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View Full Version : How are the following classes in PoP? (Agnarr thread)


Izmael
04-27-2017, 11:02 AM
Unsure of which class to roll on Agnarr when it comes out.

How are enchanters? Are they as powerful as on p99? What about necros?

Rangers are good and will be my default choice. Monks are outshadowed by bards when it comes to pulling, right?

Are warriors fun to play?

Samoht
04-27-2017, 11:11 AM
Enchanters will have Dire Charm, Bards will have /twist and Fading Memories, and Warriors will have AE taunt (use it to guarantee you have aggro). Those things are all pretty OP.

The Agnarr code will be broken, though, just like Phinny, so Monks and Mage pets will be ridiculously OP.

JurisDictum
04-27-2017, 11:17 AM
Something that hasn't really changed over time: Mages are the best at quickly leveling, Druids are pretty good too.

Necros and Enchanters level a bit slower but are better at accomplishing shit in solo/small group once they cap out.

Izmael
04-27-2017, 11:26 AM
Isn't charm completely broken on live? I mean I went to HS on a lvl 60ish necro on a regular live server and couldn't keep any green skele charmed for more than like 2 ticks, making it impossible to do anything charming.

JurisDictum
04-27-2017, 11:28 AM
As far as the 65 game goes:

Bard, Druid, Necromancer, Paladin, Ranger, Shadow Knight and Wizard; all do relatively better than they did on p99.

Cleric*, Warriors and Enchanters are about the same.

Magician, Monk, Rogue, and Shaman; all seem to be comparatively more powerful end game on p99 than they were in PoP/GoD (last expansions I've ever played).

* Clerics aren't any worse than they were in p99. But Druids and Shamans are way better at healing and Clerics are no longer necessary for every group.

Pokesan
04-27-2017, 11:33 AM
Is either knight class stronger than the other?

short race knights in at launch or later?

JurisDictum
04-27-2017, 12:03 PM
Is either knight class stronger than the other?

short race knights in at launch or later?

"Halfling rangers will likely be restricted to Luclin launching like they were on Phinigel."

http://everquest.allakhazam.com/db/...type=rng&level=1&opt=And Higher&action=search

If I remember correctly, most people like Paladin more. Shadow Knights can pull though, and they are also better at solo. Paladins only get damage from + melee AAs like Warriors. Shadow Knights however, need to get + spell damage and + melee damage AND - mana cost to casting spells AAs to upgrade their overall effectiveness in the same manner. So Paladins have kind of an early AA advantage.

Spyder73
04-27-2017, 12:19 PM
is Beastlord any good or is it just a monk/shaman bastard?

dafier
04-27-2017, 12:25 PM
Enchanters will have Dire Charm, Bards will have /twist and Fading Memories, and Warriors will have AE taunt (use it to guarantee you have aggro). Those things are all pretty OP.

The Agnarr code will be broken, though, just like Phinny, so Monks and Mage pets will be ridiculously OP.

Regarding Mage pets, what exactly do you mean when you say broken? In comparison to...P99?

Because P99 mages pets are not classic at all and are dumb down tremendously. Not saying this isn't one of the best classic experiences any person can get, but I'm just saying they flat out broke mage pets on this server.

JurisDictum
04-27-2017, 12:25 PM
is Beastlord any good or is it just a monk/shaman bastard?

Beastlord is a god-like class similar to Monk in Velious. It has Shaman heals and utility, a mage pet and monk melee. It is a great solo, small group or PvP class.

But you wont be able to play it until Luclin is out.

dafier
04-27-2017, 12:37 PM
Yes, BLs are OP. With the right equipment they can tank well. Slow, root, utility buff have a pet that can tank (not out dps a mage pet but same HP and stats).

They aren't raid mob tanks, but easily tank a slew of other types of mobs in the world (especially after slowing).

Both Mage and BL complement each other with Utility items they can summon in PoP. A combo of both is amazing.

Samoht
04-27-2017, 12:45 PM
Regarding Mage pets, what exactly do you mean when you say broken? In comparison to...P99?

Because P99 mages pets are not classic at all and are dumb down tremendously. Not saying this isn't one of the best classic experiences any person can get, but I'm just saying they flat out broke mage pets on this server.

The damage is overtuned and scaled to the latest expansion.

dafier
04-27-2017, 12:48 PM
The damage is overtuned and scaled to the latest expansion.

