View Full Version : The role of a ranger
Mordyth
08-31-2017, 08:31 PM
Hi guys
Wondering if someone can give me some insight to the ranger class. I understand the roles of a monk in a group, as well as those backstabby rogue guys, but I dont understand how rangers fit.
Is their damage comparable to monks or rogues? Do they make up for it some other how? Buffs/some heals?
What am I missing with my understanding of the class?
Please note, this is not to be offensive to anyone who plays a ranger, I just dont get the usefulness of them in the game
Baler
08-31-2017, 08:31 PM
Zone tracking
Discipline: Weapon Shield
15 seconds of fame on raids...
Is their damage comparable to monks or rogues?
No
Do they make up for it some other how? Buffs/some heals?
No
darkreap
08-31-2017, 09:07 PM
Rangers fill a variety of roles when other classes aren't available.
-They are excellent CC with root when there is room to move mobs around.
-They are good DPS (not best)
-They can fill in as tanks and have some of the best snap agro spells in the game.
-They give good attack/ac buffs
-Sow
-Amazing pullers in outdoor zones
-Excellent at agro management with flame lick spells
A well played ranger will surprise you when it hits the fan.
Fasttimes
09-01-2017, 12:40 AM
Zone tracking
Discipline: Weapon Shield
15 seconds of fame on raids...
No
No
Their damage falls between rogue and monk with bfg and true shot. It's pretty comparable actually. Every 72min atleast.
Troxx
09-01-2017, 01:42 AM
Ranger dps is more comparable to warrior rather than monk or rogue. Played well their spells add quite a but of utility that either could be critically useful, disappointingly redundant, or frankly not needed. Outdoor zones/dungeons they are great pullers. Indoor their snare has the potential to be a life saver if no other class can. They have some marginal buffs that might be useful if nobody else can do it. 56+ they can cast regen if nobody else can do it. Heals aren't potent but they've got them and there are situations it could minimize downtime.
Rangers.
-Well rounded class.
-Lots to bring to the table but redundancy depending on group composition
-consistent dps, but less than monk, rogue, mage, necro, ench
-comparable dps to warrior (better or worse depending on gear)
-Fairly self sufficient
-worth having around if played well
-not worth the spot if played poorly
-no longer has nasty xp penalty
Jimjam
09-01-2017, 02:04 AM
90% self haste, 50% slow, 12 hp/tick regen buff... add in fungi and that is a decent standing regen!
As such, in ad hoc groups they can plug a lot of gaps, or be resilient to missing key classes.
e.g. A rogue with no haste in the group looses a big chunk of dps, a ranger doesn't.
With Velious out rangers can easily stack sufficient AC to mitigate hits on XP content fine. They still do shaman level avoidance though. Silver lining is that it helps rangers do more dps through damage shields than other tanks.
Double damage bow shots let rangers do passable dps in all caster / no healer groups.
With their mixture of snares / roots rangers can pull a cloud of mobs and time the root breaks so the camp is constantly fed with a stream of mobs without having to waste dps time by leaving camp again for each mob or arsing about with FD splits.
Snare/camp out trick is an excellent way to make some sneaky single pulls. This is how I was soloing the frenzy camp in Velks on my ranger at 59 (not sure if rogue or monk could do that at same level so easily).
They have a targeted AoE unresistable pacify which doesn't require line of sight (outdoor only though), and bind sight to jump their vision through the zone and acquire targets / verify the exact location of named spawns. Lull animal is a passable means to pull named shamans without line of sight (crit resist on pet).
Raidwise trueshot/bfg does decent dps, but without that combo... A warrior with 1:2 weapons will out dps a ranger with exquisite velium + swiftwind epic.
Early levels they have similar defence caps to other melees until 40, and again with Velious gear available, that makes them a strong contender for best tank through those levels as well as capable soloers.
Rabid griffons in North Karana, Kunark and Velious provide a tonne of fear kite options.
It's a fun class and definitely not a wasted group slot outdoors. Indoors it can feel a bit like a gimped warrior. In shit/fan moments those roots/heals can feel a lot more important than the fraction more dps you might have from a monk or rogue.
