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impact
07-21-2017, 12:35 AM
Searched forum and didn't see any posts about it, hope I didn't miss anything, but, for those who might have been interested, EQClassic.org seems to be alive again after a few years. Started their next phase of testing outside of the tutorial area, and a change log showing updates as recent as March 2017. Personally, I love Project 1999, been here 7 years. But I can't deny that I'd still be interested in trying out an even more pure, "perfectionist" version of classic EQ. That's not to say I wouldn't hate it after doing so, but I definitely have the desire to give it a run.

http://www.eqclassic.org/forums/viewtopic.php?f=11&t=4160

http://www.eqclassic.org/forums/ticker.txt

aaezil
07-21-2017, 01:17 AM
"Why are my posts sitting in an approval queue?

This project has seen a strong following of forums trolls, so a probationary period was implemented to discourage their efforts. Forum members are required to make five (5) approved posts before obtaining unrestricted privileges."

Oooo

Eat your hearts out, O legions of p99 forum trolls/all red server posters!

impact
07-21-2017, 05:29 AM
Fake news

Lol... click the links I provided brotha :P

Baler
07-21-2017, 08:52 AM
That guy's still alive?
I chuckle when people bring up EQClassic like it's all new and exciting. After watching it from the outside for years I can say it's not going to happen anytime soon.
Also if I'm not mistaken the core it uses was built from the ground up, so it's not running eqemu.

And in regards to your "purist perfectionist" comment.. P99 is the best we got. you can speculate till the cows come home but P99 is king atm.

Also that ticker.txt doesn't seem fishy at all(sarcasm)
No updates for an entire year then two at the start of 2017. Nothing in the past 4 months.
I'm not hoping bad things on EQC but I don't think it will be/happen like people want it.

PS. I hope it comes out and is fantastic, It may be able to help improve the already amazing p99 classic experience.

impact
07-21-2017, 03:57 PM
That guy's still alive?
I chuckle when people bring up EQClassic like it's all new and exciting. After watching it from the outside for years I can say it's not going to happen anytime soon.
Also if I'm not mistaken the core it uses was built from the ground up, so it's not running eqemu.

And in regards to your "purist perfectionist" comment.. P99 is the best we got. you can speculate till the cows come home but P99 is king atm.

Also that ticker.txt doesn't seem fishy at all(sarcasm)
No updates for an entire year then two at the start of 2017. Nothing in the past 4 months.
I'm not hoping bad things on EQC but I don't think it will be/happen like people want it.

PS. I hope it comes out and is fantastic, It may be able to help improve the already amazing p99 classic experience.

Haha it's no longer run by Yeahlight, thankfully. Dude seems like a huge douchebag. Seeing as how they are actually beginning a new phase of testing involving the community, I don't find the changelog suspicious at all, personally.

I've watched ECQ for years, also. In fact, I found P99 and EQC at the same time, in 2010. I never invested any hope in the project, either. New? No. Exciting? Yes!

I agree P99 is the best at the moment. That could possibly change, though! Just seems everyone had 100% given up on EQC, and I don't think people should, now that Yeahlight is out of the picture, as far as I can tell.

nilzark
07-21-2017, 07:22 PM
Please explain difference between P99 and this

Mead
07-21-2017, 07:48 PM
alrighty

NachtMystium
07-22-2017, 03:57 PM
EQC will be based on a classic client(Trilogy) instead of Titanium I believe is the gist of it.

What are your thoughts on EQC, Caiu?

entruil
07-23-2017, 09:53 PM
more power to them...

implement full screen med books and classic darkness... hehe...

Item loot +1

bump

impact
07-24-2017, 04:46 AM
Yea it is essentially pure classic, unlike Project 1999, which still has many more modern day, post trilogy features. I do believe many of these things are client based, but I imagine if they are using an older client, that likely means older server version as well.

I was one of the people that started on this server not long after it began, in the vanilla era, before Kunark was released. That was 7 years ago. They have slowly been making any change possible to make it as close to classic as they can, but it took them a long time. I think maps were still enabled initially on this server. The difference is EQC insist on attaining pure classic before release, whereas P99 just did a release and modified it to as close to classic as they could as the years went by.

maskedmelonpai
07-24-2017, 09:33 AM
i probably check it out if it ever come out. problem though is that while they spent the last 7 years building a new emu from ground up, p99 has been refining database/mechanics/timeline which eqclassic still go ja hafta do when they finally finish the emu. will be neat though if they finish :3

Zaela
07-24-2017, 10:13 AM
Also if I'm not mistaken the core it uses was built from the ground up, so it's not running eqemu.