OH! Well, then yes. They will be OP from the get go. OMG...wow.

Which also means that a mage that doesn't get their epic, the MS pet series will be even more OP. When they added MonsterSumAttack proc to those pets in Luclin, they became beasts.

Ninjutsu
04-27-2017, 12:49 PM
PVP ????

dafier
04-27-2017, 01:59 PM
All classes become viable with AA points

even lousy dps classes can be amazing dps classes with gear + AA

that's why eq sucks before pop

I wouldn't say it 'sucks'. I would say it is bias and absolutely racist.

Izmael
04-27-2017, 02:27 PM
Still split between enchanter and ranger.

Kinda afraid of leveling an enc (I'll be playing casually) just to realize it is a buff bot.

JurisDictum
04-27-2017, 06:02 PM
All classes become viable with AA points

even lousy dps classes can be amazing dps classes with gear + AA

that's why eq sucks before pop

Before someone reads this and makes a bard -- let me just warn you that Bards are never great DPS. Even though they do get a little better.

It's not just the AA's. It's also things like adding spell crits in (duh), making sure other healers can heal, ensuring rogues aren't x2 as good dps for half the effort as other dps... etc.

They started balancing the game better by Luclin. PoP is the golden era before the game basically got too old and mudflated (obviously my opinion). Some argue that Omens was really good too. I'll never know because that's when I left for WoW. Remember that if you play past GoD....your basically playing an MMO contemporary to WoW at that point. And you can see the WoW influence then and thereafter.

surron
04-27-2017, 06:18 PM
enchanter is the best class because of charm... being able to charm a mob in bothunder/potactics/eles will be amazing dps... but its stressful

next up is ranger because their bow dps is sick + they get headshot so farming is awesome

everything else about the same in terms of balance besides sk; imo they are the worst class in PoP

JurisDictum
04-27-2017, 06:30 PM
enchanter is the best class because of charm... being able to charm a mob in bothunder/potactics/eles will be amazing dps... but its stressful

next up is ranger because their bow dps is sick + they get headshot so farming is awesome

everything else about the same in terms of balance besides sk; imo they are the worst class in PoP

I used to solo charm Plane of Storms for pretty ridiculous exp as a Druid. I think mages can charm in BoT too. But I remember most the time people would duo because charming mobs that summon and plow you is hard without a healer. Lots of Enchanter/Cleric etc. As a Druid I was able to solo by just insta-gating if my charm broke at the wrong time.

Sks probably are the worst class in PoP but they still are in a better spot than Velious. Sks were really good at solo farming old boss mobs if I remember right.

kempoguy80
04-27-2017, 07:44 PM
It's good that shamans and druids become better at healing, though end game on P99 shamans can heal about as well as clerics with Torpor in groups. But where clerics shine in classic EQ is in raids with the CH chain. Did this follow through to PoP or does it stay equal where clerics aren't as needed? I only ask because I plan to main a cleric on Agnarr and now I wonder if I won't be as wanted for groups and raids.

JurisDictum
04-27-2017, 07:50 PM
It's good that shamans and druids become better at healing, though end game on P99 shamans can heal about as well as clerics with Torpor in groups. But where clerics shine in classic EQ is in raids with the CH chain. Did this follow through to PoP or does it stay equal where clerics aren't as needed? I only ask because I plan to main a cleric on Agnarr and now I wonder if I won't be as wanted for groups and raids.

Cleric remains the best healer, and groups always need healers. Clerics are still the kings of resurrection (Shamans Druids can't 95% res or any res), and are slightly better at healing than Shamans and Druids. They have the best HP/AC buffs. So the main thing is they aren't required for grouping. They still are needed in Raids and wanted in groups. Druids join Clerics in the CH chain -- but their CH spell (which now has a cap instead of being a true Complete Heal) isn't quite as good.

I remember one decked out cleric used to mostly melee instead of sit while exp grinding BoT. That kind of highlights why some would argue Druids are better to exp grind with. That being said, Cleric/Shaman or Cleric/Druid combos in one group is common for difficult content.

JurisDictum
04-27-2017, 08:07 PM
Shamans continue to be very good like during the Trilogy era. It's just they loose a bit of that end game solo god status. In general they can't navigate the world of Luclin/PoP as arrogantly as they could in Velious and especially Kunark (ohh man if they ever do a re99 I'm going Shaman probably).

