View Full Version : Uthgard finally going Live
Doors
12-05-2016, 09:33 AM
https://uthgard.org/
32 days until launch.
FoxxHound
12-05-2016, 10:00 AM
Yay!
maskedmelon
12-05-2016, 10:05 AM
Never actually played this. Maybe I gjust vent t ago ^^ Right now trying out FFXI and um TakP :3, so not much time for something new, but always kinda wond red about this one. Right now now don't know fen have time for those with year end shtuff :c
Doors
12-06-2016, 11:17 PM
^
skarlorn
12-06-2016, 11:38 PM
nvr playedd
Danth
12-06-2016, 11:59 PM
DAOC plays like what it is: an Everquest derivative made at a fraction of the budget (less depth to the world), where the end-game is focused on faction Player vs player battles (8 vs 8 in particular, for their version of high-end) instead of multi-group player-vs-environment content like EQ. It HAS PvE content, and a fair amount of it, but that isn't likely to hold a player long-term if said player is accustomed to EQ. The PvP zones are separate from the leveling zones, so folks who want to level in peace can do so, however once in the PvP zones it's very much open-world. It's an older game, without a great deal of the hand-holding which characterizes newer games. Folks bored with P99 but who prefer something broadly similar might be well-served to give it a look.
Danth
R Flair
12-07-2016, 12:13 AM
DAoC was a big step back from EQ PvE wise, kind of on par with FFXI. It was really much more about PvP and in combat it was basically in between EQ and WoW. Casters were similar in design to EQ, albeit far more streamlined (ala WoW). It had more abilities for melee, but were heavily position based and without any of the polish of WoW (or even that of EQ). Lot of clunkiness to landing attacks and getting them to execute properly (no stafing using special attacks).
The coolest thing about DAoC for me was the idea early on of competing for content in a zone called Darkness Falls. Fighting for mobs and dungeons was the best thing about EQ, and it made DAoC much more interesting. Unfortunately they gave up on the idea and gave each realm their own dungeons up to and included end game, basically leaving frontiers for progression grinding via pvp levels called realm ranks.
it all felt pretty generic to me, but there's the 411 for anyone who didn't play it
magician
12-07-2016, 12:26 AM
cant wait to pluck u from the fields of emain
Lulz|Sect
12-07-2016, 12:40 AM
C U REAL SOON
(in game)
Doors
12-07-2016, 12:56 AM
cant wait to pluck u from the fields of emain
You're fucking garbage m8.
bestovv
12-07-2016, 12:58 AM
cool thread
Lulz|Sect
12-07-2016, 01:36 AM
normal thread
Goobles
12-07-2016, 06:22 PM
I will play.
Tankdan
12-07-2016, 06:38 PM
I tried the beta... Logged in, every mob was a level higher and I was informed that I couldn't solo shit as the level 3 mobs are "group content." I lasted 10 minutes, never again.
R Flair
12-07-2016, 06:49 PM
Not sure what you're talking about. You can solo low level mobs in DAoC.
Really though, aren't there enough solo MMOs out there without objecting to one of the few that actually promotes the massively in MMORPG?
AzzarTheGod
12-07-2016, 06:58 PM
Pass
Too many smelly nerds on 1 game. Imma rock w/ Nost
SirAlvarex
12-07-2016, 10:27 PM
DAoC was a big step back from EQ PvE wise, kind of on par with FFXI. It was really much more about PvP and in combat it was basically in between EQ and WoW. Casters were similar in design to EQ, albeit far more streamlined (ala WoW). It had more abilities for melee, but were heavily position based and without any of the polish of WoW (or even that of EQ). Lot of clunkiness to landing attacks and getting them to execute properly (no stafing using special attacks).
The coolest thing about DAoC for me was the idea early on of competing for content in a zone called Darkness Falls. Fighting for mobs and dungeons was the best thing about EQ, and it made DAoC much more interesting. Unfortunately they gave up on the idea and gave each realm their own dungeons up to and included end game, basically leaving frontiers for progression grinding via pvp levels called realm ranks.
it all felt pretty generic to me, but there's the 411 for anyone who didn't play it
I played at release, before the shared Dungeon was released. At that point in the game if you wanted to get above level 35 or maybe 40 you *had* to level up outside in the frontier lands. That was both awesome and horrible.