From the "leaked"(?) server code (from 2012ish?) I saw, it was based on ancient EQEmu code from back in the pre-Titanium days. Back when the EQEmu code was 100% terrible. Lots of similarities to the old-EQEmu-based code for a server I worked on for a while that supported a LoY-era client.

Though it's possible someone came to their senses and started from scratch with a much better design sometime after that leak. Lots of work in any case.

edit: post from a couple years ago where I played around with the leak a bit. (http://www.project1999.com/forums/showthread.php?t=218625#6)

NorseGod
07-24-2017, 10:19 AM
this isnt coming out for a loonngggg time if at all, so it's mere conjecture at this point.

impact
07-24-2017, 11:20 AM
edit: post from a couple years ago where I played around with the leak a bit. (http://www.project1999.com/forums/showthread.php?t=218625#6)

Saw this from another thread, very cool. Wish I could use it on P99 haha! I would totally.

this isnt coming out for a loonngggg time if at all, so it's mere conjecture at this point.

Probably not terribly soon, but depends on if you believe their roadmap or not. Seems to be almost entirely completed, essentially ready for Beta testing, which in all reality is what P99 is, one long beta test.

stormlord
08-02-2017, 10:29 PM
I remember checking them out in 2008 or 2009. Been a long time. Project 1999 clearly was well ahead and cut a few forgiveable corners. I think most of us just wanted something close to the original and that's what we got. Far, FAR from what live later offered even on its progression servers. It was pure gold.

Project 1999 is getting old. More and more of us are looking ahead, like Pantheon or whatever else.

EDIT: I only have the original EQ disc and Velious, no trilogy. The features of trilogy are below.
Features of the Trilogy client absent from recent client software:

Message Boards
MIDI Music
Ambient Music
Spell Bolts
Droppable Coin
Fully Operational Boats
Human Night Blindness
Forced Spellbook Meditation
Original / Velious UIs
Stamina Bar and Combat Fatigue
Pre-Endurance Discipline System
Soul Bound Keys
Original Tradeskill System
Single Chat Window Communication

stormlord
08-02-2017, 10:59 PM
My forum name on eqclassic is hawkayalives. Looking at my posts, I found some things others posted. These're some of the things I read happened during classic:
1) raids would camp to the chat rooms and discuss strategy before logging back in
2) Corpses only had 24 hours to loot and could be looted by anyone after 10 minutes

True? I can't remember. I started on Rallos Zek I think March 21-24. I remember, strangely, spawning in Qeynos Hills near the Surefall Glade entrance. I do remember getting looted, but I think that was normal on PvP servers.

Swish
08-03-2017, 08:06 AM
It's vaporware...I wish it wasn't.

Zaela
08-04-2017, 02:00 AM
The features of trilogy are below.
Features of the Trilogy client absent from recent client software:

Message Boards
MIDI Music
Ambient Music
Spell Bolts
Droppable Coin
Fully Operational Boats
Human Night Blindness
Forced Spellbook Meditation
Original / Velious UIs
Stamina Bar and Combat Fatigue
Pre-Endurance Discipline System
Soul Bound Keys
Original Tradeskill System
Single Chat Window Communication

There are lots of subtle differences, especially visually. The client's rendering system was given a major overhaul sometime prior to Titanium, which has an effect on the look and feel of zones as you move through them. And caused some bugs they were too lazy to fix here and there (rogue epic poison particle not appearing unless the camera is super-close-up; iksar 2hs and archery anims being buggy; semi-transparent stuff in some classic zones not rendering correctly, like the big green sphere in cazicthule; wolf animation speeds being super slow; other stuff I'm forgetting). And then there's things like the pixelated bitmap font used for NPC and player names, fully classic spell particles (there's some aspects Telin's stuff can't emulate), the selfie-cam on the inventory window and, uh, having no way to see your numerical max mana. Not something I'd want to play, personally, but there's nostalgia to be had there.

Around a year and a half ago I took a stab at taking some of the Trilogy client know-how embedded in the old (and fairly awful) "leaked" EQC source (and in the source for an old server I used to volunteer for that used a somewhat-more-classic-than-Titanium LDoN-era client) and making my own open source Trilogy server program from scratch. Got it to a point where you could log in, create a character, enter a zone and see an NPC spawn (and then do nothing). But my code design was horrible and there was already another open-source Trilogy server project around, so I lost interest after a few weeks.