Cecily
09-01-2017, 02:41 PM
Outdoor puller, emergency CC, DPS + snap agro tank, raid savior, DT taker, DPS, tracker, lover of nature, butcher of animals, ranged DPS, kiter, ATK buffer, lv 20 cleric, run speed enhancer, running joke, running mob stopper. Really really good green farmer too.
Tnair
09-01-2017, 03:54 PM
e.g. A rogue with no haste in the group looses a big chunk of dps, a ranger doesn't.
Do rangers really do this much of their dps with spells in a group/non-kiting situation?
Rangers I've grouped with (never played one much) seem very skill/attention dependent, maybe more so than anyone else in terms of being effective. That's why they're joked about so much; a subpar ranger is just that godawful. But a good one will impress the hell out of you when needed, CC all over the place, saving the squishies when aggro goes out the window with heals and roots and flame licks. They seem fun to solo because they can do a little of everything, and hard to group as because of same.
Jimjam
09-01-2017, 04:25 PM
Do rangers really do this much of their dps with spells in a group/non-kiting situation?That's not what I'm talking about. Rangers have the capacity to be 90% self hasted, so in a group with no enc/bard/shaman they are still pumping out a lot of dps (95% of their potential). In a similar group a rogue would only be pumping out about 70% of their potential (or 80% with eye patch).
Rangers I've grouped with (never played one much) seem very skill/attention dependent, maybe more so than anyone else in terms of being effective. That's why they're joked about so much; a subpar ranger is just that godawful. But a good one will impress the hell out of you when needed, CC all over the place, saving the squishies when aggro goes out the window with heals and roots and flame licks. They seem fun to solo because they can do a little of everything, and hard to group as because of same.This seems a reasonable assessment to me. If not leveraging their abilities they are just a bad warrior.
Troxx
09-01-2017, 06:36 PM
That's not what I'm talking about. Rangers have the capacity to be 90% self hasted, so in a group with no enc/bard/shaman they are still pumping out a lot of dps (95% of their potential). In a similar group a rogue would only be pumping out about 70% of their potential (or 80% with eye patch).
This seems a reasonable assessment to me. If not leveraging their abilities they are just a bad warrior.
They have this capacity only if they have these specific items ...
Vast majority of people won't have these items. Outside of turbo twinks, no ranger will have them for the majority of the time spent leveling.
Fasttimes
09-01-2017, 06:42 PM
They have this capacity only if they have these specific items ...
Vast majority of people won't have these items. Outside of turbo twinks, no ranger will have them for the majority of the time spent leveling.
Depends on guild I guess. I got my haste cloak at lvl 46 on my first trip to sky no joke.
skarlorn
09-01-2017, 08:09 PM
Rangers fill a variety of roles when other classes aren't available.
-They are OK CC with root when there is room to move mobs around.
-They are the worst melee DPS
Fasttimes
09-01-2017, 08:18 PM
its really not that bad, heres one of my vindi's
/GU Derakor the Vindicator in 132s, 175k @1326dps --- A Drakkel Dire Wolf 20k @161dps --- Knapsack 16k @121dps --- Ripqozko 15k @118dps --- Idrinkk 13k @109dps --- Rikyr 12k @92dps --- Trazzle 12k @89dps --- Gatitos 11k @87dps --- Logaluger 11k @85dps --- Jenssen 10k @78dps --- Torstein 10k @75dps
to give perspective on raid dps with bfg and primal with trueshot
edit: im ripqozko
Ravager
09-01-2017, 08:24 PM
I'd never say no to a ranger in a pick up group because their tracking has brought me lots of loot.
Cecily
09-01-2017, 10:30 PM
They have this capacity only if they have these specific items ...
Vast majority of people won't have these items. Outside of turbo twinks, no ranger will have them for the majority of the time spent leveling.
So an island 4 quest and a VSR 100% drop = turbo twink. Gotcha~
http://i.imgur.com/tWAkShI.png
http://i.imgur.com/ZAlOvDm.png
KEWLGET
09-02-2017, 01:09 AM
raids like to bring 1 ranger to cast call of the predator and call of earth
track can be useful sometimes
other than that, everything else they do is done better by another class
Troxx
09-02-2017, 03:46 AM
So an island 4 quest and a VSR 100% drop = turbo twink. Gotcha~
http://i.imgur.com/tWAkShI.png
http://i.imgur.com/ZAlOvDm.png
Sweet parse but ...
http://wiki.project1999.com/Magelo_Blue:Zalea
60 Ranger with 13/17 raid drop 1hb and BFG (no longer obtainable). This is not representative of what the average ranger can expect. I love the ranger class. They are very capable. My point was that posts like:
90% self haste, 50% slow, 12 hp/tick regen buff... add in fungi and that is a decent standing regen!