But for it's time it was really cool. I do miss the days of DAOC.
R Flair
12-07-2016, 10:47 PM
I played at release, before the shared Dungeon was released. At that point in the game if you wanted to get above level 35 or maybe 40 you *had* to level up outside in the frontier lands. That was both awesome and horrible.
But for it's time it was really cool. I do miss the days of DAOC.
Yeah, that's my point. There just isn't enough of that type of mandatory competitive play. Competing for frontiers was great. Darkness Falls was great. Now neither of those things are really necessary.
The only real competition one must endure is fighting for frontier keeps to increase your realm ranks ... to give you an advantage while fighting over frontier keeps ... to increase your realm ranks. A far cry from competing over the entire world including dungeons and raid mobs to level and gear up.
I think Uthgard would be wise to actually time lock content to encourage people to fight over xp spots in frontiers and DF before giving them easy content for making cash and building templates.
Doors
12-08-2016, 03:08 AM
A good number of us will be on Albion.
FoxxHound
12-08-2016, 12:36 PM
A good number of us will be on Albion.
Mid for life tho
NegaStoat
12-08-2016, 09:09 PM
I gave the beta a shot and I couldn't get into it. The main problem I had was the shrunken number of noob to teen level mobs in Midgard and Hibernia locations. I completely understand that that it's hard for devs to get the right numbers when they either didn't level up several characters in a faction region set, or don't have iron clad documentation of mob sites and what was available back in 2000.
Still, it felt lame that while I absolutely remember correct numbers of mobs in early locations, it's another thing to provide documentation and at the end of the day that's all the devs can rely and trust in. So... it's like I'm forced to play Albion for something close to authentic or just shrug and accept Hib and Mid being more sparse for mobs.
Doors
12-08-2016, 10:08 PM
Mid for life tho
I'd rather play Midgard but it's going to be the most populated realm so we are going Albion.
Not having targets to pvp at 50 will be boring.
Also burt is midgard and we hate burt.
FoxxHound
12-09-2016, 10:16 AM
I'd rather play Midgard but it's going to be the most populated realm so we are going Albion.
Not having targets to pvp at 50 will be boring.
Also burt is midgard and we hate burt.
Dunno who that is? I am probably going to play Hib. My IRL friend wants to play there. He has firmly planted his dick in a stump.
maskedmelon
12-09-2016, 10:24 AM
Have character models ever been updated for this, or can I just google the races and see what they look like? Thinking Iconnu look best on the doc website. Are some of those races new, or will all of them be on this emu? Also, is end game pvp only or do they have other nifty things to do like craft or high level group content. Don't particularly care about raiding. Don't need that many people to have fun :3
Goobles
12-09-2016, 12:50 PM
Warm body for hire. I've only played Hibernia. Willing to go wherever
Doors
12-09-2016, 01:33 PM
Have character models ever been updated for this, or can I just google the races and see what they look like? Thinking Iconnu look best on the doc website. Are some of those races new, or will all of them be on this emu? Also, is end game pvp only or do they have other nifty things to do like craft or high level group content. Don't particularly care about raiding. Don't need that many people to have fun :3
There's world raid bosses and a deeply autistic crafting system for you to immerse yourself in.
You can switch between classic and catacombs player models.
End game is mostly Realm vs. Realm combat though.
Spyder73
12-09-2016, 01:53 PM
Playing DAOC in 2017 is going to be retarded – more so than EQ
surron
12-09-2016, 02:46 PM
DAoC is fun but once you hit about lvl 35 its a way bigger grind fest than EQ is.
Also the lack of dungeon uniqueness is mind-numbing. There's a new dungeon for you every 5 or so levels yet its either a cave or a tomb, same graphics in the end game dungeon as the lvl 10 dungeon.
