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View Full Version : Game Mechanics: Non-caster mobs gating - particularly in Fear


Diemore
11-03-2016, 07:53 PM
[Thu Nov 03 21:59:14 2016] You crush a shiverback for 12 points of damage.
[Thu Nov 03 21:59:14 2016] You crush a shiverback for 40 points of damage.
[Thu Nov 03 21:59:15 2016] a shiverback Gates.
[Thu Nov 03 21:59:15 2016] A shiverback fades away.

[Thu Nov 03 21:59:50 2016] a scareling Gates.
[Thu Nov 03 21:59:50 2016] A scareling fades away.

Shiverback is a warrior, a Scareling a rogue.

Neither of these mob types should gate.

Proof - http://www.eqclerics.org/forums/showthread.php?t=7890
Itis and above (level 51+) can summon, and any casting MOB in the zone will cast gate they get low on health- gating back to their spawn point then running for help- so us stuns, bashes, slams, etc liberally when casters get low on health

Erati
11-03-2016, 07:56 PM
if someone had a scareling charmed, this is what happens when they proc 'shadowstep' on npcs: it's target will gate back to its spawn point and give a message

this is not a bug ( i dont think )

Diemore
11-03-2016, 10:50 PM
This maybe true on further review.. thanks for the response :).

-Catherin-
11-03-2016, 11:20 PM
One of your chanters needs a talking to.

charming scarelings is a no-no ;)