Which automatically include epic, clickable haste quest item, and a fungi paints a disingenuous picture a thread asking about the role of a ranger. Yes it shows what is possible but it's not relevant for many out there.
Ranger have a good toolkit that makes them useful in groups. They do alright dps compared to other classes. They have a lot of utility and can fill a lot of gaps. They can tank, but others do it better. With good gear they are capable on raids
Cecily
09-02-2017, 09:47 AM
That's literally the 3 things a ranger needs* to solo to 60. Don't act like they aren't something every ranger is actively working towards.
Jimjam
09-02-2017, 11:05 AM
Swarmcaller also provides non-epic slow. Swiftwind doesn't have a real bottle neck (VSR is fairly easy and up everyday). Rangers are lucky that hate is so heavily farmed for magi as it ends up generating a fair number of SEOCs too.
Fairplay the haste cloak can be tricky, mostly because it means familiarising yourself with people that are regularly doing sky and making yourself available at their times (if you want to max your chance to access the KoS piece).
sox7d
09-03-2017, 01:00 PM
bfg = gnasher? how is it good and what am i missing?
Fasttimes
09-03-2017, 01:29 PM
bfg = gnasher? how is it good and what am i missing?
you can melee with it to get double attack +trueshot since its a bow. if target is stationary you get double dmg as well. It's the reason we can do bad rogue dmg or better then most monk.
Twochain
09-03-2017, 04:07 PM
i leveled my ranger to level 30, best EC mule i've ever had. High level FQ, plus sow+str. Sick.
Baler
09-03-2017, 06:46 PM
That's literally the 3 things a ranger needs* to solo to 60. Don't act like they aren't something every ranger is actively working towards.
Panthers
Forage/hunter cycle
FM cycle
am I right? ;)
Cecily
09-03-2017, 07:23 PM
I mean yeah, but epics, fungi, and sky cloak sure help with forager grinding.
Freakish
09-03-2017, 09:01 PM
Orc belts
Dervish rings
Lego pads.
All that a ranger needs to get to 60.
danzig
09-03-2017, 09:44 PM
Comic relief
demokatt
09-04-2017, 08:19 AM
I played my ranger 1-60 without any of those things, max haste I hade was 22% - and I had a blast, so it's not that u really need those things to have fun playing ranger.
Great class to play solo IMO if u find it joyful to use some archery to wear them down before meeleing.
Meguvin
10-26-2017, 06:28 AM
raids like to bring 1 ranger to cast call of the predator and call of earth
track can be useful sometimes
other than that, everything else they do is done better by another class
Love when people talk without knowledge...
-On exp groups, i tank better than anyother class (best aggro management in the game).
-On big target raid mobs, my dps is top 3 with bfg; rest of raid mobs are trash.
-I can solo much better than anyother melees (slow, 90%self haste, dmg shield, root, snare, healing, fungi+chloro, ac buffs, etc)
The only problem with rangers is the cash, u must be rly well geared to make your job.
And track is uselfull always ;).
Cwall 146.0
10-26-2017, 07:21 AM
talk without knowledge? what?
i co-lead a guild on this project for years that cleared all levels of content
rangers are pretty mediocre overall bud
enchanters, druids, wizards, pure melees outdps them on raid mobs
warriors, monks, paladins, shadow knights mitigate damage better
their aggro management is on par with anyone with a clicky, otherwise on par with paladins, shadow knights, and bards
rangers are good at outdoor soloing but don't come close to soloing harder mobs or mobs that summon compared to a monk
Troxx
10-26-2017, 07:38 AM
Love when people talk without knowledge...
-On exp groups, i tank better than anyother class (best aggro management in the game).
-On big target raid mobs, my dps is top 3 with bfg; rest of raid mobs are trash.
-I can solo much better than anyother melees (slow, 90%self haste, dmg shield, root, snare, healing, fungi+chloro, ac buffs, etc)
The only problem with rangers is the cash, u must be rly well geared to make your job.
