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TheDuck
10-07-2016, 06:11 PM
Hi.

Let me preface this by saying that this is in no way a troll, or an attempt to slander our Blue brothers. What I want this to be is a spark. A catalyst that ignites a more intelligent discussion on the age old debate: Blue vs. Red.

Why now? The answer is obvious. The Sleeper is now awake on Blue. The community is at each other’s throats. Guild suspensions are rampant. Red stands to offer everyone a new way of life. One that is free from the constraints of insane rules, 16 hour variance windows, and a primal-less and Warder-less future. That’s right – I want those of you who are jaded and confused to look to Red. Start fresh. Control your own destiny. Play EverQuest how it was meant to be played.

UNDERSTANDING RED

The biggest roadblock to the Red server has always been misunderstanding. Red is played up to be a toxic server full of trash talking and training and griefing. It is viewed as a prison of sorts, to “keep those players off of Blue.” This could not be further from the truth. Sure, you will find your share of griefers and trash talking, but overall, the server is in a great place.

The rules on Blue and the rules on Red are night and day. Blue has variance. Red does not. Blue has FTE. Red does not. Blue has convoluted raid rules that require a law degree to understand. Red does not.

What does this mean in terms of real gameplay?

Variance: On Blue, guilds need to be ready within a 16 hour window to engage their raid targets. This generally requires a raid force on standby, a person ducking Call of the Hero for up to 15+ hours, and a person waiting to spam a Mallet on a mob. Often times this is done with the help of autofire programs. On Red, there is no variance. The mob spawns exactly 3, 5, 7 days from when it was killed. Everyone knows the timers. You can show up and prepare however you see fit, and the winner gets the dragon. No bullshit.

First to Engage: On Blue, once a guild is in position, the FTE is the deciding factor on who gets to kill the dragon. On Red, you claim your dragons by winning the PVP and being ready for the spawn. No bullshit.

Raid rules: On Blue, Variance and FTE and numerous other factors including “stalling”, training, not having sufficient forces on FTE, camping in the wrong part of the zone for a mob, etc. can affect whether or not you actually get to keep the loot from the dragon you just killed, or whether your guild will be suspended from raiding for a week. On Red, the only thing stopping you from another dragon is your enemy. No bullshit.

Notice the common theme: No bullshit. Red offers you the ability to play EverQuest and take matters into your own hands without asinine rules and hoops to jump through. You secure the zone, you take your targets, and you leave. No bullshit.


LEAVING BLUE BEHIND

If you are worried about starting over, realize that outside of the few legacy items, everything can be obtained on Red. The XP rates are faster, more camps are open, and even if they aren’t – you have the ability to literally take ANY camp that you want, at ANY time. Pretty great right?

Another issue that is always a hot topic is the population. Sure, Red is never going to be as dense as Blue. It never was on Live, it never will be here. That being said, do not let the numbers fool you. On average, say Blue has 1000 players online. Red has 250. How many of those players on Blue are AFK, or sitting in EC spamming sales? 250-300? How many are just logging on and chatting in /gu, or sitting in a zone not really “playing” EQ? Another 100? How many are boxing? Subtract some of the bullshit, and you are left with maybe 600-700 people actively engaged in EverQuest. On Red, everyone is ALWAYS actively engaged because you can’t AFK. If you log into Red, you need to be ready to fight at any given time. The population difference isn’t as bad as it seems at a glance, and is certainly nothing to worry about.

Lastly, the grief. You have our word that we will not grief or disrupt your raids, just as we did not grief TMO’s when they came to Red. Sure, someone may show up and fight you, probably kill you here and there, but they will always rez you up and allow you to continue your raid, possibly even help you with it. We will also help fend off “real” grief from the other guilds on the server until you are comfortable within <Tempest>. There are plenty of mobs for the taking here due to the nature of our schedule and the incompetence of current competition – come seize the opportunity with us in <Tempest>.

DISCLAIMER: For those that are appalled at the ability to kill other players in game, let us remind you and reassure you: EverQuest is a PVE game first and foremost. It always has been, and always will be. The Red server is still PVE-centric. It’s not “Counter Strike with Elves” – it’s just EverQuest. EverQuest that gives you the opportunity to take matters into your own hands and resolve disputes without the need for GM intervention and threads dedicated to guild suspensions.

TL:DR

Come to Red. Level up with the help of <Tempest> and join.

There is no better time than right now. Talk it over with your friends and your guild(s) and take the plunge. I guarantee once you get your footing, you will never look back – just ask any of the many Blue to Red converts that make up the Red server today.

Hope to see some of you in the future.

Project 1999 Red: No bullshit. Just EverQuest.

TheDuck
10-07-2016, 06:15 PM
i understand mods might be upset this isn't the right place, but if you could please bear with me, and maybe a few people will see this. And might be interested at fresh start on a great server many overlook. Red is great. we'd love to have you guys.

