View Full Version : Spells: Druid Succor spells (BB, Ro, East, Wind of the North)
guvhon25
07-21-2017, 06:36 AM
These druid spells and maybe other druid evac spells no longer evac and take you to the same places as the regular circle spells take you. "Why?" is the only question I have. We now have 2 spells that do the exact same thing, one just takes a little longer. Was this a part of the new patch?
https://wiki.project1999.com/Wind_of_the_North
https://wiki.project1999.com/Succor:_Butcher
Triiz
07-21-2017, 09:45 AM
Haynar: Fixed an issue with transport spells cast in same zone as their destination, which caused them to behave incorrectly like a succor/evac.
The ability to succor with regular evac's was not intended and was patched out last week.
guvhon25
07-21-2017, 12:43 PM
Some of those spells are Succor spells e.g. (Succor to Butcher)
Kavious
07-25-2017, 03:37 PM
I can understand Winds of the North/South not succoring/evaccing
Hope it was not intended for zone specific Succor/Evac spells to be included as well. They should still function as they did before this patch
Daldaen
07-27-2017, 10:24 AM
The intention behind Succor spells is to provide a 9second cast time group port spell to get your group out of a sticky situation in a dungeon. The risk being it has a chance to fail. The upside being it is 7 seconds faster Cast time than the normal Druid circle ports which are 16 second cast time.
Note how the succor spells come in roughly when you would be adventuring around those dungeons. Succor Butcher =34, 2 zones from Mistmoore and Unrest and Kedge Keep. Succor Ro = 39, 2 zones away from LGuk. Succor Lavastorm = 44, 1 zone away from Sol B.
Working as intended. Do you risk leaving someone behind for a 9 second cast port or do you wait the full 16 seconds for guaranteed Portal?
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