RvR battle grounds was fun tho
snead
12-09-2016, 03:11 PM
DAOC plays like what it is: an Everquest derivative made at a fraction of the budget (less depth to the world), where the end-game is focused on faction Player vs player battles (8 vs 8 in particular, for their version of high-end) instead of multi-group player-vs-environment content like EQ. It HAS PvE content, and a fair amount of it, but that isn't likely to hold a player long-term if said player is accustomed to EQ. The PvP zones are separate from the leveling zones, so folks who want to level in peace can do so, however once in the PvP zones it's very much open-world. It's an older game, without a great deal of the hand-holding which characterizes newer games. Folks bored with P99 but who prefer something broadly similar might be well-served to give it a look.
Danth
there's plenty of pvp zones where you can exp to say they are separate is incorrect. one whole zone dedicated to pve/pvp -- darkness falls. let alone the other places you can level and pvp.
Spyder73
12-09-2016, 05:03 PM
I loved DAoC but the PVE is so terrible I can't imagine ever playing on a emu server. If I want to pvp there are way better options these days. Getting gank stun locked and PBAOE killed is all that server will be
Danth
12-09-2016, 08:22 PM
there's plenty of pvp zones where you can exp to say they are separate is incorrect. one whole zone dedicated to pve/pvp -- darkness falls. let alone the other places you can level and pvp.
Right, there's some overlap, although it can be avoided if a player wishes to do so. My earlier post was a brief description for a newbie to the game and not intended to give an exhaustive description.
------------------------------------
The similarity of dungeons stems from two primary causes. First DAOC was made within a tiny budget by online game standards, so there's a lot of asset re-use. Second, they attempted to maintain a realistically plausible setting, which more or less restricts underground dungeons to abandoned mines and catacombs.
-------------------------------------
If you're worried about having opponents to fight, shouldn't you pick Hibernia? That realm seems likely to have a "target-rich environment." During the beta Hibernia averaged about half the population of the other two realms; a 40/40/20 split seemed typical.
Danth
Goobles
12-10-2016, 01:30 PM
Right, there's some overlap, although it can be avoided if a player wishes to do so. My earlier post was a brief description for a newbie to the game and not intended to give an exhaustive description.
------------------------------------
The similarity of dungeons stems from two primary causes. First DAOC was made within a tiny budget by online game standards, so there's a lot of asset re-use. Second, they attempted to maintain a realistically plausible setting, which more or less restricts underground dungeons to abandoned mines and catacombs.
-------------------------------------
If you're worried about having opponents to fight, shouldn't you pick Hibernia? That realm seems likely to have a "target-rich environment." During the beta Hibernia averaged about half the population of the other two realms; a 40/40/20 split seemed typical.
Danth
Hi Danth
Danth
12-11-2016, 12:07 AM
Hi Goobles, glad to see you're still around.
Danth
magician
12-13-2016, 11:50 AM
i always love these threads
paulgiamatti
12-13-2016, 12:26 PM
Without any nostalgia attached to DAoC I have literally zero interest in it - I felt the exact same way about FFXI. It just seems like a bland, more generic version of its progenitors. The Uthgard Relaunch trailer also does the game quite a disservice - shit reads like it was put together by a sixth grader. Even if I did have some nostalgia invested in the game, I don't want to play on a server whose staff can only marginally read and write in their native language. It's the old "ideas are connected" adage - if you have an urn full of junk, you might be able to fish the Hope Diamond out of it if you dig around long enough. Minds aren't like that. I'm not going to trust people who suck at language to be able to competently run a server, or to be able to do much of anything that compels me to invest time into their thing.
Lulz|Sect
12-13-2016, 12:27 PM
DAoC shit tier MMO
Can't imagine how worse an EMU of it will be
renordw
12-13-2016, 01:46 PM
It looks a lot like Shadowbane.
Goobles
12-13-2016, 05:44 PM
Without any nostalgia attached to DAoC I have literally zero interest in it - I felt the exact same way about FFXI. It just seems like a bland, more generic version of its progenitors. The Uthgard Relaunch trailer also does the game quite a disservice - shit reads like it was put together by a sixth grader. Even if I did have some nostalgia invested in the game, I don't want to play on a server whose staff can only marginally read and write in their native language. It's the old "ideas are connected" adage - if you have an urn full of junk, you might be able to fish the Hope Diamond out of it if you dig around long enough. Minds aren't like that. I'm not going to trust people who suck at language to be able to competently run a server, or to be able to do much of anything that compels me to invest time into their thing.