Brut
10-07-2016, 06:28 PM
Kunark/Velious era pvp is ass.
Give me classic red99 back and I'll sign right up.

TheDuck
10-07-2016, 06:36 PM
Kunark/Velious era pvp is ass.
Give me classic red99 back and I'll sign right up.

haha alot of us understand your feelings, like red99 up until now could be chalked off as a beta, and a restart. alas this is what we have, so this how we will make due.

Furniture
10-07-2016, 07:08 PM
maybe if it weren't such a shitty ruleset people would play there

TheDuck
10-07-2016, 07:18 PM
maybe if it weren't such a shitty ruleset people would play there

I'm sorry you feel that way, actually I believe Red99 to have the better ruleset of P99. But I guess agree to disagree ! Thank you for the input though !

Kerwin
10-07-2016, 07:25 PM
pras tempest hope it lives for 1000 years, cant wait to kill some scum, hit me up for a tag if your lvl 60, others considered if cool and normal

georgie
10-07-2016, 08:08 PM
Hi.

Let me preface this by saying that this is in no way a troll, or an attempt to slander our Blue brothers. What I want this to be is a spark. A catalyst that ignites a more intelligent discussion on the age old debate: Blue vs. Red.

Why now? The answer is obvious. The Sleeper is now awake on Blue. The community is at each other’s throats. Guild suspensions are rampant. Red stands to offer everyone a new way of life. One that is free from the constraints of insane rules, 16 hour variance windows, and a primal-less and Warder-less future. That’s right – I want those of you who are jaded and confused to look to Red. Start fresh. Control your own destiny. Play EverQuest how it was meant to be played.

UNDERSTANDING RED

The biggest roadblock to the Red server has always been misunderstanding. Red is played up to be a toxic server full of trash talking and training and griefing. It is viewed as a prison of sorts, to “keep those players off of Blue.” This could not be further from the truth. Sure, you will find your share of griefers and trash talking, but overall, the server is in a great place.

The rules on Blue and the rules on Red are night and day. Blue has variance. Red does not. Blue has FTE. Red does not. Blue has convoluted raid rules that require a law degree to understand. Red does not.

What does this mean in terms of real gameplay?

Variance: On Blue, guilds need to be ready within a 16 hour window to engage their raid targets. This generally requires a raid force on standby, a person ducking Call of the Hero for up to 15+ hours, and a person waiting to spam a Mallet on a mob. Often times this is done with the help of autofire programs. On Red, there is no variance. The mob spawns exactly 3, 5, 7 days from when it was killed. Everyone knows the timers. You can show up and prepare however you see fit, and the winner gets the dragon. No bullshit.

First to Engage: On Blue, once a guild is in position, the FTE is the deciding factor on who gets to kill the dragon. On Red, you claim your dragons by winning the PVP and being ready for the spawn. No bullshit.

Raid rules: On Blue, Variance and FTE and numerous other factors including “stalling”, training, not having sufficient forces on FTE, camping in the wrong part of the zone for a mob, etc. can affect whether or not you actually get to keep the loot from the dragon you just killed, or whether your guild will be suspended from raiding for a week. On Red, the only thing stopping you from another dragon is your enemy. No bullshit.

Notice the common theme: No bullshit. Red offers you the ability to play EverQuest and take matters into your own hands without asinine rules and hoops to jump through. You secure the zone, you take your targets, and you leave. No bullshit.


LEAVING BLUE BEHIND

If you are worried about starting over, realize that outside of the few legacy items, everything can be obtained on Red. The XP rates are faster, more camps are open, and even if they aren’t – you have the ability to literally take ANY camp that you want, at ANY time. Pretty great right?

Another issue that is always a hot topic is the population. Sure, Red is never going to be as dense as Blue. It never was on Live, it never will be here. That being said, do not let the numbers fool you. On average, say Blue has 1000 players online. Red has 250. How many of those players on Blue are AFK, or sitting in EC spamming sales? 250-300? How many are just logging on and chatting in /gu, or sitting in a zone not really “playing” EQ? Another 100? How many are boxing? Subtract some of the bullshit, and you are left with maybe 600-700 people actively engaged in EverQuest. On Red, everyone is ALWAYS actively engaged because you can’t AFK. If you log into Red, you need to be ready to fight at any given time. The population difference isn’t as bad as it seems at a glance, and is certainly nothing to worry about.

Lastly, the grief. You have our word that we will not grief or disrupt your raids, just as we did not grief TMO’s when they came to Red. Sure, someone may show up and fight you, probably kill you here and there, but they will always rez you up and allow you to continue your raid, possibly even help you with it. We will also help fend off “real” grief from the other guilds on the server until you are comfortable within <Tempest>. There are plenty of mobs for the taking here due to the nature of our schedule and the incompetence of current competition – come seize the opportunity with us in <Tempest>.

