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Maker_Mayhem
05-17-2017, 04:53 PM
Greetings friends,

Here is an excerpt from our recruitment thread.

We have been around since the dawn of time... or at least the dawn of the MMO. Starting back in original Everquest, we have always maintained the philosophy of "do more with less". We pride ourselves in finding players that are dedicated, loyal, and above all, skilled. We thrive on defeating encounters with strategy, not numbers. While this version of Everquest will not necessarily be as taxing as in days past, we still have no desire to have a "ZERG!" mentality.


What is expected of our members?

1. Maturity - Age is not so much a factor with us. In the past, we have had some very capable members that did not fall in the "21+" range. However, we do require a member to be able to follow instructions, keep the drama out of the guild, and be able to chat in complete sentences.

2. Availability - Back in the old days of Everquest, we scheduled full guild raids 4 nights a week, and had 1-2 more optional raids a week as well. While we fully intend to have plenty for members to do, we are a lot more forgiving of a persons out of game schedule than in the past. That said, we are not looking for members that play once a week. Because we are not interested in having a guild with 100+ members, its vital that our members maintain a higher level of attendance than in a pure "casual" guild. On average, we would like our members to play a minimum of 3-4 nights a week for a few hours a night.

3. Sense of Humor - Many of us have played together for many years, and as such have become very good friends. We tend to joke around with each other quite a bit. Its important that our members understand our verbal sparring is strictly in fun and we never take it seriously. That said, we tend to keep our conversations in a manner that is (mostly) PG-13, so to speak. We are not interested in vulgarity and will not accept any type of chatting that can be found offensive.

4. Team Oriented - We expect our members to contribute to the guild in some way. What that contribution is we leave to the individual members to decide. Grouping with other members for quests, using trade skills to outfit other members, simply entertaining other members with excellent guild chat... the choice is yours. A guild is a team effort and everyone is expected to contribute.


What are the goals of the guild?

1. Having FUN - This is the number one priority of the guild. If our members are not having fun, then we have failed in our chief goal. We plan on doing this by having plenty for our members to do. Group questing, epic hunts, raiding... we plan on doing it all.

2. Progression - Everyone likes to improve his or her character. That can be accomplished through levels, gear, or any number of things. One of our goals is to constantly improve the guild. Naturally, this is done by making our members stronger. We will do this by making sure we utilize available trade skills, saving found gear for members, and of course... grouping in instances. All this will lead to the ultimate goal of being able to master every raid encounter the game has to offer.

What are the raid days/hours, and loot system to be used?

At the start, we will have raid days of Sunday and Monday from 6:30-9:00pm Central time (7:30-10:00 Eastern). We will add a 3rd raid day at some point, picked based on availability of guild members

As for loot, we've used a Suicide Ladder version of DKP with great results in the past. While this is not necessarily set in stone, some form of this will be used.

How do I apply?

Please contact Grishnor, Elfintolerant, or Maker in game, fill out an application or leave a message on the forums at http://ns-agnarr-eq.shivtr.com/ and we will get in touch with you. You can also ask any questions you have on this post.

Thanks for reading!

Grishnor
Always the healer!
Nocturnal Souls

Maker_Mayhem
05-17-2017, 04:54 PM
We are building momentum and have a lot of exciting things happening.

If you're planning to play on Agnarr and are looking for a family friendly, casual raiding guild -- look no further.

I can answer any questions via forums or feel free to inbox me.

Baler
05-17-2017, 06:29 PM
Agnarr https://www.youtube.com/watch?v=7FYTc55nGEI

maskedmelonpai
05-17-2017, 07:54 PM
Greetings friends,

hello there lesser mm person. Thank you for taking the time for this interview, there a lotta people here eager to learn more about Nocturnal Emissions :3 can you tell us a li'l' bit about youselfs?

Here is an excerpt from our recruitment thread.

We have been around since the dawn of time... or at least the dawn of the MMO.

oh wow, you guys must have a lotta experience. i not think it so much, but I sure some people gonna complain about you flaunting you e-peens liek this :c

Starting back in original Everquest, we have always maintained the philosophy of "do more with less".

oh, i see ^^ that must make things... challenging?

We pride ourselves in finding players that are dedicated, loyal, and above all, skilled.

well that make a lotta sense actually, given... er, well, how you manage to keep the satisfied once you pick them up?

