View Full Version : I just made an Enchanter and WTF...
Draulius
03-17-2017, 10:56 AM
I just made an Enchanter and now I'm about to hit level 20. But the fact that Enchanters are so overplayed right now has been very discouraging. Enchanters probably make up 75% of the casters I've seen lately. Over half the people online in my guild earlier were Enchanters.
Should I reroll to something cooler that's not played as much like Wizard or Magician? Not sure how I feel about Enchanter anymore. Sure it's great for soloing but when it comes to groups and raids you'll have 1000 other Enchanters to compete with making you feel less special.
Please tell me Enchanters become rare in the higher levels, especially good ones, or else I think I'm about ready to reroll.
rubicaant
03-17-2017, 11:25 AM
There's lots of every class. Honestly, play what you want. Enchanters are always loved in a group.
sdp00888
03-17-2017, 12:03 PM
There are many higher level enchanters, however there are not many great enchanters out there.
Doctor Jeff
03-17-2017, 12:24 PM
Please tell me Enchanters become rare in the higher levels, especially good ones, or else I think I'm about ready to reroll.
95% of enchanters are complete garbage. You'll likely be as well.
NegaStoat
03-17-2017, 12:24 PM
People who roll a character with the intent of 'this will be fun to play' rarely make it to level 54+. Those playing a character with the intent of 'this is what I need to play' are the ones that actually follow through. It sounds trite, but it is true for this.
If the Enchanter is the best fit for you as a player out of all the other classes, stick with it regardless of what others are playing. As you reach towards the endgame, most of them will have swapped to something else. And as a side note as to what the server seems to be lowest on, my votes would be for paladin / cleric / rogue / wizard. There seems to be PLENTY of all the others running around at all levels.
Tuurin
03-17-2017, 01:15 PM
You're right though- get used to being very very redundant/useless on raids. Grouping (especially duoing/trioing) is fun times though, even if there's more than chanter in the group.
Doctor Jeff
03-17-2017, 01:33 PM
You're right though- get used to being very very redundant/useless on raids. Grouping (especially duoing/trioing) is fun times though, even if there's more than chanter in the group.
I agree, chanter redundancy is not a bad thing.
5 chanters and a cleric is infinitely better than any other comp
Draulius
03-17-2017, 03:18 PM
95% of enchanters are complete garbage. You'll likely be as well.
I aim to prove you wrong on that. Got a lot of MMORPG experience under my belt.
TBH this doesn't sound like that big a deal, but if it's enough to make you consider rerolling you probably should since it doesn't sound like you're really into enchanting.
I don't know server demographics but here are some observations (my enc is 54):
I spend almost all of my playtime soloing, and rarely bump into other enchanters. Exception being when I'm in a notoriously popular enc solo camp, then I'll see one pop in every so often to check the camp. I try to keep role off to save those people a trip, but...
I get unsolicited group invites a LOT. If there are a lot of enchanters around my level, they ain't LFG because I keep it off and still can't take off /role without being asked "u lfg?" all the time. People will see me in the hole with lfg off and still ask. Gets really old, but I guess it's nice to know I could get a group if I wanted one.
PS not trying to sound elitist or anything but lots of enchanters really do suck, the class is so well documented on the wiki/forums I just don't understand :(
kgallowaypa
03-17-2017, 04:34 PM
Once you join the 60 enchanter group you really don't see a lot of phantasmists comparative to below 54 when people get C2. Welcome to the most difficult class to play well.
Should I reroll to something cooler that's not played as much like Wizard or Magician? Not sure how I feel about Enchanter anymore. Sure it's great for soloing but when it comes to groups and raids you'll have 1000 other Enchanters to compete with making you feel less special.
You wont have 1,000 enchanters competing with you on p99. Unless you like to hop from zone to zone, expect especially in the higher levels past 35 to be grouping with the same people around your play-time in the same zone for about 1-2 weeks; You make a reputation for yourself and the shitty enchanters at those high-end levels get their rep tarnished and won't be as inviting to groups unless they, well, "Git Gud"
I recommend to level to 16 when you get charm then decide if you like the class as that is what you will be doing 90% of the time.
Bristlebaner
03-17-2017, 04:53 PM
Enchanter and Shaman are the two strongest solo classes. A substantial portion of P99 players value solo ability among the most important criteria when choosing their class. For that reason, you will see lots of both.