Lol come down in Minny
Wait, who do you know?
Cecily
12-13-2016, 06:57 PM
There's world raid bosses and a deeply autistic crafting system for you to immerse yourself in.
Laughed... I think. I kinda like trade skills. How much autism do I need to craft, say, decent leather armor?
Oooruk
12-13-2016, 08:57 PM
Yeah, that's my point. There just isn't enough of that type of mandatory competitive play. Competing for frontiers was great. Darkness Falls was great. Now neither of those things are really necessary.
The only real competition one must endure is fighting for frontier keeps to increase your realm ranks ... to give you an advantage while fighting over frontier keeps ... to increase your realm ranks. A far cry from competing over the entire world including dungeons and raid mobs to level and gear up.
I think Uthgard would be wise to actually time lock content to encourage people to fight over xp spots in frontiers and DF before giving them easy content for making cash and building templates.
This is so false. Competitive daoc-rvr is the most competitive thing going in MMOs.
The way DAoC works, or the way players view it, is a timesink to get through as quickly as possibly and to start fighting other players. That's why no cares about fighting over raids and mobs. Also, the best gear is obtained from crafting. Not pvp.
Doors
12-15-2016, 01:50 PM
BUMP.
FUCK BURT.
Lulz|Sect
12-15-2016, 02:22 PM
http://i.imgur.com/0m6HGsa.jpg
Doors
01-04-2017, 02:09 AM
BUMP
3 DAYS.
...did they announce this to early? (I remember a bunch of people and lots of forum posts when Uthgaard first said they was coming out with classic DAOC). Which was like 5-6 months ago. But recently I haven't seen that many talk about it. Guessing since the wait was way longer then what was expected that it may take a week (maybe not) for the launch news to get out to the casual person.
> Quick Paragraph summary of the below -Wall o Text-
aka TL DR
Come play on Uthgaard ! https://uthgard.org/
If You never played DAoC (even better if You have, great nostalgia) then You must try this server launch! If not than you're really missing out on a very fun experience that probably won't occur ever again.
- 2 top p99 guilds are currently suspended so give p99 a break and let the casuals get some big dragons! What do you have to lose? Come try this out at least. Very likely that if you try this out , you will enjoy it.
You can *even play this game casually yet still be very effective...Below I listed a few different ways that this is possible. It should be a refreshing gaming experience for most p99 players. No mass time sink is required to have fun. It is even possible to be a casual player , yet still be relevant even in a pvp fight. Your equipment and RR (RealmRank level = is the DAOC term for a system similar to EQ AA points) does help , but the skills or stat increases (albeit nice) are not game breaking / OverPowered.
Included below are a few facts and info about the game (Lot of fun things are not mentioned due to this already being extremely long)
- This server launch is going to be one of a kind IMO... Dark Age of Camelot server named Uthgaard. https://uthgard.org/
It launches SOON ! Don't miss out! See and feel what it is like to be on MMORPG server when it's fresh and launching with a healthy population. If the hype wasn't killed over time , than this launch will be very popular. (It's very possible that the server will be @ max capacity even , and have a que to join.) With no other classic type option for PvP. This should last at minimum a few months , and has great potential to thrive for a long time.
- The Uthgaard server staff and devs took a lot of time and work to perfect the game to its glory days. This is the first DAoC team to put in mass amounts of work and time to make a near classic server that is bug free and removed/fixed cheats + exploits.
If you never played DAOC when the game was originally released , but you like how MMORPGs was made back in the EQ 1999 days, You should no doubt give this a shot.
It does not have primitive /hard to adapt\ controls. It was released around the time Luclin came out. Lots of similarities to EQ1 though , which makes switching between EQ/DAoC feel easy. The UI / crafting and other things like that (auction house) are built well to avoid annoying issues- iirc everything is very customizable.