DISCLAIMER: For those that are appalled at the ability to kill other players in game, let us remind you and reassure you: EverQuest is a PVE game first and foremost. It always has been, and always will be. The Red server is still PVE-centric. It’s not “Counter Strike with Elves” – it’s just EverQuest. EverQuest that gives you the opportunity to take matters into your own hands and resolve disputes without the need for GM intervention and threads dedicated to guild suspensions.

TL:DR

Come to Red. Level up with the help of <Tempest> and join.

There is no better time than right now. Talk it over with your friends and your guild(s) and take the plunge. I guarantee once you get your footing, you will never look back – just ask any of the many Blue to Red converts that make up the Red server today.

Hope to see some of you in the future.

Project 1999 Red: No bullshit. Just EverQuest.

shokar
10-07-2016, 08:51 PM
Sorry I trolled. It has none

u r forgive

TheDuck
10-07-2016, 08:59 PM
wow thanks for getting my thread removed from blue forums guys. wow.

Pseudechis
10-07-2016, 09:22 PM
drugs

Kerwin
10-07-2016, 09:30 PM
smh move this thread back, these forums gone to shit cuz of forum moderators doing lame shit.

TheDuck
10-07-2016, 10:11 PM
well i guess we can capitalize on this, <Tempest> is crootin. umm, our threads are getting moved around a bit, but dont worry. hit us up in game. or on forums.

wiggleroom
10-07-2016, 10:18 PM
Do the same 6 people play on blue under 500 aliases or are the people on us just more healthy?

AzzarTheGod
10-08-2016, 03:46 AM
Thank you moderators for moving this to the correct forum.

StocktonRZ
10-08-2016, 04:17 AM
What happened to the giant blue guild that moved to Red once upon a time?

fiegi
10-08-2016, 12:39 PM
red's the best place to play if you're like at rock bottom or snowed in from an avalanche

rollin5k
10-08-2016, 12:55 PM
Wow this post was coherent and sensible. I'm slightly shocked.
What to be said about getting ganked by every passer by who is bored and has every bis item as you try to struggle your way through the early 50s often times alone? That's what was going on when I decided I was wasting my time.

krazyGlue
10-08-2016, 01:01 PM
Red is a great server . If your a fucking loser

Trollkarlen
10-08-2016, 01:02 PM
Wow this post was coherent and sensible. I'm slightly shocked.
What to be said about getting ganked by every passer by who is bored and has every bis item as you try to struggle your way through the early 50s often times alone? That's what was going on when I decided I was wasting my time.

Good for you. You are not mentally ill and therefore don't belong on red. Go do something fun or meaningful instead.

rollin5k
10-08-2016, 02:37 PM
and then a few times I would say, hey good job buddy you steam rolled me! and get literally no human response. fun times. the players that will gank you are basically unkillable because their magic resist is so high and they're wearing fungi.

it's definitely the community that kills this server.
look within Red Folk.

Sincerely, notevenmadbro

Kerwin
10-08-2016, 03:57 PM
so many salty people that dont play, wish i was a forum mod id ban all you negative fucks

Tropica
10-08-2016, 04:29 PM
this post made me roll a cleric on red.....maybe it was the feeling of being a new character coming up with nothing but the last 4 hours gave me that sense of EQ fun again.

wiggleroom
10-08-2016, 05:36 PM
Red is a great server . If your a fucking loser

It was fun but it's got a bunch of chronnies that have nothing else to do let it die. Btw it's "you're"...

AzzarTheGod
10-08-2016, 05:38 PM
I scrap southpaw on red, sonnin u fucks

fiegi
10-08-2016, 07:10 PM
so many salty people that dont play, wish i was a forum mod id ban all you negative fucks

You voting for Hilary??

Kerwin
10-09-2016, 01:26 AM
aint votin 4 any1 chuck fuck both of them

Pumpedup
10-09-2016, 05:18 PM
http://i.imgur.com/rtHkmPR.png

TacoSmasher
10-09-2016, 08:14 PM
got 4 fungis and cofs, just need two more reavers and i should i have good coverage for anyone trying to level up here

karkaroth
10-10-2016, 10:09 AM
Might be time to check out Red Again, am a total bluebie but i do got a 59 cleric on Red is this a troll or is tempest really reforming and contesting Apex?

Kerwin
10-10-2016, 10:38 AM
Might be time to check out Red Again, am a total bluebie but i do got a 59 cleric on Red is this a troll or is tempest really reforming and contesting Apex?

welcome to tempest

Pumpedup
10-10-2016, 12:17 PM
the only guild with the sack to contest anything is epidemic

Kerwin
10-10-2016, 12:46 PM
the only guild with the sack to contest anything is epidemic

ROFL

LayedOut
10-10-2016, 12:49 PM
Ladylegend this is quil. We are contesting hard. Huge pvp for golems last night and we won. Were doing vp, hot, vs, etc. Treasonr99.teamspeak3.com:913. All of the tempest kerwin are talking about are in ts with us and rolling with us. Come back pal.

Kerwin
10-10-2016, 01:01 PM
already tagged