And track is uselfull always ;).
/facepalm
-In groups bards will kill your aggro if they want it. Knights will match your aggro. Monks will take a lot less damage. Defensively you're blatantly inferior to warriors. A well geared warrior will hold aggro very well unless the group mates are idiots (and even then it's trivial unless the RNG dicks you over completely on procs).
-on raid targets? Trueshot (how long is that cool down?) and BFG and you still won't be the consistent rockstar you seem to think you are. Or perhaps your raid mates just suck at dpsing.
-Solo? Bards using full toolkit will beat you hands down. A comparably geared monk will likely beyond toe to toe ya. A well geared ranger will do just fine but don't kid yourself muchacho
Rangers are just fine and fun to play but you appear to be quite delusional. You're a paper half-tank with good aggro. You're an OK dps toon. You can pull. You can track. You have utility. The whole package is quite potent.
But what aren't you?
The bestestest group tank, supreme raid dps-machine and penultimate melee soloer rolled into one.
Sorry, you're just not.
Rangers are a great class but you seem to be out of touch with elf-sim reality.
Troxx
10-26-2017, 08:13 AM
By the way I fully expect an onslaught of ntov geared rangers posting cherry picked parses of names fights. I parse every group I'm in and your average level-and-gear-appropriate ranger will fall consistently below monk, rogue, mage pet (never mind the mage + pet), necro + summon_pet, necro charm pet, and charming enchanter.
Realistically you're looking at hovering with or right below a comparably geared warrior.
Fasttimes
10-26-2017, 11:34 AM
By the way I fully expect an onslaught of ntov geared rangers posting cherry picked parses of names fights. I parse every group I'm in and your average level-and-gear-appropriate ranger will fall consistently below monk, rogue, mage pet (never mind the mage + pet), necro + summon_pet, necro charm pet, and charming enchanter.
Realistically you're looking at hovering with or right below a comparably geared warrior.
In melee yes. With bfg and epic with TS no. Don't need tov for either.
Troxx
10-26-2017, 12:39 PM
In melee yes. With bfg and epic with TS no. Don't need tov for either.
For one of those two you now need an item that is no longer available outside of paying for a MQ. Each MQ sold (or each person with one banked who stops logging in) means one less available for the duration of the rest of this server's life.
Fasttimes
10-26-2017, 12:40 PM
Yes but for one of those two you now need an item that is no longer available outside of a MQ.
I mean if ya gonna play a ranger start saving up.
Edit: way cheaper than torpor prob easier to find
Jimjam
10-26-2017, 01:37 PM
For one of those two you now need an item that is no longer available outside of paying for a MQ. Each MQ sold (or each person with one banked who stops logging in) means one less available for the duration of the rest of this server's life.
Yeah, but in 7 years time green is going to rollin to blue so you can server transfer an MQ to yourself :P.
Naethyn
10-26-2017, 02:05 PM
Rangers lack triple attack. This is a pretty big deal for melee dps. It is accurate to say only knights are worse melee dps.
The true strength rangers bring to a raid are buffs. Call of the Predator and Strength of Nature are huge for raid wide dps. Unfortunately, most rangers on pickup raids don’t get this.
dbouya
10-26-2017, 04:17 PM
bard's aren't melee, bards are just the god class. they can exp to 60 in a couple days naked and alone :-p
edit also: To be fair, while ranger raid dps is awful, it was far far far better in 2001.
With veeshan's peak only being fully cleared one or two times on most servers before velious came out. (half because of how few keys got made total due to simple spawn times, but also half because my raid guild wiped to trak 13 weeks in a row before we won the raid every week until velious came out. which was typical on most servers if not worse. third half being that VP was a beast to progress through back before there was any data on it on the internet.)
Before wizards had their quest lure raid nukes for dragons and giants.
First kills against things like yelinak sontalak and the warders were in the year 2001 boosted quite a lot by ranger trueshot dps.
So maybe they'll be a bit more useful if "green" happens.
Fasttimes
10-26-2017, 04:30 PM
bard's aren't melee, bards are just the god class. they can exp to 60 in a couple days naked and alone :-p
edit also: To be fair, while ranger raid dps is awful, it was far far far better in 2001.