The gameplay is more close to EQ then WoW vanilla was.
DAOC has its own unique feeling but shares a few similarities to classic EQ. This is a game IMO that every p99 player should try , especially if you never tried it.
- has the EQ feeling PvE wise including solo/grp dungeons and A dragon.
But instead of a grindy rinse repeat one option feeling why you level , You have the option to also PvP for EXP!
- EX :* at around level 19 you can get a port and enter in a keep battle that is built for levels 19-24 only. Guilds can claim the keep and upgrade it to defend. Enjoy defense? blow up people that want to take your Keep. Or You could be on offense riding in a siege ram and then slay the castle Lord to take over the keep.These specific level locked keeps are not in the open world , they are in their own zone and it is a full time ongoing battle . /lock exp can be used so You could lock yourself at lvl 25 . Locking lets you get all the best gear for that level range ie. you can twink (something that is sorely missing from new age MMO ) and then have fun dominating. The lower level keeps count toward the relic bonus for your realm so it's not meaningless at all and some are very contested . If iirc and the lock feature is in game , Lots o players will lock characters to fight for their realm.
- The PvE (like soloing) is similar to EQ1 and is just as addicting. The PvP is so well made for its time that in its prime (I believe Uthgaard will attract more than enough players to experience what it was like during the game's best era) It is one of the best PvP experiences to date (I would vote this and Warhammer Online as the top 2 PvP experiences. IMO) The PvP is nicely balanced , every class has its own useful skill and they each have a weakness/counter so no one is really **OP.
- Unique graphics and spell effects . The spell effects look better or (at the least) on par with p99.
- If you like crafting than You will love this game. You can even craft stuff that is best in slot! Crafters matter and also make big money in this game.
- There are just a few "raid" npc in the game. It is possible to PvE to 50 but with the population an being in the classic era it will be faster and more fun to PvP for xp.
+ iirc There is 1 dragon to raid.
Has "epic" weapon quests to do. The PvP (RvR) are one of the best aspects of the game. You fight over Keeps and steal the Relics, and if your realm controls enough then your entire realm gets a bonus to stats and xp and this also earns you the right to zone into Darkness Falls. Which is a zone that is like the best dungeon. DF is a big zone and starts with lower level NPC , and goes all the way to raid - max level bosses. Only the realm(team) that is currently in the lead get the ability to zone in DF.
- If you never played Warhammer online or DAOC than You are missing out! Yet You can at least experience DAOC soon!
The Realm vs Realm - IMO due to the population of the server- , is gonna have some very epic and big battles coming soon! Get ready ~
Cave Troll
01-04-2017, 01:53 PM
http://i.imgur.com/gK03M5X.jpg
Salahdin
01-04-2017, 06:47 PM
PvE in daoc was easy.
1-50 in 2 months casual no q's asked.
Also you're a faghot if you're anything but Midgard.
Cya in game fools.
snead
01-04-2017, 07:19 PM
will there be more character wipes then?
will there be more character wipes then?
Uthgaard will do a server wipe Camelot Launch countdown- (https://uthgard.org/) on launch day then there will be no wipe for the year + (2/3 year).\
With the server being a rare classic rollback that will add to the servers longevity.
The server is Old Frontiers, No SI at release but has SI classes included at release, expansion will be released later down the road.
mrgoochio
01-07-2017, 12:42 PM
Is Scrooge still around and is there a guild still being built on Hibernia? I might give this another shot.
Scrooge
01-08-2017, 08:11 AM
Is Scrooge still around and is there a guild still being built on Hibernia? I might give this another shot.
I am still around, however that roster I built up for the beta 8 months ago needs to be re-done. Alot of the people on it, either moved on or got tired of waiting for the server to come back up. It didn't work out so well last time cause I wasn't able to play in the beta, and no one else wanted to organize a P99 guild.
Easiest way to get it going; just copy the roster from my 8 month old thread on these forums, see if those same people are still interested in playing together.