I'm a bit wiser now, and apparently there is no notable open source Trilogy project any more (?), and posting in this thread inspired me to take another crack at it. Currently redoing char select, expecting to get that done and start redoing the zone-in process probably this weekend. I have no interest in painstakingly re-creating stale game content or hosting my own server, and who knows how long I'll keep at this, but if nothing else I'll probably be able to at least release a little standalone server program you could painlessly set up on your own PC and use to run around empty zones with the Trilogy client for cheap nostalgia points, within maybe a month.

Code repo is here (https://github.com/SCMcLaughlin/zeq-server-trilogy) for the 0.5 people who might be interested. Warning: written in C, big departures from the architecture in EQEmu.

http://i.imgur.com/S3rPG1l.png

aaezil
08-04-2017, 02:14 AM
Yea it is essentially pure classic, unlike Project 1999, which still has many more modern day, post trilogy features. I do believe many of these things are client based, but I imagine if they are using an older client, that likely means older server version as well.

I was one of the people that started on this server not long after it began, in the vanilla era, before Kunark was released. That was 7 years ago. They have slowly been making any change possible to make it as close to classic as they can, but it took them a long time. I think maps were still enabled initially on this server. The difference is EQC insist on attaining pure classic before release, whereas P99 just did a release and modified it to as close to classic as they could as the years went by.

This is laughably false. P99 is very far away from what eq was in velious - they have also made some very unclassic/made up mechanics here (fte shout, monk sneak, etc) and seem to be moving away from classic and more just what they want to see.

Reis
08-04-2017, 09:42 AM
My forum name on eqclassic is hawkayalives. Looking at my posts, I found some things others posted. These're some of the things I read happened during classic:
2) Corpses only had 24 hours to loot and could be looted by anyone after 10 minutes

True? I can't remember. I started on Rallos Zek I think March 21-24. I remember, strangely, spawning in Qeynos Hills near the Surefall Glade entrance. I do remember getting looted, but I think that was normal on PvP servers.

I believe this was only a thing on the PVP servers. However, if you gave /consent to someone to drag your corpse, it gave permission for someone to drag *and* loot your corpse. Was a unique way to trade no drop items for a short while.

Raavak
08-04-2017, 09:49 AM
i probably check it out if it ever come out.
"if"
I think he's missed his window of opportunity. By the time he gets it done no one will care.

Swish
08-05-2017, 01:27 PM
This is laughably false. P99 is very far away from what eq was in velious - they have also made some very unclassic/made up mechanics here (fte shout, monk sneak, etc) and seem to be moving away from classic and more just what they want to see.

Strangest to me was letting the duck/cancel mechanic go unfixed on blue for years (it was in on red so totally could have been done quickly)...think it was only "classic" at a certain point in the Velious timeline. Still an otherwise great server and better than anything else out there.

If EQclassic launches properly and has anti-boxing code I'd play the shit out of it :p

Rick Sanchez
08-07-2017, 07:49 AM
This will never happen, although I would love it to daybreak will NOT let this server come about.

Zaela
08-07-2017, 08:07 AM
https://www.youtube.com/watch?v=vhoKePVSzrU

Sage Truthbearer
08-07-2017, 12:51 PM
https://www.youtube.com/watch?v=vhoKePVSzrU

This right here is the true classic EQ, with the glorious UI that shows your character's portrait when you open the Inventory screen.

QFuzzle
08-09-2017, 01:40 PM
https://www.youtube.com/watch?v=vhoKePVSzrU

Dev-Zaela (yep, that's how I still remember you).

Really liked that video. Tbh, I've wanted to plunk around in pure classic, but it's never been available. Heck, even the UI. It's totally not convenient, but we all know it's not about convenience at this point. People have tried to re-create the classic UI, but nobody has been able to nail it 100%.

I'm enjoying your breakdown of what you're doing with this ancient material.

Evia
08-09-2017, 06:22 PM
Zaela that character select gave me the biggest nostalgia burst ever! Thanks for that! Omg I didn't realize how much I missed the super classic eq client! Remember that clunky inventory and you saw through a tiny box on an already tiny 15 inch crt monitor? I miss that shit.


Edit: nvm watched your video and saw the ui I was talking about! Double nostalgia burst! I think I need a cigarette now! Hot damn!

renegadeofunk
08-09-2017, 08:50 PM
Omg I didn't realize how much I missed the super classic eq client! Remember that clunky inventory and you saw through a tiny box on an already tiny 15 inch crt monitor? I miss that shit

Should check out twitch.tv/cutelittlecow if you want to see it in action (on Agnarr though).

Secrets
08-11-2017, 04:33 AM
TAKP had started on Trilogy support, but it requires a lot of changes to get working, and it really isn't worth it.

https://www.youtube.com/watch?v=WSNL2N61Tpw