. Alot of flowers also liked to troll by acting like "sweethearts" and then PKing you. It could have happened again, but NOOOOOOOOOOOO Red99 had to be QUAID!

Tradesonred
01-20-2018, 01:36 AM
For people who know what the fuck they are talking about and made nostalgic by my post you can mess around with a player finder here http://ralloszek.stephans.org/

I used to fight all the time with a guy named Castback and still remember this ranger called grumpygus who cc'd me for 30mins.

AzzarTheGod
01-20-2018, 05:25 AM
even most of the pvpers were rpers. something like classic RZ will never happen again. not enough casuals.

Gr8 point

I also RP'd in darkenbane practically the entire guild RP'd off n on

image
01-20-2018, 08:08 AM
Future of eqemu pvp being made here lol, keep up the hard work fellas.

Tassador
01-20-2018, 10:22 AM
I wish I could read ecoli sad disturbed posts. I get bored knowing he quit due to fungus grief

Vile
01-20-2018, 11:41 PM
If you can't effectively stop the hax, there is no point. If you can... a simple server could easily become very popular imo.

Beastagoog
01-21-2018, 03:02 AM
Swish with the hard truthes on image.

Ouch.

Tassador
01-21-2018, 08:43 AM
Swish and hard don't go together. Charmin soft wannabe red is more like it or blu as fuk

image
01-21-2018, 09:28 AM
Makes a dig on red, but the truth is...



How's the pop on that season wipe shit hackfest server? :o

Now now I didn't take a dig on red, this was really more a jab at the fact that all these great ideas won't go anywhere. Gotta take action yourself, the only person in this post ive seen take action is Vile with Secrets, just facts man. Maybe someone can prove the whole community wrong and make the best eqemu pvp server ever /shrug, even I am still waiting on that Jesus.

Also pop wasn't too bad last season, as I recall we hit up to 225 chars online at one time which was the best we have had in the history of the 'season' based servers /shrug. We aren't trying to control the universe here man just let people have some fun, people seem to think I am a lot more sinister than I really would ever care to be.. lol

Vile
01-21-2018, 12:19 PM
Makes a dig on red, but the truth is...



How's the pop on that season wipe shit hackfest server? :o

Idk -- never played it. The Zek boxes over complicate things imo.

Caravelle1
02-06-2018, 01:05 AM
havn't played in a bit, what are the hacks? Is it the MQ maphack?

Fame
02-06-2018, 11:54 AM
I would run a box AFK and only do w/e is needed for maintenance if someone told me what to do.

does r99 not have the nerd power to assemble a team and create a fool-proof step by step, easy to read, easier to implement plan on how to operate a box like this?


HB would be a solid box owner and everyone who has played here over the years knows it.


The thing this community lacks most is organization.



Union up bros and big things will happen for the common folk

heartbrand
02-06-2018, 12:33 PM
The two biggest issues facing a box are anti hacks and pathing. Without anti hacks the box becomes a shit show that requires 24/7 policing. The pathing on the stock eqemu code is atrocious as well. The other shit can be easily fixed over time. Would be a lot of fun to run if any nerds knew how to do it.

Lulz~Sect
02-06-2018, 12:42 PM
Waiting on DBG to shut down p1999 and hire dev team to run their classic EverQuest server to compete with Blizzard’s upcoming Vanilla launch 🚀

HippoNipple
02-06-2018, 12:57 PM
The two biggest issues facing a box are anti hacks and pathing. Without anti hacks the box becomes a shit show that requires 24/7 policing. The pathing on the stock eqemu code is atrocious as well. The other shit can be easily fixed over time. Would be a lot of fun to run if any nerds knew how to do it.

We also need the nerds to be trust worthy. One advantage to GMs not liking red99 is that corruption is minimal. I know there are examples of corruption on red99 but it could be much worse.

Best case scenario the people running the server don't participate personally but how do you find someone that wants to run a server with no personal interest in what goes on in it?

Jazzy
02-06-2018, 01:30 PM
Sundawg and xzerion spring to mind

Fame
02-06-2018, 03:53 PM
Waiting on DBG to shut down p1999 and hire dev team to run their classic EverQuest server to compete with Blizzard’s upcoming Vanilla launch 🚀

noice

Heywood
02-06-2018, 05:01 PM
For people who know what the fuck they are talking about and made nostalgic by my post you can mess around with a player finder here http://ralloszek.stephans.org/

I used to fight all the time with a guy named Castback and still remember this ranger called grumpygus who cc'd me for 30mins.

found my druid on that website. can't believe I only made it to lvl 51 on live. great to see a lot of old names on there.

fan D
02-06-2018, 05:11 PM
does this guy has his own quotes in his signature

Lulz~Sect
02-06-2018, 05:20 PM
https://i.imgur.com/oiaNugK_d.jpg?maxwidth=640&shape=thumb&fidelity=medium