I played a PvP server, so It was particularly pronounced. Shamans used to be very good at PvP pre-Luclin and fared pretty bad most the way through Luclin and PoP .

Ella`Ella
04-27-2017, 09:35 PM
I play an Enchanter on Phinny and there is nothing more powerful for solo play. In Plane of Fire, I charm a Field 1 horse and destroy anything in Field 1, Jopal Island, etc... I can also solo any of the named that spawn there as long as I can land a slow.

In groups, I charm a F1 Horse and bring it to Castle and just have a cleric there for cheal. No tank can keep aggro from the pet since it triples for ~720.

In raids, Enchanters are boring as hell and most guilds just zerg content so even trying to CC is pointless.

JurisDictum
04-27-2017, 10:03 PM
I play an Enchanter on Phinny and there is nothing more powerful for solo play. In Plane of Fire, I charm a Field 1 horse and destroy anything in Field 1, Jopal Island, etc... I can also solo any of the named that spawn there as long as I can land a slow.

In groups, I charm a F1 Horse and bring it to Castle and just have a cleric there for cheal. No tank can keep aggro from the pet since it triples for ~720.

In raids, Enchanters are boring as hell and most guilds just zerg content so even trying to CC is pointless.

My understanding is it will be very hard to zerg down the content of PoP if it was anything like live.

Ella`Ella
04-28-2017, 09:38 PM
My understanding is it will be very hard to zerg down the content of PoP if it was anything like live.

Honestly, it's pretty zergable. Not to the extent that content is here, but in a 72 man raid, 20 people can be clueless and them targets still melt.

There are a couple exceptions - people screwing up on Xegony and letting shit gate and Rathe Council.

JurisDictum
04-29-2017, 11:54 PM
Is the crafting completely modernized? That is to say, will there be things like modern Troll cultural armor? http://everquest.allakhazam.com/db/quest.html?quest=3047

shuklak
05-03-2017, 01:59 AM
How does porting work there? I've heard of the travel getting broke from pok maybe? I never played then... but I would consider a Wizard partly for the travel.

Izmael
05-03-2017, 04:24 AM
I play an Enchanter on Phinny and there is nothing more powerful for solo play. In Plane of Fire, I charm a Field 1 horse and destroy anything in Field 1, Jopal Island, etc... I can also solo any of the named that spawn there as long as I can land a slow.

In groups, I charm a F1 Horse and bring it to Castle and just have a cleric there for cheal. No tank can keep aggro from the pet since it triples for ~720.

In raids, Enchanters are boring as hell and most guilds just zerg content so even trying to CC is pointless.

What about not being using a clicky to refresh the GCD timer? Does it matter much to you?

I'm used to the fast-paced action on P99, and the 1.5 - 2.0 sec forced pause between each spell in live sounds so depressing.

Naethyn
05-16-2017, 03:45 PM
Just don't play chain if you want elemental armor.

JurisDictum
05-17-2017, 08:51 PM
Unsure of which class to roll on Agnarr when it comes out.

How are enchanters? Are they as powerful as on p99? What about necros?

Rangers are good and will be my default choice. Monks are outshadowed by bards when it comes to pulling, right?

Are warriors fun to play?

Warriors: Fun only because the social aspect of being a raid tank. Boring class IMO. But if you like them, it is best to get them geared before Luclin launches. They need AAs from that point on to do their job well.

Necromancers are a DPS class and not a /twitch class on Agnarr. They are actually competitive for no. 1 DPS. It's not as easy to solo PoP as Kunark/Velious, but Necros can still do it (esp. with charm undead).

Rangers start to come in their own in Luclin with high bow damage discs. and crits. They out DPS every other class on some fights.

Monks and Bards are both needed. I think Bards are a little more needed at the very end. But that simplifies things down to "who pulls best in PoT?." Bards don't do good damage until Omens IMO. Monks do good damage, but are overshadowed by classes like Necromancer, Wizard, Ranger, and even well-geared Rogues.

Arclyte
05-17-2017, 09:17 PM
so are wizards going to be shit outside of raids until luclin?

jolanar
05-18-2017, 02:52 PM
Is the crafting completely modernized? That is to say, will there be things like modern Troll cultural armor? http://everquest.allakhazam.com/db/quest.html?quest=3047

That's from a later expansion so I doubt it.