View Full Version : Claw of Lightning vs Swiftwind or Ragebringer
Mistle
09-07-2017, 11:46 PM
Has anyone ever parsed whether or not the claw beats either of those epics in offhand?
Assume high end mainhand, BoF or suicide dagger or vulak dagger etc.
I suspect the atk bonus offsets the better ratio on claw, but I don't have proof and could be wrong.
KEWLGET
09-08-2017, 01:25 AM
claw of lightning wins
Cecily
09-10-2017, 06:59 AM
Aetholar from Awakened prefered Baton + Swiftwind over claw I'm pretty sure.
I would guess the way to figure this out would a flat +3% or 4% damage, on Swiftwind or Ragebringer respectively, out damage the damage percentage increase from increasing ratio on the offhand which only triggers.. 50 or 60% or something of the time.
To reiterate that, does a big ratio increase on offhand result in a greater than 4% damage boost over using epics?
KEWLGET
09-10-2017, 03:12 PM
pretty sure we had a very autistic rogue in empire that determined that vyemm's fang (same ratio as baton just no proc) + claw of lightning beat out everything else after a very high amount of parses and that ragebringer was never worth equipping
test did not include vulak or tunare daggers
Mistle
09-10-2017, 06:37 PM
You guys might be interested in this. I went and parsed a bunch of combos on the takp dev server against a target dummy. Now it's not exactly like p99 (for one, AC actually works there), so the numbers won't be identical to here in an absolute sense, but it is still a classically accurate server mechanics wise and so the combos should be pretty accurate relative to each other. Here's what I posted on my guild forum:
Our hero ranger now has both 255 str and dex unbuffed (as they would with avatar) and is buffed with pred and vog (not warders because we don't want the ds being counted). This is a fair approximation of what a ranger would have on our raids after getting an avatar proc, minus the big attack buff. 2100 seconds (slightly weird number because I was late getting back to computer on the first parse and went with it! It's 35 minutes)
Here we go...
BoF + SW: 150279 damage, 71.6 dps, 62 proc hits, 0 resists
BoF + Tolans: 150294 damage, 71.6 dps, 61 proc hits, 0 resists
BoF + Kriezenns: 156390 damage, 74.5 dps, 96 proc hits, 0 resists
BoF + CoL: 153441 damage, 73.1 dps, 69 proc hits, 0 resists
Sal D + BoF: 157170 damage, 74.9 dps, 91 proc hits, 9 resists (all Thunder Strike)
Meljeldin: 149288 damage, 71.3 dps
Tolans + CoL: 138598, 66.0 dps
Sal D + SHFD: 127068, 60.5 dps, 79 proc hits, 12 resists (all Thunder Strike)
Cecily
09-10-2017, 07:56 PM
Never considered Baton + Kriezenn's. Bet that would be nice. Then again +2.9 dps hardly seems like a noticeable upgrade.
Interesting how Baton + Tolan's performs the exact same as epic.
Write a parser to figure it out empirically.
KEWLGET
09-11-2017, 05:19 AM
so the tl;dr of that is that claw of lightning is the best non-proc offhand and that it's only very slightly beaten by proc weapons that parsed with 100% hit rate (extremely unlikely)
salindrite dagger shouldn't even be considered since it will be resisted almost all the time and is a high aggro proc
Cecily
09-11-2017, 11:13 AM
I mean -100 check DDs are pretty reliable. I actually like the idea of a lucky streak doing crazy damage. Think I might aim for Kflame over claw.
Naethyn
09-11-2017, 11:46 AM
Kflame is terrible. The proc hardly ever lands (I don't think the -100fr works) and it annoys me how it has FR, but anything with FR is immune to the proc.
Mistle
09-11-2017, 12:10 PM
so the tl;dr of that is that claw of lightning is the best non-proc offhand and that it's only very slightly beaten by proc weapons that parsed with 100% hit rate (extremely unlikely)
I think that is fair. You cant really go wrong with these ntov weapons. Even Vyemm club would probably do okay.
salindrite dagger shouldn't even be considered since it will be resisted almost all the time and is a high aggro proc
Thats what jolt and evade are for! :D Or maybe weaponshield...
Freakish
09-11-2017, 05:47 PM
You start adding jolts to your melee and your dps will plummet. Salindrite is not a good dps weapon.
You start adding jolts to your melee and your dps will plummet. Salindrite is not a good dps weapon.
Rangers are not a good dps class. Just buy some clickies and weaponshield or log your rogue / monk.
username17
09-12-2017, 08:49 AM
Rangers are not a good dps class. Just buy some clickies and weaponshield or log your rogue / monk.
Off topic. Skew: I can't reply to your PM.
Skew has exceeded their stored private messages quota and cannot accept further messages until they clear some space.
Clear your damn messages.
Fasttimes
09-12-2017, 01:15 PM
Rangers are not a good dps class. Just buy some clickies and weaponshield or log your rogue / monk.
Ive outdps'd you before skew :0
Ive outdps'd you before skew :0
Youre an accomplished ranger and im a defective rogue. By the numbers though im right :)
Cecily
09-16-2017, 12:53 PM
Can confirm Skew is a defective rogue. Took him years to learn how to cast SoW.
diamondfist
09-16-2017, 02:23 PM
wish he did BoF and Salindrite offhand, curious the dps difference between the two setups.
Cecily
09-16-2017, 02:35 PM
Yeah, I can't see a reason for Sal main.
Mistle
09-16-2017, 07:44 PM
Hey I can still do more!
BoF + Sal D: 152869 damage, 72.8 dps, 87 proc hits, 7 resists (all Thunder Strike)
KF + Tolans: 136533 damage, 65.0 dps, 48 proc hits
Dragonrib + SW: 138280 damage, 65.8 dps
The reasoning behind Sal D in primary is because mainhand procs twice as much as offhand and a good chunk of Salindrite dagger dps comes from its proc (IF it is on a mob where it can consistently land). Also, there is a minimum delay possible with weapons. I'm not sure what the cutoff actually is (and it may be different on p99 vs this dev server), but if 18 delay with VoG + 41% haste hits it, then there is no difference in dps between 17 and 18 delay when under those haste conditions.
On Takp Dragonrib has the 1 Fire damage bonus.
and for fun...
AHB + CoV: 157754 damage, 75.1 dps, 71 proc hits, 0 resists
I actually had expected it to be significantly higher, but thinking about it, its not really THAT much better ratio than BoF, and it is slower. So it SHOULD only be a little higher.
BBB: 154171 damage, 73.4 dps
God Rune procced a lot though. Such a fun sword, but surprisingly not really better dps. How about old school?
Yak + Yak: 77373 damage, 36.8 dps, 75 proc hits, 15 resists
One last one...
BFG + BoF: 429840 damage, 204.7 dps, 50 proc hits, 0 resists (lol wtf)
BFG never existed on the new takp (plank does not spawn) so I don't think it has ever been tested on this dev server. It is definitely something to see. The delay was insanely low.
Aadill
09-20-2017, 12:53 PM
at least for rangers archery and piercing need to be tested at 240
Mistle
09-20-2017, 03:04 PM
The skill was properly set at 240 for piercing.
mefdinkins
09-21-2017, 12:18 PM
Kflame is terrible. The proc hardly ever lands (I don't think the -100fr works) and it annoys me how it has FR, but anything with FR is immune to the proc.
I don't know if I parsed this all out before I had primal (which gives me max dex) but on mobs like Vyemm and Vulak the proc Flame of the Efreeti (from Baton of Flame or Kreizenn's Flame) was negligible and not more than say 1 DPS increase.
I can mess with it some more in the future.
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