Most enchanters who are skilled at their class 50+ are folks that have the desire to focus on playing the game, when playing the game. They aren't people who AFK consistently, do laundry while playing the game or babysit their kids. Insert any one of those variables and one of two things happen:
A.) You quit the class because you realize distractions + enchanter really don't pair well.
B.) You become a sub-par enchanter. (This is the bucket most enchanters fit in).
All of that being said, play what you want!
Draulius
03-17-2017, 10:41 PM
Enchanter and Shaman are the two strongest solo classes. A substantial portion of P99 players value solo ability among the most important criteria when choosing their class. For that reason, you will see lots of both.
Most enchanters who are skilled at their class 50+ are folks that have the desire to focus on playing the game, when playing the game. They aren't people who AFK consistently, do laundry while playing the game or babysit their kids. Insert any one of those variables and one of two things happen:
A.) You quit the class because you realize distractions + enchanter really don't pair well.
B.) You become a sub-par enchanter. (This is the bucket most enchanters fit in).
All of that being said, play what you want!
Why not include Bard in that then? Is it because they're the best outdoors but not so much indoors?
Troxx
03-19-2017, 04:04 PM
Bards can do some insane things ... but when it comes to the hard mobs and trophy kills they're not in the same league as enchanter and shaman.
Izmael
03-19-2017, 04:52 PM
A bard can pull 100 red con mobs and kill them all solo in a few minutes...That has to be worth something :)
thebutthat
03-20-2017, 01:04 PM
A bard can pull 100 red con mobs and kill them all solo in a few minutes...That has to be worth something :)
Bards are good levelers. And even that becomes debatable of how much faster it is compared to the 5-6 mobs per pull a necro or enchanter can do in Howling Stones.
Pulling a swarm across burning woods was time consuming before, and now youre limited to 25 and lazy aggro.
Troxx
03-20-2017, 01:31 PM
Bards are good levelers. And even that becomes debatable of how much faster it is compared to the 5-6 mobs per pull a necro or enchanter can do in Howling Stones.
Pulling a swarm across burning woods was time consuming before, and now youre limited to 25 and lazy aggro.
Leveling hands down bard wins. Even with the swarm nerf it's still far and away the fastest leveling method up until *good* locations fizzle out in the mid 40s. From there on - bards can charm/kill with great safety and efficiency with minimal down time in any zone dark blue mobs can be found (outdoor preferred for mobility purposes).
From 0-60 if focused on nothing else, bard will win. If finding those good camps 54-60 are harder for the bard, the speed with which they got to this point by itself gives every other class a lot of catching up to do.
Being great at leveling does not match up to the raw power the other big ones bring to the table (shaman, enchanter, and to a lesser degree necro) for once you ARE 60 in any meaningful content.
branamil
03-22-2017, 01:47 AM
A bard can pull 100 red con mobs and kill them all solo in a few minutes...That has to be worth something :)
And what zone has 100 red con mobs with no casters that you can safely swarm?
Rummol
03-22-2017, 02:16 AM
FV, OT, DL, BW to name a few
thebutthat
03-22-2017, 07:40 AM
FV, OT, DL, BW to name a few
God I loved pulling as much crap as I could in FV at like 24. Just run around circles and listen to the dings.
Izmael
03-22-2017, 12:29 PM
I dinged 3 times in one pull once (granted, on Red with 50% exp bonus) in FV.
Pulled a crapload of dogs at 26, by the end of the kite I was almost 30. Most of them were red cons.
Life617
03-22-2017, 02:10 PM
There's a lot of every class at 60 so it doesn't really matter which you choose. It also doesn't matter how good/bad you're at a class because you can always just get better. Pick a class that is appealing to you and enjoy the journey to 60. if you're trying to prove something pick a shaman, get to 60, get your epic, get a fungi and get torpor. Props if you ever manage all that.
Neric
03-25-2017, 03:58 PM
On all of these classic projects you will usually find the most OP classes. In EQ you find tons of enchanters - which doesn't mean that they can play the class well - while in WoW you will find tons of rogues on the PvP servers. Enchanters lose a lot of their appeal once NPCs reach lvl 55 though.
What you will probably not find on P99 are shadowknights, because that class got shafted like no other.
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