With veeshan's peak only being fully cleared one or two times on most servers before velious came out. (half because of how few keys got made total due to simple spawn times, but also half because my raid guild wiped to trak 13 weeks in a row before we won the raid every week until velious came out. which was typical on most servers if not worse. third half being that VP was a beast to progress through back before there was any data on it on the internet.)
Before wizards had their quest lure raid nukes for dragons and giants.
First kills against things like yelinak sontalak and the warders were in the year 2001 boosted quite a lot by ranger trueshot dps.
So maybe they'll be a bit more useful if "green" happens.
Their dps isn't aweful
I don't think Meg is wrong on any of his points.
A Giant/Dragon geared Ranger with a few raid drops probably tanks about equivalently to a Cobalt warrior, i.e. they will crush Kunark content defensively and they have Snare and Flame lick for effectively infinite threat. Aetholar could handle Siren's Grotto pretty well. Kael Arena might be a stretch.
I don't remember if Fasttimes ever beat me on Vindi with the BFG, but at any rate it's not bad. And Cecily had some good parses with the War Bow of Rallos Zek too, which allows you get out of AE range also and doesn't require legacy items.
Rangers have a very self sufficient spell/gear lineup. I'd certainly rather solo a Ranger to 60 than a Paladin or SK or any pure melee without a fungi.
Simply put Ranger looks like a fun and balanced class to me. The funny thing is that in Planes of Power Rangers are better than Monks at literally everything: pulls (harmony of nature), tanking (monks get ac cap raped in PoP), damage (trueshot + endless quiver), and utility (tons of spells and track).
Fasttimes
10-26-2017, 07:41 PM
couldnt find where i bfg'd with you but i can list couple as reference
/GU Derakor the Vindicator in 132s, 175k @1326dps --- A Drakkel Dire Wolf 20k @161dps --- Knapsack 16k @121dps --- Ripqozko 15k @118dps --- Idrinkk 13k @109dps --- Rikyr 12k @92dps --- Trazzle 12k @89dps --- Gatitos 11k @87dps --- Logaluger 11k @85dps --- Jenssen 10k @78dps --- Torstein 10k @75dps
/GU Derakor the Vindicator in 163s, 167k @1026dps --- Knapsack 17k @107dps --- Skew 17k @102dps --- Ripqozko 16k @99dps --- Jenssen 14k @87dps --- A Drakkel Dire Wolf 14k @105dps --- Orna 14k @86dps --- Merkk 12k @78dps --- Trazzle 11k @68dps --- Flippie 10k @64dps --- Morgant 9k @55dps
i mean its like bad rogue dps, thats not horrible considering our utility. im just saying rangers do better then people give them credit for.
Snaggles
10-26-2017, 07:58 PM
Hybrids offer control in lieu of superior performance. An active and intelligent player is able to make up for a group who has a few less skilled/geared players or save the day when it hits the fan.
Pure DPS, healing, tanking and control is ideal. It’s the fantasy football dream team. Throw in non-crappy people behind those classes and this game gets trivially simple. Reality though is that dreams don’t always happen.
In a raid scenario pallies, sk’s, rangers, bards, and even druids have select roles. A few buffs and some alternative tasks. In grind groups they *can* again with the right pilots change how a fight ends up.
I had a pretty well-geared rogue on live (full Skyshrine, Ragebrinfer and Vyemm Fang). Dps was impressive but by myself I was frail. If the healer dropped I was dead. If the warrior couldn’t hold aggro my dps tanked. I retired that toon for a SK and never looked back. Kinda hurt the guild but I found ways to fill in. Pulled Vindi once or twice. With the Ranger I’m enjoying SOW, track and the variety of spells with a modicum of solo ability.
The game is about fun. If you think a class is fun that’s the goal, right?
Meguvin
10-26-2017, 11:19 PM
kk
Meguvin
10-26-2017, 11:32 PM
For one of those two you now need an item that is no longer available outside of paying for a MQ. Each MQ sold (or each person with one banked who stops logging in) means one less available for the duration of the rest of this server's life.
talking again eh? :D
I have 2 MQ for sale.
