eisley
10-20-2016, 12:03 PM
there's been a lot of evidence posted for this over the years, it's one of those things where buckets of proof was given, and then it just kinda... disappeared. admittedly, it was back in the day where a lot of very big things needed attention. it worked, and that was awesome. I just feel like now we've reached the point where npc polish is alright.
https://www.project1999.com/forums/showthread.php?t=187803 - 3rd post down in this thread shows that it was 7 day on eqmac
http://www.angelfire.com/games/EciRaids/PoFFaQ.html - from fear1.0, interesting thing here is that this shows that even classic draco shouldve been 7 days - it was always 3 days here and that was held over into fear 2.0
http://www.monkly-business.net/forums/archive/index.php/t-8845.html - fear1.0 again
"Dracoliche, level 53, 7 days, Plane of Fear"
"Dracoliche****, level 53, instant, 7 day respawn, Plane of Fear"
"**** - I'm not sure if Draco respawns on his own, or only when CT respawns the zone when he spawns. "
https://web.archive.org/web/20000616040226/http://www.gameznet.com/eq/ultra/dracoliche.html - one more fear1.0 for good measure. The only reason draco stayed 3 day spawn in 2.0 here is that it's what he had always been in 1.0, so it was just brought over.
"raucous raev" throws verbalized javelins to you and you jam them into your ears with no hesitation -
"Well it looks like Draco should be on a 7 day timer from what I have read (WTS BCG 500k)."
"The Daldotani" made another needlessly complex video for you
"Dracoliche should respawn 7 days after death AKA only should spawn when Cazic Thule pops. Also should be removed from raid target list."
http://jadedynasty.yuku.com/topic/1253/Uber-Rare-Mobs-Tiered-and-Possible-Respawn-Times#.WAjnUPkrJD8 - yep, thats a fear2.0 draco. one two three four five six seven ei-- err . seven. seven days
http://eqdiary.tripod.com/quests/spawns.htm - yet another fear2 7day respawn.
https://pakcafaneq.wordpress.com/everquest-spawn-times/ - fear2. 7 day respawn.
sorry for the carpetbombing, I just didn't know what angle to take this time. We've got two leaders of industry, multiple links from legit old school guilds showing that - surprise! - we probably had it wrong from fear1.
it's time to learn from our bone-clasped mistakes of yesterday, before we sack our children with a grotesque megafucking
oh i see you Golems, dont start celebrating yet. coming soon: some blobs lose their social club memberships, join hippie cult
https://www.project1999.com/forums/showthread.php?t=187803 - 3rd post down in this thread shows that it was 7 day on eqmac
http://www.angelfire.com/games/EciRaids/PoFFaQ.html - from fear1.0, interesting thing here is that this shows that even classic draco shouldve been 7 days - it was always 3 days here and that was held over into fear 2.0
http://www.monkly-business.net/forums/archive/index.php/t-8845.html - fear1.0 again
"Dracoliche, level 53, 7 days, Plane of Fear"
"Dracoliche****, level 53, instant, 7 day respawn, Plane of Fear"
"**** - I'm not sure if Draco respawns on his own, or only when CT respawns the zone when he spawns. "
https://web.archive.org/web/20000616040226/http://www.gameznet.com/eq/ultra/dracoliche.html - one more fear1.0 for good measure. The only reason draco stayed 3 day spawn in 2.0 here is that it's what he had always been in 1.0, so it was just brought over.
"raucous raev" throws verbalized javelins to you and you jam them into your ears with no hesitation -
"Well it looks like Draco should be on a 7 day timer from what I have read (WTS BCG 500k)."
"The Daldotani" made another needlessly complex video for you
"Dracoliche should respawn 7 days after death AKA only should spawn when Cazic Thule pops. Also should be removed from raid target list."
http://jadedynasty.yuku.com/topic/1253/Uber-Rare-Mobs-Tiered-and-Possible-Respawn-Times#.WAjnUPkrJD8 - yep, thats a fear2.0 draco. one two three four five six seven ei-- err . seven. seven days
http://eqdiary.tripod.com/quests/spawns.htm - yet another fear2 7day respawn.
https://pakcafaneq.wordpress.com/everquest-spawn-times/ - fear2. 7 day respawn.
sorry for the carpetbombing, I just didn't know what angle to take this time. We've got two leaders of industry, multiple links from legit old school guilds showing that - surprise! - we probably had it wrong from fear1.
it's time to learn from our bone-clasped mistakes of yesterday, before we sack our children with a grotesque megafucking
oh i see you Golems, dont start celebrating yet. coming soon: some blobs lose their social club memberships, join hippie cult