We thrive on defeating encounters with strategy, not numbers.

mhm, well okay, let get back to you motivations

While this version of Everquest will not necessarily be as taxing as in days past, we still have no desire to have a "ZERG!" mentality.

no, hivemind no good, I agree ^^

what is expected of you members?


What is expected of our members?

mhmmm ^^

1. Maturity - Age is not so much a factor with us. In the past, we have had some very capable members that did not fall in the "21+" range. However, we do require a member to be able to follow instructions, keep the drama out of the guild, and be able to chat in complete sentences.

scrolls up to verify the page address and forum header

2. Availability - Back in the old days of Everquest, we scheduled full guild raids 4 nights a week, and had 1-2 more optional raids a week as well. While we fully intend to have plenty for members to do, we are a lot more forgiving of a persons out of game schedule than in the past. That said, we are not looking for members that play once a week. Because we are not interested in having a guild with 100+ members, its vital that our members maintain a higher level of attendance than in a pure "casual" guild. On average, we would like our members to play a minimum of 3-4 nights a week for a few hours a night.

ohhhhh, okay, that make sense now ^^

3. Sense of Humor - Many of us have played together for many years, and as such have become very good friends. We tend to joke around with each other quite a bit. Its important that our members understand our verbal sparring is strictly in fun and we never take it seriously. That said, we tend to keep our conversations in a manner that is (mostly) PG-13, so to speak. We are not interested in vulgarity and will not accept any type of chatting that can be found offensive.

it okay, I think you are VERY funny ^^ and not at all offensive neither. i sure that most people will laugh at your jokes too :3

4. Team Oriented - We expect our members to contribute to the guild in some way. What that contribution is we leave to the individual members to decide. Grouping with other members for quests, using trade skills to outfit other members, simply entertaining other members with excellent guild chat... the choice is yours. A guild is a team effort and everyone is expected to contribute.

so how many people on you loot council?


What are the goals of the guild?

no, we get to that in a minute ^^ i curious about you loot council.

1. Having FUN - This is the number one priority of the guild. If our members are not having fun, then we have failed in our chief goal. We plan on doing this by having plenty for our members to do. Group questing, epic hunts, raiding... we plan on doing it all.

when you expect to achieve this? what sorta progress you make?

long silence


2. Progression - Everyone likes to improve his or her character. That can be accomplished through levels, gear, or any number of things. One of our goals is to constantly improve the guild. Naturally, this is done by making our members stronger. We will do this by making sure we utilize available trade skills, saving found gear for members, and of course... grouping in instances. All this will lead to the ultimate goal of being able to master every raid encounter the game has to offer.

omgosh, that SO neat ^^ now I see why you have goal 1 in place ^^ what else you tell us about you guild?

What are the raid days/hours, and loot system to be used?

oo! yes, please tell us about you loot council :3

At the start, we will have raid days of Sunday and Monday from 6:30-9:00pm Central time (7:30-10:00 Eastern). We will add a 3rd raid day at some point, picked based on availability of guild members

As for loot, we've used a Suicide Ladder version of DKP with great results in the past. While this is not necessarily set in stone, some form of this will be used.

stares incredulously

right, well. there a lotta lonely people here looking for good time.

How do I apply?

how 'bout you just tell people how they can find you guild since it unaffiliated with this server or forum or anything relevant? ^^

Please contact Grishnor, Elfintolerant, or Maker in game, fill out an application or leave a message on the forums at http://ns-agnarr-eq.shivtr.com/ and we will get in touch with you. You can also ask any questions you have on this post.

Thanks for reading!

Grishnor
Always the healer!
Nocturnal Souls

Thank you!!!

Swish
05-17-2017, 08:24 PM
Did OP's guild do any other TLP servers?

Maker_Mayhem
05-17-2017, 10:22 PM
Yes Swish, Grishnor carried it over to Ragefire - but they weren't too impressed with it. Agnarr is more of a last stop for a lot of us who have played it over the past ..18 or so years? Stops at a good enough place.

The write up is from Grishnor -- he has a group of several who started together in EQ back in 99. They are still playing together btw MM to answer your interview with more precision.

I've been around since 99-2003 then not so much until 2014 on p99, TLPs etc. -- But just merged some people i'm with into NS. They are a group of great guys.

Masq
05-18-2017, 12:59 AM
https://assets-cdn.daybreakgames.com/uploads/dcsclient/000/000/142/681.gif
Countdown to Agnarr! The new Progression Server launches in 7 days, so to help get everyone in the mood, today's game update restored many of the original NPC models to the game.