Fifield
01-09-2017, 05:27 PM
DAOC - still great game in 2017. that is all
Midgard for life
khanable
01-09-2017, 05:51 PM
I tried this emu for about 30 minutes (sorry for bailing on you fifield) - has character movement been improved? It was all sorts of fucky during beta. Is that just how this game is? Lol
Fifield
01-09-2017, 06:19 PM
Just how it is, when you turn left or right its got a weird shudder but after a day you dont even notice it. I think also turning with your mouse and strifing at the same time kind of makes it better. maybe its all in my head.
Funny cause everyone that hops into teamspeak says the same thing, wtf how come my screen is shaking when i turn lol
Scrooge
01-09-2017, 06:25 PM
I tried this emu for about 30 minutes (sorry for bailing on you fifield) - has character movement been improved? It was all sorts of fucky during beta. Is that just how this game is? Lol
Something most people forget to mention regarding character movement in DAoC; it gets faster as you level higher, on top of that you are able to Sprint at 2x regular run speed using your endurance.
Some classes also get Run Speed Buffs which get better as you invest more training points into the Spec Path they belong to; the Self-only versions are available to certain stealth classes, while the Group-chant versions have 3 'tiers' per Realm - Healer speed, Caster speed, Bard speed, and they also improve as you level up and train the Spec Paths, just at different rates.
Scrooge
01-09-2017, 06:29 PM
DAOC - still great game in 2017. that is all
Midgard for life
Are you making another Midgard P99 Guild like you did for the Beta? I was thinking of starting a Dwarf (midget only) group/guild for the fun of it, no one ever does these type of race-themed groups, would be really cool to see a group of Dwarves running around, spreading terror in pvp!
Still doing the Shaman/Thane thing with your friend like you planned?
khanable
01-09-2017, 06:29 PM
Just how it is, when you turn left or right its got a weird shudder but after a day you dont even notice it. I think also turning with your mouse and strifing at the same time kind of makes it better. maybe its all in my head.
Funny cause everyone that hops into teamspeak says the same thing, wtf how come my screen is shaking when i turn lol
Yeah it's what immediately turned me off. I just can't play a michael fox sim.
bigjerry
01-09-2017, 06:32 PM
dork: age of cameltoe
Fifield
01-09-2017, 06:52 PM
Are you making another Midgard P99 Guild like you did for the Beta? I was thinking of starting a Dwarf (midget only) group/guild for the fun of it, no one ever does these type of race-themed groups, would be really cool to see a group of Dwarves running around, spreading terror in pvp!
Still doing the Shaman/Thane thing with your friend like you planned?
Yeah i've ran into a bunch of people that came over. I am not doing anything special yet, I only play when my Thane buddy can so we lvl together and since he works 4 on 4 off and im mon-friday. Its like 1-2 days a week we get to game.
The Thane/Shaman combo is amazing, we can log in start killing right away and invite anyone around us regardless of class to join in on the fun. I've noticed alot of elitist mentality around, they only want a zerker or savage for dps rather than a hunter say. So when I shout LFM, i always shout for hunters lol. god damn elitists.
We don't got any plans for a race specific group/guild but my buddy that plays a Thane loves his dwarfs, he looks like one in RL so if i ran this by him, he'd probably be all about doing this with you.
If you choose midgard look for us, soon as we make enough gold and get higher im sure we'll form a guild and your more then welcome to join.
Of the friends i've seen in game so far, these are the classes they picked:
2xSkald
Thane
2xShaman
2xBerserker
Warrior
Scrooge
01-09-2017, 11:47 PM
I'll ask a few of my friends if they'd be up for playing again, and if it's a go I'll probably create a new thread here for a P99-themed DAoC guild/group/alliance, or perhaps join an existing one altogether.
Byrjun
01-15-2017, 02:37 PM
Yeah i've ran into a bunch of people that came over. I am not doing anything special yet, I only play when my Thane buddy can so we lvl together and since he works 4 on 4 off and im mon-friday. Its like 1-2 days a week we get to game.
I'm playing Mid, 17 Berserker atm. Is your name still Fifield?
Faited
01-17-2017, 03:41 AM
Midgard all the way! So many fun & interesting classes to play!
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