Troxx
10-27-2017, 12:43 AM
couldnt find where i bfg'd with you but i can list couple as reference
/GU Derakor the Vindicator in 132s, 175k @1326dps --- A Drakkel Dire Wolf 20k @161dps --- Knapsack 16k @121dps --- Ripqozko 15k @118dps --- Idrinkk 13k @109dps --- Rikyr 12k @92dps --- Trazzle 12k @89dps --- Gatitos 11k @87dps --- Logaluger 11k @85dps --- Jenssen 10k @78dps --- Torstein 10k @75dps
/GU Derakor the Vindicator in 163s, 167k @1026dps --- Knapsack 17k @107dps --- Skew 17k @102dps --- Ripqozko 16k @99dps --- Jenssen 14k @87dps --- A Drakkel Dire Wolf 14k @105dps --- Orna 14k @86dps --- Merkk 12k @78dps --- Trazzle 11k @68dps --- Flippie 10k @64dps --- Morgant 9k @55dps
i mean its like bad rogue dps, thats not horrible considering our utility. im just saying rangers do better then people give them credit for.
My point in this thread has always been that rangers aren't bad at all considering their utility. Its an extremely fun and useful class. Played well it's one of those classes that can make a bad group good and a good group great.
There are some who just like to trump up the positives to the point of making it sound like rangers strut around Norrath in some sort of demi-god status, and that's just not the case. That's the price hybrids pay for utility.
Fasttimes
10-27-2017, 12:44 AM
i mean if paying 3dps off rogue is a heavy price, im fine with that
Cwall 146.0
10-27-2017, 04:48 AM
every single pure melee does more damage
therefore, there is no reason to bring a ranger to a raid other than a single ranger for call of the predator, call of earth, and strength of nature
Cecily
10-27-2017, 02:24 PM
Weapon shield is pretty good too. Just saying. I don't care if I'm parsing particularly high on my ranger honestly. I only burn TS on low risk sure kills.
Fasttimes
10-27-2017, 02:26 PM
Weapon shield is pretty good too. Just saying. I don't care if I'm parsing particularly high on my ranger honestly. I only burn TS on low risk sure kills.
Sorry WS is down. True shot is up tho
Freakish
10-27-2017, 04:06 PM
Not prepared for raids, voting no.
mickmoranis
10-29-2017, 12:45 AM
snare mobs
fastboy21
12-10-2017, 09:38 AM
The old (original) model they used for creating the hybrid classes was to make them weaker versions of each part of the combo. Until hybrids got some unique abilities added to them they were very limited roles on the classic raid scene.
IMO, in class, the only three places a ranger can really shine are 1) they can kick ass in some group situations (especially in groups that aren't ideal): they are good dps, harmony for outdoor pulling, tanking/aggro and root cc. 2) on raids they get weaponshield disc. 3) they can track.
if you are a "min/maxer" ranger prob isn't for you in classic. If you want pure DPS role something else.
Cecily
12-10-2017, 01:53 PM
Had a KC group one night with myself and another ranger chain pulling. We saw 3 warlords with Tstaves and got 2 of them. Think everyone in that group appreciated rangers a bit more afterwards.
I got a 55 ranger with epics, sky cloak and fungi. I got these items at 52 even though I'm guildless and a casual player. It's possible. All rangers should be working towards these items as they are absolutely game-changing, otherwise they really should pick another class.
I duo well with any other class and soloing is awesome and efficient. People seem to greatly underestimate how incredibly powerful these class specific items along with their utility properties effectively make rangers. In result rangers are often mistakenly viewed as "just a utility class" like it's a bad thing.
Mytral
12-12-2017, 09:36 AM
The primary role of a ranger is to have fun! And yes, with a BFG you can out DPS the rogues for a single fight. But if your goal is to DPS in raid situations, then rogue is the obvious choice. Most raiders have more than one toon anyway. If you are looking to raid, you should have a cleric, warrior or rogue as 1 toon, then make a ranger as a second! Problem solved!!!!
To forage and supply the rogues on a raid with fresh berries , SoN and CoTP.
Jimjam
12-16-2017, 07:11 AM
Why I got rezzed on my ranger only today.
Lhancelot
12-17-2017, 11:55 AM
I got a 55 ranger with epics, sky cloak and fungi. I got these items at 52 even though I'm guildless and a casual player. It's possible. All rangers should be working towards these items as they are absolutely game-changing, otherwise they really should pick another class.
I duo well with any other class and soloing is awesome and efficient. People seem to greatly underestimate how incredibly powerful these class specific items along with their utility properties effectively make rangers. In result rangers are often mistakenly viewed as "just a utility class" like it's a bad thing.
How do you get both epics as well as sky cloak while being casual and unguilded? I'd like to know.
Maybe trying a ranger would be worthwhile if it sounds actually feasible as a non-guildied casual acquiring these items.
jolanar
12-30-2017, 11:41 AM
How do you get both epics as well as sky cloak while being casual and unguilded? I'd like to know.
Maybe trying a ranger would be worthwhile if it sounds actually feasible as a non-guildied casual acquiring these items.
You don't. At best you can get a fungi after farming for months.
Jimjam
12-30-2017, 04:26 PM
How do you get both epics as well as sky cloak while being casual and unguilded? I'd like to know.
Maybe trying a ranger would be worthwhile if it sounds actually feasible as a non-guildied casual acquiring these items.
I'd wager you could get Swiftwind unguilded; VSR drops his ranger/dru itme twice per kill, so if you get up to that point in the quest you can sell your second item drop to the force that provides the assistance.
The sky cloak is definately doable unguilded, but it requires a lot of network and sacrifices to make happen; either abandoning your ranger in on horse island, maintaining a set of sky keys or taking a summon/rez while being on call to loot a rotting cloak when tipped off by your contacts.
Omni almost gave my ranger a SEOC free of charge too, as I was helping them out by providing a tank with my warrior. I suspect if you manage some tag along raids you may be able to blag a SEOC eventually.
So yeah, Swiftwind fairly easily doable without guild. Cloak and Earthcaller not impossible, but require networking and patience (both items are rare drops and inconvenient to get to corpse).
Cecily
12-30-2017, 09:51 PM
You don't. At best you can get a fungi after farming for months.
Everything has a price, 'bout 30k. I bought my sky cloak from A-Team after the dumb thing didn't drop after a year of weekly sky raids.
Jimjam
12-31-2017, 04:41 PM
Everything has a price, 'bout 30k. I bought my sky cloak from A-Team after the dumb thing didn't drop after a year of weekly sky raids.
Exactly. They drop, sometimes there is no one online to loot them. Get your name out there to the right people so you get a shot when that happens.
It took 6 months of weekly raids before I saw my first cloak drop (went to someone else, mine dropped the week after RNG, eh?).
Hi guys
Wondering if someone can give me some insight to the ranger class. I understand the roles of a monk in a group, as well as those backstabby rogue guys, but I dont understand how rangers fit.
Is their damage comparable to monks or rogues? Do they make up for it some other how? Buffs/some heals?
What am I missing with my understanding of the class?
Please note, this is not to be offensive to anyone who plays a ranger, I just dont get the usefulness of them in the game
you cast call of the predator
Weaponshield to save raids when applicable
Take the death touch
Annoy your raid leader/guild officers because most people who play rangers suffer from autism
Darguth
01-05-2018, 11:31 AM
Whingy rogues beg you for Call of the Predator, and you magnanimously bestow it to them when you deem fit.
Mad Trueshot deeps to sweep the charts.
Graciously sacrifice yourself for the good of all.
Provide your raid/guild leaders with a stoic True North by which they can make sage decisions.
FTFY
Raavak
01-05-2018, 12:10 PM
I believe the elephant in the room is Ranger forage. I imagine many-a-day has been saved by free food & water.
Example: That warrior or monk with no stamina and cannot disc because they are hungry & thirsty. Enter your ranger to save the day! (A zing is like the GMO of EQ-just say no to Monsanto).
Darguth
01-05-2018, 12:29 PM
I believe the elephant in the room is Ranger forage. I imagine many-a-day has been saved by free food & water.
Example: That warrior or monk with no stamina and cannot disc because they are hungry & thirsty. Enter your ranger to save the day! (A zing is like the GMO of EQ-just say no to Monsanto).
I routinely have to give stacks of food to our guild leader Warrior :)
skarlorn
01-05-2018, 06:23 PM
As a former main tank I will vouch for my appreciation of the Rangers who always coughed up the grub to keep me in the fight.
Priests may be able to summon food but they'll give you attitude, and no one wants to eat food made by an angry person. Rangers are always happy to share their rotten rabbit meat and squished berries
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